Could you give me some pointers as to how to edit and obtain the latest jq
information and releases?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Cara Quinn
Sent: 12 December 2010 23:44
To: Gamers Discussion list
Subject: Re: [Audys
Adding into the game would be a very interesting feature - building your own
saber was a feature of a later game I believe...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 12 December 2010 23:27
To: Gamers Discuss
Ok, just downloaded/installed it, and think will have to either try get used
to it's interface, or else just go through documentation, and then go back
to writing source etc. in notepad again, and just use it to try compiling
it, but let's see...
Stay well
Jacob Kruger
Blind Biker
Skype: Blin
Hi Phil,
No. Not that I'm aware of. In his battles such as the one featured in
Attack of the Clones with Count Dooku and the one in Revenge of the
Sith with Palpatine Yoda uses force deflect to block the force
lightning attacks. This is a completely different force ability from
the force bubble M
Yes, but the actual value doesnt matter as long as you stick to using one or
the other method. Under normal surcomstances it wont be shown anyway and only
the angles that are displayed need to be converted.
-original message-
Subject: Re: [Audyssey] game objects in memory
From: Cara Quinn
Date:
Hi Thomas,
Didn't Yoda have a force bubble?
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, December 12, 2010 9:08 PM
Subject: Re: [Audyssey] mysteries of the syth
Hi,
Well, not necessarily. I think this would be a case of skills of an
individua
That's all very true. And I forgot about that force bubble til now...
but it seems that the general principle of hand-to-hand combat is
pretty widespread in the order. Every jedi I've sceen either in books
or movies seems to know how to fight with their bare hands if they need it.
---
Gamers
Hi,
Not this game. My purpose here would be to try and to recreate the
original game, Mysteries of the Sith, so obviously I'd want as little
end user suggestions as possible. Anything that would stray too far
away from the original game would be undesirable. Its one thing to
change keyboard comman
Hi,
I certainly hope so. Coming up with a cross-platform standard is
difficult. Things like object serialization, AKA saving games, etc has
to be done in a way that works on multiple platforms. As there is no
standard way of handling serialization in C++ you end up having to use
something like th
t,
please send E-mail to gamers-ow...@audyssey.org.
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Hi,
Unfortunately, no. I'm going to have to scan it from cover to cover
and probably edit it to clean up any scanning errors before I can read
it. As the holidays are in full swing I probably won't really get to
the book until after Christmas.
Cheers!
On 12/12/10, NIcol wrote:
> Hi Tom
> Sound
.
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HI Cara,
Thanks for understanding. For me I have felt like the perverbial dog
chasing his own tail. Trying this API, trying that one, and trying to
make it do exactly what I want is a serious pain in the butt.
Of course, the principle problem is trying to design high quality
ccross-platform softw
Hi Cara,
That makes two of us. I don't think in radians either. I have a few
calculation functions in the engine that actually returns a degree
either absolute or relative based on what I need the direction for. If
it is a trajectory/targeting solution I'll use relative since
obviously I need to
Hi,
Well, not necessarily. I think this would be a case of skills of an
individual person rather than weather or not all Jedi or all Sith
would know hand to hand combat. Mara Jade is a special case in point
as she was taken from her home at age 8 by the Emperor and trained
from childhood to be a S
Hi Willem, right you are! -For me though, holy crap! I wouldn't feel at all
comfortable dealing in radians all the time. lol!
I prefer to work in degrees and just convert back and forth on the fly.
I basically have two methods I send pointers to; one to get an angle which
returns in degrees, an
Ben, if you edit some initialization files for Audio quake, it's possible to
re-enable the mouse (which was intentionally disabled for AQ) along with the
usual keyboard controls.
This way, instead of rotating in little 22.5 degree increments and not being
able to easily look up or down, you can
Hey thomas, thanks so much for your apology and no worries! I sure understand
the feeling of stuff not working right! -I'm sure we all do.
-It's sure not you though, I think sometimes, coding paradigms and getting
libraries to play nice and such are just too fr**king needlessly complex at
times
I don't think it would then again thats not been tested, Though I guess it may.
nothing says it won't.
At 11:56 a.m. 13/12/2010, you wrote:
Hi,
Yeah, but there seams to be some disagreement between Star Wars
sources weather or not a light saber works under water. In the Jedi
Knight games they w
Hi,
Yeah, but there seams to be some disagreement between Star Wars
sources weather or not a light saber works under water. In the Jedi
Knight games they would fail under water, and you had to depend on
hand to hand combat or force ability to fight the dianogas and other
sea creatures underwater.
I think that depends on the author. because in the phantom menace,
when Obi-wan dives into the water with his lightsaber on, it dies, reportedly.
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You can make changes or
Hi Willem,
Yeah, I know, but the engine is already written the way it is. I
really don't want to rewrite anything I don't have to. This is a
classic case of "if it ain't broke don't try to fix it." The game
mechanics, such as they are, do work and are both stable and reliable.
On 12/12/10, Willem
I installed Jim Kitchen's game but it did not help. Where do I install them
to or how do I do it?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of reinhard stebner
Sent: Sunday, December 12, 2010 4:05 PM
To: 'Gamers Discussion list'
Sub
s or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.
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Do not forget that you will need to install the correct vb6 dlls for
win7x64. If you need adatiaonl help on this, I can help. I had the same
issues when first trying to run this game. Oh, Jeremy, how is the other
game of yours coming?
-Original Message-
From: gamers-boun...@audyssey.or
Hi,
Well, as far as the Windows release goes anyway. In order to fix that
problem I need to rewrite the window manager module to create a window
without a menu bar. This isn't an issue with the Linux release as the
latest build of the Linux build of the engine now uses SDL as the
default window m
Hi Thomas,
Ah...cool. Just didn't seem like a Jedi-esk minouver.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 12, 2010 3:03 PM
To: Gamers Discussion list
Subject: Re: [Audyss
You know, as weird as this sounds, I like to run around beating
enemies up. If an area has more enemies than are necessary, I tend to
kill all of them just for fun... but I think fists wouldn't be a bad idea.
At 01:03 PM 12/12/2010, you wrote:
Hi Hayden,
On the contrary several of the Jedi Kn
But if Jedi are experienced in hand-to-hand combat, doesn't that
theoretically mean sith would be, as well? Amd Mara definitely knows
hand-to-hand combat... lol.
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You ca
Hi Tom
Sounds like an interesting book.
Is the book available as an e-book like .pdf or .html?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 11 December 2010 01:08 AM
To: gamers@audyssey.org
Subject: [Audyssey] Cross
Hi Muhammed,
That feature already is built in by default. It was added to the game
engine a long time ago, and are you forgetting it is now a core
feature of the engine?
Anyway, even if hand to hand combat wasn't a part of the engine I'd
add it just because it was a feature of Mysteries of the Si
Hi Hayden,
On the contrary several of the Jedi Knight games feature hand to hand
combat as well as light sabers, blasters, and the usual weaponry you
would expect. In fact at the beginning of Jedi Knight I Kyle isn't
even armed at the beginning of the game. You get your first weapon by
grabbing th
Hi,
Hmmm...this is true. Though I wasn't exactly talking about a bounty
hunterhere either...
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Sunday, December 12, 2010 2:31 PM
To: Gamers Discuss
Jedi have been known to use hand-to-hand combat... Obi-Wan gives
Jango Fett a pretty good run for his money with no lightsaber.
At 12:11 PM 12/12/2010, you wrote:
Hi,
No pointin using fists...I can just see it now: "Jedi is engaged in
hand-to-hand combat against Darth Tyrannus!"
Best Regards,
Hi,
No pointin using fists...I can just see it now: "Jedi is engaged in
hand-to-hand combat against Darth Tyrannus!"
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Sunday, December 12, 2010
Hi,
Lol! Terminal Velocity? What in the world?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Sunday, December 12, 2010 5:24 AM
To: cwfen...@comcast.net; 'Gamers Discussion list'
Subject: Re: [Audyssey
well I like the mouse myself.
At 12:51 a.m. 13/12/2010, you wrote:
Hi,
I also love the mouse as a gaming device. For example, if it allows you to
turn by moving the mouse around, sometimes it just can be hours faster
than with the keyboard.
Kevin
- Original Message -
From: Shiny protec
Exactly what I just said. LOL.
We are the Knights who say...Ni!
- Original Message -
From: "Liam Erven"
To: "'Gamers Discussion list'"
Sent: Sunday, December 12, 2010 5:49 AM
Subject: Re: [Audyssey] Judgement Day keys
Why not send it by email? To support, or sales?
-Origi
No, I mean just Email Liam the product ID with a replacement request.
We are the Knights who say...Ni!
- Original Message -
From: "Ben"
To: "'Gamers Discussion list'"
Sent: Sunday, December 12, 2010 5:47 AM
Subject: Re: [Audyssey] Judgement Day keys
But it still comes up with th
Hi Cara and all.
Thanks for the discussion. Reading all this was very informative and
helpfull. An observation I might make is that if you work only in
radians, multiplying
and dividing with the constant (pi/180) becomes redundent. This will
save some small calculation and simplify the code. If yo
No it is not running. I can guarantee that
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Sunday, December 12, 2010 10:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] problems running towers of war stra
Are you sure it isn't running but being pushed to the background for some
reason? Also, if your computer lags when starting up the game you might not
hear the initial "welcome" message so try pressing Tab since that will begin
cycling through menus if the game actually is running.
I'm on a 64
Ok I'll send it to support I think...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Liam Erven
Sent: 12 December 2010 12:50
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Judgement Day keys
Why not send it by email? To suppor
Hi list.
I am wondering if I could please get some help running the towers of war
strategy game?
I am running windows 7 64 bit, and basically can't get it to run.
When I press enter on the executable, or right click and select run as
administrator, nothing at all happens, I don't get any gui, o
Just delete your "mission.tdv" file in the bpc programs/tdv directy
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: 17 November 2010 01:02
To: gamers@audyssey.org
Subject: [Audyssey] please someone help with tdv
Why not send it by email? To support, or sales?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Sunday, December 12, 2010 6:47 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Judgement Day keys
But it still comes
Trouble is I send these via my inbox, not keeping track of threads.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: 11 December 2010 19:18
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Kringle Crash Score
H
But it still comes up with the "make payments with pay pal" button, and I
don't want to pay again...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: 11 December 2010 19:46
To: Gamers Discussion list
Subject: Re: [A
Hi,
I also love the mouse as a gaming device. For example, if it allows you to
turn by moving the mouse around, sometimes it just can be hours faster
than with the keyboard.
Kevin
- Original Message -
From: Shiny protector
To: "Gamers Discussion list"
Date: Sun, 12 Dec 2010 11:07:56
Exactly! You rereleased jq? Have not got that one. Whats the mouse for
now
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Cara Quinn
Sent: 12 December 2010 01:56
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the s
By the way... its 3-d velocity (might be three in letters actually)
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Chad Fenton
Sent: 12 December 2010 02:27
To: Gamers Discussion list
Subject: [Audyssey] TDV problem still unresolved
I am with you there. I've been doing this whole gaming thing (with a
keyboard) since I was about... well... 10 or so, then realized the potential
of ps consoles, with when I was about 12. Then my life changed. Now I'm
streetfightering (is that even a word or am I just neologising?) m king,
tekke
Yay!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: 12 December 2010 10:42
To: Gamers Discussion list
Subject: Re: [Audyssey] False Alarm! - Okay enough from me! lol! Re: game
objects in memory
Snow? I love snow
Your right. But would you implement a feature that which will allow Mara to
use her fists? Maybe I could launch some cool attacks with the mouse.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, December 12, 2010 1:23 AM
Subject: Re: [Audyssey] myster
Snow? I love snow! Especially snowball fights!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, December 12, 2010 2:22 AM
Subject: Re: [Audyssey] False Alarm! - Okay enough from me! lol! Re: game
objects in memory
Hi Cara,
Ahem...I was going to
Hi Cara,
Got it. I apologize if I was a bit short with you a bit earlier. It is
just the fact I've written and rewritten this engine code so many
times I'm ready to scream. One of those cases wereI feel like I can't
do anything write, and the worst part of it is I'm both college
educated and have
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