: Saturday, December 05, 2009 11:43 AM
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments, improvements,
suggestions
hey man.
well. the only thing that i think should be changed it's because, as
many others have said, the game is very similar to miriani.. although i
like it, i've plaied
Sent: 05 December 2009 10:44
To: gamers@audyssey.org
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments, improvements,
suggestions
hey man.
well. the only thing that i think should be changed it's because, as many
others have said, the game is very similar to miriani.. although i like it,
i've
Assunto: Re: [Audyssey] TrekGames.net: Cosmos Comments, improvements,suggestions
Yeah the pvp in that game goes way to far people take it way too seriously
instead of treating it like a game. Which is sad really. A game is meant to
be a game not real life.
-Original Message-
From: gamers
But that doesn't say anything, or maybe it does...
-original message-
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments, improvements,suggestions
From: Mauricio Almeida mauricio...@uol.com.br
Date: 05:12:2009 11.40 am
I think miriani still have the largest player base among moos, so
Of Tristan B
Sent: Saturday, December 05, 2009 1:26 AM
To: Gamers Discussion list
Subject: [Audyssey] TrekGames.net: Cosmos Comments, improvements,
suggestions
Hello,
This is Tristan here. I'm sure most of you know me well.
I run Trek Games.net Inc. Now, which is accompanied by my MUD (or MOO
@audyssey.org
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments,
improvements,suggestions
darren.
PVP on miriani is managable if you are a palyer who actually tries to
grow on the game, instead of one who whines and screams all the time. I
have been there for almost thee years now,, and i actually handle
Big hairy deal
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Mauricio Almeida
Sent: Saturday, December 05, 2009 6:35 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments,
improvements,suggestions
I
Almeida mauricio...@uol.com.br
To: gamers@audyssey.org
Sent: Saturday, December 05, 2009 07:34 AM
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments,
improvements,suggestions
I think miriani still have the largest player base among moos, so cheers
for us
-Mensagem original-
De
- Original Message -
From: Mauricio Almeida mauricio...@uol.com.br
To: gamers@audyssey.org
Sent: Saturday, December 05, 2009 06:56 AM
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments,
improvements,suggestions
darren.
PVP on miriani is managable if you are a palyer who actually
address and port:
Address: TrekGames.net
Port: 1234
- Original Message -
From: peter Mahach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 05, 2009 04:48 AM
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments,
improvements,suggestions
well
2009 09:03
Assunto: Re: [Audyssey] TrekGames.net: Cosmos Comments,
improvements,suggestions
I used to play Miriani and I succeeded in it. I think the game is useless
and a bore for the PVP although I was not focused on was ridiculous and
waste of time. If a game is going to thrive you need balance
: [Audyssey] TrekGames.net: Cosmos Comments,
improvements,suggestions
From: Mauricio Almeida mauricio...@uol.com.br
Date: 05:12:2009 10.57 am
darren.
PVP on miriani is managable if you are a palyer who actually tries to
grow on the game, instead of one who whines and screams all the time. I
have
...@audyssey.org] On
Behalf Of Mauricio Almeida
Sent: Saturday, December 05, 2009 5:57 AM
To: gamers@audyssey.org
Subject: Re: [Audyssey] TrekGames.net: Cosmos Comments,
improvements,suggestions
darren.
PVP on miriani is managable if you are a palyer who actually tries to
grow on the game, instead of one who
Hello,
This is Tristan here. I'm sure most of you know me well.
I run Trek Games.net Inc. Now, which is accompanied by my MUD (or MOO) (in
short, a text-based game with sound packs, add-ons, and the like) Cosmos, is
now managed by Trek Games. It has come a long way in two years -- from the one
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