[Audyssey] Swamp Update.

2012-06-26 Thread Ryan Conroy
Hi guys, There's a new Swamp update.. If you go to Jeremy's websight, you'll find two files. One is the full download for Swamp 2.6, but then he found a bug that he fixed, so there's a patch for Swamp 2.6 to 2.6B. Hope I got all that.. If I didn't, I'm sorry. Enjoy, Ryan

Re: [Audyssey] Swamp Update.

2012-06-26 Thread Pitermach
so... How did I miss like 5 version notifications. How weird... On 6/26/2012 10:58 AM, Ryan Conroy wrote: Hi guys, There's a new Swamp update.. If you go to Jeremy's websight, you'll find two files. One is the full download for Swamp 2.6, but then he found a bug that he fixed, so there's a

[Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Jeremy Kaldobsky
After tearing out and recoding most of the server from scratch, things seem to be much better! Sadly everyone will lose their character stats, but it seems that half of those were messed up anyway so it isn't as big of a deal. I believe I've fixed the panning and bullet impact bugs as well,

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread john
Kaldobsky jer...@kaldobsky.com To: audyssey gamers@audyssey.org Date sent: Sun, 27 Nov 2011 12:32:24 -0800 (PST) Subject: [Audyssey] Swamp, update version 1.4b After tearing out and recoding most of the server from scratch, things seem to be much better! Sadly everyone will lose their character

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Dallas O'Brien
hi, i was playing with the new version, and i quit out to try coming back in to test what result i got, ... and now, i can't log in at all. it says connecting, but then nothing else. just wondering if your server has gone down, or if its having trouble restoring me? dallas On 28/11/2011

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread john
@audyssey.org Date sent: Mon, 28 Nov 2011 07:50:20 +1000 Subject: Re: [Audyssey] Swamp, update version 1.4b hi, i was playing with the new version, and i quit out to try coming back in to test what result i got, ... and now, i can't log in at all. it says connecting, but then nothing else. just wondering

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Dallas O'Brien
is not down, as I just downloaded the game myself. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 28 Nov 2011 07:50:20 +1000 Subject: Re: [Audyssey] Swamp, update version 1.4b hi, i was playing with the new

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Christopher Bartlett
Of john Sent: Sunday, November 27, 2011 4:52 PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp, update version 1.4b I'm having a similar problem, the game pretty much locks up at the connecting phase. I can confirm however, that the server is not down, as I just downloaded the game

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Dallas O'Brien
PM To: Gamers Discussion list Subject: Re: [Audyssey] Swamp, update version 1.4b I'm having a similar problem, the game pretty much locks up at the connecting phase. I can confirm however, that the server is not down, as I just downloaded the game myself. - Original Message - From

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Jeremy Kaldobsky
That shouldn't be on my end since I'm hosting the file on a yahoo server and not from my actual house. This sounds great, I'm downloading it now. Just one thing I want to mention, sometimes your server will send the file at 850 kb per second, and others (like now) will send at under 150. Is

Re: [Audyssey] Swamp, update version 1.4b

2011-11-27 Thread Jeremy Kaldobsky
The server had crashed for a while without me knowing it. It should be back up and running now. oh i managed to connect once, and played a little, then decided to log out, and log back in. thats when i copped the problem. and i am using a download of the full install, rather then patch.

Re: [Audyssey] Swamp, update to fix the errors

2011-10-26 Thread Dakotah Rickard
Aiming area is good, aiming sound is also possible. I like the mouse a lot. It makes me feel I've a hand on the gun. Also, maybe I missed the topic, but I'm kind of confused about what the area radar actually does and how it works. Signed: Dakotah On 10/24/11, Christopher Bartlett

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread Clement Chou
...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 23, 2011 9:14 PM Subject: Re: [Audyssey] Swamp, update to fix the errors I've just uploaded version 0.5b which has some changes. I've fixed a few more sound buffer issues that I think were the cause of the ghostly

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread reinhard stebner
Discussion list Subject: Re: [Audyssey] Swamp, update to fix the errors I've just uploaded version 0.5b which has some changes. I've fixed a few more sound buffer issues that I think were the cause of the ghostly sounds Omar was hearing. I've also laid the ground work for missions in the game

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread Clement Chou
after a while. But I personally like what other games do in giving you more weapons. - Original Message - From: reinhard stebner rwsteb...@aol.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, October 24, 2011 11:30 AM Subject: Re: [Audyssey] Swamp, update to fix

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread Dakotah Rickard
, October 24, 2011 11:30 AM Subject: Re: [Audyssey] Swamp, update to fix the errors I think we should have unlimited ammo, but make it so that if you shoot too much, you get more bad guys after you. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread Jeremy Kaldobsky
Richard, the bullets actually do travel and their range is currently unlimited. If a zombie is far away, the odds of hitting it get very small. Up close you may be up to a few degrees off from center cut you'd still hit it. If that same zombie was moved back a ways, you might have to be

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread Christopher Bartlett
To: Gamers Discussion list Subject: Re: [Audyssey] Swamp, update to fix the errors More do come after you if you shoot, because they track the sound. As for an aiming aid, I can't help but think of Charles Rivard's archery experience. Actually, that may have been on a different list, so I hope

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread Christina
I very much like the idea of a sound that lets you know when you're on target. Christina - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, October 24, 2011 4:36 PM Subject: Re: [Audyssey] Swamp, update to fix

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread Jeremy Kaldobsky
Especially after my last mouse controlled game, I found that many people in the community don't like using it because they feel they are bad at it. In almost all cases, if a feature is added to a game that utilizes the control advantages that a mouse brings, there will not be a way to

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread john
My opinion here would be to make each press of the arrows move you five degrees rather than 45. This would give all the control one would need, also it's a measurement many are familiar with, as most of our fps games use five-degree turns. --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Swamp, update to fix the errors

2011-10-24 Thread Christopher Bartlett
Re: aiming sound, I'd like this to be optional. Even for as simple as the game is, I love the atmospherics and it would interfere to have excess beeping for me. But I see the need, so let's have an aiming sound option, or command like the radar. Chris Bartlett --- Gamers mailing list

[Audyssey] Swamp, update to fix the errors

2011-10-23 Thread Jeremy Kaldobsky
I've just posted version 0.4b. I would really appreciate it if everyone would download it and give it a try. The sooner people start testing it, the sooner I will know if I've successfully fixed the bugs. I'd like to make the most out of my free time today, so if I can get feedback quickly

Re: [Audyssey] Swamp, update to fix the errors

2011-10-23 Thread Johnny Tai
Can't seem to get it to work with jaws, and can't seem to change the sapi voice? Also, is it possible to have an aiming-aid for those of us who have hearing issues? I only hear out of one ear, so aiming at zombies by sound is difficult to say the least. --- Gamers mailing list __

Re: [Audyssey] Swamp, update to fix the errors

2011-10-23 Thread Jeremy Kaldobsky
I'll look in to the Jaws issue. Hmm, I see what you mean about aiming being difficult. Do you happen to have any ideas about how you would want the aiming aid to work? Can't seem to get it to work with jaws, and can't seem to change the sapi voice? Also, is it possible to have an

Re: [Audyssey] Swamp, update to fix the errors

2011-10-23 Thread Jeremy Kaldobsky
I've just uploaded version 0.5b which has some changes. I've fixed a few more sound buffer issues that I think were the cause of the ghostly sounds Omar was hearing. I've also laid the ground work for missions in the game, though they are only partially complete. I still need to hear back

Re: [Audyssey] Swamp, update to fix the errors

2011-10-23 Thread shaun everiss
aprone there was talked of being limited amo. I have listened to several zombie podcasts and you had some sort of bladed weapon or some sort of mace or club of some sort. Ofcause this would be a close range thing but, if your gun runs out well. I don't know, having it as it is is hard enough