[Audyssey] making old video games audio games
i'm not a game maker but i do have some great ideal for some audio games that would be cool to play to start with i lost my sight this past october and so i miss playing video games that why i love jim kitchens games and others audio games here is two ideal the first one is could someone make a frogger game like the one on atari and a super mario brothers game like the one on the nintendo one more that alot of people would play is mortal kombat now that would be cool to play those games again that is if someone that makes game would make it another two games the legend of zelda and final fanatsy and sonic the hedghog -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Lara Croft books
Hi Folks, Two Lara Croft game novelizations are now on the BookShare list, Lara Croft: Tomb Raider: The Amulet Of Power by Resnick, Mike Trapped beneath the ruins of an Egyptian tomb, Lara faces certain death ... until fate intervenes and sets her on the trail of an ancient talisman of power. Copyright Date: 2003 Lara Croft: Tomb Raider: The Cradle Of Life by Stern, Dave The official novelization to the Paramount Pictures film. Within a long-lost temple Lara Croft discovers the key to the deadliest artifact of all time--the legendary Pandora's Box, which contains a lethal plague. Copyright Date: 2003 You need to be a member of BookShare to download these books. http://www.bookshare.org/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] mobile games
Mobile games, played using what device? You might check for games and software at the Braille Soft Inc. http://www.braillesoft.net --- Shepherds are the best beasts. - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 08, 2009 7:27 PM Subject: [Audyssey] mobile games hi all. just trying to hunt down some mobile games that are accessible. there doesn't seem to be much around, unless i am missing a load somehow. any ideas would be fantastic. regards dallas --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] fs2004?
hi, Do you keep your screen reader running when playing fs2004 or do you unload it? also what screen reader works best if you do keep it running? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fs2004?
It is optional wether or not you unload your screenreader or not, since you don't use it when running FS 2004 and IYP. It is usefull when you need to, for example, ehck thetime of departure if you're flying for a virtual airline. On 8/9/09, Josh jkenn...@gmail.com wrote: hi, Do you keep your screen reader running when playing fs2004 or do you unload it? also what screen reader works best if you do keep it running? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- website: Nickhelms.net sip phone number: 360-526-6509 Skype: Nickster919 twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fs2004?
Yes i keep it running but i guess you really dont need to. Once the flight plan and stuff done not sure if you need it anymore. -original message- Subject: [Audyssey] fs2004? From: Josh jkenn...@gmail.com Date: 08/09/2009 11:48 AM hi, Do you keep your screen reader running when playing fs2004 or do you unload it? also what screen reader works best if you do keep it running? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] its your plane
hi, When you guys purchase or buy its your plane software, what type do you buy? do you get the... Registered Standard Version Registered Standard CD Version Registered Full Version With Tour Designer Registered External Cockpit Version ? What version works best for blind people? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] crashing fs2004?
Hi, using its your plane and fs2004 is it possible to crash the plane, and if so what does it sound like when you crash? and can you do emergency landings and stuff? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
that is true. even though I still play on materia. I often go through spells where I don't log on much b/c I don't feel like it. It gets repetative and I need a break. Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 4:11 AM Subject: Re: [Audyssey] good muds Such is the way of all muds, no matter how advanced. From godwars2, the most advanced mud I've ever seen, all the way down the line to your basic diku, abyr and lp codebases, it all degenerates to the same thing in the end. Even games like miriani and star conquest where the killing is indirect, its all still grinding in my opinion. The difference in a lot of gamers is that there's different levels of grinding that people can deal with. Some people can play alter aeon all day and grind to their hearts content, even though the combat is hardly descriptive at all and grinding gets rather slow at higher levels. Some people need the more advanced miriani to get their grinding fix and earn their place on a game. Me personally, I generally don't like grinding in any form, but instead look for well-described combat or attack skills, for example: New moon, discworld, unofficial squaresoft mud. I also look for advanced mechanics, godwars2, project bob, etc. Very, very few muds interest me for long, and even the ones that do I get bored of eventually no matter how powerful I get, hence my ripping of miriani a few days back. Almost any mud, provided you've never played anything like it before, can start out good, but in the end it all turns into the same thing after a while. -- From: Tristan B theblinddj...@gmail.com Sent: Saturday, August 08, 2009 8:53 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] good muds I am not being predgedist, but Alter Aeon, can get quite boring. Its just killing, and killing, and killing. :) Tristan B TrekGames.net Cosmos - TrekGames.net, port 1234. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making old video games audio games
I too, would love ot see a zelda or final fantasy like game. But know that it probably won't happen. So many resources have to go into that style of game. Story lines, getting all the plot together, acting as well since you would have much or interaction and talking with the characters. It would become expensive. I dream though of seeing it. lol and you know, a castlevania style game would be pretty awesome. Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 9:55 AM Subject: Re: [Audyssey] making old video games audio games All great ideas, but they would have to tread extremely carefully in order to avoid the sort of legal trouble THomas Ward almost had with some of his projects. I agree with the idea of a Frogger game. As for Zelda and Final Fantasy, I have a feeling both are beyond the scope of what most audio game makers are able or willing to try. THe closest thing we have to that is Entombed from Blind-Games.com, and that's still very much in its early stages. The closest thing we have to Mario Brothers was developed by Dragon Slayer Games, and I must say it's not worth the time to play it, mainly due to some technical issues and some extremely odd controls. Personally I'd like to see an audio Castlevania style game. Maybe it might be time for me to check out some of those programming resources Thomas Ward mentioned a while back... You have acquired the skill of Weaponry Theremin. Your current level of mastery is 10 Apprentice. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, August 09, 2009 6:17 AM Subject: [Audyssey] making old video games audio games i'm not a game maker but i do have some great ideal for some audio games that would be cool to play to start with i lost my sight this past october and so i miss playing video games that why i love jim kitchens games and others audio games here is two ideal the first one is could someone make a frogger game like the one on atari and a super mario brothers game like the one on the nintendo one more that alot of people would play is mortal kombat now that would be cool to play those games again that is if someone that makes game would make it another two games the legend of zelda and final fanatsy and sonic the hedghog -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making old video games audio games
Exactly. It's rather depressing as a matter of fact. You have acquired the skill of Weaponry Theremin. Your current level of mastery is 10 Apprentice. - Original Message - From: Kellie and my lovable Lady J. pebbles...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 10:36 AM Subject: Re: [Audyssey] making old video games audio games I too, would love ot see a zelda or final fantasy like game. But know that it probably won't happen. So many resources have to go into that style of game. Story lines, getting all the plot together, acting as well since you would have much or interaction and talking with the characters. It would become expensive. I dream though of seeing it. lol and you know, a castlevania style game would be pretty awesome. Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 9:55 AM Subject: Re: [Audyssey] making old video games audio games All great ideas, but they would have to tread extremely carefully in order to avoid the sort of legal trouble THomas Ward almost had with some of his projects. I agree with the idea of a Frogger game. As for Zelda and Final Fantasy, I have a feeling both are beyond the scope of what most audio game makers are able or willing to try. THe closest thing we have to that is Entombed from Blind-Games.com, and that's still very much in its early stages. The closest thing we have to Mario Brothers was developed by Dragon Slayer Games, and I must say it's not worth the time to play it, mainly due to some technical issues and some extremely odd controls. Personally I'd like to see an audio Castlevania style game. Maybe it might be time for me to check out some of those programming resources Thomas Ward mentioned a while back... You have acquired the skill of Weaponry Theremin. Your current level of mastery is 10 Apprentice. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, August 09, 2009 6:17 AM Subject: [Audyssey] making old video games audio games i'm not a game maker but i do have some great ideal for some audio games that would be cool to play to start with i lost my sight this past october and so i miss playing video games that why i love jim kitchens games and others audio games here is two ideal the first one is could someone make a frogger game like the one on atari and a super mario brothers game like the one on the nintendo one more that alot of people would play is mortal kombat now that would be cool to play those games again that is if someone that makes game would make it another two games the legend of zelda and final fanatsy and sonic the hedghog -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OT: Described Comics?
Here's THE PUNISHER MAX, Chapter 1. Just recorded. Tell me what you think. heh http://www.sendspace.com/file/s17o5w Cheers, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] fs2004 and jobs in the real world?
Hello, If I get really good at fs2004 andits your plane, could I put that on a resume and would having experience ussing an industry standard flight simulator help me get a job at all? I think that real pilots in training use fs, don't they? so could it help us as blind people secure employment if we get good at using fs and the lingo and stuff? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
yes tristan, you are beign rpedgedist. And as for the alter aeon non described combat, I think the script sounds make up for it, and it has tons of areas and quests, but yeah. It all goes to the same in every mud, some muds are just different. But tristan yes, you were predgedist. On 8/9/09, Kellie and my lovable Lady J. pebbles...@sbcglobal.net wrote: that is true. even though I still play on materia. I often go through spells where I don't log on much b/c I don't feel like it. It gets repetative and I need a break. Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 4:11 AM Subject: Re: [Audyssey] good muds Such is the way of all muds, no matter how advanced. From godwars2, the most advanced mud I've ever seen, all the way down the line to your basic diku, abyr and lp codebases, it all degenerates to the same thing in the end. Even games like miriani and star conquest where the killing is indirect, its all still grinding in my opinion. The difference in a lot of gamers is that there's different levels of grinding that people can deal with. Some people can play alter aeon all day and grind to their hearts content, even though the combat is hardly descriptive at all and grinding gets rather slow at higher levels. Some people need the more advanced miriani to get their grinding fix and earn their place on a game. Me personally, I generally don't like grinding in any form, but instead look for well-described combat or attack skills, for example: New moon, discworld, unofficial squaresoft mud. I also look for advanced mechanics, godwars2, project bob, etc. Very, very few muds interest me for long, and even the ones that do I get bored of eventually no matter how powerful I get, hence my ripping of miriani a few days back. Almost any mud, provided you've never played anything like it before, can start out good, but in the end it all turns into the same thing after a while. -- From: Tristan B theblinddj...@gmail.com Sent: Saturday, August 08, 2009 8:53 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] good muds I am not being predgedist, but Alter Aeon, can get quite boring. Its just killing, and killing, and killing. :) Tristan B TrekGames.net Cosmos - TrekGames.net, port 1234. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- msn oriol_gs...@hotmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fs2004 and jobs in the real world?
I sort of doubt it, as you won't be getting a job as a pilot. --- Shepherds are the best beasts. - Original Message - From: Josh jkenn...@gmail.com To: gamers list gamers@audyssey.org Sent: Sunday, August 09, 2009 11:08 AM Subject: [Audyssey] fs2004 and jobs in the real world? Hello, If I get really good at fs2004 andits your plane, could I put that on a resume and would having experience ussing an industry standard flight simulator help me get a job at all? I think that real pilots in training use fs, don't they? so could it help us as blind people secure employment if we get good at using fs and the lingo and stuff? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fs2004?
well I'd keep it running, you need menu access. menus need to speak and they don't self voice. so keep it running. At 04:48 a.m. 10/08/2009, you wrote: hi, Do you keep your screen reader running when playing fs2004 or do you unload it? also what screen reader works best if you do keep it running? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making old video games audio games
I think frogger would be no issue as its arcade but anything else. Soundrts is another type, its a straight clone of warcraft, at least the concept is coppied. no new releases have come out since april though. At 04:55 a.m. 10/08/2009, you wrote: All great ideas, but they would have to tread extremely carefully in order to avoid the sort of legal trouble THomas Ward almost had with some of his projects. I agree with the idea of a Frogger game. As for Zelda and Final Fantasy, I have a feeling both are beyond the scope of what most audio game makers are able or willing to try. THe closest thing we have to that is Entombed from Blind-Games.com, and that's still very much in its early stages. The closest thing we have to Mario Brothers was developed by Dragon Slayer Games, and I must say it's not worth the time to play it, mainly due to some technical issues and some extremely odd controls. Personally I'd like to see an audio Castlevania style game. Maybe it might be time for me to check out some of those programming resources Thomas Ward mentioned a while back... You have acquired the skill of Weaponry Theremin. Your current level of mastery is 10 Apprentice. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Sunday, August 09, 2009 6:17 AM Subject: [Audyssey] making old video games audio games i'm not a game maker but i do have some great ideal for some audio games that would be cool to play to start with i lost my sight this past october and so i miss playing video games that why i love jim kitchens games and others audio games here is two ideal the first one is could someone make a frogger game like the one on atari and a super mario brothers game like the one on the nintendo one more that alot of people would play is mortal kombat now that would be cool to play those games again that is if someone that makes game would make it another two games the legend of zelda and final fanatsy and sonic the hedghog -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] its your plane
hmmm. the standard version is just a download, the standard cd version has more content and is probably better I think it has extra aircraft, etc. not sure about the cockpit or tour versions though. At 05:06 a.m. 10/08/2009, you wrote: hi, When you guys purchase or buy its your plane software, what type do you buy? do you get the... Registered Standard Version Registered Standard CD Version Registered Full Version With Tour Designer Registered External Cockpit Version ? What version works best for blind people? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
if you already made one then definitely you can up it. if not then I'll see if I can make one providing I get to try the mud and play it - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 8:59 PM Subject: Re: [Audyssey] good muds There's the newly upgraded cyberassault mud: cyberassault.org - 1 It offers several planets, an everexpending area list and autoquest list, and has one of the best gun/explosive system I've seen around- in my opinion anyway. I don't think it has an official soundpack, but I can always extract my own if you like. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat hppt://www.cdbaby.com/thecat2 - Original Message - From: Oriol gómez oriol...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 08, 2009 12:07 PM Subject: Re: [Audyssey] good muds There is alter aeon, and it has a huge sound pack as well, for mushclient. Visit the mud's website at http://dentinmud.org and to get my mushclient scripts http://mycrap.scrapping.cc/site/games/mush/alter aeon pack.zip Email me off list if you ahve any problems. You won't regret joining! On 8/8/09, shaun everiss shau...@xtra.co.nz wrote: my real reason of quitting miriani was because the pricing was just to damn high. I don't care about mudding really online gaming even less although I do dabble in stuff, core exiles is one thing I keep up at least in short bursts. Right now I am doing a rather hard mission so every 4 weeks I come back in and battle for a few hours on it. Eventually I hope to finnish mmy mission and get another. if I get bored I may switch. However thats a more controled type game. At 12:59 p.m. 8/08/2009, you wrote: I personally think miriani is lame. You spend three quarters of your time fending off annoying, so-called space pirates who think they need to get in a virtual pissing contest with anyone who blinks at them funny to prove a point, or mess with someone just cause they feel like it. If I wanted to deal with behavior like that I'd go play some old godwars clones, or godwars2 on a regular basis. At least on godwars you can't have everything you've ever worked for stolen because you don't feel like spending 3 hours of your time moving around a sector while someone with billions and billions of credits launches sectors full if interdictors and chases you around in a BC, eventually calling in backup if they can't deal with you on their own and overwhelming you with odds. The gameplay itself gets tedius as well, you've got about 6 choices of activities, only 2 of which are worth doing and even those are tedius after a while. Yes these are just my opinions, and no I won't be responding to any defence of the mud, I played it for a couple months and thus believe these opinions to be well-formulated. I have no problems with defending what's mine in an uncontrolled environment, but I think its pushing the limits of ridiculous when it takes you between an hour and a day to pull off said defense, and then people can't just drop it there and go find something better to do. Not to mension immature and petty actions like stranding and droid stealing are allowed, things that by all right 90% of people have no fair chance of defending against and for the most part aren't even crippling enough to be worth doing. It's just not that great of a game. I personally prefer a more controlled environment where solo play is more viable and you're free to do your own thing whenever and wherever you want rather than socializing in a public area only to suddenly be grabbed by some loser and forced to spend 24 hours in his ship for no better reason than because he can make you. But again, these are just my opinions. Call it complaining if you want, but I for one give miriani a hard thumbs down. -- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be
Re: [Audyssey] OT: Described Comics?
ok this is quite cool. Don't care for this myself, however ever thought of going into audio drama. I have a few groups that may be interested in doing something. if interested, get back to me. Reguardless I'll tos this round see who listens and ask tem to contact you if interested. At 06:03 a.m. 10/08/2009, you wrote: Here's THE PUNISHER MAX, Chapter 1. Just recorded. Tell me what you think. heh http://www.sendspace.com/file/s17o5w Cheers, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fs2004 and jobs in the real world?
not sure, fs is supposed to be a sim, I know its used on actual sims for entertainment. but its not meant to replace actual training. so I am not sure if it will count as anything or not. At 06:08 a.m. 10/08/2009, you wrote: Hello, If I get really good at fs2004 andits your plane, could I put that on a resume and would having experience ussing an industry standard flight simulator help me get a job at all? I think that real pilots in training use fs, don't they? so could it help us as blind people secure employment if we get good at using fs and the lingo and stuff? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fs2004 and jobs in the real world?
Hi Josh, No, the Microsoft Flight Simulators are purely for entertainment purposes, and aren't there to actually train professional pilots. People applying for a pilots license still have to work with a trainer and put in actual flight time in a plane plus take written tests to show they know how to do accurate instrument readings etc. Besides that when you employ IYP with FS 2004 you aren't actually flying the plane yourself anyway. All IYP does is allow you to give instructions to your copilot to help you run through the check lists, take off, land, change heading, altitude, etc. So even though you are the captain of the airplane you don't do any actual flying yourself. You just tell your copilot what to do and she does it for you. That's a bit like cheating since you are most likely using IYP to avoid manually flying the plane yourself. So even assuming an employer would consider FS 2004 as a job skill it wouldn't count in your case because you use IYP. Since IYP does the actual flying for you they could truethfully say you never actual flew a simulation solo and thus have no flight experience in a simulator on your own. So all around your answer is no. Smile. Josh wrote: Hello, If I get really good at fs2004 andits your plane, could I put that on a resume and would having experience ussing an industry standard flight simulator help me get a job at all? I think that real pilots in training use fs, don't they? so could it help us as blind people secure employment if we get good at using fs and the lingo and stuff? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] crashing fs2004?
As for emergency landings, you can conduct a diversion and a landing. You just will not be able to simulate the emergency, E.G: window blowing outYou would just give IYP a new destination. Example: Make the destination airport kelo, sierra, Juliet, charly. Then to desend reasonably fast, wyou would set your vertical rate of desent to something like 5,000, to come streeking out of the sky at 5,000 ft per minute. On 8/9/09, shaun everiss shau...@xtra.co.nz wrote: h. do you really want to crash, do you just want to hear the sound? or do you actually want to crash and do it in the plane. if the latter just throttle everything back on a take off and you will crash. if not, then there are ways to get to your sounds. I don't think they are incripted at all and if things serve me right either they are installed in your game directory or are in a cabinet that can be extracted with winzip. play the sounds and you will get all the crashes. I have all the crashes, and missions and other fs things loaded on here. In fs97 and later some of these just had the sfx on the cds. No security has actually been put on this, or anything. The only thing is that most users probably don't know they are so easy to get to with winzip, no hacking is needed. in fact if this was about doing that I would not have posted this on list. Trust me though all it is is a lot of mettle and glass crunching on the ground. maybe explosions, your plane roles to a stop. At 05:29 a.m. 10/08/2009, you wrote: Hi, using its your plane and fs2004 is it possible to crash the plane, and if so what does it sound like when you crash? and can you do emergency landings and stuff? Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- website: Nickhelms.net sip phone number: 360-526-6509 Skype: Nickster919 twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fs2004 and jobs in the real world?
Well-said Thomas. However, I know for a fact that flight simulator is used as a training tule for pilots. And personaly my extencive experience using FS 2004 has taught me a lot and allowed me to answer questions and learn more about aviation and flying aircraft, even though I'm not phisicly handling the controls. On 8/9/09, Thomas Ward thomasward1...@gmail.com wrote: Hi Josh, No, the Microsoft Flight Simulators are purely for entertainment purposes, and aren't there to actually train professional pilots. People applying for a pilots license still have to work with a trainer and put in actual flight time in a plane plus take written tests to show they know how to do accurate instrument readings etc. Besides that when you employ IYP with FS 2004 you aren't actually flying the plane yourself anyway. All IYP does is allow you to give instructions to your copilot to help you run through the check lists, take off, land, change heading, altitude, etc. So even though you are the captain of the airplane you don't do any actual flying yourself. You just tell your copilot what to do and she does it for you. That's a bit like cheating since you are most likely using IYP to avoid manually flying the plane yourself. So even assuming an employer would consider FS 2004 as a job skill it wouldn't count in your case because you use IYP. Since IYP does the actual flying for you they could truethfully say you never actual flew a simulation solo and thus have no flight experience in a simulator on your own. So all around your answer is no. Smile. Josh wrote: Hello, If I get really good at fs2004 andits your plane, could I put that on a resume and would having experience ussing an industry standard flight simulator help me get a job at all? I think that real pilots in training use fs, don't they? so could it help us as blind people secure employment if we get good at using fs and the lingo and stuff? Josh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- website: Nickhelms.net sip phone number: 360-526-6509 Skype: Nickster919 twitter: Nickster919 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
No, i'm not. Just stating an oppinion. - Original Message - From: Oriol gómez oriol...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 2:17 PM Subject: Re: [Audyssey] good muds yes tristan, you are beign rpedgedist. And as for the alter aeon non described combat, I think the script sounds make up for it, and it has tons of areas and quests, but yeah. It all goes to the same in every mud, some muds are just different. But tristan yes, you were predgedist. On 8/9/09, Kellie and my lovable Lady J. pebbles...@sbcglobal.net wrote: that is true. even though I still play on materia. I often go through spells where I don't log on much b/c I don't feel like it. It gets repetative and I need a break. Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 4:11 AM Subject: Re: [Audyssey] good muds Such is the way of all muds, no matter how advanced. From godwars2, the most advanced mud I've ever seen, all the way down the line to your basic diku, abyr and lp codebases, it all degenerates to the same thing in the end. Even games like miriani and star conquest where the killing is indirect, its all still grinding in my opinion. The difference in a lot of gamers is that there's different levels of grinding that people can deal with. Some people can play alter aeon all day and grind to their hearts content, even though the combat is hardly descriptive at all and grinding gets rather slow at higher levels. Some people need the more advanced miriani to get their grinding fix and earn their place on a game. Me personally, I generally don't like grinding in any form, but instead look for well-described combat or attack skills, for example: New moon, discworld, unofficial squaresoft mud. I also look for advanced mechanics, godwars2, project bob, etc. Very, very few muds interest me for long, and even the ones that do I get bored of eventually no matter how powerful I get, hence my ripping of miriani a few days back. Almost any mud, provided you've never played anything like it before, can start out good, but in the end it all turns into the same thing after a while. -- From: Tristan B theblinddj...@gmail.com Sent: Saturday, August 08, 2009 8:53 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] good muds I am not being predgedist, but Alter Aeon, can get quite boring. Its just killing, and killing, and killing. :) Tristan B TrekGames.net Cosmos - TrekGames.net, port 1234. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. -- msn oriol_gs...@hotmail.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
Cyberassault is ok. My thing is, i just don't like muds where the objective is kill kill kill. I like MUDs where you can actually be your character, live a life, etc. Tristan B TrekGames.net Cosmos - TrekGames.net, port 1234. HTH - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 2:59 PM Subject: Re: [Audyssey] good muds There's the newly upgraded cyberassault mud: cyberassault.org - 1 It offers several planets, an everexpending area list and autoquest list, and has one of the best gun/explosive system I've seen around- in my opinion anyway. I don't think it has an official soundpack, but I can always extract my own if you like. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat hppt://www.cdbaby.com/thecat2 - Original Message - From: Oriol gómez oriol...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 08, 2009 12:07 PM Subject: Re: [Audyssey] good muds There is alter aeon, and it has a huge sound pack as well, for mushclient. Visit the mud's website at http://dentinmud.org and to get my mushclient scripts http://mycrap.scrapping.cc/site/games/mush/alter aeon pack.zip Email me off list if you ahve any problems. You won't regret joining! On 8/8/09, shaun everiss shau...@xtra.co.nz wrote: my real reason of quitting miriani was because the pricing was just to damn high. I don't care about mudding really online gaming even less although I do dabble in stuff, core exiles is one thing I keep up at least in short bursts. Right now I am doing a rather hard mission so every 4 weeks I come back in and battle for a few hours on it. Eventually I hope to finnish mmy mission and get another. if I get bored I may switch. However thats a more controled type game. At 12:59 p.m. 8/08/2009, you wrote: I personally think miriani is lame. You spend three quarters of your time fending off annoying, so-called space pirates who think they need to get in a virtual pissing contest with anyone who blinks at them funny to prove a point, or mess with someone just cause they feel like it. If I wanted to deal with behavior like that I'd go play some old godwars clones, or godwars2 on a regular basis. At least on godwars you can't have everything you've ever worked for stolen because you don't feel like spending 3 hours of your time moving around a sector while someone with billions and billions of credits launches sectors full if interdictors and chases you around in a BC, eventually calling in backup if they can't deal with you on their own and overwhelming you with odds. The gameplay itself gets tedius as well, you've got about 6 choices of activities, only 2 of which are worth doing and even those are tedius after a while. Yes these are just my opinions, and no I won't be responding to any defence of the mud, I played it for a couple months and thus believe these opinions to be well-formulated. I have no problems with defending what's mine in an uncontrolled environment, but I think its pushing the limits of ridiculous when it takes you between an hour and a day to pull off said defense, and then people can't just drop it there and go find something better to do. Not to mension immature and petty actions like stranding and droid stealing are allowed, things that by all right 90% of people have no fair chance of defending against and for the most part aren't even crippling enough to be worth doing. It's just not that great of a game. I personally prefer a more controlled environment where solo play is more viable and you're free to do your own thing whenever and wherever you want rather than socializing in a public area only to suddenly be grabbed by some loser and forced to spend 24 hours in his ship for no better reason than because he can make you. But again, these are just my opinions. Call it complaining if you want, but I for one give miriani a hard thumbs down. -- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] making old video games audio games
Hi Michael, I agree that it would be nice to see some classic vidio games be made in an accessible format, but unfortunately accessible game developers are confronted with three basic problems. First, there is the sticky issue of copyright infringement. Whenever a game company like Activision, nintendo, Capcom, Edos, EA Games, etc creates a game it is copyrighted and trade marked by the company that produced it. So any third-party developer who wants to come up with his own Super Mario Brothers, Final Fantacy, or Legend of Zelda game should apply for copyright permission from the company that created the game. I can say from personal experience getting permission from these companies is very unlikely. Even if they give you permission they wish to charge you royalties on the game which most small time game developers can't afford. Failior to apply for written permission could result in a big fat copyright infringement lawsuit. There are, however, some ways to work around the copyright laws, but they aren't absolute protection. Under the fair use provisions in the U.S. copyright laws if a software product is for free, is released for educational purposes, open source, etc it can be protected under the fair use provisions. However, even so, it isn't safe because several companies, including Microsoft, frequently challenge the fair use provisions all the time. So what this means if I or another accessible game developer were to consider writing a game clone it better be free, open source, and disclaim any commercial interest in the product. As a result the developer would have to forget about selling the game for the time and money spend on developing the game. Since high quality sound effects costs quite a bit it could get expensive with no way of earning that money back. Second, there is the complexity of the game in question. Games like Final Fantacy and Legend of Zelda aren't simple games to create. I should know as I've actually thought several times of doing just that. However, after reviewing the walkthroughs to refresh my memory on the games I've discovered various problems in converting them to an accessible format. The major issue is the time involved to create a game like Legend of Zelda. Legend of Zelda features several overworld and underworld locations with several special items, monsters, and so on. All of that takes a considerable amount of time to program, and I currently don't have it to give to a project of this size. Then, you have various items and monsters that don't have sounds. converting them to an audio format is often tricky. You might just simply have to depend on Sapi to tell you the item is there and how far it is away etc. I'm sure there is a work around for this, but i wanted to point out that vidio games depend so much on vidio that most items and objects don't require sound. Since we need sound to find things it is up to the developer to come up with a way to cue the player into that silent object either by speech or by finding a sound that seams somewhat realistic. For example, In a science fiction game like Shades of Doom it is fine that doors and items beep. It seams quite realistic in that environment. However, in a fantacy game like Zelda a developer would have to come up with different sounds like bubbling potion bottles, clattering swords, rattling keys, etc to make a fantacy sounding scheme. Sometimes that isn't easy. Especially, if the game is low budget. Anyway, I am not saying that writing games like Frogger, Legend of Zelda, etc is impossible but it is problematic. That's wy quite a few developers stay clear of them. It is sometimes more of a hastle than it is worth. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
And Cosmos isn't that... On Aug 9, 2009, at 7:13 PM, Tristan B wrote: Cyberassault is ok. My thing is, i just don't like muds where the objective is kill kill kill. I like MUDs where you can actually be your character, live a life, etc. Tristan B TrekGames.net Cosmos - TrekGames.net, port 1234. HTH - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 2:59 PM Subject: Re: [Audyssey] good muds There's the newly upgraded cyberassault mud: cyberassault.org - 1 It offers several planets, an everexpending area list and autoquest list, and has one of the best gun/explosive system I've seen around- in my opinion anyway. I don't think it has an official soundpack, but I can always extract my own if you like. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat hppt://www.cdbaby.com/thecat2 - Original Message - From: Oriol gómez oriol...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 08, 2009 12:07 PM Subject: Re: [Audyssey] good muds There is alter aeon, and it has a huge sound pack as well, for mushclient. Visit the mud's website at http://dentinmud.org and to get my mushclient scripts http://mycrap.scrapping.cc/site/games/mush/alter aeon pack.zip Email me off list if you ahve any problems. You won't regret joining! On 8/8/09, shaun everiss shau...@xtra.co.nz wrote: my real reason of quitting miriani was because the pricing was just to damn high. I don't care about mudding really online gaming even less although I do dabble in stuff, core exiles is one thing I keep up at least in short bursts. Right now I am doing a rather hard mission so every 4 weeks I come back in and battle for a few hours on it. Eventually I hope to finnish mmy mission and get another. if I get bored I may switch. However thats a more controled type game. At 12:59 p.m. 8/08/2009, you wrote: I personally think miriani is lame. You spend three quarters of your time fending off annoying, so-called space pirates who think they need to get in a virtual pissing contest with anyone who blinks at them funny to prove a point, or mess with someone just cause they feel like it. If I wanted to deal with behavior like that I'd go play some old godwars clones, or godwars2 on a regular basis. At least on godwars you can't have everything you've ever worked for stolen because you don't feel like spending 3 hours of your time moving around a sector while someone with billions and billions of credits launches sectors full if interdictors and chases you around in a BC, eventually calling in backup if they can't deal with you on their own and overwhelming you with odds. The gameplay itself gets tedius as well, you've got about 6 choices of activities, only 2 of which are worth doing and even those are tedius after a while. Yes these are just my opinions, and no I won't be responding to any defence of the mud, I played it for a couple months and thus believe these opinions to be well-formulated. I have no problems with defending what's mine in an uncontrolled environment, but I think its pushing the limits of ridiculous when it takes you between an hour and a day to pull off said defense, and then people can't just drop it there and go find something better to do. Not to mension immature and petty actions like stranding and droid stealing are allowed, things that by all right 90% of people have no fair chance of defending against and for the most part aren't even crippling enough to be worth doing. It's just not that great of a game. I personally prefer a more controlled environment where solo play is more viable and you're free to do your own thing whenever and wherever you want rather than socializing in a public area only to suddenly be grabbed by some loser and forced to spend 24 hours in his ship for no better reason than because he can make you. But again, these are just my opinions. Call it complaining if you want, but I for one give miriani a hard thumbs down. -- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to
Re: [Audyssey] making old video games audio games
Hi Bryan, Actually, I've been thinking of writing a Castlevania type game myself. I wouldn't call it Castlevania, for obvious reasons, but it has many of the same great features of the original side-scroller. The nice thing about Castlevania 1 was that it used public domain characters and enemies such as Dracula, mummies, skeletons, Frankenstein's Monster, Medusa, etc. So it is one of the classics a developer can legally bring back under a new name and with a few miner changes here and there. Anyway, as far as creating accessible classics a developer has to tread carefully. I found that out the very hard way. Montezuma's \Revenge is a 25 year old game, hasn't been sold commercially since the mid 1980's, and do you think the copyright holders cared? I was literally a couple of weeks away from final release and got a cease and desist letter from a lawyer working for the current Montezuma's Revenge copyright holders. Apparently the fact the game hasn't been commercially sold for years didn't matter. The fact that my version would be sold to a very few blind gamers didn't matter too much either. All that they cared about is that I had illegally written a game with the same name as their trade mark, that all rights belonged to them, and so on. Rather than battle it out in court I complied with the request and ditched the product before it got ugly. I'd hate to see another accessible game developer face a similar situation. Anyway, like you said Final Fantacy and legend of Zelda are really out of the practical range of any accessible game developer. Yes, I and some others could do it, but it would be hard work for little pay. Plus it would take ages to write something like that. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
It isn't that, *yet*. It is in public beta (exitting ALPHA) stages, and we are working our hardest to code, and build it the most realisticly. Have you connected in the last month or two? I will ask you. The coders and builders have made alot of modifications and changes to the internal workings (CORE) of the game, and have added alot to make it feel more realistic. The coder(S) and builder(S) also strive to make your time connected to Cosmos, as Error-less as possible. HTH Tristan B TrekGames.net Cosmos - TrekGames.net, port 1234. - Original Message - From: Orin orin8...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 7:14 PM Subject: Re: [Audyssey] good muds And Cosmos isn't that... On Aug 9, 2009, at 7:13 PM, Tristan B wrote: Cyberassault is ok. My thing is, i just don't like muds where the objective is kill kill kill. I like MUDs where you can actually be your character, live a life, etc. Tristan B TrekGames.net Cosmos - TrekGames.net, port 1234. HTH - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 2:59 PM Subject: Re: [Audyssey] good muds There's the newly upgraded cyberassault mud: cyberassault.org - 1 It offers several planets, an everexpending area list and autoquest list, and has one of the best gun/explosive system I've seen around- in my opinion anyway. I don't think it has an official soundpack, but I can always extract my own if you like. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat hppt://www.cdbaby.com/thecat2 - Original Message - From: Oriol gómez oriol...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 08, 2009 12:07 PM Subject: Re: [Audyssey] good muds There is alter aeon, and it has a huge sound pack as well, for mushclient. Visit the mud's website at http://dentinmud.org and to get my mushclient scripts http://mycrap.scrapping.cc/site/games/mush/alter aeon pack.zip Email me off list if you ahve any problems. You won't regret joining! On 8/8/09, shaun everiss shau...@xtra.co.nz wrote: my real reason of quitting miriani was because the pricing was just to damn high. I don't care about mudding really online gaming even less although I do dabble in stuff, core exiles is one thing I keep up at least in short bursts. Right now I am doing a rather hard mission so every 4 weeks I come back in and battle for a few hours on it. Eventually I hope to finnish mmy mission and get another. if I get bored I may switch. However thats a more controled type game. At 12:59 p.m. 8/08/2009, you wrote: I personally think miriani is lame. You spend three quarters of your time fending off annoying, so-called space pirates who think they need to get in a virtual pissing contest with anyone who blinks at them funny to prove a point, or mess with someone just cause they feel like it. If I wanted to deal with behavior like that I'd go play some old godwars clones, or godwars2 on a regular basis. At least on godwars you can't have everything you've ever worked for stolen because you don't feel like spending 3 hours of your time moving around a sector while someone with billions and billions of credits launches sectors full if interdictors and chases you around in a BC, eventually calling in backup if they can't deal with you on their own and overwhelming you with odds. The gameplay itself gets tedius as well, you've got about 6 choices of activities, only 2 of which are worth doing and even those are tedius after a while. Yes these are just my opinions, and no I won't be responding to any defence of the mud, I played it for a couple months and thus believe these opinions to be well-formulated. I have no problems with defending what's mine in an uncontrolled environment, but I think its pushing the limits of ridiculous when it takes you between an hour and a day to pull off said defense, and then people can't just drop it there and go find something better to do. Not to mension immature and petty actions like stranding and droid stealing are allowed, things that by all right 90% of people have no fair chance of defending against and for the most part aren't even crippling enough to be worth doing. It's just not that great of a game. I personally prefer a more controlled environment where solo play is more viable and you're free to do your own thing whenever and wherever you want rather than socializing in a public area only to suddenly be grabbed by some loser and forced to spend 24 hours in his ship for no better reason than because he can make you. But again, these
Re: [Audyssey] making old video games audio games
Hi, No offense SoundRTS doesn't come close to Warcraft. True, the concept is the same, but Warcraft has so much more to offer in terms of character races, campaign style play, sound effects, and so on. SoundRTS just isn't in Warcraft's league yet. shaun everiss wrote: I think frogger would be no issue as its arcade but anything else. Soundrts is another type, its a straight clone of warcraft, at least the concept is coppied. no new releases have come out since april though. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] fs2004 and jobs in the real world?
Hi Nick, Ah, I stand corrected. My brother-in-law is a licensed pilot. When he got his license they didn't use Flight Simulator, but I guess some trainers do except it now. Although, this was a few years back, and as technology changes so does what is and isn't excepted in flight school. Grin. Nick Helms wrote: Well-said Thomas. However, I know for a fact that flight simulator is used as a training tule for pilots. And personaly my extencive experience using FS 2004 has taught me a lot and allowed me to answer questions and learn more about aviation and flying aircraft, even though I'm not phisicly handling the controls. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] star trek final conflict
Hi, I haven't seen an update to star trek final conflict in awhile. Will that game be updated soon? I would like to be able to use the main deflector as a weapon and stuff. Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] making video games audio games
Hi, Why not record someone playing the game viaa direct lne-in and edit the sounds you want. Or find a way to rip the audio from the game itself. You could use the same sounds, but when you program change it and make it your own game using their sounds making it free and openn source. Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making video games audio games
you could, however be carefull. I could for example pull the sounds from superliam, and use these. I have sfx libs which are comercial but which I obtained. these are not free sertainly not free for those to use just like that so I can't. You probably can get away with generic stuff, gun shots and standard stuff as long as they are not tagged with a composer, you will have to play each one to find out, if they are not you probably can get away with it. At 11:52 a.m. 10/08/2009, you wrote: Hi, Why not record someone playing the game viaa direct lne-in and edit the sounds you want. Or find a way to rip the audio from the game itself. You could use the same sounds, but when you program change it and make it your own game using their sounds making it free and openn source. Josh Join me on klango at www.klango.net visit and sign my petition at: http://www.petitiononline.com/coda1234/petition.html and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter at http://www.twitter.com/jkenn337 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] making old video games audio games
That's what I figured. I figured that even if someone did try to write an FF or Zelda style game it would quite literally take months if not years to do. And the copyright thing is all too true as I hinted at. If you were to write the Castlevania style game you were thinking of you'd also have to change the name of the main character since SImon Belmont is a trademark of Conami if I'm not mistaken. But I suppose coming up with some new names is a comparatively easy task. You have acquired the skill of Weaponry Theremin. Your current level of mastery is 10 Apprentice. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 4:37 PM Subject: Re: [Audyssey] making old video games audio games Hi Bryan, Actually, I've been thinking of writing a Castlevania type game myself. I wouldn't call it Castlevania, for obvious reasons, but it has many of the same great features of the original side-scroller. The nice thing about Castlevania 1 was that it used public domain characters and enemies such as Dracula, mummies, skeletons, Frankenstein's Monster, Medusa, etc. So it is one of the classics a developer can legally bring back under a new name and with a few miner changes here and there. Anyway, as far as creating accessible classics a developer has to tread carefully. I found that out the very hard way. Montezuma's \Revenge is a 25 year old game, hasn't been sold commercially since the mid 1980's, and do you think the copyright holders cared? I was literally a couple of weeks away from final release and got a cease and desist letter from a lawyer working for the current Montezuma's Revenge copyright holders. Apparently the fact the game hasn't been commercially sold for years didn't matter. The fact that my version would be sold to a very few blind gamers didn't matter too much either. All that they cared about is that I had illegally written a game with the same name as their trade mark, that all rights belonged to them, and so on. Rather than battle it out in court I complied with the request and ditched the product before it got ugly. I'd hate to see another accessible game developer face a similar situation. Anyway, like you said Final Fantacy and legend of Zelda are really out of the practical range of any accessible game developer. Yes, I and some others could do it, but it would be hard work for little pay. Plus it would take ages to write something like that. Smile. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] kitchen's puppy verses my girlfriend
After losing her planes for the 20est time, Liz loudly declared: I'd rather see a game about puppies than this stupid... And then next day, I couldn't get her to stop playing... She got skilled enough that I lost a dinner bet against her odds of reaching 30 kills! Congrats Jim, you got yourself a new puppy lover... On the other note, here are some suggestions we puzzled together while playing: 1. It'd be nice if one keep receiving a new plane after 5 kills even after the 15- gives one something to look forward to beside than eventually losing. 2. Be kind of nice if there's an optional aiming device one can use- for those of us with hearing issues... Both of us can only hear out of one ear, and that makes this type of game extremely challenging to say the least at times. That being said, I did get a 38 kill count on the expert level...so meh... 3. Maybe a way to turn quickly? It is very frustrating when you are turning left like maaad and end up not reaching the 0 in time no matter what rofl. 4. Maybe a way to reverse course and move away from your enemies to line up for a better shot? With six planes coming at me on the expert level, that'd be very handy! 5. I notice sometimes I have to shoot a plane like 15 times before it drops, and at times, I get the kill on one shot...maybe a key that'd do a damage report on the enemies? 6. Suicide run...like the Japanese did...if I can't get them, maybe I can take one down with me? 7. The ability to roll your plane...when the enemies come in for the kill, when you hear that mumbling voice that tells you you're about to die, maybe one can roll the plane to try to avoid the hit? That's about it...Again, a nice little game that has provided us with hours of fun rofl, and now I got to beat my own 38 expert kill record. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
I too prefer a mud that's easy to play, and based mostly on killing and requires no accessive thoughts and other complicated things. My idea is that, if I want social interaction and realism, I would just get out of the house. So, since killing is something I, we, don't get to do in real---at least not that often I hope, it is my main focus during gaming. This is not to say that I do not enjoy RP, but too much of it make my head hurts and tend to send me packing from the computer for hours... Also, some of these complex muds take so long to get into that one almost needs a master's degree to play them well rofl. So I guess I'm in the H and S camp, muds that allow me to log on, kill something or, things, for half a hour, and log off without having to think about it till the next time I want to play- and for that, Aeon and Cyberassault are great examples. Well, as long as you don't get into the clan themes on Aeon, you would be fine. I used to enjoy the shadowrun muds, both awakened world and awake, but then both muds required so much of me that I decided it was time to move on. I still have bad dreams of the awake days where I had to sit in front of the comp for 6 hours just to RP something through! No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat hppt://www.cdbaby.com/thecat2 - Original Message - From: Steven Davis sl...@bresnan.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 7:18 PM Subject: Re: [Audyssey] good muds Hello: Perhaps the subject of this thread should be, mud-bashing. Muds are, by enlarge, quite accessible. There are any number of mud and pure telnet clients out there, and they are free to. They work quite well, with only minor adjustments required, for screen readers. Muds provide a text means of interaction with others, both sighted and blind, and friends can be made on muds. I, personally, enjoy the hackslash muds, especially those which allow a character to grow. By character growth, I mean, in both stats and levels, with a character becoming more and more powerful over time. There are good muds out there depending upon a person's interest. Although the mud, as an internet passtime is becoming less popular, muds, in one form or another, will be around for some time to come, and the demise of the mud, in my humble opinion, will be a closing of a chapter which has allowed blind gamers to participate, with little modifications to software on an even playing field with all mud players. For all the intellectual types out there, the greatest game out there is life---its full of puzzles, and there is no hackslash,except, perhaps, if,, one is in Iraq, or Afghanistan. or, perhaps, if one is in the real world, where the hackslash is, rather, intrinsic. So, I guess, if one is looking for a good mud, it can be found on planet earth where the telnet client, then, is us. No address or port number is required I like a good hackslash mud for my relaxation: Its almost as invigarating as a good cup of coffee. So, I am breaking the mold, so to speak. I like a good hackslash mud, with unlimited levels and (if possible), unlimitede stats. Two good hackslash muds out there are: telnet://dune.servint.com:6789 (which is Dune mud) and the other is Dragon Swords mud, and if anyone is interested, I will give the link for that one. I have been on mud games since 1996 or late 1995, and I used a shell account to get onto the internet. (muds were even accessible as a fine form of entertainment then, also) Thanks again, and hang in there hackslashers Steve --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.406 / Virus Database: 270.13.49/2293 - Release Date: 08/09/09 18:10:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] OT: Described Comics?
If someone scan/type the scripts, I'd be able to record and help with this- otherwise, I'm afraid that all I can do is listen and maybe give suggestions. I grew up having comics read to me, so I'm not a stranger around them. I think the one thing with comics being described is that it requires a very descriptive person with a good script to go off of, otherwise the fun of comics is reduced by half. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat hppt://www.cdbaby.com/thecat2 - Original Message - From: Harun fusoya_1...@hotmail.com To: gamers gamers@audyssey.org Sent: Sunday, August 09, 2009 11:03 AM Subject: Re: [Audyssey] OT: Described Comics? Here's THE PUNISHER MAX, Chapter 1. Just recorded. Tell me what you think. heh http://www.sendspace.com/file/s17o5w Cheers, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.406 / Virus Database: 270.13.48/2292 - Release Date: 08/09/09 08:08:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] good muds
see, I don't mind a mud that has a lot of killing I am willing to do that. However, I also want more substance then that. I mean, after a while, just killing gets tedius and boring. I like to have a choice. If I am in the mood for killing I can, but if I want to solve a puzzle or perform a quest I want to have to ability to do that as well. I would really love a game with a developing story line. One that changes depending on what the player base contributes. one that may not necessarily have an end, since if it did you couldn't continuely play. But, one that has more of a story line that isn't so open ended. And from my experience, all muds are that way. As I said, I like the epic quest fantasy things like ff or zelda, or lunar. Games I will never have the opportunity to play. I do agree with you though, about some muds being hard to get into b/c of how complex and stuff it is. That also is a big reason why I don't et going. i will start a mud and then I don't feel like trying to learn all the commands so stop. lol Kellie and my lovable Lady J. Resident Adviser, Guide Dogs for the Blind Oregon campus www.guidedogs.com - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 10:14 PM Subject: Re: [Audyssey] good muds I too prefer a mud that's easy to play, and based mostly on killing and requires no accessive thoughts and other complicated things. My idea is that, if I want social interaction and realism, I would just get out of the house. So, since killing is something I, we, don't get to do in real---at least not that often I hope, it is my main focus during gaming. This is not to say that I do not enjoy RP, but too much of it make my head hurts and tend to send me packing from the computer for hours... Also, some of these complex muds take so long to get into that one almost needs a master's degree to play them well rofl. So I guess I'm in the H and S camp, muds that allow me to log on, kill something or, things, for half a hour, and log off without having to think about it till the next time I want to play- and for that, Aeon and Cyberassault are great examples. Well, as long as you don't get into the clan themes on Aeon, you would be fine. I used to enjoy the shadowrun muds, both awakened world and awake, but then both muds required so much of me that I decided it was time to move on. I still have bad dreams of the awake days where I had to sit in front of the comp for 6 hours just to RP something through! No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat hppt://www.cdbaby.com/thecat2 - Original Message - From: Steven Davis sl...@bresnan.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 09, 2009 7:18 PM Subject: Re: [Audyssey] good muds Hello: Perhaps the subject of this thread should be, mud-bashing. Muds are, by enlarge, quite accessible. There are any number of mud and pure telnet clients out there, and they are free to. They work quite well, with only minor adjustments required, for screen readers. Muds provide a text means of interaction with others, both sighted and blind, and friends can be made on muds. I, personally, enjoy the hackslash muds, especially those which allow a character to grow. By character growth, I mean, in both stats and levels, with a character becoming more and more powerful over time. There are good muds out there depending upon a person's interest. Although the mud, as an internet passtime is becoming less popular, muds, in one form or another, will be around for some time to come, and the demise of the mud, in my humble opinion, will be a closing of a chapter which has allowed blind gamers to participate, with little modifications to software on an even playing field with all mud players. For all the intellectual types out there, the greatest game out there is life---its full of puzzles, and there is no hackslash,except, perhaps, if,, one is in Iraq, or Afghanistan. or, perhaps, if one is in the real world, where the hackslash is, rather, intrinsic. So, I guess, if one is looking for a good mud, it can be found on planet earth where the telnet client, then, is us. No address or port number is required I like a good hackslash mud for my relaxation: Its almost as invigarating as a good cup of coffee. So, I am breaking the mold, so to speak. I like a good hackslash mud, with unlimited levels and (if possible), unlimitede stats. Two good hackslash muds out there are: telnet://dune.servint.com:6789 (which is Dune mud) and the other is Dragon Swords mud, and if
Re: [Audyssey] OT: Described Comics?
Right, just finished listening to the uploaded file, and here comes the review: I must say, this is surprising good work. I dare say that this approaches an audiobook reader level, and the recording is quite clear. I'd personally like to get more description on the characters, what they look like, fat, thin, what they wear, etc, but I know some people don't like that when trying to figure out the plot. Alot of expressions in the reading, another real good point. I think, with a strong script, several voice actors/actresses, and sound effects/music in the background, this can be turned into a very nice radio drama material- though, there's nothing wrong with keeping it simple as it is since it is already very nicely done. I can honestly say that if I came across a whole series of this somewhere for sale, I'd happily pay for these. The punisher is one of my favorite Marvel chars, and I never did have the chance to read comics about him. You can add me on as one of your supporters on this project, and if there's a list being made for this, I'd be happy to be on it. Might want to give a warning about sex and strong languages and graphical violence before beginning with the comic though, just to fan off the more screamish readers who might not know what or who the Punisher is and what he's all about. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling-also offering private, one on one self defense training- call or email to book your appointment today! johnnyti...@shaw.ca 1-604-275-2795 Listen to, or buy our music at: http://www.musicsubmit.com/thecat http://www.cdbaby.com/thecat hppt://www.cdbaby.com/thecat2 - Original Message - From: Harun fusoya_1...@hotmail.com To: gamers gamers@audyssey.org Sent: Sunday, August 09, 2009 11:03 AM Subject: Re: [Audyssey] OT: Described Comics? Here's THE PUNISHER MAX, Chapter 1. Just recorded. Tell me what you think. heh http://www.sendspace.com/file/s17o5w Cheers, --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.406 / Virus Database: 270.13.48/2292 - Release Date: 08/09/09 08:08:00 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.