THe one thing I didn't like is that they didn't seem to go over the button
layouts all that much. Some of them are so thorough that you can listen to a
podcast once and then when you actually get your hands o the device in
question you pretty much know right where to go.
Time is an illusion, lun
Y'know, I'm actually thinking of getting one of those. Also, Can you still
find a physical Bop it anywhere? I love those as well
Time is an illusion, lunchtime doubly so.
- Original Message -
From: "jaliya skye" <[EMAIL PROTECTED]>
To: "Ken the Crazy" <[EMAIL PROTECTED]>; "Gamers Discussi
hi ken
so was ir ght if i had to swap ball 2 with 1, i guess a sighted person
would ahve no indication it is correct would they until they press the
button to read the phrase in its new order?
will
On 21 Jan 2008, at 06:32, Ken the Crazy wrote:
> There's no question of its accessibility. O
I love Say What. It's a great game. Obviously, though, I have sucky memory
skills under pressure. unlimited guess mode is where it's at for me.
I was surprised at justhow many phrases I knew, though. At least I feel
accomplished on one level of the game. *grin*
Jaliya
- Original Mess
There's no question of its accessibility. Often I can get each phrase in
one guess. Sight has absolutely nothing to do with this game, and its
replay value is very very high.
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
w
Sorry to bring this up again... but I was wondering whether anyone could tell
me if there was a place to get the star wars books for free? Phantom menace,
clone wars, revenge of the syth, to be exact, though the other three would be
good... if someone could tell me this, I would appreciate it. O
hi
i have jsut heard a blind cool tech review of say what?
it seems accessible. though when you are moving the balls around, it
seems the trick is to remember the order in which they were first in
so if i had
i, live, in, a house
and live, was before i, i guess ia hve to quickly swap ba
they're fun to mess with though!
- Original Message -
From: "Valiant (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 20, 2008 5:44 PM
Subject: Re: [Audyssey] Prefered Sapi voice for games?
> rofl omg I really do hate braille n speaks
> - Original
I have her do the jump when I hear the crumbly ledge. I have not run
across, well, let's reword that?, fallen into, the problem being discussed
anywhere in the game as of yet. (grin)
---
If you think you're finished, you! are! finished.
- Original Message -
From: "Thomas Ward" <[EMAIL
Hi.
Do you have any suggestions if the only recording device your computer shows
is microphone, and you do have show hidden devices checked? And, if that
same computer should be able to use stereo mix if it has xp installed?
All I have is microphone, how annoying, I've been going crazy trying to
Oh. I see. That I can understand. Like I said i don't mind going the synthe
route for menus. It's for the haracters that it gets to be a problem. Now if
one of them was a computer then yes. In fact I was thinking of using
NeoSpeech Paul if i ever got around to that Audio Metroid sstyle game. Sin
Hi.
Yeah I play Miriani myself, I'm Siecel Mahotsukai. I'm putting together a
lousy but attempt at a podcast for it, I wanna put it on blindcooltech,
wonder how you do that.
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, January 16, 2008 12:40 AM
Sub
talking about bugs this actually brings up an interesting idea.
You are developing a program or trying to replace a computer or something.
The bugs keep coming back.
and you have to try to shoot them or something like that.
In betwene when you get totally frustrated you can then smash things.
Some
cool
At 03:16 p.m. 21/01/2008, you wrote:
>Hi Guys:
>
>As I've mentioen don list before, I have recently gotten in to mainstream
>gaming. I noticed there were no resources for those who wanted to play
>mainstream games with no vission. So I figgured something had to be done.
>Thus I mentioned
Hi Zack and all,
Ok, after my last msg I went in and tested
Beta 9, and after several tests I managed to replicate Zack's bug
report. What seams to be happening there is an error in Angela's respaun
code where she respauns directly on the spikes where she died rather
than back at the beginning o
Hi Bryan,
I wasn't talking about using synths for characters. I was meaning for
self-voicing menus, buttons, numbers, and the day to day game info. For
specific game characters like cut senes etc of course the ideal here
would be human voices and I wouldn't mind having a few voice acters do that
rofl 16k? wlolol!
I was thinking 16 there and I was well not so bad, I've used one with 16mb
ram, windows 95, jaws 5.0, you know, thins happened, but then I figured out
you said k, not m, blinks, suppose that was the day that the 5mb hard drive
was wicked, and it was 5.5 inch, or even bigger
Hi,
I haven't either. Though, one work around I can think of is try and jump
on to the platform a step or two away from the ledge. It isn't necessary
to be standing exactly upon a ledge to land on a vanishing platform.
Angela can jump a good distance across those spike, lava, and fire pits.
I mi
I sure wouldn't attempt it. Even Raid on Quaris-Taen wasn't meant for
characters with an MR of under at least sixty. At least you're not getting
anywhere close to perfect. I remember that with an PR of 49 or so most of
those scenarios would have taken me at least ten tries without Elementalism
Hi.
I agree about the accent, that synth is wicked.
- Original Message -
From: "Jim Kitchen" <[EMAIL PROTECTED]>
To: "Thomas Ward"
Sent: Wednesday, January 16, 2008 5:44 AM
Subject: Re: [Audyssey] Prefered Sapi voice for games?
> Hi Thomas,
>
> The first synthesized speech that I ever h
While that's understandable in some ways, it still detracts from the
gameplay in my opinion. That was a big flaw with Pacman Talks in my opinion.
Synthes are fine for stats and things but as far as I'm concerned they just
shouldn't play characters.
Time is an illusion, lunchtime doubly so.
-
Are you sure you're not thinking of the Orpheus voices? I'm pretty sure
those come with Hal.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: "Valiant (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 20, 2008 6:38 PM
Subject: Re: [Au
Hi Guys:
As I've mentioen don list before, I have recently gotten in to mainstream
gaming. I noticed there were no resources for those who wanted to play
mainstream games with no vission. So I figgured something had to be done.
Thus I mentioned wecanplay.info. It's a website that will conta
Hi Valiant,
Been there and tried that. As I explained in an email a few days ago it
is a logistical nightmare trying to support real human voices in
accessible games. There is allot of editing involved in such a venture,
and a game can only move as fast as the two people are able to schedule
re
Hi Zack,
When I tested Beta 9 prier to release I hadn't noticed this behavior,
but it is something I will certainly look into for the next release.
I really can't comment on it much further until I can replicate the bug
you reported, and see if it is consistent or just something that pops up
her
I find ESpeak as likeable as eloquence.
cheers:
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, January 14, 2008 6:59 PM
Subject: Re: [Audyssey] Prefered Sapi voice for games?
> Hi,
> If you think Eloquence is bad think about Espea
you've gotta be right o it when it's dead and can't move away. Probably
means getting a bit beaten up yourself, but when you're rockin out in
terminater armor it don't really matter.
Hope you can do this, I've only done it once but I childishly stayed at it
for at least a few mins because that p
rofl omg I really do hate braille n speaks
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, January 15, 2008 3:37 PM
Subject: Re: [Audyssey] Prefered Sapi voice for games?
> Hi Stefen,
> All I can say is I go way back before Jaws f
Hi.
Either that, or you could get someone to try using their own voice, like me,
for example, lol.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, January 14, 2008 10:01 PM
Subject: Re: [Audyssey] Prefered Sapi voice for games?
>
I actually quite liked that puzzle in the Silver crest, gave a person a few
moments to think but not impossible to solve.
Ron
- Original Message -
From: "Jimmy Odin Kristoffersen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 20, 2008 4:30 PM
Subject: Re: [Audy
Hi.
I remember 3.2's eloquence sounds sorta similar tro keynote gold, which
rocks, actually I installed 3.2 on a comp once, and I liked it as much as I
do eloquence I'm listening to right now.
- Original Message -
From: "Tyler Wood" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent
This is just my thoughts but that's lower then when I went through the
adventures and had a heck of a time. Though maybe it can be done with lower
mr then I had.
Ron
- Original Message -
From: "Jimmy Odin Kristoffersen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, Ja
Hi.
What about that one voice that comes with hal? I think it's by phone or some
such, it sounds like a robot, but it's really really really easy to
understand. And btw I'm not talking about like Dave.
- Original Message -
From: "Cara Quinn" <[EMAIL PROTECTED]>
To: "Gamers Discussion lis
You can get Thievery from the Adventurers' Collective. Shadow Magic can be
acquired either from the Runeskin adventures (pick the runes of Arcana,
Illusion and Necromancy assuming you have those skills), and place them in
the idol in the forests surrounding Elm Gnoll. Or you get it from The Eye
Hi jeremy.
Begin on the Proving Grounds V: The Silver Crest, and try the scenarios.
I asure you can find somewhere in that Adventure.
All the best.
Jimmy
- Original Message -
From: "Jeremy Gilley" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, January 21, 2008 12:38 AM
Su
hmm where do you get shadow magic? and i am still trying to find the skill
thievery, any tips?
- Original Message -
From: "Bryan" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 20, 2008 3:30 PM
Subject: Re: [Audyssey] Sryth-a new problem
> That's actually quite
Use the Eye of Arngaror. At certain points during the pre-battle dialogue
you'll get the message about a strange though not unpleasant sensation.
That's a hint that you can try using the Eye. You'll avoid the fight that
way.
Time is an illusion, lunchtime doubly so.
- Original Message -
Oi, and that you tell me after i supdoo him at the 6 atemt.
I have now lost the Eye of Arngaror to Traeltok, and are now trying to get
it back, i think that is the best to try, i dont wanna try help Rynduil,
it's not sounts like the best idea to loss the Eye of Arngaror.
Jimmy
- Original Mess
hmmm why did my message get sent to the list multiple times?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All
Hi Bryan.
It's only 57, but it is ok, my Weaponry is 60, and my Weaponry:hakking is
50, but i am using Goblindoom to him, he is also dead now, now i have a
bicker problem with my friend Rynduil, he is really make me problems.
All the best.
Jimmy
- Original Message -
From: "Bryan" <[EMAI
Couold you someone email me off list and explain how exactly I would set up
a group? I am very interested in setting up a couple of groups but don't
know how to go about it?
Thanks
Mark Bishop
- Original Message -
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Frida
Ujulsu can be tough. If you manage to use Shadow agic though you can make
the fight a bit easier. What's your Melee Rating?
Time is an illusion, lunchtime doubly so.
- Original Message -
From: "Jimmy Odin Kristoffersen" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, Janua
Hi bryan.
Yeah, i have the Shadow Magic at 60, so no problems there, but man, i really
hate this, i am just find my dead from the spider king.
So now i can go back from the beginning.
Thanks for your help.
Jimmy
- Original Message -
From: "Bryan" <[EMAIL PROTECTED]>
To: "Gamers Discussio
That's actually quite simple. the "flames" refer to the flames that block
the archway. So the goal is to find a way to dispell them. That's what the
"eyes" and the ""hands" are for.
There are three spider idols, each with a gem set in its head. You need to
find them and remove the gems. They'l
I don't experience these deaths.
---
Pretty is as pretty does
- Original Message -
From: "Zachary Kline" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 20, 2008 10:41 AM
Subject: [Audyssey] Serious bug in Monte Beta 9
> Hi,
>I noticed a fairly serious bug in
Hi list.
I am now a good way in Proving Grounds V: The Silver Crest, but i am again as
always jompt in a bick problem i cant solv.
I find a large stone dial set into centre of the floor, i got a rittel as says:
" Eyes three false not rest,
west turn east,
east turn west,
eyes three and turns two,
Hi Cara!
Well, acording to the AQ server stats, TBRN.net is up again. I tried
connecting directly to the IP address and it just said connect (IP) and
nothing else. Only thing I could do is enter quit... Well, what could be
so terribly wrong here? There's no firewall, nothing that could keep AQ
from
Hi,
I noticed a fairly serious bug in Monte beta 9 in the first level.
I ran left through the door and got down the flight of stairs, to where the
first vanishing platform is. Must have stepped a bit too far, or something,
because I heard the death sound of my falling on spikes.
I
Robin, there should at least be the Mauth Test server. Is this one
also down?...
Smiles,
Cara :)
On Jan 20, 2008, at 9:09 AM, Robin Kipp wrote:
> Hi Cara!
> I now enabled graphical output, no success... I can't connect to a
> server unfortunately because none is up, not even tbrn.net...
Did you install it to c:\users\your user name\games\pipe or something like
that? I don't own that game so I'm not sure if it works under Vista or not.
If it installed, go in to propertys on the exicutable, go to the
compatibility tab and try running the game as administrator or run it in
comba
Hello gamers,
I have just posted Montezuma's Return Beta 9 to the USA Games web site.
In short this release boils down to bug fixes and various patches for
problems and issues found in Beta 8. There isn't any new content as far
as levels etc as I have both been under the weather of late, and I'v
Did you install it to c:\users\your user name\games\pipe or something like
that? I don't own that game so I'm not sure if it works under Vista or not.
If it installed, go in to propertys on the exicutable, go to the
compatibility tab and try running the game as administrator or run it in
comba
Hi Cara!
I now enabled graphical output, no success... I can't connect to a
server unfortunately because none is up, not even tbrn.net... Any other
ideas? Btw, I sent my msgs to [EMAIL PROTECTED] and just replied
to your pm.
Robin
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leav
There is a patch to download if you are using xp.
- Original Message -
From: "James Scholes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, January 20, 2008 10:53 AM
Subject: [Audyssey] Bavisoft games not working correctly.
Hi, I have the 2 Bavisoft games on CD, but when
Hey Robin, see my latest msg about AQ. As for email, I
haven't sent it yet, am still going through emails! lol! Sorry, kind
of busy...
Will send it off in a minute though. As far as the addie you're
using, thank you, but I was wondering which one of mine you're using,
as they go
Robin, upon rereading your note, it sounds as if your game might
actually be crashing?... If this is in fact the case, then please do
try running it with the VidNull patch disabled. In other words,
enable your graphics which will switch versions to the GL version...
This should fix the
ah, almost forgot, Jim, I wasn't necessarily suggesting that you
code Risk.As some often suggest of developers, in an off-
hand way. lol!...
I just reread my note and it didn't quite come out the way
I wanted!... lol!
Anyway, thanks again and catch ya on the flip...
Smiles,
Hi Cara!
Thanks for your reply. Well, the problem is that the game won't start,
the only thing I can do is quit the Launcher. This happens on both my
comp and my laptop. And as I said before, I can play AQ without JQ
without any problems... Also, there were no errors during installation,
the .qmod
Hi robin, this is an AQ problem and not a JQ one. As long as it
isn't crashing your game, you should be just fine...
This is happening in the latest version of AQ, but you can safely
ignore it. Matthew will be taking care of it in the next release /
RC...
As for your note yesterd
Just to let you all know, This is kind of a moot point by now, as
there is now a companion group.
Just an FYI...
Have an awesome day!...
Smiles,
Cara :)
On Jan 20, 2008, at 3:53 AM, Jeremy Gilley wrote:
> I like that people now are labeling there emails not game related or
> out o
Hi Jim, agreed, yours were actually the first audio games I'd ever
seen for the computer!... Personally, the card / board games I like
are BlackJack (which I love) woohoo! and Monopoly! I think you've
done an amazing job with your versions and I'd love to see one on the
Mac, so I don
Hi, I have the 2 Bavisoft games on CD, but when I try to install them, it takes
about 10 minutes for the installer to load up, and then it doesn't install
correctly on my system. When I am playing the game, it seems a bit sluggish on
things like target practice and gun fighting. Anyone know what
Hey all,
Today I installed the latest version of Audio Quake along with Jedi
Quake. When I start the normal game, everything works fine. However when
I start Jedi Quake and enter the name of a map, I get the following:
map agdm01
MAUTH: loopback or disabled; allowing client connection.
hey,
i just by chanced read this email and usually i don't read emails titled
Audyssey] Out of the games dimension, but found that you were talking about
game related info... can by chance when you talk about games to make sure
the email is titled what ever so i know that your talking about game
I like that people now are labeling there emails not game related or out of
game relms... that way I can skip the emails since i joined the list just
for game chat...
it does clutter my email up a bit though, but it does work... no sence
paying for another serve if people are ok within keeping t
Hi Thomas,
You know that before I wrote my dos card games such as black jack and draw
poker we had no such games. That is why I wrote them. I like many other enjoy
a game of black jack or draw poker and as I said we did not have those games
before I wrote them. The same goes for many of my o
I played Double Dragon, but, Thomas, what was Legend Of Cage about? I still
have iton my 24-in-one, but am still not really sure what it's about! Did
you ever play Track And Field, Milk And Nuts, Spartan X, or that other game
where you're a mother pig and you have to shoot all those wolves?
Ari
Assuming people actually change the subject accordingly. Which most
on this list don't.
At 03:16 AM 20/01/2008, you wrote:
>In most e-mail clients, you can create a rule that will delete e-mail based
>on the subject.
>So if people don't want their inboxes to be cluttered with o.t messages,
>they c
In most e-mail clients, you can create a rule that will delete e-mail based
on the subject.
So if people don't want their inboxes to be cluttered with o.t messages,
they can just apply such a subject rule.
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Ryan
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