thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, July 25, 2014 12:54 AM
Subject: Re: [Audyssey] the blind swordsman
Hi Dark,
In Jaws you can go into the config manager, I think it is called
settings manager now, and configure Jaws to sleep when a certain game
foonting turlingdromes,
And hooptiously drangle me with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see
if I don't!
-Original Message- From: dark
Sent: Thursday, July 24, 2014 9:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the blind
] the blind swordsman
I'm beginning to wonder if I got a faulty download. Whatever arrow key I
try using does nothing. I figure that if I turn toward the opponent in the
first level, the sound should move into the center of the sound field.
Regardless of when I use right or left arrow, nothing seems
I believe Darren it's actually only Jaws that does the keyboard grabbing
thing and needs to be unloaded when you want to use the keyboard for
something else.
With Supernoova I only have to turn the voice off (and that just to prevent
speaking of key presses over the game audio). I quite often
NVDA is loaded on my husband's computer and it works fine with the game. The
game volume is much higher than NVDA so it doesn't bother me to leave it loaded.
HtH,
Teresa
Winging its way from my iPod
On Jul 24, 2014, at 1:04 AM, dark d...@xgam.org wrote:
I believe Darren it's actually only
Thought so Teresa, that makes sense.
As I said the keyboard grabbing has always seemed weerd to me, though not
quite as weerd as the way people assume all screen readers have the same
short comings as Jaws.
Beware the Grue!
Dark.
-
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Gamers mailing list __ Gamers@audyssey.org
If
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, July 24, 2014 2:26 AM
Subject: Re: [Audyssey] the blind swordsman
Make sure you have your sccreenreader unloaded when you pley. IT could be
intercepting the keyboard.
-Original Message-
From: Gamers [mailto:gamers-boun
: Thursday, July 24, 2014 3:04 AM
Subject: Re: [Audyssey] the blind swordsman
I believe Darren it's actually only Jaws that does the keyboard grabbing
thing and needs to be unloaded when you want to use the keyboard for
something else.
With Supernoova I only have to turn the voice off
Discussion list'
Subject: Re: [Audyssey] the blind swordsman
Make sure you have your sccreenreader unloaded when you pley. IT could be
intercepting the keyboard.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Wednesday, July 23, 2014
with crinkly bindlewurdles,
or I will rend thee in the gobberwarts with my blurglecruncheon, see if I
don't!
-Original Message-
From: dark
Sent: Thursday, July 24, 2014 2:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the blind swordsman
I believe Darren it's actually only Jaws
with my blurglecruncheon, see if I
don't!
-Original Message-
From: dark
Sent: Thursday, July 24, 2014 9:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the blind swordsman
Thought so Teresa, that makes sense.
As I said the keyboard grabbing has always seemed weerd to me, though
Subject: Re: [Audyssey] the blind swordsman
Or that any screen reader that isn't JAWS is crap.
Oh freddled gruntbuggly,
thy micturations are to me
as plurdled gabbleblotchits on a lurgid bee.
GroupI implore thee, my foonting turlingdromes,
And hooptiously drangle me with crinkly bindlewurdles
@audyssey.org
Sent: Thursday, July 24, 2014 5:43 PM
Subject: Re: [Audyssey] the blind swordsman
I have it on reliable information that he is, in fact, a user of JAWS.
(grin)
---
Be positive! When it comes to being defeated, if you think you're
finished, you! really! are! finished
Supernova might speak or not depending on if you've got it set to speak
keypresses with no screen change, but it's easy enough to flick the voice
and keys off, indeed this is quite often needed on a laptop sinse by default
Sn uses the function keys for it's laptop layout rather than the
Hi all,
The big difference between Jaws and other screen readers is that
Freedom Scientific sets a special keyboard hook that is incompatible
with other input APIs such as Microsoft's DirectX. Therefore in order
to make Jaws cooperate it is often necessary to unload Jaws or at the
very least put
Hi Dark,
Correct. In my twenty-some years of using screen readers Jaws is the
one and only screen reader that has the issue with attempting to gain
complete control of the keyboard by setting a keyboard hook. I've used
Window-Eyes, NVDA, Supernova, and so on and none of them behaved that
way. I
Hi Tom.
Thanks for the technical explanation. It just sort of amuses me that if you
look in the manuals for games developed by developers who presumably have
only used Jaws, --- such as the Gma or Bsc games, they always say unload
your! screen reader! before playing clearly based on the idea
gamers@audyssey.org
Sent: Thursday, July 24, 2014 12:52 PM
Subject: Re: [Audyssey] the blind swordsman
Ah, but where did you get this information from? was it a trust worthy
source someone you could believe? Maybe they were lying! to you :D.
Beware the grue!
Dark.
Beware the grue!
Dark
Nope sorry thanks for playing! I use NVDA and haven't looked back!
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles
Rivard
Sent: Thursday, July 24, 2014 12:43 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] the blind swordsman
I have
You put jaws a sleep.
that is like turning off jaws but only for that program.
so all key strokes while in that program are not interfered with by jaws.
At 02:22 PM 7/24/2014, you wrote:
Hi Tom.
Thanks for the technical explanation. It just sort of amuses me that
if you look in the manuals
Hi Dark,
In Jaws you can go into the config manager, I think it is called
settings manager now, and configure Jaws to sleep when a certain game
or application has focus. So if you were in Tank Commander you could
configure Jaws to sleep while Tank Commander has focus but the moment
you switch to
Discussion list
Subject: Re: [Audyssey] the blind swordsman
Hi all,
The big difference between Jaws and other screen readers is that
Freedom Scientific sets a special keyboard hook that is incompatible
with other input APIs such as Microsoft's DirectX. Therefore in order
to make Jaws cooperate
Thanks to those who made me feel like a dummy by suggesting that I turn JAWS
off before playing. I say this with a sheepish grin, as I successfully beat
the first opponent on the first try, unlocking level 2. Not much time to play,
now, but I know it works.
---
Be positive! When it comes to
I'm beginning to wonder if I got a faulty download. Whatever arrow key I try
using does nothing. I figure that if I turn toward the opponent in the first
level, the sound should move into the center of the sound field. Regardless of
when I use right or left arrow, nothing seems to change.
] the blind swordsman
I'm beginning to wonder if I got a faulty download. Whatever arrow key I
try using does nothing. I figure that if I turn toward the opponent in
the first level, the sound should move into the center of the sound field.
Regardless of when I use right or left arrow, nothing seems
For those who may be interested, here is the link for Mac.
http://www.evildogserver.com/theblindswordsman/theblindswordsmanMac.zip
Cheers!
Cara :)
---
iOS design and development - LookTel.com
---
View my Online Portfolio at:
http://www.onemodelplace.com/CaraQuinn
Follow me on Twitter!
thanks dark.
I heard about this but since it was only in flash I really couldn't
care less, now its directly downloaded and in a compiled flash file I
will try this.
Its interesting that the flash stuff really has no real access but as
long as you don't escape out of it, the compiled stuff
pops up. Do I need to change a setting?
Thanks.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Saturday, July 12, 2014 12:40 PM
To: Gamers@audyssey.org
Subject: [Audyssey] The blind swordsman, an audiogame with interesting
mechanics
- From: Christina
Sent: Saturday, July 12, 2014 9:18 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The blind swordsman,an audiogame with interesting
mechanics
Hi.
Ok so, I figured out hitting the 180 degrees mode starts it.
However, none of the arrow keys do anything. I'm
aparently there is a pattern to his teleports.
s
p
o
i
l
e
r
s
p
a
c
e
according to audiogames forum you need to turn
towards him right after his 4th teleport and strike.
At 10:54 p.m. 13/07/2014, you wrote:
Hi again,
Has anyone got any advise on how to kill the
warlock, it's alittle tricky
Hi
If playing this game, shut down jaws. alt+f4 shuts the game down easily.
Jürgen
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Hi again,
Has anyone got any advise on how to kill the warlock, it's alittle
tricky for me.
Jürgen
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This is a very good game, I am in last final level in story mode:) But I
can not kill the last man.:) I give away the fireballs, but he still new
and new:) Is it the end?:)
Dne 13.7.2014 12:53, Jürgen Dengo napsal(a):
Hi
If playing this game, shut down jaws. alt+f4 shuts the game down easily.
Hi.
This is to anyone who hasn't seen this one over at audiogames.net It's an
action game where you play a warrior who has become blind and is seaking a
warlock to help him get his site back. You have a sword and shield, but the
game is very much anime enspired with armies of attacking
I'd love it if that became available on iOS.
Teresa
Winging its way from my iPod
On Jul 12, 2014, at 9:39 AM, dark d...@xgam.org wrote:
Hi.
This is to anyone who hasn't seen this one over at audiogames.net It's an
action game where you play a warrior who has become blind and is
This is a very nice review.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Saturday, July 12, 2014 12:40 PM
To: Gamers@audyssey.org
Subject: [Audyssey] The blind swordsman, an audiogame with interesting
mechanics
Hi.
This is to anyone who
To: Gamers@audyssey.org
Subject: [Audyssey] The blind swordsman, an audiogame with interesting
mechanics
Hi.
This is to anyone who hasn't seen this one over at audiogames.net It's an
action game where you play a warrior who has become blind and is seaking a
warlock to help him get his site back. You
Select story mode, and then select level 1.
You're good to go,
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Christina
Sent: 12 July 2014 21:01
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The blind swordsman, an audiogame with interesting
-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Saturday, July 12, 2014 12:40 PM
To: Gamers@audyssey.org
Subject: [Audyssey] The blind swordsman, an audiogame with interesting
mechanics
Hi.
This is to anyone who hasn't seen this one over at audiogames.net It's
planning my next move lol. From Lori.
-Original Message-
From: Christina
Sent: Saturday, July 12, 2014 9:18 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The blind swordsman,an audiogame with interesting
mechanics
Hi.
Ok so, I figured out hitting the 180 degrees mode
to change a setting?
Thanks.
Christina
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Saturday, July 12, 2014 12:40 PM
To: Gamers@audyssey.org
Subject: [Audyssey] The blind swordsman, an audiogame with interesting
mechanics
Hi
.
-Original Message- From: Christina
Sent: Saturday, July 12, 2014 9:18 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The blind swordsman,an audiogame with interesting
mechanics
Hi.
Ok so, I figured out hitting the 180 degrees mode starts it.
However, none of the arrow keys do
, probably because i
spend too long planning my next move lol. From Lori.
-Original Message- From: Christina
Sent: Saturday, July 12, 2014 9:18 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] The blind swordsman,an audiogame with interesting
mechanics
Hi.
Ok so, I figured out
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