it wasn't actually my computer i tried it on it was one of the college's
that i go to.
they run windows xp service pack 2 and supernova (what??? yuck!!! lol) as
their screenreader. i don't know what the versions are for the ide and the
net stuff, it wasn't 2005 express though they bought a proper
waiting for sounds to finish most of the time. i don't know of any other
time i'd need to make it wait. but when i say creating forms i'm talking
about making general programs also. oh, so a timer is just like a control, i
see. in autoit you have the sleep function for it waiting, the TimerInit
email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
I'm a man, lol.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of x-sight interactive
Sent: 22 October 2006 09:03 PM
To: Gamers Discussion list
Subject: Re
i noticed you also changed the startup sound on that.
regards,
damien
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Nicol Gamers@audyssey.org
Sent: Monday, October 23, 2006 9:57 AM
Subject: Re: [Audyssey] scary sound in monopoly
Hi Nicol,
Yeah, if it scares you
i think she means the music ...
regards,
damien
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 22, 2006 7:39 PM
Subject: Re: [Audyssey] scary sound in monopoly
Hi Nicol,
I am afraid that if you get
has anybody actually completed descent into madness? or at least gotten past
the barn? i don't know what to do from the barn. if i go into the barn lobby
and try to give the tank to elanor, i can't because the doctor comes and shoots
me. it doesn't ask me what i want to do, it just says quick,
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of x-sight interactive
Sent: Tuesday, October 17, 2006 8:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] chilingham
you press left arrow to spray left, up to spray in front and right to
spray
to your right. bearing in mind you
i'm struggling with this questionnaire. i don't know if it's my screenreader
or he forgot to change some of the labels, but there are three sets of game
genre checkboxes relating to videogames, there are two edit boxes saying
which screenreader do you use other please specify, etc, etc.
regards,
i have received it. it does say allow four days, and this is just one person
doing the work.
regards,
damien
- Original Message -
From: Allan Thompson [EMAIL PROTECTED]
To: gamers discussion list Gamers@audyssey.org
Sent: Sunday, October 15, 2006 6:23 PM
Subject: [Audyssey] boggle
if yall want i'll record one ...
regards,
damien
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 16, 2006 3:34 AM
Subject: Re: [Audyssey] chillingham
I'd love a Chillingham walkthrough. it would be awesome.
the termite either in the right left or center. No matter how many
times I spray them I don't kill them.
Any help would be appreciated.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of x-sight interactive
Sent: Tuesday, October 17, 2006 5:01 AM
no, there is someone else on the support team that works for justin called
tom randall.
regards,
damien
- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 12, 2006 9:13 PM
Subject: Re: [Audyssey] pipe2
Hi.
or smash the mirrors in one of the bathrooms. or open the back door.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 11, 2006 1:36 AM
Subject: Re: [Audyssey] descend into madness
well
hi all.
i have started development on a fully featured who wants to be a millionaire,
accessible version.
i am currently speaking to the appropriate people (eidos interactive, celadore,
etc) to get authorisation for this to go ahead.
please could you email me offlist if you are interested in
no not really, you just write the name of the properties. i wrote a narnia
board the other day. have to clean it up though.
regards,
damien
- Original Message -
From: kay scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 29, 2006 10:40
yes! i know that dude of freedom chat, i don't know why he does it, it's
just not funny.
regards,
damien
- Original Message -
From: Brandon armstrong [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 22, 2006 8:19 PM
Subject: Re: [Audyssey]
superdeekout can be a pain. the most i've got up to is level 21 - then it
does get to be a pain.
s
p
o
i
l
e
r
s
p
a
c
e
my main strategies are:
if the bot is near a coin, move away from it - you may just get some other
coins. try make a mental note of roughly where the last coin you tried to
no. you can download a demo version from danzgames.com.
hth.
regards,
damien
- Original Message -
From: Nicol Oosthuizen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 15, 2006 11:58 AM
Subject: Re: [Audyssey] hints for playing superdeekout?
i am interested in gma tank commander, courtesy of raul g, but for me to be
able to play it properly i would need an actual walkthrough of that if
possible. some of these gma games the manual is far too technical for me,
far too much stuff to remember, and me not being good at directions when it
sarah,
try sarah and the castle of witchcraft and wizardery.
hth.
regards,
damien
- Original Message -
From: Lisa Hayes [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Monday, September 11, 2006 9:43 AM
Subject: [Audyssey] Harry potter games.
Hi all, Any Harry Potter games out
didn't mean to complain. Why are you getting the
impression I'm complaining about the link. I just said, thanks. That's
all!
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of x-sight interactive
Sent: 07 September 2006 12:47 AM
To: Gamers Discussion
uh huh. don't go through there, that's a php script; go through this link:
http://www.lighttechinteractive.com/software/lc_setup.exe
hth.
regards,
damien
- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September
, September 06, 2006 11:02 PM
Subject: Re: [Audyssey] light cars
Now that's odd I got a different link when i posted that answer. Why?
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 06, 2006 11:28
well, because he's obviously upset. his wife ran the thing and she's gone
now. but i thought it was reopened ...
regards,
damien
- Original Message -
From: david [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, September 05, 2006 12:20 AM
Subject: Re:
hey shaun i could give you msvs98 (visual studio 6 enterprise) if you should
really want it, just getting it to you though. that's if you want to learn
vb or c++ or something. that does have some rather useful tools with it.
regards,
damien
- Original Message -
From: shaun everiss
well it says in the docs it's the arrow keys. if that's changed then, well,
it's changed and i'm glad to know that.
thanks.
regards,
damien
- Original Message -
From: Nicol Oosthuizen [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, September 05, 2006
Of x-sight interactive
Sent: 04 September 2006 07:41 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the horse racing game
yes, hopefully.
regards,
damien
___
Gamers mailing list .. Gamers@audyssey.org
To unsubscribe send E-mail
well, i could, but it all depends on what tom scales thinks. his wife is
gone and you can understand how upset he must be. i don't think it's gonna
stay up for long, it says at least for a while.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers
...sad news
Hi all,
We, the moderators, let this thread go a while for everyone to express
their feelings about the loss, but it is time to close down the topic
and get back to gaming. So let's close down the topic.
Thanks.
x-sight interactive wrote:
well, i could, but it all depends
.
x-sight interactive wrote:
oh rachel i never knew you wanted to develop. if you want any help i can
help you. i provide a starter pack for developers who wish to start off
simple using autoit - most people don't like that though - but i would
recommend that before starting something
on the persons
aptitude to learn. Not everyone can be a master, but many once they have
a programming language well learned has the potential to go far. That
potential is lost with substitutes like Autoit.
Smile.
x-sight interactive wrote:
oh rachel i never knew you wanted to develop
no, in fact i've been telling lighttech interactive (two very good friends
of mine) about it, and apparently they're dropping jaws support or something
because it doesn't work very well with direct input.
hth.
regards,
damien
- Original Message -
From: Nicol Oosthuizen [EMAIL
so if I use
sappi the arrows should work fine, right?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of x-sight interactive
Sent: 04 September 2006 12:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the horse racing game
no, in fact i've
thing is though with all these .net applications is you need more libraries
than are necessary. that's the only problem i find, net framework this, data
access components that, microsoft xml the other, bearing in mind that on
some systems, mine included, a program written in vb.net that uses
flexable and powerful commonly used programming
language known to man.
x-sight interactive wrote:
autoit is a language that is, i must admit, very limited. when making a
game
with autoit you have to use a COM object called comaudio, which is just
as
limited. it uses audiere, another limited
yes i have also just sent him an email. i don't know him in person so i
don't know how it'll come across to him, but i sure do hope it helps him,
even if it's only a little.
regards,
damien
- Original Message -
From: matt [EMAIL PROTECTED]
To: Gamers Discussion list
, and those dll files are already preinstalled as a
part of the Windows os already.
x-sight interactive wrote:
thing is though with all these .net applications is you need more
libraries
than are necessary. that's the only problem i find, net framework this,
data
access components
in assembly, but once languages like C and C++ came in to there
own they were used to write the current generation of compilers.
x-sight interactive wrote:
hmm. interesting. ok what was c and c++ written in out of curiosity?
regards,
damien
the monopoly boards, you just write a text file with all the properties on
each separate line how the board will go. and if i remember correctly you
have to add monopolyboard to the start of your board name.
hth.
regards,
damien
- Original Message -
From: Rachel D Keyte [EMAIL
oh rachel i never knew you wanted to develop. if you want any help i can
help you. i provide a starter pack for developers who wish to start off
simple using autoit - most people don't like that though - but i would
recommend that before starting something like vb or something more
complicated.
of the
level.
Hope this made sense.
For an amazing video gaming site containing original soundtracks, game
art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
no it does not say in the manual - it briefly mentions the bonus in the
manual but doesn't tell you how to get there.
regards,
damien
- Original Message -
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August 30, 2006 5:10 AM
firstly, well done, good game.
secondly, isn't that bonus level a cheat?
and thirdly, just a slight tip. i've noticed on the volcano level that once
you've gotten past the first and second firepits, the volcano stops coming
towards you, so you can just walk. then again you wouldn't want to
i, just, don't understand alien outback at all. never have. i try to shoot
the ships, i die. it's manic. lol.
regards,
damien
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 28, 2006 3:43 PM
Subject: Re:
i don't know if they are the .lvl files that contain the sound effects.
however i can recommend a program called dragon unpack (see shaun, i knew
this would be needed). this has options to extract from all sorts of
mainstream games, such as grand theft auto, who wants to be a millionaire,
manhunt,
effects, and there is a .dnk file also that has some
sfx.
- Original Message -
From: x-sight interactive [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 18, 2006 2:19 AM
Subject: Re: [Audyssey] extracting .lvl files
i don't know if they are the .lvl
Phil,
Thanks for the advice. I'll remember that for future reference. However, at
this time, it just so happens that I temporarily uploaded the editor to my
site for ari to download.
By the way, phil, do you still want me to mirror sbh?
Thanks.
Regards,
Damien
-Original Message-
I am also starting up a section on freedom millionaire quizzes. If you would
like yours submitted, feel free to send them me. Robin, if you would like,
I'll post the question sets for people to download. As I've made my own,
I'll be starting up the quiz section tomorrow.
Let me know what you
Thanks djc I shall add those to my website for those who would also like to
download them.
http://x-sight.brandoncole.net/topspeed.php
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of djc
Sent: 21 July 2006 19:58
To:
theam song?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of X-Sight Interactive
Sent: Thursday, July 20, 2006 9:57 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] topspeed unofficial voice pack
Yes I just saw that just a minute ago. I've added my own
If you are using windows xp, your notepad should have an all files. If you
are using an earlier version, that may not have it. If you are struggling
email me offlist and I shall send you an editor that can cope with all
files, including binary.
Hth.
Regards,
Damien
-Original Message-
Ari.
Below you will find your email with comments after each line to show what
they mean.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of ari
Sent: 18 July 2006 16:48
To: Gamers Discussion list
Subject: Re: [Audyssey] Freedom Millionaire questions?
I
Two issues there.
A. wordpad is not a good editor to create .fmq files in, as there is no all
files option in there. Therefore your file will be saved as 0.fmq.rtf.
The best way is to do it in notepad, and when you save, tab to the save as
type box, and down arrow until you hear all files. Then
It is possible. I've made a few. I've made a music one with its own
custom-built soundtrack, a computers one and one about recording studios.
Yes, I've made even more weird ones that I won't go into here. There is also
a question diagnostics program in there called qsiags.exe. If you open that
you
http://www.themillionweb.net is the place to find them. Millionaire is very
fun but I find that wheel of fortune is a very good crashing fit.
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of mark bishop
Sent: 17 July 2006 22:41
To:
When the program opens, it will ask you for the directory, which is usually
the same directory as all the other kitchensinc game files.
This way, they will go in the correct place and then they will be installed.
Hth.
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED]
Hi liam.
Just thought I'd also better let you know while we're on the subject of
faking another game by recording superliam.
Recently I found a game, known as the unnamed game which was also the
superliam demo, but with new sound effects and music.
Can't remember the exact url, but thought I'd
I don't think he can go as far as licensing copies, because liam has all the
registration key systems and only he knows how the system works.
Thanks.
Regards,
Damien.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Thomas Ward
Sent: 06 July 2006
They are placed at random parts of the concentration board, nicholas.
I have found my prizes on the board. I have entered 20 in there. It will
randomly choose what prizes to offer.
Hth.
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of
couldn't find the jelly and peanut butter sandwich for
instance.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of X-Sight Interactive
Sent: 30 June 2006 05:39 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] jim's concentration game
Can you put as many
Can you put as many prizes in the dat file as you want, or does there only
have to be half the amount of squares? Can you add wildcards in there too,
or are those also randomly generated?
Thanks.re
Gards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Hi.
S
P
O
I
L
E
R
S
P
A
C
E
Yes there is a clue. Try going to the bathroom and finding the bathroom
hallway for the safe combination. Then try going to the library (past the
bathroom hallway) and reading the notebook for the combination on the
computer.
Hth.
Regards,
Damien
-Original
. Then, MS came out with DX, and the
gaming comunity switched to it and made it the standard by witch all other
gaming libs are compared to.
X-Sight Interactive wrote:
No, I'm not hesitant. Like I said I'm closer with c++ now. I just need
to make sure I'm as confident with that as I am at the moment
: [Audyssey] toy robbery
dx isn't that hard. Heck. I use it, and I'm not all that bright.
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, June 29, 2006 2:10 AM
Subject: Re: [Audyssey] toy robbery
I'm
Subject: Re: [Audyssey] toy robbery
well. like Tom says. there are more documentation for C#. Either way, I'm
stickign with what I'm used to.
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, June 29, 2006 8:45 AM
. The obvious difference is the way
it looks and what punctuation etc is used per language specifications.
I'm going to be doing a C++ tutorial at some point in the future using DX,
but have been tied up with Monty at the moment.
X-Sight Interactive wrote:
Liam,
First of all, don't put yourself
I thought you used xaudio for it. Anyway, comaudio seems to work fine for me
with 9 or 10 sounds playing at a time, for example in the production sounds
manager I made.
Regards,
damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Liam Erven
Sent: 28
It works fine on my xp machine, but is just very slow after a while. Is it
like that with you? Probably just coz I'm using a crummy laptop, although it
has quite a good processor for a laptop - 1.8ghz - but not that much ram. I
think that's what it might be.
Regards,
Damien
-Original
it on a large scale program.
toy robbery is an example of this, and it fails miserably.
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, June 28, 2006 3:14 AM
Subject: Re: [Audyssey] toy robbery
I thought
are discussing.
Btw. I am not using VB, but the principle is the same behind what I am
saying. If a game dev wants to do a game right DirectSound is by and large
the way to go. I am using DX DirectSound 9, and am quite happy with it.
X-Sight Interactive wrote:
I'm sure there must be a fix
No, I'm not hesitant. Like I said I'm closer with c++ now. I just need to
make sure I'm as confident with that as I am at the moment with autoit. Now
that I've got an understanding about how the syntax works, I can start
looking more confidently at the msdn - if I can get hold of it - and look at
Well to be honest I thought that all these api's (audiere, comaudio, etc)
were all linked with direct sound, direct show and direct music. I also
similarly thought that direct sound was linked to the standard windows sound
library winmm.dll. I think this needs to be clarified - as this obviously
Yes it is possible to finish, and yes I've finished it.
Regards,
Damien
X-Sight Interactive
http://x-sight.brandoncole.net
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Nicol Oosthuizen
Sent: 26 June 2006 12:40
To: gamers@audyssey.org
Subject
Yes we are getting the email.
Regards,
Damien Sadler,
X-Sight interactive
Http://x-sight.brandoncole.net
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Gary Whittington
Sent: 26 June 2006 12:02
To: gamers@audyssey.org
Subject: [Audyssey] Strat
Yes, I must agree, the sound effects for monti are absolutely fantastic -
where do you get all those sounds, tom? I'm trying to look for sound
archives for my games and I can't find them anywhere, especially in the
shops. Bearing in mind I'm in the UK.
Regards,
Damien Sadler
X-Sight Interactive
this a while
back, and I can't even begin to estimate a beta release date, let alone a
full release date, as I'm only up to level 2 with it. But it was an example
reflecting what che said previously.
Regards,
Damien
X-Sight Interactive
http://x-sight.brandoncole.net
-Original Message-
From
The only blind magazines I know of are all the young ones, slugs and snails,
blast off, absolutely boys, etc. I don't really think it should go in the
general magazines - perhaps a proper gaming magazine in braille might do the
trick for those people.
Regards,
Damien
X-Sight Interactive
http
Wow! That already exists? Sheesh! Oh well, it can exist again - as a windows
version. Some systems, mine included, cannot cope with online web-based
gaming interface, so it'd be useful to have it multiplatform.
Regards,
Damien
X-Sight Interactive
http://x-sight.brandoncole.net
-Original
You need to use your items on elanor - or however else you spell her name.
so use the ingredients, she'll give you the key.
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of shaun everiss
Sent: 23 June 2006 03:24
To: gamers@audyssey.org
now I must admit I found that interesting. It's either a bug or another
puzzle.
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of shaun everiss
Sent: 23 June 2006 08:56
To: Gamers Discussion list
Subject: Re: [Audyssey] descent into
I still don't think it's good with saves. It lets you save but crashes if
you try load it. I just wish they'd given some contact info coz I'm stuck
with it.
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Sean Mealin
Sent: 22 June 2006
I've just about mastered it now and have written a definitely-deserving
spoilerspace tutorial on it! If anyone's interested, email me offlist and
I'll send it.
Regards,
Damien
X-sight interactive.
P.s.: if I have popular demand, I shall post it up on my site.
-Original Message
Very nearly but you got the computer code one wrong. It's actually 931.
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Yohandy
Sent: 22 June 2006 19:12
To: Gamers Discussion list
Subject: Re: [Audyssey] new game
Lol! you could die
There are 6 cars, so my guess would be look for the number 6, unless of
course there is more than one 6 on that list of numbers.
Regards,
Damien
X-sight interactive
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Christopher Bartlett
Sent: 21 June
++ are no different. A text editor like gedit
depends on many core GTK+ libraries, and is no stand alone application.
As for .net languages being like Java that is not to far from the mark.
That is indeed where MS seams to be heading for the technology.
X-Sight Interactive wrote:
Sounds like it's gonna
Yes chris I think we got it - not all ports are four digits, the port for
that harry potter mud is 23.
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of chris
Sent: 18 June 2006 10:36
To: Gamers Discussion list
Subject: Re: [Audyssey]
Ari,
I wouldn't try c++ as a beginner myself - I made the big mistake of trying
vb - didn't understand any of it I didn't know anything about how computers
worked - so I tried autoit, and I still use it now, and will continue using
it until I have learned and am competent with another programming
conditions.
I think allot of the initial problem with new programmers is either lack of
math understanding, need concept building, or sometimes outright fear that
he/she can't learn something.
X-Sight Interactive wrote:
Ari,
I wouldn't try c++ as a beginner myself - I made the big
have if and else statements that tell your program to do something based
on specific conditions.
I think allot of the initial problem with new programmers is either
lack of math understanding, need concept building, or sometimes outright
fear that he/she can't learn something.
X-Sight
the
proper materials. Again I can tell the list there are accessible resources
out there for the blind that will walk you step by step through learning VB,
C++, or just about any other language you might be interested in.
X-Sight Interactive wrote:
It's good for beginners though you godda admit. I
Sounds like it's gonna be another java language - more web than program lol.
Oh well as long as the net framework don't decide to fix my system up with
frequent and rather annoying crashes that'll eventually lead to the
confusion of the new computer technician and maybe an unnecessary format of
P.s. what sky? P.s. usually means there's something after it ...
Anyway, to answer your question, you may be able to find it in the device
manager if you know what device is causing the problem. If not, recommend
the windows hardware troubleshooter.
Regards,
Damien
-Original Message-
Where's the documentation for that table?
Thanks,
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Liam Erven
Sent: 17 June 2006 10:30
To: Gamers Discussion list
Subject: Re: [Audyssey] Old Man Stanley's table score
I keep hitting the
party pack, and there's
documentation for all three of the new tables in there.
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, June 17, 2006 5:12 AM
Subject: Re: [Audyssey] Old Man Stanley's table score
table score
hi
in the manual?
lol
will
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, June 17, 2006 11:12 AM
Subject: Re: [Audyssey] Old Man Stanley's table score
Where's the documentation for that table
I'm lookin' for shell shock, hunter 1.0 and the snowball war, too.
Oh btw guys, anyone know how to shoot the sheriff on wild west of pinball
classic?
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of ari
Sent: 16 June 2006 09:02
To:
I'm sorry, how do I load my gun?
Thanks
Regards,
Damien
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ryan Conroy
Sent: 16 June 2006 18:08
To: gamers@audyssey.org
Subject: [Audyssey] Wild West Classic, was Where to find old games?
Hi Damien,
The hunter on the bsc games is 1.2, I'm lookin' for 1.0 if that's still
available somewhere please let me know.
Why doesn't he want anyone having shell shock? I think it's a great game.
Yes, I could get the snowball game from an ftp site I found not so long ago.
Thanks.
Regards,
Damien.
!, hit both shift keys, one after the
other, very quickly.
- Original Message -
From: X-Sight Interactive [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, June 16, 2006 10:37 AM
Subject: Re: [Audyssey] Wild West Classic, was Where to find old games?
I'm
complicated games. So
let's not try and confuse Kizzy with complicated and uncomplicated game
sites together.
Smile.
X-Sight Interactive wrote:
fAnother few game sites:
http://www.gmagames.com
http://x-sight.brandoncole.net
http://www.themillionweb.net
http://www.soundsupport.com
http
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