Re: [Audyssey] BGT competition - any interest?

2011-12-30 Thread Christopher Bartlett
written help is the norm. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, December 29, 2011 10:20 AM To: Gamers Discussion list Subject: Re: [Audyssey] BGT competition - any interest

Re: [Audyssey] BGT competition - any interest?

2011-12-30 Thread Christopher Bartlett
Philip, I understand the bind you're in. How about providing a sale price on the $99 license for contest participants, with a proviso that failure to submit a game by the deadline means you get to charge them the full price? That maintains your security, and makes the barrier for entry lower for

Re: [Audyssey] BGT competition - any interest?

2011-12-30 Thread Bryan Peterson
: Friday, December 30, 2011 7:15 AM Subject: Re: [Audyssey] BGT competition - any interest? Giving credit where it's due, I do think the learning curve for BGT is about as gentle, given the richness of its feature set as anything I've come across, and kudos to Philip for providing some excellent

Re: [Audyssey] BGT competition - any interest?

2011-12-29 Thread john
I like the idea a lot, but I don't know enough about programming to participate. - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 27 Dec 2011 03:41:02 +0100 Subject: [Audyssey] BGT competition - any interest

Re: [Audyssey] BGT competition - any interest?

2011-12-29 Thread Thomas Ward
Hi John, Well, the nice thing about BGT is that it is designed for beginners, aspiring programmers, and you can learn quite a lot from reading the tutorials and sample games. I know I'm not exactly a new programmer but I've been going through the basic language tutorial and I can say it is

Re: [Audyssey] BGT competition - any interest?

2011-12-28 Thread Jim Kitchen
Hi Philip, I will not be participating in the game creation contest only because I have always programmed in Basic, but it sounds like a great idea. Maybe a compromise and make the contest for 2 months. BFN Jim I like Visual Basic 6.0 because I can not C. j...@kitchensinc.net

Re: [Audyssey] BGT competition - any interest?

2011-12-28 Thread Christopher Bartlett
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Wednesday, December 28, 2011 7:22 AM To: Philip Bennefall Subject: Re: [Audyssey] BGT competition - any interest? Hi Philip, I will not be participating in the game creation contest only because I have always

Re: [Audyssey] BGT competition - any interest?

2011-12-28 Thread Thomas Ward
Hi Chris, That was basically my concern as well. How do you judge between say a new clone of BopIt and say a modern remake of Castlevania or something like that. The games are so completely different in design, different genres, etc that there needs to be some criteria here for submissions I

Re: [Audyssey] BGT competition - any interest?

2011-12-28 Thread Scott Chesworth
Whether there'd be enough interest (or indeed time in Philip's schedule) to justify such a framework is debatable, but how about this. People vote by rating games out of 10 on different aspects, as in a score of 10 is this is killer, a score of 5 is it ticks the boxes and a score of 1 is meh, not

Re: [Audyssey] BGT competition - any interest?

2011-12-28 Thread Thomas Ward
Hi Scott, Those are some good suggestions. If I were to create a modern clone of Asteroids I wouldn't expect it to rank high in originality since the game has been around in one form or another since the late 70's. On the other hand good music, game play, replay value, and extra features that

Re: [Audyssey] BGT competition - any interest?

2011-12-28 Thread Philip Bennefall
or two more. Kind regards, Philip Bennefall - Original Message - From: Scott Chesworth scottcheswo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 28, 2011 5:20 PM Subject: Re: [Audyssey] BGT competition - any interest? Whether there'd be enough

Re: [Audyssey] BGT competition - any interest?

2011-12-28 Thread Philip Bennefall
Discussion list' gamers@audyssey.org Sent: Wednesday, December 28, 2011 4:16 PM Subject: Re: [Audyssey] BGT competition - any interest? I am likely to participate, but I have two concerns. 1. The free version does not allow for mouse control, which is one of the current innovation tools we are seeing

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Jeremy Kaldobsky
I love this idea! I'm too busy with current projects to participate in the competition, but I really hope that others will sign up. It would be very cool to see the resulting games, so I encourage everyone to take Philip up on this. Hi all, I wanted to see whether there is an interest

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Sarah Haake
Hi Jeremy and list, wow, I think you think too much in your own terms here Jeremy. We all know that your programming speed is lightning fast and I certainly can imagine that you wouldn't know on what to spend three months when programming a new game. But most of us never programmed

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Thomas Ward
Hi Philip, Count me in. I'd be interested in entering a contest like this. Although, not sure that I can create a game in a month given I haven't studied up on the BGT scripting language much. So I'd need a little time to get the basics down first. However, its a great idea. Cheers! On

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Ben
ideas... Thanks for telling us, Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Philip Bennefall Sent: 27 December 2011 02:41 To: Gamers Discussion list Subject: [Audyssey] BGT competition - any interest? Hi all, I wanted to see

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Thomas Ward
Hi Dark, Good thought. As I mentioned in my prior message on this topic while I'm a skilled programmer, don't have problems coming up with a good game idea, I'm not a skilled BGT user. So I'd have to have a little time to study up on BGT before diving in and creating a game.However, I am and have

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread dark
, December 27, 2011 2:41 AM Subject: [Audyssey] BGT competition - any interest? Hi all, I wanted to see whether there is an interest among the existing or potentially interested users of the BGT engine, in a competition that I am thinking of arranging. It would go under thane name The BGT Month

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread shaun everiss
As a player I am all for it. Would help relieve the stress, I am currently in the process of servicing a small company's computers, most laptops but vary in power and os, I just did a couple 1 may come back and I know that another 2 will be here in a couple weeks with their main server coming

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Jeremy Kaldobsky
Actually I think this is a bit tricky. While I think Dark is correct that some newer developers would need more time, I also think that some of the other developers would only need the month. If you give people too much time it can cause just as many problems as when they are too short on

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Loravara
Subject: Re: [Audyssey] BGT competition - any interest? Hi Philip, Count me in. I'd be interested in entering a contest like this. Although, not sure that I can create a game in a month given I haven't studied up on the BGT scripting language much. So I'd need a little time to get the basics down first

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Jeremy Kaldobsky
Fair enough. I think everyone would have a very different amount of time that they would find ideal. No matter how long the contest would be set for, some people will find it either too long or too short. Hopefully it would be set though, to where the most people were happy. Hi Jeremy and

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Thomas Ward
Hi Nancy, Yes, there is a trial version of BGT. Basically, if you download BGT without a license key you can write games, but you can not compile them to a Windows executable. Instead you have to run the source code through the BGT runtime interpretor. Which will run a little slower, and if you

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Bryan Peterson
, December 27, 2011 1:03 PM Subject: Re: [Audyssey] BGT competition - any interest? Hi Nancy, Yes, there is a trial version of BGT. Basically, if you download BGT without a license key you can write games, but you can not compile them to a Windows executable. Instead you have to run the source code

Re: [Audyssey] BGT competition - any interest?

2011-12-27 Thread Milos Przic
: [Audyssey] BGT competition - any interest? Hi all, I wanted to see whether there is an interest among the existing or potentially interested users of the BGT engine, in a competition that I am thinking of arranging. It would go under thane name The BGT Month Marathon, and the objective would

[Audyssey] BGT competition - any interest?

2011-12-26 Thread Philip Bennefall
Hi all, I wanted to see whether there is an interest among the existing or potentially interested users of the BGT engine, in a competition that I am thinking of arranging. It would go under thane name The BGT Month Marathon, and the objective would be to create an audio game within one month.