Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread dark
Hi Tom. Well that is true reguarding the carelessness of developers, but even in games which had a very good review score I often found myself frustrated by guess the verb puzles like that, which is the reason for my concern. Certainly though I've seen menue driven conversations where you

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Frost
On Sun, Feb 20, 2011 at 08:12:59AM -, dark wrote: even in games which had a very good review score I often found myself frustrated by guess the verb puzles like that, [My Reply:] Hi Dark Yeah, I found myself stuck 3 moves into Heroine's Mantle, trying to get off the

[Audyssey] Surround sound?

2011-02-20 Thread Shiny protector
Hi Thomas, #Will I be able to play Tomb hunter using surround sound headphones like 5.11 or 7.11 surround sound headphones? Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread NIcol
HI tom Your idea of Creating text adventures sounds exciting. You wrote: First thing, is input. Most of the text adventures out there use various commands like grab sword, grab torch, light torch., etc. I could continue this tridition, but it seams to me there is an easier way to do this. For

[Audyssey] iPhone gaming

2011-02-20 Thread Charles Rivard
You have text adventure games that work on your iPhone? Are there any problems with Voice-Over? I'd like to find out more, either on or off list. Thanks. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: David Chittenden

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Thomas Ward
Hi Dark, Ah, yes. The infamous Emily Short. Her games absolutely rule. I love her if adventures. Anyway, I think there is another solution to your problem of guess the verb and it would be just to provide a commands.txt file with the game so if you really get stuck with a puzzle, can't get

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Thomas Ward
Hi Michael, Michael wrote: Yeah, I found myself stuck 3 moves into Heroine's Mantle, trying to get off the stoopid pier, after trying to do everything up to and including raping the statue and cannibalizing the dead parents on the docks, so I eventually pitched that game... My responce:

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread dark
Hi Tom. I've seen some of this randomness you speak of ddone before by som of of the cleverer inform writers, try wumpus 2000 for instance, which is brilliant for random room features and descriptive items, even changing their location from game to game, though I am less keen on it's

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Thomas Ward
Hi David, Interesting. Although, as I said if I do go with the easy menu navigation idea, which seams to be pretty popular with the comments I've been seeing on list, menus won't be able to scroll for the simple reason there is no way to get to certain keys like the arrow keys, page up/pagedown,

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread dark
my problem with if is there's often a difference betwene puzles that require cleverness or thinking around a problem to solve, and puzles which are just problems with the language or weerd actions in game. In shade from Andrew plotkin for instance, the first puzle is to get a drink. there is

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Hayden Presley
Hi Dark, Woe...woe part 2 of of EAS came out? My question is when, and where can you find that? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Sunday, February 20, 2011 2:11 PM To: Gamers Discussion

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Thomas Ward
Hi Dark, Dark wrote: You find a cup, but the game simply refuses to recognize the command put cup under tap My reply: In cases like that I often times find I'm over thinking the problem/solution. I don't know the game in question but in my experience it usually turns out to be something as

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Trouble
Try get water and when examining things its look. So would go like this, take cup, get water, drink. You not only have to look at the simple commands, but where the game was written. If in UK well they use a lot of names for things that just totally mean something else in USA. At 03:10 PM

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Lisa Hayes
and where can I get this game from please? thanks. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 21, 2011 5:05 AM Subject: Re: [Audyssey] Creating

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Lisa Hayes
It's a tap in Australia as well I find fill cup would be cool. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 21, 2011 9:56 AM Subject: Re: [Audyssey]

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Thomas Ward
Hi Lisa, You can download Heroine's Mantle from http://www.wurb.com/if/game/1327 and don't forget to grab the solutions file. It is an extremely complex interactive fiction title, extremely fun, but some of the puzzles and the commands to type are pretty obscure. As Emily Short comments on the

Re: [Audyssey] Surround sound?

2011-02-20 Thread Thomas Ward
Hi Muhammed, That all depends on if you are asking about Tomb Hunter I or Tomb Hunter II. If you are talking about Tomb Hunter I, Mysteries of the Ancients, the answer is no. It is a 2d side-scroller and doesn't use 5.1/7.1 surround sound audio. It only makes use of DirectSound's 2d stereo pan

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Hayden Presley
Hi, Yeah--Andy Phillips is great. I have all four of his titles. There are sertainly a couple of nasty bits in Heroine, such as the clocktower. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent:

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Hayden Presley
Hi, I can find another word issue game. The conbined Zork (the one that has you in the ZorkI dungeon but with other features from ZorkII and ZorkIII, in particular the endgame) has a major one. When I get to the box (the one that moves you to the door of the dungeon master, the correct term is not

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Lisa Hayes
thanks a load. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 21, 2011 12:56 PM Subject: Re: [Audyssey] Creating Adventure Games Hi Lisa, You can

[Audyssey] NetHack

2011-02-20 Thread Rayette
When I click on the NetHackm application, it shows me the dungeon in symbols instead of words. How do I get it to show me in words? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] marvel superheroes vs street fighter-was Re: marvel vs.capcom 3 menus and character screen!

2011-02-20 Thread Liam Erven
Is that on psp now? If so I want. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: Wednesday, February 16, 2011 4:00 PM To: Gamers Discussion list Subject: [Audyssey] marvel superheroes vs street fighter-was Re:

Re: [Audyssey] iPhone gaming

2011-02-20 Thread David Chittenden
Hello, Search in the app store for choice of. A few are free, the rest cost. The free ones are shorter games. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 2/21/2011 6:40 AM, Charles Rivard wrote: You have text adventure games that work on your iPhone? Are there any

Re: [Audyssey] iPhone gaming

2011-02-20 Thread Zachary Kline
Not to mention frotz for the iPhone, which is free and quite accessible with VO. On Feb 20, 2011, at 8:21 PM, David Chittenden wrote: Hello, Search in the app store for choice of. A few are free, the rest cost. The free ones are shorter games. David Chittenden, MSc, CRC, MRCAA Email:

Re: [Audyssey] marvel superheroes vs street fighter-was Re: marvelvs.capcom 3 menus and character screen!

2011-02-20 Thread Johnny Tai
You can play psx games on psp, just download onto the machine like you would a PSP game. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today! *Also Offering

Re: [Audyssey] marvel superheroes vs street fighter-was Re:marvelvs.capcom 3 menus and character screen!

2011-02-20 Thread Liam Erven
Right. But you can only download the ones that are on the psn store last I checked. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: Sunday, February 20, 2011 10:52 PM To: Gamers Discussion list Subject: Re:

Re: [Audyssey] marvel superheroes vs street fighter-wasRe:marvelvs.capcom 3 menus and character screen!

2011-02-20 Thread Johnny Tai
If you got the original game, you can rip the image onto the comp and then load it onto your PSP that way. No one ever kicked ass by saying I can't. Johnny ST Tai LIVE AND WALK WITH CONFIDENCE. Interpersonal and Social Relationship Counselling- call or email to book your appointment today!

Re: [Audyssey] NetHack

2011-02-20 Thread David Chittenden
Hello, NetHack always shows in symbols. There is a line of text which tells you what something is when you get to it. David Chittenden, MSc, CRC, MRCAA Email: dchitten...@gmail.com On 2/21/2011 4:26 PM, Rayette wrote: When I click on the NetHackm application, it shows me the dungeon in

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Thomas Ward
Hi, Yeah, tell me about it. That guy likes to keep you guessing. At times in his games you litterally have to think several moves ahead. Which is a problem if you are playing through the first time because you dont' know that you've royally screwed up until you blundered into it up to your

Re: [Audyssey] NetHack

2011-02-20 Thread Thomas Ward
Hi, Well, what you are seeing is the text art displaying a visual representation of the map. If you keep scrolling down eventually you will find the text. Its been a while since I've played NetHack, but I know you can get past all that text art junk and get to the text by scrolling down until you

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Lisa Hayes
and what other titles has he written? Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 21, 2011 5:49 PM Subject: Re: [Audyssey] Creating Adventure Games

Re: [Audyssey] Creating Adventure Games

2011-02-20 Thread Frost
On Sun, Feb 20, 2011 at 05:56:03PM -0500, Thomas Ward wrote: which reminds me of another issue. Over here in America I don't know of anyone who calls the fosset a tap. [My Reply:] Hi Thomas, Well, if the game author is conversant enough to know each form, maybe they could

Re: [Audyssey] Surround sound?

2011-02-20 Thread burakyuksek
Hi Thomas and all, Where is toomb hunter 2? saygilar sevgiler. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 21, 2011 4:36 AM Subject: Re: [Audyssey] Surround sound? Hi Muhammed, That all depends