d want the
hole board in front of me, but I am rather fond of their whist and cribbage
games. Their hearts is good too though I can usually wipe the floor with the
computer on that one :D.
Beware the grue!
Dark.
- Original Message -
From: "Josh K"
To: "Gamers Discuss
ws where it has gone, I believe it was on the noew defunked
blindcooltech.
All the best,
Dark.
- Original Message -
From: "Jeremy Brown"
To: "gamers"
Sent: Thursday, June 11, 2015 6:23 PM
Subject: [Audyssey] chess or mahjong
I actually went and researched Mahjon
don't tend to be good at
solutions or looking around for what "could" be done rather than complaining
about what is lacking.
?
All the best,
?
Dark.
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y that even if you raised
ten thousand dollars for the project that would still be a drop in the
ocean.
Beware the grue!
Dark.
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You can make changes or update your sub
n collaboration with different developers, I
do think there would be milage in developers handing at least some aspects
of the production process over to other people.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there
ust to remove some of the more clunky phrasing, make the characters
appear less childish and all in all give a better experience, however I
don't think it occurred to Aaron that having a professional, or at least
volunteer script writer with some degree of writing cudos was something they
aps having more than one person on the project also means managing stuff
like volunteer contributions can be done in a structured way and the person
doing the coding can be left to, well coding.
Beware the grue!
Dark.
There is always more to know, more to see, more to learn. The world is
sound designers, essentially extra people to join their team
and take over some of the none programming related matters, that is the sort
of thing I've not seen as much of.
All the best,
Dark.
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as well as electronically, and then sending copies of that!
to various organizations, conventions etc, for people to pick up, find on a
desk etc.
such a thing could even be translated into different languages as well.
All the best,
Dark.
There is always more to know, more to see, more to
Hi Knick.
that is an idea, though reselling is also quite a pain to setup as well,
particularly sinse in the past when it's been tried with audiogames it
hasn't worked out well.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
an
obviously lots of people
can, though I suspect their spacial awareness is better than mine.
Beware the Grue!
DArk.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters
es a while
ago), or possibly even Guide dogs, although their entertainment side has
fallen off recently.
That's why I'd suggest having some sort of braille brochure though, sinse
obviously if it's not out there people won't know.
All the best,
dark.
---
Gamers mailin
7;s quite apart from satnavs or the tech question.
beware the grue!
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message
Hi Josh.
Ian Humphries who makes the spoonbill games isn't on this list, so I'd
suggest mailing him directly as regards bugs as he would like to know,
indeed he's been pretty good about picking bugs when I've contacted him
regarding such things previously.
All the b
here blindness organizations
might be behind the times.
Still all the more reason to think of having some sort of word out there.
All the best,
Dark.
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You can make c
ely a puzzle game and involves little by way of
shooting or violence and none against living creatures, neither does it have
any horror elements the way shades, swamp, or pappasangre do.
?
Beware the grue!
?
Dark.
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Funny, I thought "jaws" was called such after the old dos screen reader
flipper, which also gave it's name to the company dolphin who make Hal and
Orca on Linux, though I could be entirely wrong.
I now want to see a screen reader called giant squid! :D.
Dark.
There is alwa
ar or something but there you go :D.
Beware the grue!
Dark.
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istributed around.
All the best,
Dark.
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All me
know.
It's a shame Nvda wasn't called octipus, or better still the cracken! (which
is also one of my favourite types of rum), unless the Nvda maintainers have
been lying to us and it really stands for neptunes very damp arse! :D.
Bewar ethe #grue!
Dark.
There is always more to k
f checking each player
had the same position on their board, and if there was an issue it'd be a
matter of going back through the game logs to find out where things went
off.
Beware the grue!
dark.
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which of course was frustrating as
hell!
Beware the Grue!
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: &q
rt.
It's something I could probably practice but found too much of a bit of a
pest in comparison to other games. My brother was always the genious with
chess, with me it was a more casual thing and there are generally games I
enjoy more.
All the best,
Dark.
There is always more to know, more
mputer games exist! let alone advertising anything specific.
Beware the Grue!
Dark.
learn. The world is vast and wondrous strange and there are more things
benieth the stars than even the archmaesters of the citadel can dream.
- Original Message -
From: "Jeremy Brown"
To:
o leaflet was just to let more people know who normally might not.
Beware the grue!
Dark.
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http:/
ith a few
examples, then three pages of "further places to look" which could indeed
cover a paragraph for specific developers.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the s
er how many people have bought
that actual book on Ios accessible games which phil mentioned? A book is far
more information than I was thinkng, but hay if people are interested in
buying it then maybe a paid leaflet on audiogames in general wouldn't be
such a bad thing.
All the best,
refer to do so with a more social humour based game like
cards against humanity.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can
audiogames.net.
Beware the Grue!
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: "Darren Harris&
uot;hay this is for work" and that
is all.
Beware the grue!
Dark.
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check
the documentation.
Beware the grue!
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: "Charles R
something up and am fairly sure I
could come up with something that would give a good overview but not too
over whelming, provided we could sort where to distribute.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and t
ed that it will take careful
writing.
All the best,
dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: &quo
there are no hard an fast
rules with levels of sight.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
regards things paragraphs
and spacing not to mention typos.
I will hopefully have it done in the next week.
All the best,
dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters
be an issue, it's getting one
done in braille and possibly large print and then the physical distribution
of such that will be the problem.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things beni
cost zippo, while
producing a hard print copy will be comparatively inexpensive too as
compared to braille, and it's better for the information to be out there in
as many forms as possible.
all the best,
Dark.
There is always more to know, more to see, more to learn. The world is vas
why different distribution methods appeal to different groups
people.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
-
on is not a computer user, starting with
the general and working to the specific.
I'm not entirely happy with the word order yet but as I said that is why I
am trying to be as careful as I can about draughting this thing.
Beware the grue!
Dark.
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Hi Jim.
That is a very good suggestion Jim, and shouldn't be too hard to arrange
either, though distributing the cds could be interesting.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more t
ither with telnet or directly with a browser.
I've not tried it yet, indeed I only vaguely recall references to it, but it
sounds interesting nonetheless, assuming this is the game you mean.
All the best,
dark.
There is always more to know, more to see, more to learn. The world is vast
an
can say I think the interface is cool, I love the combination of
text based links but also having a text box for entering commands.
Can you give any information or personal insites on the game?
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and w
still I need to run
through the tutorial for myself and see.
All the best,
Dark.
- Original Message -
From: "Darren Harris"
To: "Gamers Discussion list"
Sent: Monday, June 22, 2015 5:48 PM
Subject: [Audyssey] starship traders
Hi all,
So anybody on this game? If yo
s to visit or trying to
create yet another games forum.
As I said, I'm not trying to be deliberately negative here, just pointing
out that saying "here is a forum" really doesn't offer much.
All the best,
Dark.
- Original Message -
From: "Katie Epperson&quo
Well good luck with that one.
I'm not sure "tips and tricks about nearly anything" is specific enough to
interest too many visitors, but we'll see, in particularly I don't know how
many forums already exist for Vi mac users sinse I don't have one myself.
All t
What about people who read large print or use a lense or magnifyer? what
about people who are newly blind, have not learnt braille but have a reader?
really charlse, I don't see why your objecting to having information out
there in multiple formats so strongly.
Beware the grue!
Dark.
and all possible formats, rather than a reitteration of the
braille debate might be helpful here.
Beware the Grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, June 24, 2015 1:38 PM
Subject: Re: [Audyssey] braille/lar
out to as many people as possible
than about braille, yes, there should be a braille version, but as many
others as possible as well.
Beware the grue!
Dark.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Wednesday, June 24, 2015 4:
lists (their games to play
online one is a very useful thing).
All the best,
Dark.
- Original Message -
From: "Katie Epperson"
To: "Gamers Discussion list"
Sent: Wednesday, June 24, 2015 10:26 PM
Subject: Re: [Audyssey] New discussion forum
I'll tell you h
Hi Travis.
Did I miss something? I don't recall a program mentioned called space
traders or space tirant, but I'd be interested in the name alone. Is it a
dos game?
All the best,
Dark.
- Original Message -
From: "Travis Siegel"
To: "Gamers Discussion lis
king on is the
one which is used, there will certainly be an electronic copy at least sinse
I will be glad to desceminate the document wherever, and I will certainly be
looking for as many other distribution methods as humanly possible.
All the best,
DArk.
---
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few
kicking around that could be copied or listened to at conventions would have
the same help in distribution methods as anything else.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth
Hi Danielle.
Actually, I am writing the leaflet right now, and hope to have it completed
next week, after that we can go from there.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the
at a thousand words it'd probably be about
a ten minute read, so a very quick burn.
All the best,
Dark.
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f
the thing myself, after all as I said my mum's local society for the blind
produce a cd like this and distribute a good few hundred copies of same each
month with events and flyers and what not.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is v
s you said, but I still am in favour
for a "the more the merrier" type of approach where formats are concerned if
at all possible.
Beware the grue!
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth
and how much people may or may not have to contribute to the project.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
--
tiple formats, If I could
write the thing in everything from babylonic cuniform to sky writing with a
plane to morse code I'd be happy to do that to get the information out
there.
Beware the grue!
Dark.
- Original Message -
From: "Danielle Ledet"
To: "Gamers Discu
Hi Eleanor.
I agree with Ron's comment, that is great, hopefully this can all be sorted
to get more information out there.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars
his leaflet sinse you already know about audiogames.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message
ow anyway sinse my objections were
more with the writing style, and also because I do wonder how many people had a
few access shenanigans with the game being as I did notice it's not the usual
sort of interface you'd seen in a browser game.
Beware the grue!
Dark.
There is always
I've tried actually feels a little smaller in scale,
though that is possibly due to unfinished rooms kicking around the place rather
than the actual number of rooms, though on the plus side space is a nice place
to explore and find stuff.
Anyone else have more input?
Beware the grue!
areas to explore but need to work or think to get around them and see new
stuff, I also obviously appreciate games that reward exploration as well.
All the best,
dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth
this idea, fare enough, however it is
something that has always occurred to me in long running online games, that
sometimes it'd be nice to go back but I don't necessarily want to let my old
characters go.
All the best,
Dark.
There is always more to know, more to see, more to learn. Th
is a level 5 clerric and a level 1 warrior.
It's actually one of the cooler things about the game, particularly sinse
you can always change your classes around by levelling one and not the
others.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is
Hi Ron.
I've never heard of or played Mume, but Alter is very awesome, indeed with
the custom MushZ client it's closer to a full audio rpg than a textual mud,
and I do love the customization.
Beware the grue!
Dark.
There is always more to know, more to see, more to learn. The wor
hZ I'm
sure they'll let us know.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From
ion, the space based,
procedurally generated stellar aeon, which is currently in development, and
the more I hear about it the awesomer it sounds.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more thin
ed highly successful
titles, (I actually do wish Sander and Richard would develop extant some
more it's a rather unique system), and whether this is because developing
audio in unity is more of a pain than it would be without I'm not sure.
Beware the grue!
Dark.
There is always more to kn
other fun.
I'll post more when the update arrives (i might even try a casting of the
pod), but that should definitely be something good for Ios, even if it is
lacking in story.
Al the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strang
st do), or pay a
monthly fee of 7.50 usd a month.
So, what is the game like?
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast and
wondrous strange and there are more things benieth the stars than even the
archmaesters of the citadel can
a mud).
Unfortunatelyk, if there are no screen reader adaptations I can't
countenance giving the thing a place on audiogames.net, but that doesn't
mean it might not be fun either way, the writeups on the world and guidls
and quests and things to do certainly got my attention.
All the best,
dark.
27;d fixed
the link to the mayan arena (maybe they didn't even know it was playable
before).
I do hope we see more arenas in the future, especially the chance to compete
in the zombie gladiator show itself and take on Dr. bastard.
Beware the Grue!
Dark.
There is always more to know,
e. Firstly, screen reader settings, especially as regards battles sinse
it seems the text goes by pretty quick, also some mapping commands would be
nice.
I've got the toggle blind on which is supposed to be low spam, but I was
wondering what other adaptations there were if any.
All t
der page on the cyber assault wiki or similar.
All the best,
Dark.
- Original Message -
From: "Greg Wocher"
To: "Gamers Discussion list"
Sent: Monday, July 06, 2015 2:55 PM
Subject: Re: [Audyssey] Cyber assault mud
Hello,
You can set your prompt to %n which will m
ith most muds a question of
the speed of text reading.
Sometimes I actually wish muds could stop with the real time combat, or at
least slow the rounds downto give people time to read the text, which I know
is sort of against the point of muds but you know what i mean :D.
Beware the grue!
Dark.
just that audiogames.net isn't the mud connector, :D.
All the best,
Dark.
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could go on using
the wizard.
It's a pain in the arse really, stupid senspace! but at least there is a
solution.
Al the best,
Dark.
- Original Message -
From: "Darren Harris"
To: "Gamers Discussion list"
Sent: Monday, July 06, 2015 7:33 PM
Subject:
eware the grue!
Dark.
- Original Message -
From: "Greg Wocher"
To: "Gamers Discussion list"
Sent: Monday, July 06, 2015 9:06 PM
Subject: Re: [Audyssey] Does anyone play Avalon mud?
Hello,
I have just started playing this mud myself. The number one combata
es to make them easier to play, hence why I was investigating
cyber assault, along with several others.
Audiogames.net already lists some muds with access fixes, but obviously
there are more out there.
All the best,
Dark.
- Original Message -
From: "Danielle Ledet"
To
difficulty and the fact that as I remember looking at the new player guide
it seemed ridiculously complicated, plus I have heard dying is quite a major
thing in the game, but I probably ought to stop being a weed and a wimp and
a wuss and just grit my teeth and give it a go :D.
All the b
Hi Darren.
I was giving the game a go, trying to get enough cash monies to go somewhere
and find stuff but I did notice a tendency for it to drop off for some
reason.
I'll log back in and see if I can make it out of the dreaded hotel :D.
All the best,
Dark.
- Original Me
27;m darkempathy on there.
All the best,
Dark.
- Original Message -
From: "christopher hallsworth"
To:
Sent: Thursday, July 09, 2015 8:54 PM
Subject: [Audyssey] Question about Trivia Crack
Hi all
In Trivia Crack, how do we approve or reject players? As in, say I want to
play a
oiced for atmosphere.
Hth.
All the best,
Dark.
- Original Message -
From: "Marvin Hunkin"
To:
Sent: Friday, July 10, 2015 1:26 AM
Subject: [Audyssey] voices for games
Hi.we
ll.
as do not want to have cros screen reader api nightmares, with my mobile
web
game, just going wi
nswers on passing various
levels, fighting aliens etc.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message --
mbat is rather tricky.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: "Ron Schamer
Hmmm, very weerd Ron.
i'll check the links later today but I did think they were working.
However, in the mean time here is the reality software site where you can
get deathmatch project alpha as well as their other games:
http://realitysoftware.noip.us/
All the best,
Dark.
There is a
Likewise, I know links work when posted in browser entries, but obviously
not from e-mail.
Sander and Richard know about this problem, so hopefully it will be fixed,
sinse I do agree it is bloody annoying.
All the best,
Dark.
There is always more to know, more to see, more to learn. The wo
Hi Ron.
if you go either to the articles room on audiogames.net or indeed use the
gamelist function on the database to find the deathmatch project alpha page,
you'll see several guides and walkthrus to the game that might be helpful.
All the best,
Dark.
There is always more to know, mo
Well I've sent a message, however bare in mind in future if anyone wants to
get hold of me you can do so via the audiogames.net forum's pm system or on
my e-mail dark at x g a m dot o r g.
No need to clutter up the list.
All the best,
Dark.
There is always more to know, more to se
,
DArk.
There is always more to know, more to see, more to learn. The world is vast
and wondrous strange and there are more things benieth the stars than even
the archmaesters of the citadel can dream.
- Original Message -
From: "Anouk Radix"
To:
Sent: Friday, July 17, 2015 5:16
as mentioned moving to another file
hosting system in the future if he can.
Enjoy! the game is awesome, especially if you liked games like fallthru and
drone, I've played for literally hours this week.
All the best,
Dark.
There is always more to know, more to see, more to learn. The world is
developer is working on the
inventory and lots of fun extra objects like weapons and armour carried by
your enemies, trading resources, loot, food, plants books to read and lots
of other good stuff.
Beware the grue!
Dark.
- Original Message -
From: "Jeremy Brown"
To: &quo
or s3, indeed I once remember playing it for
nearly 36 hours streight, but I do think the series has considerably
improved.
All the best,
Dark.
- Original Message -
From: "john"
To:
Sent: Sunday, July 19, 2015 3:08 PM
Subject: [Audyssey] smugglers 3 question
I asked the fo
What you could always do if you have a big enough ship is find a planet
where one is sold, no matter which faction, and then capture the planet, I
did this several times in s3 to get stuff I wanted like boarding shuttles.
All the best,
Dark.
- Original Message -
From: "john&
Well John, if your really stuck, you could try capturing one. In s3 it's
still possible I believe though I think crew combat is pretty random.
All the best,
Dark.
- Original Message -
From: "john"
To: "Gamers Discussion list"
Sent: Sunday, July 19,
display all the games in the audiogames.net database and find deathmatch
project alpha, and that should work irrispective of anything else.
Hth.
Dark.
- Original Message -
From: "nicol"
To: "'Gamers Discussion list'"
Sent: Wednesday, July 22, 2015 7:
f you check on
audiogames.net you'll see there is a separate entry for death match a new
beginning.
Hope this makes sense.
Dark.
- Original Message -
From: "mattias"
To: "Gamers Discussion list"
Sent: Thursday, July 23, 2015 9:28 AM
Subject: Re: [Audyssey]
s anyone's guess, you can
stop mining by hitting escape.
As for scrolling the window with nvda, no idea, in supernoa I can emulate
mouse wheel movement with s and w, you could try just moving the mouse
wheel manually, sinse if you spin it down the window should scroll upwards.
Hth.
Dark.
gitimate stand alone game into just an
extra for their existing jaws specific software is not high.
Hopefully, Philip will be able to convince them to give the game the respect
and availability it deserves and see sense.
Beware the grue!
Dark.
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