[Audyssey] Terraformers was Re: about orientation and mobility games

2014-05-12 Thread Lindsay Cowell
I wish there was a way to avoid going through training each time you start the game, is there? -original message- Subject: Re: [Audyssey] about orientation and mobility games From: Teresa Cochran batsfly...@me.com Date: 12/05/2014 6:41 am Well, Blindside kind of relates to orientation and

Re: [Audyssey] the last crusade

2014-05-12 Thread dark
It's been a long time sinse I played the game, but I don't remember any exploring being difficult, and weren't the skeletons enemies? All the best, Dark. - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday,

Re: [Audyssey] about orientation and mobility games

2014-05-12 Thread dark
Sorry teresa, I realize I was confusing roadsplat with the curb game sinse both had a similar theme. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Terraformers was Re: about orientation and mobility games

2014-05-12 Thread dark
Unfortunately the training is basically level 0. If you look at the coordinates you can even see that the training rooms are built on the same map, despite the fact that the training is supposed to be in some sort of base somewhere else where as obviously the game is on planet telos 2. Still,

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Lisa Hayes
all you seem to be doing in these messages is to pick on those who provide us with games. If you think you could do better then do so. Or even better learn to write properly. i know english is your second language, but please try to make yourself understood. Lisa Hayes

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread dark
It's the very fact that you can't! efficiently kill the temporal disturbance that mkes it challenging and difficult to get round. Personaly I like that David included such a unique enemy which keeps the player on their toes and means you can't just go through blasting everything that moves but

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread ishan dhami
I also dark sir This release of sod david creat more challanges is there any beta version of sod 2.0? Thanks smilee! Ishan On 5/12/14, dark d...@xgam.org wrote: It's the very fact that you can't! efficiently kill the temporal disturbance that mkes it challenging and difficult to get round.

Re: [Audyssey] Terraformers was Re: about orientation and mobility games

2014-05-12 Thread ishan dhami
yes you can skipp training save your gameinlevel 1 and load again. Smilee! Ishan On 5/12/14, dark d...@xgam.org wrote: Unfortunately the training is basically level 0. If you look at the coordinates you can even see that the training rooms are built on the same map, despite the fact that the

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
It's called challenge. Bueller? Bueller? Bueller? -Original Message- From: ishan dhami Sent: Sunday, May 11, 2014 11:01 PM To: gamers@audyssey.org Subject: [Audyssey] regarding temporal disturbance Hi gamers I think temporal disturbance should give up from shades of doom! you can

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
Thank you Lisa. Bueller? Bueller? Bueller? -Original Message- From: Lisa Hayes Sent: Monday, May 12, 2014 4:14 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance all you seem to be doing in these messages is to pick on those who provide us with

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
If there was we'd have known about it. Bueller? Bueller? Bueller? -Original Message- From: ishan dhami Sent: Monday, May 12, 2014 5:09 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance I also dark sir This release of sod david creat more challanges

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread ishan dhami
Bueller? bueller? bueller? thank you Bryan are you pondering what I'm pondering? maybe boobby trap will be added in sod! On 5/12/14, Bryan Peterson bpeterson2...@cableone.net wrote: If there was we'd have known about it. Bueller? Bueller? Bueller? -Original Message- From: ishan

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
I'm pondering that you should just wait and see. Bueller? Bueller? Bueller? -Original Message- From: ishan dhami Sent: Monday, May 12, 2014 6:10 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance Bueller? bueller? bueller? thank you Bryan are you

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread ishan dhami
what are you when david release a new challange and remove this moving teleporter beulour? beulour? beulour? Bryan? bryan? bryan? Smilee! Ishu? ishu? ishu? On 5/12/14, Bryan Peterson bpeterson2...@cableone.net wrote: I'm pondering that you should just wait and see. Bueller? Bueller?

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
That message made absolutely no sense. And I for one hope David doesn't remove the TD. Bueller? Bueller? Bueller? -Original Message- From: ishan dhami Sent: Monday, May 12, 2014 9:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance what are you

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread dark
Ishen, sinse shades is such a popular game, don't you think if there was some playable version of 2.0 everyone would be playing it and news would be everywhere? All the best, Dark. - Original Message - From: ishan dhami ishan1dha...@gmail.com To: Gamers Discussion list

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Lori Duncan
Quite a spammy message, all the td does is make you use your brains to solve the problem of where to trap him. -Original Message- From: Bryan Peterson Sent: Monday, May 12, 2014 4:43 PM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance That message

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
Precisely Dark. Bueller? Bueller? Bueller? -Original Message- From: dark Sent: Monday, May 12, 2014 9:41 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance Ishen, sinse shades is such a popular game, don't you think if there was some playable

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
Exactly. If it's at the beginning and warps me I just figure out where I am and work m way back. Bueller? Bueller? Bueller? -Original Message- From: Lori Duncan Sent: Monday, May 12, 2014 9:44 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread ishan dhami
hay how they get a sound of disturbance? what you will do if a monster will carying a lazor and without the range of grenade and witgh disturbance? I don't call it disturbance. Moving teleporter is a good and right according to me. Bueller? bueller? bueller? Bryan? bryan? Bryan? Smile again! Ishan

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
I shoot the monster with the gun. ANd I call the TD like it is. And you don't need to mimick my signature. Bueller? Bueller? Bueller? -Original Message- From: ishan dhami Sent: Monday, May 12, 2014 9:57 AM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal

[Audyssey] Sod walkthrough

2014-05-12 Thread leo
Where can I find a walkthrough of Sod? Thanks, Leo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread ishan dhami
Ok then thanks again bueller? bueller? bueller? Smilee! Ishan On 5/12/14, Bryan Peterson bpeterson2...@cableone.net wrote: I shoot the monster with the gun. ANd I call the TD like it is. And you don't need to mimick my signature. Bueller? Bueller? Bueller? -Original Message-

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread ishan dhami
Hi lio at www.asmodean.net bueller? bueller? bueller? Smilee! Ishan On 5/12/14, leo largel1...@gmail.com wrote: Where can I find a walkthrough of Sod? Thanks, Leo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Charles Rivard
You can find it on the Internet. (grin of total rottenness in fun). Give this a try: www.asmodean.net --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: leo largel1...@gmail.com To:

Re: [Audyssey] Terraformers was Re: about orientation and mobility games

2014-05-12 Thread Teresa Cochran
Yes, I played it more for the setting than anything else. I'm easily confused by strategy and tactics, unless I can bash it into my brain repeatedly until it sticks. Teresa “We’re made of star stuff.”—Carl Sagan On May 12, 2014, at 4:28 AM, ishan dhami ishan1dha...@gmail.com

[Audyssey] drive scoreposting query

2014-05-12 Thread joseph weakland
hello to all ddrive players ofdrive1.2 if anyone got score posting to work how did you do it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] drive scoreposting query

2014-05-12 Thread Bryan Peterson
I believe you posted this before. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Thomas Ward
Hi Ishan, No. Shades of Doom 2.0 is not out, and there isn't a public beta release of it right now. Cheers! On 5/12/14, ishan dhami ishan1dha...@gmail.com wrote: I also dark sir This release of sod david creat more challanges is there any beta version of sod 2.0? Thanks smilee! Ishan

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Thomas Ward
Hi, Same here. One reason I think Shades of Doom is one of my favorite games is precisely because David Greenwood added such challenges to the game. You can't just blast or blow up everything in sight. Certain challenges like the temporal disturbances require an element of strategy to get around,

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Lori Duncan
Markers are your friend. David just needs to put a move on and give us the new updated gma engen. :) -Original Message- From: Bryan Peterson Sent: Monday, May 12, 2014 4:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] regarding temporal disturbance Exactly. If it's at the

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Lori Duncan
I love Raul's walkthrough, it's a shame he doesn't have much time for recordings now, would love to hear how he tackles toc or tdv, that guy is so funny and cool, not to mention good at explaining things. -Original Message- From: Charles Rivard Sent: Monday, May 12, 2014 5:28 PM To:

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
I'd prefer he wait till it's ready. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Bryan Peterson
Very true. I used to have a lot of those on my computer. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts

Re: [Audyssey] about orientation and mobility games

2014-05-12 Thread Thomas Ward
Hi Ishan, I don't think so. All I ever saw for Roadsplat were Dropbox links. I don't believe Oriol has a website. At least he didn't the last time I checked. All I remember were Dropbox links for the game sent to the Audiogames.net Forum in the new releases room. Cheers! On 5/12/14, ishan

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Lori Duncan
Brian, would you even consider doing audio game walkthroughs? I seriously need one of toc, my brain just isn't good with stratijy, I'm more the blowing things up kind of gamer lol. -Original Message- From: Bryan Peterson Sent: Monday, May 12, 2014 6:36 PM To: Gamers Discussion list

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Bryan Peterson
I have a few Let's Plays on my YouTube. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my

Re: [Audyssey] about orientation and mobility games

2014-05-12 Thread Thomas Ward
Hi Dark, Wrong game. Roadsplat was a game written in BGT by Oriol Gomez. It was somewhat popular a couple of years ago. I havent' heard much about it in the last year or so though. Cheers! On 5/12/14, dark d...@xgam.org wrote: Hi. Roadsplat was a flash only game and thus playable online,

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread dark
I agree on the temporal disturbance having the right name, ie, a disturbance in time, which as you imagine to a doctor who fan like myself is quite a familiar idea :D. I do however wonder Bryan, what on earth is your signature? I don't know what buella means, I imagine like some of your

Re: [Audyssey] Terraformers was Re: about orientation and mobility games

2014-05-12 Thread dark
Well one suggestion I made to Thomas Westin was simply to vary the layout, so that instead of putting say a sound flower and the correct tone wheels in the same room, you'd need to find the flower, reccord it's sound (or take it with you), then find what wheels it corresponds to. that would

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
It's actually a line from an American movie from the 1980's called FerrisBueller's Day Off. Ferris Bueller was an American High School student with a propensity for skipping whenever he felt like it. My signature is actually a pretty famous line fromthat film, spoken by the principal of the

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread dark
Ah, awsome sig Bryan. Btw, did you know in the infocom game the vogon poem has a second verse? Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread dark
I Agree lori. I've actually got an archive of all Raul's recordings just because they're so good, it would be great to hear some more. the only one I found less useful was his lone wolf walkthrough, sinse when i tried using the depth gun like him I ended up in severe trouble spinning round

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread dark
I must confess I'd appreciate some tips on Toc 2.0 myself. I managed 1.0 but I just don't get the thing about the time intervals or what units go when, which means whenever I start playing everything starts happening at once which sends things a little loopy. Beware the grue! Dark. ---

Re: [Audyssey] about orientation and mobility games

2014-05-12 Thread dark
Hi Tom. Yep, I realize I got this one wrong after sending the message. I remember roadsplat being popular but I never got around to playing it sinse the time it was out was the same time I was playing a lot of early versions of Airic the clerric, castaways and Zero site I believe. Beware

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
I never did play it. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread dark
Well I thought I was fairly good on films (at least of the 80's and 90's), but I've never heard of this Feris Bueller at all. It's possible that it either didn't get a big release over here, or that it rarely got shown on british tv, which is how I first saw a lot of films from the early

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
It was a pretty funny movie at least in American terms. I don't know if many folks in England would necessarily have found it so. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Charles Rivard
If your mind isn't strategically oriented, I doubt that a walk through would help. It would be like trying to show someone, audibly, how to play chess, and no two games are alike. If you memorize how to avoid a situation, it might not come up again, and you cannot memorize every possibility.

[Audyssey] thought on lone wolf walk through - Re: Sod walkthrough

2014-05-12 Thread Charles Rivard
During mission 1, I never use the gun at all. I only use torpedoes. I made a walk through of how it is done, and if I can find it, I'll provide a link to my public dropbox for those who request it. Do not request it until I have the link to provide. If you do, your request won't be

Re: [Audyssey] Sod walkthrough

2014-05-12 Thread Lori Duncan
Well, if I hear how someone else plans a battle, I can work out my own way once I know what all the units stengths and weaknesses are. -Original Message- From: Charles Rivard Sent: Monday, May 12, 2014 9:31 PM To: Gamers Discussion list Subject: Re: [Audyssey] Sod walkthrough If your

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Lori Duncan
Actually, if the desturbence was to be improved, I'd mix the sound already there with more distortion and possibley even some very faint voices. While for the bosses, I'd give them the voice of Dark. :) -Original Message- From: dark Sent: Monday, May 12, 2014 8:49 PM To: Gamers

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Steve Cullen
Hi Everyone, Ben Stine wasn't the princeable he was a teacher. I remember seeing the movie in 1986 or 1987. I guess for people who have an older sister it's a good movie. But I don't think it was one of Mathew broadrick's better movies. Thank you all very much. Regards, Steve Cullen

Re: [Audyssey] Requesting temporary link to audiogames.net forum

2014-05-12 Thread Shaun Everiss
audiogamesforum.captivvatingsound.com What is going on with the audiogames network anyway, what is broke? At 09:41 a.m. 12/05/2014, you wrote: Hi. I've just travelled back from my parents to my own flat, and unfortuantely forgot to forward myself the mail with the link to the temporary

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread tim
Try a bio mine on it and see what goodies they hold. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Bryan Peterson
Mines don't work on the TD. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon,

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Lisa Hayes
brian what does bueller mean please? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 12, 2014 9:44 PM Subject: Re: [Audyssey] regarding temporal

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Lisa Hayes
Who wouldn't prefer that? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 13, 2014 3:33 AM Subject: Re: [Audyssey] regarding temporal disturbance

Re: [Audyssey] drive scoreposting query

2014-05-12 Thread Lisa Hayes
Brian This message cracked me up thanks for the giggle. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: audyssey games list Gamers@audyssey.org Sent: Tuesday, May 13, 2014 2:55 AM Subject: Re: [Audyssey] drive

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Lisa Hayes
OH does it? i only thought one verse for that poem. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 13, 2014 6:03 AM Subject: Re: [Audyssey] regarding

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Thomas Ward
Hi Tim, As far as I am concerned that is a waste of a good mine. I have tried bio mines on it before and they did absolutely nothing in Shades of Doom 1.2. Plus I don't believe the temporal disturbances ever had any goodies on them to begin with. Cheers! On 5/12/14, tim z200...@gmail.com

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread ishan dhami
ya markers are good but I don't prefer it. What is a motive behind Disturbance? You trap it but get nothing. also if you teleport you have to be reverse on the game. It is annoying at least with me. if you encounter blob and this teleporter it will become more challenging I think david should fix

Re: [Audyssey] regarding temporal disturbance

2014-05-12 Thread Thomas Ward
Hi Ishan, As has been mentioned many times on list a temporal disturbance is not a monster. It is a rip in time and space, and is the subject of many science fiction games, movies, and television shows. As such it is not something you can kill, seeing as it is not alive, and requires a separate