Re: [Audyssey] Possible future for STFC.

2006-09-16 Thread Thomas Ward
Hi Don, Yeah, it's not that I wouldn't like having a create your own mission module as I like the idea myself. I don't see it as being practical unless the game was either text based, yuck, or it used Sapi, again yuck. I'm not really thrilled with other synths although if I used something

Re: [Audyssey] Possible future for STFC.

2006-09-16 Thread Sean Mealin
: [Audyssey] Possible future for STFC. They are a race who formed a temporary alliance with the Federation during the Domion war. They were later the primary bad guys in the 9th Trek movie, Insurection. * Sean Mealin [EMAIL PROTECTED] [060915 18:05]: I missed something; who are the Sona

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Thomas Ward
Hi Sean, Oh, yeah. I could certainly do that. Coming up for Breen and Cardassian effects would be a breeze. However, I'd have to get a bit creative with the Jem'hadar fighters. Anyway, I am sure there are several ideas I could work on for the Dominion. However, would we really want to be stuck

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread ron
: Friday, September 15, 2006 12:51 AM Subject: Re: [Audyssey] Possible future for STFC. Hi Dave, As for suggestion 1 I have already explained why that isn't feasible. If not on this list over on the USA Games list. Eitherway, I don't think it is feasible. As for suggestion two I figure network

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread John
] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 5:08 PM Subject: Re: [Audyssey] Possible future for STFC. Ya know, that does not sound like a bad idea. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Ken the Crazy
: [Audyssey] Possible future for STFC. Hi listers, As all of you are now aware the original STFC source code is gone so I am going to have to rewrite the game from scratch or from near scratch no matter what I do. Over on the audyssey list Nicol was making a suggestion of making Trek 2000 real

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Thomas Ward
Hi John, True This idea of going real time is one of them. John wrote: I mean rilly, if ya think about it a bit, if you redo the hole game, ya mite get mor ideas that ya wood have never gotton if ya had not lost your code in the first place. I know how ya feel, I've done that mor than

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Allan Thompson
cents,grin al The truth will set you free... Jesus of Nazareth 33 AD - Original Message - From: Ken the Crazy [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, September 15, 2006 2:04 AM Subject: Re: [Audyssey] Possible future for STFC

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Phil Vlasak
Sent: Friday, September 15, 2006 12:18 AM Subject: Re: [Audyssey] Possible future for STFC. Hi Charles, Basicly, in a way the game would be a flight simulator except instead of flying a plane, jet, etc you happen to be piloting the most powerful starships of the Federation fleet in to battle

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Thomas Ward
Hi Lisa, Yes... I've been strongly looking at the idea of walking a player through a selection screen after they click play new game. They would hit enter on play new game it might ask you what class of ship, followed by the ship name. Then, your list of missions. Of course I could shorten

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Tom Randall
Hi Thomas and all. Windows 98 came with DirectX 6 or 7 as you say, however to clarify you could install up to DirectX 9 when I quit running 98. Best regards, Tom At 11:53 PM 9/14/2006 -0400, Thomas Ward wrote: Hi Phil, A slight correction you said Windows 98 didn't have DirectX. Actually, it

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Thomas Ward
Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 15, 2006 12:18 AM Subject: Re: [Audyssey] Possible future for STFC. Hi Charles, Basicly, in a way the game would be a flight simulator except instead of flying a plane, jet, etc you happen

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Neo
Discussion list gamers@audyssey.org Sent: Friday, September 15, 2006 4:51 PM Subject: Re: [Audyssey] Possible future for STFC. Hi Allan, I think what Ken was saying is that there is already a turn-based style Trek game out there, but a real time Trek game hasn't been tried yet. It would be better

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Thomas Ward
Hi Lukas, I would like to make a slightg correction to clear up something. I care about STFC, enjoy playing it, but I was growing board with upgrading it all the time. So in that way I don't know if losing the source was a blessing or a curse. I certainly don't want to have to write it again,

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Neo
patience to look for the proper and involved enough words. :-) Just joking on myself. TAke care, Lukas - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, September 15, 2006 10:05 PM Subject: Re: [Audyssey] Possible future

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Sean Mealin
I missed something; who are the Sona? Thanks -Original Message- From: Thomas Ward [EMAIL PROTECTED] Sent: 9/15/06 2:01:39 To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Possible future for STFC. Hi Sean, Oh, yeah. I could certainly do that. Coming up for Breen

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Raul A. Gallegos
They are a race who formed a temporary alliance with the Federation during the Domion war. They were later the primary bad guys in the 9th Trek movie, Insurection. * Sean Mealin [EMAIL PROTECTED] [060915 18:05]: I missed something; who are the Sona? Thanks -- Charlie Brown: Why was I put

Re: [Audyssey] Possible future for STFC.

2006-09-15 Thread Don Voyles
Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 8:40 AM Subject: Re: [Audyssey] Possible future for STFC. Hi, Personally i like this idea, but i'd like to add something to it. In a ww2 submarine game, i think it was called Wolf Pack, you commanded one submarine

[Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi listers, As all of you are now aware the original STFC source code is gone so I am going to have to rewrite the game from scratch or from near scratch no matter what I do. Over on the audyssey list Nicol was making a suggestion of making Trek 2000 real time. I'm wondering since I have to

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread K4NKZ Jim Ardin
yes! yes! yes! and if their is anything I can do to help, just let me know! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 5:13 AM Subject: [Audyssey] Possible future for STFC. Hi listers

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Liam Erven
REALTIME IS BETTER IN MY OPINION, BUT EITHER GAME WOULD BE FUN. -Original Message- From: Thomas Ward [mailto:[EMAIL PROTECTED] Sent: Thursday, September 14, 2006 4:14 AM To: Gamers Discussion list Subject: [Audyssey] Possible future for STFC. Hi listers, As all of you are now aware

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Casey
: [Audyssey] Possible future for STFC. REALTIME IS BETTER IN MY OPINION, BUT EITHER GAME WOULD BE FUN. -Original Message- From: Thomas Ward [mailto:[EMAIL PROTECTED] Sent: Thursday, September 14, 2006 4:14 AM To: Gamers Discussion list Subject: [Audyssey] Possible future for STFC. Hi listers

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread david
Excellent idea. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 4:13 AM Subject: [Audyssey] Possible future for STFC. Hi listers, As all of you are now aware the original STFC source code

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Trouble
Like the idea. Just don't over work yourself doing it, and if move in this direction. People should realize that a release would take a wile. Sorry about losing your code. Sometimes these things happen. so do the break, think on this new concept, and work on what you got for now. At 05:13 AM

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread david
Same here. I would love to help. - Original Message - From: K4NKZ Jim Ardin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 5:13 AM Subject: Re: [Audyssey] Possible future for STFC. yes! yes! yes! and if their is anything I can do

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi, Good points. In fact, weather I attempted to recreate the original STFC or move towards this new real time game idea it is going to be a long while in the making. Trouble wrote: Like the idea. Just don't over work yourself doing it, and if move in this direction. People should realize

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Søren Jensen
] Possible future for STFC. Hi listers, As all of you are now aware the original STFC source code is gone so I am going to have to rewrite the game from scratch or from near scratch no matter what I do. Over on the audyssey list Nicol was making a suggestion of making Trek 2000 real time. I'm

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi, Not much can be done at the moment. Smile. david wrote: Same here. I would love to help. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Allan Thompson
and finished a project. take it easy , allan The truth will set you free... Jesus of Nazareth 33 AD - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 5:13 AM Subject: [Audyssey] Possible future for STFC

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Phil Vlasak
: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 5:13 AM Subject: [Audyssey] Possible future for STFC. Hi listers, As all of you are now aware the original STFC source code is gone so I am going to have to rewrite the game from

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Reinhard Stebner
] Possible future for STFC. Hi listers, As all of you are now aware the original STFC source code is gone so I am going to have to rewrite the game from scratch or from near scratch no matter what I do. Over on the audyssey list Nicol was making a suggestion of making Trek 2000 real time. I'm

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Dave
, then the third, and so forth until you were either successful or dead. Just a thought. Dave. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 5:13 AM Subject: [Audyssey] Possible future for STFC. Hi

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Dave
PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 8:34 AM Subject: Re: [Audyssey] Possible future for STFC. Hi Thomas, Great idea, a live action star trek game! You could pick your mission from a list then pick what ship you are controlling. When David

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Ron Schamerhorn
: [Audyssey] Possible future for STFC. Same here. I would love to help. - Original Message - From: K4NKZ Jim Ardin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 5:13 AM Subject: Re: [Audyssey] Possible future for STFC. yes! yes! yes

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Lisa Leonardi
: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 4:13 AM Subject: [Audyssey] Possible future for STFC. Hi listers, As all of you are now aware the original STFC source code is gone so I am going to have to rewrite the game from

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Sean Mealin
Ward Sent: Thursday, September 14, 2006 8:29 AM To: Gamers Discussion list Subject: Re: [Audyssey] Possible future for STFC. Hi, Good points. In fact, weather I attempted to recreate the original STFC or move towards this new real time game idea it is going to be a long while in the making

[Audyssey] possible future for stfc

2006-09-14 Thread Allen
I'd vote for the Lonewolf-type stfc strategy game. That would be awesome. Allen Formerly the MaynFrame New email: [EMAIL PROTECTED] Web Site: www.fantasystorm.net -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.405 / Virus Database: 268.12.3/445 -

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread John
Ya know, that does not sound like a bad idea. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, September 14, 2006 3:13 AM Subject: [Audyssey] Possible future for STFC. Hi listers, As all of you are now aware

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi Phil, A slight correction you said Windows 98 didn't have DirectX. Actually, it did. I believe it was DirectX 6 or 7. However, Windows 95, the early versions, did not have DirectX. Everyone had to access the sound card via com audio which wasn't all that great. Anyway, live action ST game

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi Allan, Well, you are the first person to disagree withthe the throng of those looking for a real time game. Smile. It is possible a couple years down stream I will revive STFC in it's original state, but the real time bridge commander sim seams to be the more interesting project. Allan

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi, I have no idea how to deal with the copyright conflicts at the moment. Smile. Reinhard Stebner wrote: I like this idea better. I was also wondering how you are going to deal with the copy write conflicts? ___ Gamers mailing list ..

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi Charles, Basicly, in a way the game would be a flight simulator except instead of flying a plane, jet, etc you happen to be piloting the most powerful starships of the Federation fleet in to battle against the enemy's of the Alpha quadrant. As for developing and sharing missions that would

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi Dave, I don't know if you have ever played GMA Tank Commander, but GMA did find a way to allow you to command several tanks at once. You pressed c to bring up a list of tanks under your command, you selected it, and then told it where to go, and they were then commanded by the AI when it

Re: [Audyssey] Possible future for STFC.

2006-09-14 Thread Thomas Ward
Hi Dave, As for suggestion 1 I have already explained why that isn't feasible. If not on this list over on the USA Games list. Eitherway, I don't think it is feasible. As for suggestion two I figure network gaming is something lots of folks want, but honestly I am not a big network gamer.