Re: [Audyssey] Does anyone know about free postage?

2011-06-25 Thread dark
Hi. Well that seems reasonable, though to be honest for me, and probably for others, if this is the headband design you were talking about on audiogames.net, the biggest worry would be getting a web ccam to track it, sinse no other game or application I have would require one, I'd thus need

Re: [Audyssey] alter server down?

2011-06-25 Thread dark
Thanks oriol, that would be much appreciated. As I said, I have no idea why it seems to be fine on my desktop and not on my laptop, but it's a pain in the rear. All the best, Dark. - Original Message - From: Oriol Gómez (iPhone) ogomez@gmail.com To: Gamers Discussion list

Re: [Audyssey] mush scripting

2011-06-25 Thread The Addictor
I don't know a lot about scripting, but I should think you could alter the sound pac for Alter Aeon which, by the way, is the best part of the mud in my oppinion. Open the alter aeon.xml file and there ya go--just start modding it, or at least learning from it lol. Of course, I only recommend

[Audyssey] latest version of Night of parasite game

2011-06-25 Thread Petr Bláha
Hi list, i would like to ask you, where can i download the latest version of Night of parasite. I have instalation with three chapters of game, but i have heart something about whersion which contains one more chapter, but i've probably missed the ling that someone sent here. Can anyone send

[Audyssey] gaming with Wine under the linux

2011-06-25 Thread Petr Bláha
Hi list, few weeks ago, i have missed the discussion here, about games and it's functionalyty under the linux with wine emulator. Did you tried any games like shades of doom, gma tank commander, three d velocyty, topspeed, monkey busyness, alien outback and so on, with wine? And were you

[Audyssey] super egg hunt +

2011-06-25 Thread Hayri Tulumcu
Hi Liam. How much wil super egg hunt + cost? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] alter server down?

2011-06-25 Thread Oriol Gómez
Ok Dark. i need you to tell me the version of hal that you are using. If it supports the hal API maybe we can build an API interface for it instead of using SAPI. What do you think? On 6/25/11, dark d...@xgam.org wrote: Thanks oriol, that would be much appreciated. As I said, I have no idea

Re: [Audyssey] super egg hunt +

2011-06-25 Thread Phil Vlasak
Hi Folks, I didn't see any message about Super Egg Hunt Plus,so I went to Liam's site and found: Super Egg Hunt Plus is coming! Posted on 13 Jun 2011 by Liam A few years ago, I released super Egg Hunt. I am absolutely amazed at how such a simple concept still is enjoyed to this day. so I

Re: [Audyssey] alter server down?

2011-06-25 Thread dark
Hi Oriol. I'm using the latest version 12.3 of Hal (though sinse the release of version 12 it has been called the supernova screen reader not Hal though is the same program just with a snazzier name). Actually hal already reads most elements of the mush window very well using the virtual

Re: [Audyssey] super egg hunt +

2011-06-25 Thread Yohandy
This sounds fun! however there's something that isn't included that I'd love to see. trophy support. come on devs, get with the times! lol. I'd also love online modes, but devs are even more hesitant to add online to their games than they are about trophies. sigh --- Gamers mailing list __

Re: [Audyssey] gaming with Wine under the linux

2011-06-25 Thread Thomas Ward
Hi Petr, Storm Dragon and I are working on a faq/howto on this subject, but playing games under wine is problematic at best. Certain games such as Shades of Doom have technical problems playing under wine. For instance in Shades of Doom if you press enter to open a door the game will crash. I've

Re: [Audyssey] strategy or space combat MUDS?

2011-06-25 Thread mike maslo
Hey if you have a drop box I can upload it to that? If so let me know it will be faster and easier for me. Sorry been out and about today. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Helms Sent: Thursday, June 23, 2011 10:23

Re: [Audyssey] star conquest,

2011-06-25 Thread mike maslo
You can go to www.mudconnector.com and the mud client you need is either mush client or vip mud. I have a sound pack if you wanted. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Bob Montowski Sent: Friday, June 24, 2011 2:39 PM To:

Re: [Audyssey] Does anyone know about free postage?

2011-06-25 Thread Jeremy Kaldobsky
Very true Dark. For something like a single game, I wouldn't expect anyone to go out and buy a web cam, although someone might have that desire. I have pretty much assumed this head band idea would only be considered by those who already owned a web cam, or had one built right in to their

Re: [Audyssey] super egg hunt +

2011-06-25 Thread Charles Rivard
Seeing as this is a game for one player, there's no need for an online option. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Yohandy yohand...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 25,

Re: [Audyssey] alter server down?

2011-06-25 Thread Oriol Gómez (iPhone)
Hi, I will download supernova demo and add both hal and sapi support very soon Sorry for having you wait El 25/06/2011, a las 04:04 p.m., dark d...@xgam.org escribió: Hi Oriol. I'm using the latest version 12.3 of Hal (though sinse the release of version 12 it has been called the supernova

Re: [Audyssey] gaming with Wine under the linux

2011-06-25 Thread Petr Bláha
Hi Thomas, thank you, i will try it and we'll see if i'll be successful or not. By the way, when you mentioned opensapi, i tried it with acapela voices, but when i install new voice i can't see it. I still see only microsoft voices anna, sam and mike. I tried to install sapi 4 and sapi 5

Re: [Audyssey] super egg hunt +

2011-06-25 Thread Yohandy
Obviously I'm not referring to this game. I'm referring to gaming in general. also just because game's single player now, doesn't mean things couldn't change in the foreseeable future. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list

Re: [Audyssey] star conquest,

2011-06-25 Thread Trouble
Would like to try out that sound pack, if you would. At 11:34 AM 6/25/2011, you wrote: You can go to www.mudconnector.com and the mud client you need is either mush client or vip mud. I have a sound pack if you wanted. -Original Message- From: gamers-boun...@audyssey.org

[Audyssey] MOTA Beta 20 Released!

2011-06-25 Thread Thomas Ward
Hello gamers, We would like to announce the immediate availability of Mysteries of the Ancients beta 20 for Windows. This new beta resolves a number of problems and issues filed by our Windows customers. What’s New * Merged changes made to the cross-platform G3D engine with the Windows G3D

Re: [Audyssey] super egg hunt +

2011-06-25 Thread Phil Vlasak
Hi Charles, Liam could add on-line capability to Super Egg Hunt Plus by having the second person become the chicken. :d Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] super egg hunt +

2011-06-25 Thread Thomas Ward
Hi, Bock, bock, bock. :D On 6/25/11, Phil Vlasak p...@pcsgames.net wrote: Hi Charles, Liam could add on-line capability to Super Egg Hunt Plus by having the second person become the chicken. :d Phil --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

[Audyssey] MOTA Voice Output

2011-06-25 Thread Thomas Ward
Hi all, As I am now in the process of finalizing things in Mysteries of the Ancients for 1.0 release candidate 1 I would like to get your input on a few issues I have set aside until now. One of these issues is the matter of speech output for the game. As you all know back around beta 18 I

Re: [Audyssey] gaming with Wine under the linux

2011-06-25 Thread Thomas Ward
Hi Petr, Honestly, I don't know. That's an issue I'm still trying to figure out. I can get Jim's games to work with the Microsoft voices Mike, Mary, and Sam, but can't get any of my commercial voices to work with them via wine. On 6/25/11, Petr Bláha hammet...@seznam.cz wrote: Hi Thomas, thank

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Mich
Hi Tom. if this helps. I have the speech rate for jaws set at around 30 percent so it is fast but not that fast that it doesn't make it not understandable. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Karl Belanger
Personally, I think the voice is fine as is. I think you'll run across the problem that if you slow the voice down to much, people will start to say that the voice is dragging. If enough people say the voice is to fast and you decide to slow it down, I think the simplest way to determine the best

Re: [Audyssey] star conquest,

2011-06-25 Thread mike maslo
Sure no problem. Advise if you have drop box if not can send a public link -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Trouble Sent: Saturday, June 25, 2011 3:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] star conquest,

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Thomas Ward
Hi Mich, Um...As I don't use Jaws I don't have any idea what Jaws sounds like at 30%. I suppse I can grab a demo if it comes to that, but I'd have to know what sinth you are using as a comparison. On 6/25/11, Mich mi...@eastlink.ca wrote: Hi Tom. if this helps. I have the speech rate for jaws

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Thomas Ward
Hi Karl, True, but one of the issues is a lot of those who are making the requests are foreign speaking customers where English is not their native tongue. Therefore they want the voice slowed down so they can understand the game better. That's understandable, but how slow is too slow and how

Re: [Audyssey] star conquest,

2011-06-25 Thread Trouble
Nope,, don't have that one. At 08:06 PM 6/25/2011, you wrote: Sure no problem. Advise if you have drop box if not can send a public link -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Trouble Sent: Saturday, June 25, 2011 3:23 PM

Re: [Audyssey] super egg hunt +

2011-06-25 Thread Yohandy
Either that, or both players can race around a grid and collect eggs. or a mode for both ideas lol. man I'd love becoming the chicken. a human opponent as a chicken will be so much funner to dodge than a cpu! - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Mich
Hi well I don't use any other synth other then elequence for jaws and some times will use nvda if i need to. hth. from Mich. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 25, 2011 8:37 PM Subject: Re:

[Audyssey] l-works arcade and maze game

2011-06-25 Thread Jack F
Hi all, Does anyone have l-works arcade? And Nicol, since I lost tdl maze game in a crash a while ago, will you please upload it again? And if I don't get the links today, I'm heading for U of M on Sunday, so make sure to keep the links up for a while. Thanks. best regards, Jack --- Gamers

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Thomas Ward
Hi Mich, When you mean you sometimes use NVDA are you talking about ESpeak which is the default synth that comes with NVDA? The reason I ask is I now use NVDA full time, and have been using it regularly since about April on my Windows computer. I no longer use Window-Eyes or Jaws, and telling me

Re: [Audyssey] super egg hunt +

2011-06-25 Thread Charles Rivard
Hmm. I always knew you were fowl. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, June 25, 2011 5:51 PM Subject: Re: [Audyssey]

[Audyssey] MOTA Feedback

2011-06-25 Thread Thomas Ward
Hi all, I released MOTA beta20 at 4:00 PM, and I still haven't gotten any feedback on it. I was just wondering if anyone downloaded it, had a chance to play, and if so what were your thoughts? The reason I ask is I think I've just about got everything stable for the Windows platform, and I'd

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Damien C. Pendleton
Hi Tom, I certainly oppose it being SAPI driven personally. I'm very open on voices, just as long as it isn't a rubbish one, but I feel a game like MOTA does well to be recorded speech. Yes, I believe the rate should be slowed down though. I do find it rather difficult to understand at the

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Damien C. Pendleton
Hi Tom, I have my Jaws quite fast, at around 70%. However, with an audio game where you have to process quite a lot of information, I would need a steady voice to go by. I couldn't listen to lots of creatures and traps nearby and start to examine my surroundings with a voice that's speaking

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Thomas Ward
Hi Damien, Like I said in the post I have plenty of reasons of my own not to use Sapi. I'm not exactly very fond of doing all the work to add it, and of course none of it would be cross-platform compatible in the first place. So I was fully intending to use prerecorded speech of some kind. I just

Re: [Audyssey] MOTA Feedback

2011-06-25 Thread Damien C. Pendleton
Hi Thomas, I'm just in the process of downloading it. I've just woken up, which is why you haven't heard from me previously. Regards, Damien. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 26, 2011

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Thomas Ward
Hi Damien, Yeah, i get that. The question is, though, what would be comfortable for you? That's hard for me to judge as you say the current speech rate is too fast, and I say it is just right. So if I slow it down it might be easier for you to here, but for me it would be like the voice would be

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Charles Rivard
From someone who uses Scansoft Tom for everything that I do not use JAWS with Eloquence for, I like the speech of MOTA just as it currently is. One thing to consider, though, is that speakers of other languages might find it not to their liking. If you do slow it down, I wouldn't slow it down

Re: [Audyssey] MOTA Feedback

2011-06-25 Thread Thomas Ward
Hi Damien, That's quite understandable. The main reason I felt the need to request feedback is in the past, when I released prior betas, my inbox was flooded with some kind of feedback good or bad. Usually, I recieved a handful of messages in the first hour. This time my total feedback was 0

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Thomas Ward
Hi Charles, Maybe. However, not every speech program uses the same settings when passing a speech rate to something like Scansoft Tom. One might have a range from 1 to 100 and another might have a range from 1 to 10. Setting Text Aloud to maybe 3 might be 30% in a screen reader, and setting it to

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Charles Rivard
FYI: JAWS with Eloquence, set at 30 percent, is about the same speed as the current setting of the speech in MOTA's beta 20. The reason that people might think that the speech of MOTA is a bit faster is that Scansoft Tom, at that pace, may sound a bit clipped. --- Security is not the

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Damien C. Pendleton
Charles, That is quite bizarre. Whilst writing this email, my Jaws is set to 30% now and that sounds way slower than MOTA's speech voice. I think MOTA's speech voice sounds more like jaws on 60. Regards, Damien. - Original Message - From: Charles Rivard woofer...@sbcglobal.net To:

Re: [Audyssey] MOTA Feedback

2011-06-25 Thread shaun everiss
I have it tom but I honestly have not had time to handle this right now. At 03:11 p.m. 26/06/2011, you wrote: Hi all, I released MOTA beta20 at 4:00 PM, and I still haven't gotten any feedback on it. I was just wondering if anyone downloaded it, had a chance to play, and if so what were your

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Charles Rivard
That's a bugger. Like I said earlier, for me, it's perfect the way it is currently set. --- Security is not the absence of danger. It is the presence of the Lord. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] MOTA Voice Output

2011-06-25 Thread Yohandy
I think I'd use NVDA a lot more if I actually knew what the equivalent of the Jaws cursor was for that screen reader. Is there even a cursor? I didn't find any reference of it in the documentation. Please write off list if you guys know as this is getting OT. - Original Message -