[Audyssey] WEDHESDAY WEBHESDAY nsdknierqu

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY wmvnqjfvzz

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY wchtubnuhe

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY ogdcxchwit

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY vxpxrxedjs

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY dvahmkuvdd

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY hbbqexvyhl

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY dbtidonyeu

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY nvrcgoguhn

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY wtllammpxj

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY pxgflvrnbs

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY nrdoixwjhi

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY bmgpkjqegc

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY wgmmavjxsk

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY cikrebclrf

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY yipfkzywsi

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY gwqulwotli

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY qhudkwbgrx

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY ipuxhlztvt

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY ikvmrdnonk

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY tbiannhqcm

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY jzfowdsuob

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY luxoedxsfv

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY sutvzartjq

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] BGT For Mac and Linux

2013-12-14 Thread Philip Bennefall
Hey All, There has been much recent discussion about making my PIECE OF SHIT software for STUPID FUCKING BLIND people who cant learn REAL CODING in C PLUS PLUS MOTHA FUCKA! BGT is complete rip off! You are all too fucking stupid! Why would you pay for my shitty fucking software! It costs a

[Audyssey] WEDHESDAY WEBHESDAY urhiorejbp

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY zjphjsudaw

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY smeqtecgbs

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY butlcekrrx

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY otzcdcignm

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY aounjbciop

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY qtgqjbwqxy

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY wohoryeplb

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

[Audyssey] WEDHESDAY WEBHESDAY hpasuokwyz

2013-12-14 Thread Philip Bennefall
BGT SUCKS FUCK YOU RON AND TOMMY OF AUDYSSEY! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

Re: [Audyssey] BGT, Mac and More

2013-12-13 Thread Philip Bennefall
. However I felt it was better to clearly announce my intentions as opposed to staying silent and leaving users to wonder and speculate. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-05 Thread Philip Bennefall
, and now we're approaching the finish line for 1.0. We're really excited to see how people will use it! Kind regards, Philip Bennefall - Original Message - From: Sarah Haake ti...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 05, 2013 1:09 PM Subject: Re

[Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
be very happy to hear your thoughts, feedback, suggestions, questions, etc. We are open to new ideas, and we hope that the system will set a new standard for how music is rendered in mainstream and audio games alike. Thank you for reading! Kind regards, Philip Bennefall --- Gamers mailing

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
game studios). I can say that we have had some fantastic responses so far, so we are very optimistic for the future. Thanks for taking the time to listen! Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
it synthetic sounds or a recording of a symphony orchestra, and it'll be able to work with both just as easily. We do have plans to integrate a custom sampler eventually, but that is much further down the road. Kind regards, Philip Bennefall - Original Message - From: Ulises A. Garcia

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
Thanks, Ian! Kristofer and I are really hoping that it'll be useful both for composer's and programmers, and we're striving to get the word out there now. Kind regards, Philip Bennefall - Original Message - From: Ian McNamara ianmcnamar...@gmail.com To: phi...@blastbay.com; Gamers

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
ideas regarding a system like this which is so focused on the auditory experience for the player. Kind regards, Philip Bennefall - Original Message - From: Josh joshknnd1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, October 04, 2013 10

Re: [Audyssey] Upcoming technology for game music rendering

2013-10-04 Thread Philip Bennefall
No worries. It already does. Kind regards, Philip Bennefall - Original Message - From: Josh joshknnd1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, October 04, 2013 10:12 PM Subject: Re: [Audyssey] Upcoming technology for game music

Re: [Audyssey] bgt question

2013-08-24 Thread Philip Bennefall
Yes, check out appendix d. There you have a script property string called COMMAND_LINE. The description is: COMMAND_LINE - String (the command line parameters given to a compiled BGT game executable. This is always empty for non-compiled scripts). Kind regards, Philip Bennefall

Re: [Audyssey] looking for some programming help

2013-08-23 Thread Philip Bennefall
What language are you using? If it is BGT, the array class has methods such as remove_last, remove_at etc which will do what you want. Other programming languages have equivalent containers, such as C++ vector or list. Kind regards, Philip Bennefall - Original Message - From: john

Re: [Audyssey] looking for some programming help

2013-08-23 Thread Philip Bennefall
Then I recommend looking at the methods that I mentioned in the array class. They can remove an item either from the end of the array in the case of remove_last, or from any arbitrary position in the case of remove_at. Kind regards, Philip Bennefall - Original Message - From: john

Re: [Audyssey] looking for some programming help

2013-08-23 Thread Philip Bennefall
. Then it will be destroyed even before the function returns, specifically when the execution leaves that scope. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo...@comcast.net To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 23, 2013 10:41

Re: [Audyssey] looking for some programming help

2013-08-23 Thread Philip Bennefall
the current number of elements in the array. So you never need to worry about explicitly calling object destructors. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo...@comcast.net To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Friday, August

Re: [Audyssey] looking for some programming help

2013-08-23 Thread Philip Bennefall
Yes, that is fine because of the built-in garbage collector. It'll make sure that everything is destroyed properly even in the scenario you describe. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo...@comcast.net To: phi...@blastbay.com; Gamers Discussion

Re: [Audyssey] looking for programmingadvice:cyntaxdifferencebetween bgt and java

2013-08-17 Thread Philip Bennefall
is correct, however. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 17, 2013 3:21 PM Subject: Re: [Audyssey] looking for programmingadvice:cyntaxdifferencebetween bgt and java I

Re: [Audyssey] looking forprogrammingadvice:cyntaxdifferencebetween bgt and java

2013-08-17 Thread Philip Bennefall
Something with a 360 degree movement system, for example. that requires more work than the basic concept of having everything tile based where you only move in four or possibly eight directions. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo...@comcast.net

Re: [Audyssey] looking for free weaponry sounds

2013-08-04 Thread Philip Bennefall
Hi John, They have links at the bottom of their website to what you ask for. I am pasting them below. Terms of Use: http://www.hollywoodedge.com/Assets/PDF/TermsofUse.pdf End User License Agreement: http://www.hollywoodedge.com/Assets/PDF/EULA_090408.pdf Kind regards, Philip Bennefall

Re: [Audyssey] looking for free weaponry sounds

2013-08-04 Thread Philip Bennefall
that the terms of use don't relate to the royalty free use of the sounds is a safe one. To make sure, I would call them. I have spoken with them many times over the phone and they are a pleasure to deal with. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo

Re: [Audyssey] looking for some advice and a reference:

2013-08-04 Thread Philip Bennefall
the trouble of writing things like movement for both the player and the enemies. I tend to structure my code in as modular a fashion as possible for this exact reason. It is a good rule of thumb that the shorter your code is while accomplishing its task, the better it is. Kind regards, Philip

Re: [Audyssey] several game design questions

2013-08-03 Thread Philip Bennefall
Hi John, Can you point me to a section of the manual that suggests this to be the case? If I made a mistake somewhere I'll have it corrected immediately. Though the official price is always that which is displayed on the blastbay.com ordering page, as Thomas says. Kind regards, Philip

Re: [Audyssey] several game design questions

2013-08-03 Thread Philip Bennefall
Hi John, The calculation is correct but it should say Pro Unlimited, not Pro Single. I will change that. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo...@comcast.net To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Saturday

Re: [Audyssey] looking for free weaponry sounds

2013-08-03 Thread Philip Bennefall
such as a few disks from the Sound Ideas 6000 series or something from the Hollywood Edge. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 03, 2013 8:19 PM Subject: Re: [Audyssey] looking

Re: [Audyssey] looking for free weaponry sounds

2013-08-03 Thread Philip Bennefall
Hi John, Yes, most of the professional sound distributors offer their material as digital downloads. The Hollywood edge certainly does, and so does Sound Ideas as far as I'm aware. Kind regards, Philip Bennefall - Original Message - From: john jpcarnemo...@comcast.net To: phi

Re: [Audyssey] BGT and the See Munkey

2013-06-12 Thread Philip Bennefall
written a wrapper class on top of the dll, so you do not need to worry about making any dll calls manually. Kind regards, Philip Bennefall - Original Message - From: Paul Lemm paul.l...@sky.com To: Gamers@audyssey.org Sent: Wednesday, June 12, 2013 10:08 PM Subject: [Audyssey] BGT

Re: [Audyssey] sapi5 voice

2013-05-06 Thread Philip Bennefall
have to invoke the setter function for the property accessor. If you have the professional version of Visual Studio you can use ATL for that, otherwise you have to fiddle with variant structures directly. Setting a property is actually quite similar to making a method call. Kind rewgards, Philip

Re: [Audyssey] sapi5 voice

2013-05-06 Thread Philip Bennefall
it for rate and volume as well. BGT now uses IDispatch calls for all Sapi communication, and it works really well and was definitely worth the time fiddling with the variants. Good luck. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi

Re: [Audyssey] Why SAPI Output is Superior

2013-05-04 Thread Philip Bennefall
! Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 04, 2013 5:07 PM Subject: [Audyssey] Why SAPI Output is Superior Hi everyone, This morning I had some time on my hands so I

Re: [Audyssey] Why SAPI Output is Superior

2013-05-04 Thread Philip Bennefall
but if you've already done that work, that is no longer an issue. All in all, I think you have made the right decision given the parameters - no money spent, and maximum time efficiency. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi

Re: [Audyssey] Why SAPI Output is Superior

2013-05-04 Thread Philip Bennefall
, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 04, 2013 6:45 PM Subject: Re: [Audyssey] Why SAPI Output is Superior Hi Philip, Well, SAPI is easier because I don't have

Re: [Audyssey] Why SAPI Output is Superior

2013-05-04 Thread Philip Bennefall
Yes, that makes perfect sense. I do a similar thing in my games during the early stages of development. I prototype with sapi, and then rip it out. That works extremely well for my own projects. Once again, best of luck. Kind regards, Philip Bennefall - Original Message - From

[Audyssey] News from Blastbay Studios, and a call for opinions

2013-04-29 Thread Philip Bennefall
thrown on top. Thanks in advance for reading, and taking the time to respond to my questions! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] News from Blastbay Studios, and a call for opinions

2013-04-29 Thread Philip Bennefall
I make decisions of this nature. Kind regards, Philip Bennefall - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, April 29, 2013 9:25 PM Subject: Re: [Audyssey] News from Blastbay

[Audyssey] BGT Version 1.3 Released!

2013-04-24 Thread Philip Bennefall
who use the engine on a regular basis and help me improve it by your constant stream of feedback, constructive critisism and suggestions. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr

[Audyssey] BGT quick note

2013-04-24 Thread Philip Bennefall
for the inconvenience. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org

Re: [Audyssey] BGT Version 1.3 Released!

2013-04-24 Thread Philip Bennefall
Hi Ron, It stands for Blastbay Game Toolkit. Better to be descriptive, I figured. Smiles. Kind regards, Philip Bennefall - Original Message - From: Ron Kolesar kolesar16...@roadrunner.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 24

Re: [Audyssey] Questions about BGT Competition

2013-03-06 Thread Philip Bennefall
acceptable, then there's no doubt I'll be running another competition (probably within a month or two). Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 06, 2013 5:04 PM Subject

Re: [Audyssey] Pirate Memory Game and Q9.

2013-02-04 Thread Philip Bennefall
Hello Eleni, For whatever reason, the message you mention has never come through to me. Could you please resend it? Did you email it to phi...@blastbay.com? I am more than happy to send you your registration information back. Kind regards, Philip Bennefall - Original Message - From

Re: [Audyssey] BGT: pakaging file in the executable.

2012-12-20 Thread Philip Bennefall
Hi Gabriel, This functionality is available in the Pro Single and Pro Unlimited versions of BGT. In Lite, you will need to distribute your sounds folder along with your game executable. Kind regards, Philip Bennefall - Original Message - From: Gabriel Battaglia (Kriyaban) iz4

Re: [Audyssey] BGT manual.

2012-12-19 Thread Philip Bennefall
searching capabilities to find things inside a topic. Kind regards, Philip Bennefall - Original Message - From: Gabriel Battaglia (Kriyaban) iz4...@libero.it To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 19, 2012 11:07 AM Subject: Re: [Audyssey] BGT manual. Hi

[Audyssey] BGT Version 1.2 Released!

2012-07-24 Thread Philip Bennefall
in the language tutorial (thanks Marc and Michael). I hope you will find this release useful, and feel free to send me your thoughts and feedback! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org

Re: [Audyssey] Got an offer for any game developer.

2012-05-21 Thread Philip Bennefall
. I'll be happy to evaluate and potentially take on the project. Kind regards, Philip Bennefall - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Monday, May 21, 2012 8:11 AM Subject: [Audyssey] Got an offer for any game developer. Hello, Game

[Audyssey] The winner of the BGT competition, is...

2012-05-14 Thread Philip Bennefall
another one either later this year or in the beginning of 2013. Thanks very much to the participants, and of course to all of those who took the time to vote! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers

Re: [Audyssey] The winner of the BGT competition, is...

2012-05-14 Thread Philip Bennefall
these two. Two months may be on the short side, but similarly I feel that 6 months is pushing it a bit. 3 or 4 might be what I decide to go for, but that's still very much up for debate. Kind regards, Philip Bennefall - Original Message - From: dark d...@xgam.org To: phi...@blastbay.com

Re: [Audyssey] The winner of the BGT competition, is...

2012-05-14 Thread Philip Bennefall
, while Claudio and Nikola both scored highly on sound quality but not as much for innovation. That is a general summary, anyway. Kind regards, Philip Bennefall - Original Message - From: QuentinC quent...@cfardel.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 14

Re: [Audyssey] The winner of the BGT competition, is...

2012-05-14 Thread Philip Bennefall
back and recalculate. Kind regards, Philip Bennefall - Original Message - From: QuentinC quent...@cfardel.net To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, May 14, 2012 2:15 PM Subject: Re: [Audyssey] The winner of the BGT competition

[Audyssey] Exact figures of the competition?

2012-05-14 Thread Philip Bennefall
are actually interested. Should I give averages for each participant, or are the general results I have provided as mere text descriptions enough? Please let me know your thoughts. Thanks! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] Exact figures of the competition?

2012-05-14 Thread Philip Bennefall
that an announcement of the ranks would be enough. I intend running another similar competition (probably with the same criteria) either later this year or early in 2013, and then I'll take this into consideration from the start. Kind regards, Philip Bennefall .- Original Message - From: QuentinC

Re: [Audyssey] Exact figures of the competition?

2012-05-14 Thread Philip Bennefall
, Philip Bennefall - Original Message - From: QuentinC quent...@cfardel.net To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, May 14, 2012 6:08 PM Subject: Re: [Audyssey] Exact figures of the competition? I can see your point, but my problem is that I don't

[Audyssey] BGT - Most wanted features?

2012-04-23 Thread Philip Bennefall
interested in (whether it be one of those mentioned above or an entirely new one). I want to make BGT as comprehensive as possible as a game development tool, and here's an opportunity to influence the work. Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Philip Bennefall
, teaching you in more practical terms how to turn your knowledge of the syntax into actual games. You can find it at www.blastbay.com if you are interested to read more. Good luck! Kind regards, Philip Bennefall - Original Message - From: Paulette Vickery paule...@evickery.com

Re: [Audyssey] BGT - Most wanted features?

2012-04-23 Thread Philip Bennefall
of the wheel if one is present. As you can see, the wheel works just like the other two movement indicators, and is accessible on the Z axis. Kind regards, Philip Bennefall - Original Message - From: Kai wraith...@comcast.net To: phi...@blastbay.com; Gamers Discussion list gamers

Re: [Audyssey] Perilous hearts?

2012-04-06 Thread Philip Bennefall
is not receiving as much attention. That'll change over the summer though if I haven't misjudged things entirely. Smile. Kind regards, Philip Bennefall - Original Message - From: Jess Varnell rory0...@yahoo.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 06, 2012 8:39

Re: [Audyssey] blastbay competition games location

2012-04-04 Thread Philip Bennefall
Hi Jess, I'm just finishing up the page with the games on, so it should be up this evening at the very latest. I'll be sending out a notification when everything is up, of course. Stay tuned! Kind regards, Philip Bennefall - Original Message - From: Jess Varnell rory0...@yahoo.com

[Audyssey] The BGT game competition - time to vote!

2012-04-04 Thread Philip Bennefall
://www.blastbay.com/bgt_competition.php Only two weeks now until we finally have a winner, so get started trying these games out and be sure to vote! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] Swamp is growing kinda fast.

2012-04-04 Thread Philip Bennefall
Hi Jeremy, I just wanted to write a quick line back and congratulate you on the achievement. While it takes some work, I'm sure this is not a server problem that you are unhappy with! Smile. Keep it up! Kind regards, Philip Bennefall - Original Message - From: Jeremy Kaldobsky jer

Re: [Audyssey] blastbay competition games link

2012-04-04 Thread Philip Bennefall
Hi Joseph, The direct link is: http://www.blastbay.com/bgt_competition.php Kind regards, Philip Bennefall - Original Message - From: joseph weakland josephweakl...@att.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 04, 2012 7:35 PM Subject: Re: [Audyssey

Re: [Audyssey] tips on programming

2012-04-02 Thread Philip Bennefall
Hi Thomas, Then we're on the same wavelength. Best of luck with your engine, I hope it's well received and that you make some nice games with it! Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers

Re: [Audyssey] BGt game competition results

2012-04-01 Thread Philip Bennefall
before the poll is live, however. Kind regards, Philip Bennefall - Original Message - From: william lomas will.d.lo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 01, 2012 4:04 PM Subject: [Audyssey] BGt game competition results Hi PHilip When can we

Re: [Audyssey] tips on programming

2012-04-01 Thread Philip Bennefall
to recommend it to people should cross platform be an important factor for them. And this is despite the fact that we're competing! Smile. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers

Re: [Audyssey] tips on programming

2012-04-01 Thread Philip Bennefall
ones own success, in such a small community as ours. That's really all I'm saying. I hope it makes sense. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, April

Re: [Audyssey] tips on programming

2012-03-31 Thread Philip Bennefall
, networking, and a lot more. You can find it at: http://www.blastbay.com/bgt.php Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2012 10:30 PM Subject: Re: [Audyssey] tips

Re: [Audyssey] tips on programming

2012-03-31 Thread Philip Bennefall
as though you were suggesting that people who use or like BGT are bias or promoting some ultimit and flawless alternative that fits all. This is definitely not the case, and I take issue with that. Kind regards, Philip Bennefall - Original Message - From: Thomas Ward thomasward1

[Audyssey] A new revision of BGT is here!

2012-03-09 Thread Philip Bennefall
. * Changed the BGT version number in the installer from 1.0 to 1.1 (thanks Kevin). As always, I'd love to hear any feedback you may have. You can always download the latest revision from www.blastbay.com/bgt.php. Enjoy! Kind regards, Philip Bennefall --- Gamers mailing list __ Gamers

Re: [Audyssey] BGT: unlock code.

2012-03-01 Thread Philip Bennefall
Hello Gabriele, If you go into the program group called BGT in the start menu, you will find an option there called registration manager. That's where you can register, unregister, and upgrade registrations. Kind regards, Philip Bennefall - Original Message - From: Il primo

Re: [Audyssey] BGT: why not?

2012-02-10 Thread Philip Bennefall
for BGT. If you sign up, please drop me a line with the username that you used so that I can approve it faster. Kind regards, Philip Bennefall - Original Message - From: Il primo cittadino ilprimocittad...@yahoo.it To: Gamers Discussion list gamers@audyssey.org Sent: Friday, February 10

[Audyssey] The BGT competition has begun!

2012-02-01 Thread Philip Bennefall
to date with any news, so check back! Please note that I have not modified the descriptions in any way, I reprinted them exactly as they were sent to me. I am really happy that this project is actually going ahead, and I look forward to seeing what everyone comes out with! Kind regards, Philip

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