Yeah, this part is incredibly odd. If you turn VoiceOver off and just tap
around, it eventually works. For some reason VoiceOver won't focus on any
other button than the one the tutorial puts you on. This is the only time
you ever have to do this though, after you get through the tutorial, all
I just hope the bionics system gets fixed, right now it's way too weird and
buggy. There are implants that have requirements of other implants that use
the same slots, like chassis and spine, ones that require implants that are
supposed to be borg only but that you can still get without meeting
They have emails for each product on:
www.haypi.com
--
From: "Fred Olver"
Sent: Wednesday, April 17, 2013 08:29 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Haypi Monster
If you give me an email for the developer, or a link, I will co
ave you played any of the other two games
from this company. When I set up my account i'll tell it you referred me.
Hopefully we can have some fun on here.
Ian McNamara
On 17 Apr 2013, at 14:26, "Shadow Dragon"
wrote:
Hi,
Just wanted to let yall know that I changed account
Hi,
Just wanted to let yall know that I changed accounts, my username is now
Gordan. So if anyone wants to add me as a friend, or feels like being nice and
using me as a referal, that's my account now.
By the way, if you're going to start playing, now is the time. Server 35 just
opened, and t
of war gave and unlocked a movie i have no
idea of what the movie says since i don't know japanese. would you have an
idea s to the contense of the movies in that game?
i'd love to know what it translates to
----- Original Message -
From: "Shadow Dragon"
To: "Gam
Bokurano daiboukenn 2 has been partially translated, as in the menues and
most important things needed for gameplay. The storyline is still in
japanese though, but if you just want to play through the game without
reading the storyline, you can do that.
This is an iOS game. There is a windows version, but I don't think it's
being sold anymore, hasn't been updated since 1999 and I don't think it
works with screen readers. So unless you own an iPhone, I doubt you can
play. If you have an iDevice, you can find it in the app store.
--
No idea. You could check out the website at:
www.haypi.com
Once there click on Haypi Monster under the products thing at the bottom.
There is a download button, but I think it's pretty much just mobile. And
there's no garuntee you'd be able to use the thing even if there is a
non-mobile windo
So I recently posted about Monster Kingdom, and that game is still cool. But I
just found another one that's even better.
Haypi Monster is even more advanced than the pokemon games, and it's free for
iOS, android and windows8 mobile phones. If any of you are familiar with the
pokemon games, it'
I'm not sure if you can download them separately from the Alter Aeon pack,
but the MushReader plugin is incredibly useful. The output window plugin is
also very useful if you use a screen reader other than jaws, or don't like
to use the jaws cursor. This link should work for getting MushReader:
I'm not really sure what the problem is here. As long as you have the output
window plugin added to the mud you're trying to play, Control Alt O should
indeed work. It sounds like your version of MushZ got corrupted somehow.
Just so you're aware. MushZ is not actually a client in it's own right
:
Subject: [Audyssey] Help with game related matter.
Hello.
Early on Wensday morning, Shadow Dragon had mention a couple games for the
iPhone.
I had asked a question, but I wasn't sure if it got to the list.
So I will ask again to be sure.
Are there any Pokemon games that a blind person can pl
So I've been on somewhat of an iOS game spree lately, and I just happened to
stumble across a completely awesome one totally by accident. But first, a
slightly less awesome game.
I found Pocket Summoner Episode 1: Dragon Master on AppleVis. You collect
spirits called guards to battle other spir
Hmm, sadly that doesn't seem to be it. And also, I've done enough googling
trying to find this game that I got discouraged. I played it once at a
summer camp and have been looking for it ever since. Haven't actually tried
to find it in a while, but the mension of Wizard's Castle made me think of
Along this same line, there's a game I've been looking for called Castaway.
It was an old text adventure for dos, and I don't think it's been ported to
any other systems. From what I remember of it, you wash up on an island
after your ship crashes, being the only survivor, and you have to find y
No, you only need either the DNS info or the IP address. They both go in the
same field and you don't use both at once, just one or the other. Usually
the DNS, in this case, Moo.squidsoft.net, is sufficient, and the IP address
is only there as a fallback if that doesn't work.
By the way, I've
-
From: "Keith"
Sent: Friday, March 22, 2013 12:49 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Uken Games
sorry I am late to this thread. Is this an IOS game?
Keith
- Original Message -
From: "Shadow Dragon"
To:
Sent: Thursday, March 21, 2013
No, that's not what I think I can understand, that's what I understand. It's
actually not as hard as you're making it out to be, and with
InstantTranslate, there is no pasting anymore, it's just a matter of hitting
one extra keystroke in between lines of dialogue, menu choices, etc. The
stories
Hi,
Was just wondering how many people play or know about these? I know Villains is
up on AppleVis, but they have 6 or 7 other games that are playable as well.
For those that don't know, these are similar to the Storm8 games in a lot of
ways, but minus the sound effects and with some more advan
If I had to make an estimate, I'd say I understand at least 50% of the
story. The story is definitely not utterly unreadable, not if you pay close
attention and pick what you can out of the translated sentences. They are
fairly jumbled, but most of the time I can figure out at least the jist of
Well, I think I've answered my own question on Storm8 ID's. It looks like if
you set it up in one game, it automatically links your ID in all the other
games, I found 2 others where I can access the settings tab with VoiceOver and
they already showed my created ID, so I assume this applies to th
That was actually pretty well written. Nice job.
Personally I actually don't mind just the little bit of backstory the games
give you in the tutorials, but I would definitely prefer the missions to
have more text to them, and the story you just came up with would be much
cooler. It would also
For anyone playing these, do you know how to access the settings in any game
other than Kingdoms, if it's possible at all? I looked up how to set a
storm8 ID and it says to click the tiny cog icon, but I don't see a link
anywhere that takes me to a settings tab. There's one up near my character
The ones I played were fairly boring, they're all basically clones of each
other with different missions based on the settings. You click the same
button over and over to do a mission to build up experience, money and such,
you buy items and units to unlock new missions, there's no text describi
cted to be maintained or even
grow if the supply of goods is based on knowing where the trading centres
are? to me that's somewhat silly.
Sent from my iPad
On 14 Mar 2013, at 00:48, "Shadow Dragon"
wrote:
Depends on what kind of ships you mean. If you're talking spaces
It's fairly rare since sound packs have to be manually configured for each
mud. Every mud will have it's own unique pieces of text and you'd have to
set up triggers to play a sound for each one. Mush-Z is the only pack of
it's kind that I know of, but there are some much less advanced and lower
Depends on what kind of ships you mean. If you're talking spaceships, there
are some starwars muds that offer fighting similar to alter with ship combat
at higher levels. If you mean sailing ships, there are several, but they're
usually in the endgame, like Medievia at hero levels.
---
Do you actually get permission from the mods to post all of these off topic
spelling messages? They're getting rather annoying.
--
From: "Charles Rivard"
Sent: Monday, March 11, 2013 01:42 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] U
I think both sides are at fault here. It would be nice if spelling and
grammar were taking more under consideration, but I don't understand the
complaints about messages being hard to read and understand. I have no
problem at all understanding even the most horribly typed messages, I even
use t
You need to make sure Mush-Reader is being used as a global Plugin. I think
control g brings up global preferences, then you go to the global plugins
tab and you should be able to add it there.
--
From: "Keith"
Sent: Tuesday, March 05, 2013 12:55
Almost every mud I have played is blind friendly, even if you have to do a
little work on the mud side of things to make it so. Some are more
accessible than others, but pretty much any mud can be made very playable if
you know the correct settings and toggles on the mud itself. One thing I
alw
lto:gamers-boun...@audyssey.org] On Behalf Of Keith
Sent: Tuesday, March 05, 2013 1:03 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MUD question
sounds like a plan. One problem. Where do I find the address (okay, I
know
where that is on the page) but whoat about the port number?
kei
lem. Where do I find the address (okay, I
know where that is on the page) but whoat about the port number?
keith
- Original Message -----
From: "Shadow Dragon"
To: "Gamers Discussion list"
Sent: Tuesday, March 05, 2013 12:13 AM
Subject: Re: [Audyssey] MUD question
Why not just start new worlds in MushClient, which you already have if you
use Mush-Z. Just hit control n from inside the mush client window and you
can put in the address and port under the mud listing. The java/flash client
is probably inaccessible anyway, I haven't tried it though.
Unless this game is mostly playable by the blind without sighted assistance,
you'd probably have better luck finding a walkthrough on gamefaqs.com or a
similar site.
--
From: "Hunter Jozwiak"
Sent: Monday, March 04, 2013 03:17 PM
To:
Subject: [A
now I should be on for a little (5:15 eastern
time) I can also try and help you fix some of the code in the new version,
though that would take a while, and you need to know a little about
programming/finding files etc.
- Original Message -
From: "Shadow Dragon" http://mail
Yeah, have definitely gotten these. I think that code needs to be more
thoroughly tested before being released to the public, especially with
glaringly obvious bugs like these slipping into updates.
There's also a bug that keeps turning off the Castfail config setting.
Here's an archive of all of my material. I think some of the documents may
be incomplete as I seem to remember them cutting off in odd places, but I'm
not sure. Either way there's quite a bit here, the zip file is just under 4
megs in size. Hope it helps.
https://dl.dropbox.com/u/3223819/D%26D
I have a lot of material that I believe I got from PCS Games website
somewhere, for their campaigns. I'm not sure if the material is still
available for download, if the campaigns are still being run or how much of
the material would be of any use since I don't know what version of D&D it's
bas
Actually as I recall, soulsteal works when the mob has something like 1% HP
left. So it can work before the mob is mortally wounded, it's just that when
it's morted you're most likely to get a soulsteal.
--
From: "john"
Sent: Friday, February 01,
breaker
and momoka's blaze spell, worked wonders
wait, late in the game? doesn't that stage just unlock after the invasion?
On 1/28/13, Shadow Dragon wrote:
According to Yukio, you want to change jobs at around level 45, he says
lich
is the only one that gets a skill at job level 50, the
According to Yukio, you want to change jobs at around level 45, he says lich
is the only one that gets a skill at job level 50, the max job level. I
think there may be some that gain skills after 45, like between 46 and 49
just given the skill progression with some of my jobs before level 45, th
Oh right, I totally forgot about this. Good call. You may need to enable
hidden files and folders in order to see App Data. Once you do, it should be
in the users folder under your username on your system drive.
Haha yeah I'm pretty far in the game, I'm on the ... I don't know, 7th or
8th area
Just keep one thing in mind here man, a lot of people that end up playing
these games don't actually know any japanese. Even having played the game, I
only know of one skill you mensioned below, and that's just from reference.
But on the other hand you may not translate the skill names for all I
They can be targetted, but they don't show up on the grid from what I've
seen. The idea is just to target a tile within range of the skill and it
will hit enemies either on that tile or surrounding tiles depending on the
skill being used. Not only that but not all skills target enemies and not
This is very dependant on the skill being used. You have to read the skill
description carefully, it gives you the MP cost, a brief description of what
the skill does, and if you have the most recent version, 0.38, there's a
description of how the skill is targetted. For example, say you're cast
----- Original Message -
From: "Shadow Dragon"
To: "Gamers Discussion list"
Sent: Friday, January 25, 2013 4:04 PM
Subject: Re: [Audyssey] Brave of Cloudia questions
You have to edit the __init__ file in App
Data\roaming\NVDA\Addons\InstantTranslate\Global
Plugins\Instan
This is MM's new one, yes? I found it sort of boring. The sounds are good,
but since there's no clipboard output and the readme made it sound very
simplistic, I'm already pretty much done with it, especially since unless
you know japanese you have no idea what loot you're even collecting or what
You have to edit the __init__ file in App
Data\roaming\NVDA\Addons\InstantTranslate\Global Plugins\InstantTranslate.
Make sure you edit the python file, not the compiled one. The keys are at
the very bottom of the file and you can change them to whatever you want.
---
Gamers mailing list __
It turns out you can get the terrain to display in browse mode. There's a
setting in the options menu where you can turn off the coordinate display.
Then as you arrow over tiles, it either displays nothing, or a terrain type.
It even tells you about event tiles like entrances and exits to maps a
Strange. When I use browse mode and go over all the different tiles, all I
get are coordinates on the map. I wonder if I messed with a setting
somewhere that stopped that from working? I'll have to see what I can figure
out. I have seen the option you were talking about where the game plays
sou
That's good that you don't find the game too difficult. It's a lot easier
with the translation addon, it makes things like equipment management much
less overwhelming.
As for navigation, basically you can jump over anything as long as you have
two steps left and there's space to land on the ot
You can complete the tutorial if you want, but you don't actually get
anything for it. I did with at least one of my saved games, but it isn't
really necessary.
There is no way to exit a map, at least not officially. If you hit alt f4
while you're in the alt menu it does exit the game, but it
Hmm, it shouldn't need the windows CD to install new keyboards, that's odd.
What version of windows are you running?
--
From: "Sarah Haake"
Sent: Tuesday, January 22, 2013 05:03 AM
To: "Gamers Discussion list"
Subject: [Audyssey] Brave of Cloud
All of Morokuma's games output text to the clipboard. That's the developer
that is making brave of cloudia. Shadow Line by MM does as long as you
select the correct option at startup. Those are all very good games,
especially Morokuma's RPG's. Bokurano Daiboukenn 1 also outputs to the
clipboard
Yes I have been in contact with all 3 of the major japanese audiogame
developers. The only one that knows english to any usable degree is Yukio,
the other two responded using google translate.
--
From: "Clement Chou"
Sent: Sunday, January 20, 201
Especially since the developer knows very little english and as far as I
know, has no idea that his games are even being played in the states. The
only one who seemed to show any interest in his english players is MM, the
developer of Shadow Line. So yeah, good luck getting translations for thes
It is a Japanese tactical RPG, and probably one of the most complex, if not
the most complex audiogame I've ever played. There is no english equivalent
so you either need to know japanese or use translation to play it.
Unfortunately the site where it can be downloaded is down for maintenance at
It took me literally 7 hours, and my characters gained 6 or 7 levels, but I
finally beat it. lol. I was out of MP with everyone by the time I sent this,
so I ended up just surrounding it with my characters as much as possible and
pounding on it till it died. Annoying, but at least it worked.
-
did about a hundred damage on it too if I remember
correctly
pitty I can't replay the boss fight, I could help more if I could replay
it
well hope that helps somehow
On 1/19/13, Shadow Dragon wrote:
Does anyone know how to beat this thing? I did it once, but I decided to
restart now that I can p
Does anyone know how to beat this thing? I did it once, but I decided to
restart now that I can play properly, and for some reason I can not figure out
how to beat it. I can kill all the monsters easily enough, but the lost soul
just regenerates any damage I do to it. I have the best equipment f
lation
actually for boc what you can do is press E in a menu, it'll create a
text document with everything in it, paste that whole thing in to
google and bingo, now just remember the order
just wondering where did you find this plugin? I've never seen it before
On 1/18/13, Shadow Dragon
What I find amusing about this message is that the PlugIn uses google
translate for it's translation, lol. Maybe where you ran into problems was
using the detect language option on google translate and having it try to
detect japanese as chinese.
As for translating menues, just be glad you hav
;
Sent: Friday, January 18, 2013 11:16 AM
To:
Subject: Re: [Audyssey] Much easier Japanese Game Translation
Hello, Shadow Dragon.
Is there one for System Access or Jaws?
Thanks!
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audysse
Hello,
This is for those of you that have wanted to try out the japanese games, but
don't want to go through the hastle of pasting everything into google
translate. It's also a lot easier to set up.
Note that you will still need to install the japanese keyboard and IME for this
to work properl
I actually never found it of any use until I saw someone tanking in it so I
decided to give it a try. I never bothered with it before because you can't
take it off and identify it, but it turned out to be pretty awesome so I'm
glad I got it in the long run. Bone shield and even bone blade can be
That's the same combination my necro character uses, and it's a pretty
powerful one. it also mixes very well with warrior, it's my third class on
Gordan and it makes him an awesome tank with bone armor.
Just a recommendation, but you might want to forego the demon familiar in
place of a ghoul
Ah, I saw you in the last event last night. There were actually quite a few
areas we went to that you probably would have survived in, even at a low
level with all of the casters we had around. The last area was dangerous for
everyone, backstabbing mobs everywhere. But it was fun.
If either of
Hi,
I can understand where you're coming from, sometimes people on MUDs aren't
exactly the most patient or kind. I've seen both types on alter.
If you ever decide to start playing again, I would be more than willing to
help you out if you're into grouping at all. My primary character is Gorda
mobs have been removed.
You can access it by going into the abandoned mineshaft area of the
Kentwig and Grumditch copper mine.
Dennis Towne
Alter Aeon MUD
http://www.alteraeon.com
On Sat, Jan 5, 2013 at 11:45 AM, Shadow Dragon
wrote:
I just checked and it's definitely still there. Looks lik
I just checked and it's definitely still there. Looks like the area is
closed for some reason though.
Before an abandoned mine entrance
The path ends at a rectangular opening in the cliff side, quite clearly
a mine shaft. It is currently boarded up, and the rotting timbers lead
you to believe th
As far as I know it's still on the second newbie island. It's an east exit
off the haunted highway.
--
From: "Rick"
Sent: Saturday, January 05, 2013 09:03 AM
To: "Gamers Discussion list"
Subject: [Audyssey] altar Aeon area.
Hi list.
I'm looking
As I've said before, I have beaten nearly every japanese game that uses
clipboard output. It definitely works, it just takes some time, patience and
paraphrasing.
--
From: "Clement Chou"
Sent: Friday, January 04, 2013 12:26 AM
To: "Gamers Discuss
The game needs to be able to output text to the clipboard. Most Japanese
games can. In some cases it needs to be toggled, but not many, and it's
usually not hard to find, like in Shadow Line you just pick the top option
when the game starts. Then for any text, which includes menues, dialogue,
d
There were initially plans to translate both BK1 and 2, story and all, into
english. As far as I know, they've been scrapped because the developer
doesn't have a good enough grasp of english to translate the storyline of
either game. There was a project I was involved in for BK2 where we
attemp
You need to use a weapon that can move objects around, like the press hammer
or wave attack. What you have to do is knock the objects into the laser so
that the lower beep turns into a high beep. Once all of the objects are set
to the higher beep, the door will unlock.
The enemies the copter spawns are little demons. They can be killed
normally, though they tend to take a lot of hits, or they can fall or be
pushed into the pits. As for the missiles, they can be jumped just like
every other projectile in the game. You'll hear 3 beeps, and then a sequence
of tw
This doesn't make sense, since everything is written to the output window.
It's basically an ongoing text log of everything that happens on the mud.
All you'd have to do is turn on the questinfo channel and any activity on
the channel would be in your output window.
---
imagine what we must see. It
isn't exactly on the spot, but you're not going to get any other
explanation that is imaginable.
- Original Message -
From: "Shadow Dragon"
To: "Gamers Discussion list"
Sent: Saturday, December 15, 2012 2:10 AM
Subject: Re: [Au
You are wrong. Since we have no sensory perception of sight at all, black as
a color does not even exist to us. I have one glass eye and one dead eye.
That means I have no working lenses in my head at this moment. That means
that I am physically incapable of seeing the color black. And yes, blac
No black here either. There is no color, there is nothing. It would be like
if you were born without eyes. Someone who has seen even black can not
relate in any way. They might think they can, but they can't. It would be
like you were born without the sense of sight. You wouldn't see black, blac
I believe this information is listed on the website. 1 dollar is worth 100
credits, so one practice is worth 2 dollars and 50 cents. You purchase
credits by sending a paypal donation to s...@xirr.com, which is shown in
help credits I think.
--
Fr
Just curious as to why people always ask what the "Best" anything is in a
mud? The idea behind an online game is to have everything balanced so that
no one playstyle is better than the rest. Not every mud can accomplish this,
it really depends on the coders and developers, but still, was just an
l 3 but still
only has the first fighter skill, not sure what the job level is
actually do you happen to know what that even does? can't tell
On 11/25/12, Shadow Dragon wrote:
It's just like any other level, it starts out fast and slows down as you
go
along. Every time you use a command
;
Subject: Re: [Audyssey] brave of cloudia
yeah, its still fun at the moment though
just wondering is there a way to level up my job faster? sometimes it
seems to level insanely fast, other times ridiculously slow
also, do you happen to know what the merchant and tief jobs actually
do in terms of ga
Discussion list"
Subject: Re: [Audyssey] brave of cloudia
yeah, kinda reminds me of LOTR tactics on the PSP actually
On 11/24/12, Shadow Dragon wrote:
It's ok, but I'm more a fan of regular turn-based RPG's and Action RPG's
over Tactical. It also has a few flaws late
RPG audiogame though.
--
From: "ryan chou"
Sent: Saturday, November 24, 2012 11:25 AM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] brave of cloudia
it is a fun one though
On 11/24/12, Shadow Dragon wrote:
Google transl
Google translate works to translate this. You need to have the japanese
keyboard and IME installed from the control panel, then press alt shift in
the window to switch to japanese. I don't know how to install keyboards or
language sets in XP, so if you aren't using windows 7 I can't help you any
Looks like yours got hacked as well, but it was actually Oriol's account
that sent the message. I translated the message from spanish using google
translate. Not exactly certain what it was, but it had ogomez92 in one of
the links, which is the name he goes by on twitter and some other places. S
Was just wondering if anyone has any of Francis Wolf's games aside from Night
of Parasite? Translating japanese games got me thinking about the chinese games
and I want to see if the same method or something similar would work to
translate those games as well. I'm especially interested in the RP
For those that play Shadow Line, if any, has anyone figured out how to unlock
the extra dungeon south of the temple? I have beaten the game 3 times, once on
normal, once on hard and once on impossible, and I'm on my fourth normal
playthrough. I've gotten every bonus item I can find on the map in
You set the output to clipboard instead of PC Talker. Then you either use J
Talk, get a Sapi voice for NVDA or some other synth and use insert c to read
the clipboard, or you get a clipboard monitoring tool that can be set to use
a Sapi voice to have it done automatically. I use clipboard output
The other option is to monitor the clipboard. Which means any text output to
the game is immediately copied to the clipboard. That's how I play.
I doubt the game will be translated into english, that would be assuming the
guy even knows english. He has no games in english and his entire site is
I recorded a demo of the newest action RPG released by MM, called Shadow Line.
The quality isn't the best because I had to do it on a desk mic so you can hear
the keyboard in a lot of places, but hopefully it isn't too bad. It's also kind
of big, just over 42mb in size. I demonstrate a few featu
it weren't for
that, we'd have no playstation plus, or any of the other awesome things
we have.
- Original Message -
From: "Shadow Dragon"
To: "Gamers Discussion list"
Sent: Saturday, September 29, 2012 11:42 AM
Subject: Re: [Audyssey] Dead or A
it away. This is why I only buy
games that I can play for a long, long time... don't have money to throw
away like that, and I never saw sense in only buying a fighting game for
the story modes. But to each their own, I guess...
- Original Message -
From: "Shadow Dragon"
help
myself. I don't see a game as complete and I sorta get impatient. haha
- Original Message -
From: "Shadow Dragon"
To: "Gamers Discussion list"
Sent: Saturday, September 29, 2012 10:40 AM
Subject: Re: [Audyssey] Dead or Alive first impressions
Some do, som
----- Original Message -
From: "Shadow Dragon"
To: "Gamers Discussion list"
Sent: Friday, September 28, 2012 10:06 PM
Subject: Re: [Audyssey] Dead or Alive first impressions
Two questions.
Do you know how to switch the voices to english? Is it as easy as street
fighter
Two questions.
Do you know how to switch the voices to english? Is it as easy as street
fighter x tekken?
And second, is there a difficulty on the AI?
This does sound fun, especially the destructible environments. Shame there
aren't any giant flashy super moves dependant on a gauge or anythi
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