Re: [Audyssey] I! am the doctor!

2012-09-29 Thread Tim Kilgore
Hey Congradulations on your accomplishment. I have a friend who went through the same greuling process. Tim Kilgore - Original Message - From: "dark" To: Sent: Friday, September 28, 2012 10:51 AM Subject: [Audyssey] I! am the doctor! This is just to say that this

Re: [Audyssey] The Future of MOTA

2012-02-08 Thread Tim Kilgore
I think you should have a magic element in the 2 d game as yoy have spirits in it as well. Tim - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, February 08, 2012 11:34 AM Subject: Re: [Audyssey] The Future of MOTA Hi Phil, Yes and no. While I

Re: [Audyssey] Your Thoughts Regarding my Wrestling Game

2012-02-04 Thread Tim Kilgore
I've never played any wrestling games before so I'll just be greatful to actually play. Tim Kilgore - Original Message - From: "Ian McNamara" To: "Gamers Discussion list" Sent: Wednesday, February 01, 2012 3:44 AM Subject: Re: [Audyssey] Your Though

Re: [Audyssey] Mysteries of the Ancients News

2011-12-30 Thread Tim Kilgore
Hey tom. I've bought the sidescrooler but have absolutely no problem with getting the 3d version. Is there a way to trade? It doesn't matter to me what I get. Tim -Original Message- From: Thomas Ward Sent: Friday, December 30, 2011 11:07 AM To: Gamers Discussion list Subject: [Audys

Re: [Audyssey] More BGT news

2011-11-19 Thread Tim Kilgore
In the Jawe script manager, there is a feature that puts all the functions in a listbox. So what you do is find the function you want and press enter. This puts the function in the editor. I'm guessing that that's and ide feature. Could such and emplementation be put in the BGT engine? Maybe

Re: [Audyssey] Game concepts BGT Version 1.1 Released!

2011-11-18 Thread Tim Kilgore
I wonder if there's a way to desing a "game design wizard? This would would ask simple questions as to game interface, (2 d or 3 d) and would do all the script writing in the background with you suplying only the music and the text (if any) to go along with it. Just a thought. I'd love to de

Re: [Audyssey] playing swamp with a touch pad

2011-11-16 Thread Tim Kilgore
You just move left turn turn left on the pad and move right on the pad to turn your character right. Tim - Original Message - From: "Mich" To: "gamers @audyssey.org" Sent: Wednesday, November 16, 2011 12:20 PM Subject: [Audyssey] playing swamp with a touch pad Hi all. I have a hp l

Re: [Audyssey] BGT Version 1.1 Released!

2011-11-16 Thread Tim Kilgore
Hey Phollip,when I open BGT it automatically asks me to open a script file but I haven't created one yet. Do I just try to create a script file in notepad or something? Thanks Tim - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Wednesday, November

[Audyssey] swamp doesn't work with jaws 9

2011-11-14 Thread Tim Kilgore
Hey. I'm trying to run swamp on a newbook with winxp and jaws 9.0 but swamp seems to crach. Any suggestins? Tim Kilgore - Original Message - From: "Jeremy Kaldobsky" To: "Gamers Discussion list" Sent: Monday, November 14, 2011 6:50 PM Subject: Re: [Audys

Re: [Audyssey] rail racer, was: Re: question about input methods for swamp

2011-11-14 Thread Tim Kilgore
I too have had similar issues with RR. Love the game but need a new id. Tim - Original Message - From: "shaun everiss" To: ; "Gamers Discussion list" Sent: Monday, November 14, 2011 5:54 PM Subject: Re: [Audyssey] rail racer, was: Re: question about input methods for swamp Tha

Re: [Audyssey] Possible MOTA Features

2011-11-10 Thread Tim Kilgore
My vote is the same please. Thanks Tim - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Thursday, November 10, 2011 12:54 PM Subject: Re: [Audyssey] Possible MOTA Features My vote is for screen reader support. -Original Message- From: gamers-b

Re: [Audyssey] USA Games Halloween Project

2011-10-01 Thread tim kilgore
Three-d works for me. I appreciate the work you do. Thanks for the good stuff. Tim - Original Message - From: "william lomas" To: "Gamers Discussion list" Sent: Wednesday, September 28, 2011 8:58 AM Subject: Re: [Audyssey] USA Games Halloween Project what was the original on this

[Audyssey] question on switching liscensing

2011-08-18 Thread tim kilgore
e would be appriciated. Thanks Tim Kilgore --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All me

Re: [Audyssey] MOTA Development setbacks

2011-08-01 Thread Tim Kilgore
Hey man. Do what you gotta do. I'm behind you. tim Kilgore - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Monday, August 01, 2011 12:31 PM Subject: [Audyssey] MOTA Development setbacks Hi everyone, I know a number of you

[Audyssey] problem with homer level 7

2011-07-30 Thread Tim Kilgore
Hey guys. I'm having aproblem with awesome homer level 7. I pull beside the car, get a ehimp sound, and it's like the car disappears. When I keep driving I aultimately run out of fuel. Help! Thanks Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] Getting the Chainsaw in Awesome Homer

2011-07-24 Thread Tim Kilgore
You duck to get the chainsaw and its use is automatic. Tim - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Sunday, July 24, 2011 9:18 AM Subject: [Audyssey] Getting the Chainsaw in Awesome Homer Hi everyone, I was wondering how you are suppose to pickup

Re: [Audyssey] Awesome Homer

2011-07-24 Thread Tim Kilgore
Hey jim. This is your best game yet! I really lovew it but haven't even beaten level 1. Awesome! Tim - Original Message - From: "Jim Kitchen" To: "djc" Sent: Sunday, July 24, 2011 5:41 AM Subject: Re: [Audyssey] Awesome Homer Hi DJC, Cool! I'm glad to hear that Awesome Homer i

Re: [Audyssey] Startrek tng trivia error

2011-07-19 Thread Tim Kilgore
Yes! Please develop that one! I'd love and buy it. Tim - Original Message - From: "Ben" To: "'Gamers Discussion list'" Sent: Tuesday, July 19, 2011 8:24 AM Subject: Re: [Audyssey] Startrek tng trivia error Yes, you could do that, and make the mission creater a whole lot easier th

Re: [Audyssey] audio tutorial please

2011-05-25 Thread Tim Kilgore
ion list" Sent: Tuesday, May 24, 2011 10:20 PM Subject: Re: [Audyssey] audio tutorial please An audio tutorial? What features have you stumped? Let me know and I'll work on one. Ken Downey The Addictor www.TheAddictor.com - Original Message - From: "Tim Kilgore&

[Audyssey] audio tutorial please

2011-05-24 Thread Tim Kilgore
Hey can some one please make an audio tutorial of the dauk gru program? I can't seem to get a handle on it. Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the w

Re: [Audyssey] Interrupting Speech in MOTA

2011-04-29 Thread Tim Kilgore
those keys work for me. Tim - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, April 29, 2011 6:28 AM Subject: [Audyssey] Interrupting Speech in MOTA Hi all, Early this morning I was working on some bug fixes for Mysteries of the Ancients, and one o

Re: [Audyssey] Mota Levers and the first ledge

2011-04-05 Thread Tim Kilgore
Yeah! Level one is deffinitely harder this betta. Tim - Original Message - From: "william lomas" To: "Lori Duncan" ; "Gamers Discussion list" Sent: Tuesday, April 05, 2011 1:16 PM Subject: Re: [Audyssey] Mota Levers and the first ledge that's what makes it fun On 5 Apr 2011, at

Re: [Audyssey] USA Games News 3/31/2011

2011-04-02 Thread Tim Kilgore
Yeah some voices actually work well for singing pronounciations. Tim - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Saturday, April 02, 2011 4:43 AM Subject: Re: [Audyssey] USA Games News 3/31/2011 ironically tom i feel the same way in the other direction, one

Re: [Audyssey] USA Games News 3/31/2011

2011-04-01 Thread Tim Kilgore
Ivona is a really good speech engine but I think it may have a larger footprint. Not sure though. Tim - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Thursday, March 31, 2011 9:38 PM Subject: Re: [Audyssey] USA Games News 3/31/2011 Ah. OK. That's

Re: [Audyssey] USA Games News 3/31/2011

2011-04-01 Thread Tim Kilgore
What's the price of the 3d version. Thanks Tim - Original Message - From: "Thomas Ward" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Thursday, March 31, 2011 4:05 PM Subject: Re: [Audyssey] USA Games News 3/31/2011 Hi Charles, Yeah, tell me about it. For a couple of day

Re: [Audyssey] time of conflict thoughts and questions

2010-03-21 Thread tim kilgore
David, I'm trying to run the battle of Britin and the game stops shortly after I load the map. Do you know what the problem might be? Thanks Tim - Original Message - From: "David Greenwood" To: "Gamers Discussion list" Sent: Sunday, March 21, 2010 8:39 PM Subject: Re: [Audyssey] ti

Re: [Audyssey] Time of Conflict

2010-03-20 Thread tim kilgore
Do you know what the pricepoint will be yet? It's a great game. Tim - Original Message - From: "David Greenwood" To: "Gamers Discussion list" Sent: Saturday, March 20, 2010 2:11 PM Subject: [Audyssey] Time of Conflict Hi all, Someone told me to join this list since there were a f

Re: [Audyssey] Problem with Time of Conflict

2010-03-19 Thread tim kilgore
I've had the same exact problem. Tim - Original Message - From: "Karl Belanger" To: "Gamers Discussion list" Sent: Friday, March 19, 2010 7:31 PM Subject: [Audyssey] Problem with Time of Conflict Hi, Just downloaded Time of Conflict. Running the game launches the setup again. Has

Re: [Audyssey] Retro Gaming

2010-03-11 Thread tim kilgore
Hey if some one bought your engine from you, would they have to know porgramming to make a game? Tim - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Thursday, March 11, 2010 2:19 PM Subject: Re: [Audyssey] Retro Gaming Hi Dark, Well, if I could find the

[Audyssey] contacting the leftbehind games devs

2010-02-01 Thread Tim Kilgore
talk to us. If you or any of your developers would be interested in a dialog please contact me and I will put you in touch with developers of these games.. Sincerely, Tim Kilgore Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...

Re: [Audyssey] Braille games on the Apple Tablet?

2010-01-06 Thread Tim Kilgore
Can youy say "refreshable braille display?" Sounds possible. Tim Kilgore - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Tuesday, January 05, 2010 9:34 PM Subject: [Audyssey] Braille games on the Apple Tablet? Hi Folks, I

[Audyssey] regerestering tarzan junior

2009-12-27 Thread Tim Kilgore
Hey guys if Tarzan junior a free game and if so, how dos one regester it? Thanks Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/m

Re: [Audyssey] Things like playing on a pool table

2009-12-26 Thread Tim Kilgore
You can also use one of those levelers with a little watter on a paper towel. You put the "beeper" on the ball you want to hit then put it on the nearest hole. Just a thought. Tim - Original Message - From: "Jacob Kruger" To: "Gamers Discussion list" Sent: Saturday, December 26,

Re: [Audyssey] Kringle Crash

2009-12-21 Thread Tim Kilgore
were, by chance? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Tim Kilgore Sent: Sunday, December 20, 2009 7:46 PM To: Gamers Discussion list Subject: Re: [Audyssey] Kringle Crash Yeah I didn't do so well on

Re: [Audyssey] Kringle Crash

2009-12-20 Thread Tim Kilgore
Yeah I didn't do so well on that game but it's really a fun one. Tim Kilgore - Original Message - From: "Hayden Presley" To: "'Gamers Discussion list'" Sent: Sunday, December 20, 2009 7:32 PM Subject: [Audyssey] Kringle Crash Wow Phillip

Re: [Audyssey] High level game creation tools

2009-12-02 Thread Tim Kilgore
That would be good from my end. Tim - Original Message - From: "Philip Bennefall" To: "Gamers Discussion list" Sent: Tuesday, December 01, 2009 9:15 PM Subject: [Audyssey] High level game creation tools Hi all, I am, as most of you probably already know, working on a scriptable ga

Re: [Audyssey] Raceway Thoughts

2009-09-15 Thread tim kilgore
Realistic works for me. Tim - Original Message - From: "Thomas Ward" To: Sent: Monday, September 14, 2009 9:24 PM Subject: [Audyssey] Raceway Thoughts Hi all, I've had some time on my hands tonight so I decided to put in some time on Raceway. You know, that cool racing game that h

Re: [Audyssey] New accessible train simulator in development

2009-08-14 Thread tim kilgore
Can we check out this cool-sounding sim yet? Tim - Original Message - From: "Valiant8086" To: "Gamers Discussion list" Sent: Friday, August 14, 2009 1:21 AM Subject: Re: [Audyssey] New accessible train simulator in development The .ini track loading system is working now. Nothing is

[Audyssey] landing sequence with Three D vilosity

2009-07-01 Thread tim kilgore
Hey all. Can some one do an audio podcast of the landing sequence of TDVI can't seem to land the plane. Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the w

Re: [Audyssey] question about flight simulator 2004 and jfw

2009-06-26 Thread tim kilgore
Huys, can some one please gime the link to the blind polots site? Thaks Tim - Original Message - From: "Zachary Kline" To: "Gamers Discussion list" Sent: Friday, June 26, 2009 4:05 PM Subject: Re: [Audyssey] question about flight simulator 2004 and jfw Hi Alex, I'll be happy to he

Re: [Audyssey] Mach 1 tts

2009-06-01 Thread tim kilgore
How much are those wheels? Tim - Original Message - From: "Jim Kitchen" To: "tim kilgore" Sent: Monday, June 01, 2009 4:47 AM Subject: Re: [Audyssey] Mach 1 tts Hi Tim, I did design Mach 1 tts for my Logitech MOMO Racing steering wheel and then added keyboa

Re: [Audyssey] Mach 1 tts

2009-05-31 Thread tim kilgore
Also, Jim, the games is lots harder, I think, than mach 1 6 Tim - Original Message - From: "Jim Kitchen" To: "Kevin Weispfennig" Sent: Sunday, May 31, 2009 6:37 AM Subject: Re: [Audyssey] Mach 1 tts Hi Kevin, Thank you very much. I'm very glad that you like Mach 1 tts so much be

Re: [Audyssey] Jim Kitchen's Baseball Pitches

2009-05-21 Thread tim kilgore
Hey jim, is there a possible way, in a future release, to be able to direct the pitches instead of pressing just a number? Thanks Tim - Original Message - From: "Jim Kitchen" To: "Ryan Strunk" Sent: Wednesday, May 20, 2009 9:31 PM Subject: Re: [Audyssey] Jim Kitchen's Baseball Pitch

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Tim Kilgore
I too prefer tha rachade mode although, if I want a real challenge, I play the standard mode. Tim - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 2:44 PM Subject: Re: [Audyssey] MOTA Arcade Mode I prefer the arcade mode. I real

Re: [Audyssey] Would you pay $50 for a killer controller?

2009-01-29 Thread tim kilgore
I might be willing. Tim - Original Message - From: "Che" To: "Gamers Discussion list" Sent: Thursday, January 29, 2009 4:37 PM Subject: [Audyssey] Would you pay $50 for a killer controller? Hi all, I am ramping up plans for an online head to head fighting game. At first it will mo

Re: [Audyssey] Cross Platform Speech Support

2009-01-18 Thread tim kilgore
I'd like scansoft karren. It seems to me to be the clearest voice of them all. Tim - Original Message - From: "Thomas Ward" To: Sent: Sunday, January 18, 2009 8:56 AM Subject: [Audyssey] Cross Platform Speech Support Hi all, As most of you know I am currently updating MOTA 0.5 to

Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread tim kilgore`
way to start. i'd actually appreciate it if people wanted to read it when it's done, which i'm hoping won't be long at all. Beware the Grue! Dark. - Original Message - From: "tim kilgore`" To: "Gamers Discussion list" Sent: Saturday, Januar

Re: [Audyssey] Scifi exploration online game?

2009-01-03 Thread tim kilgore`
Hey dark, do you have any stuff you've written for people to read? Tim - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Saturday, January 03, 2009 9:50 AM Subject: Re: [Audyssey] Scifi exploration online game? Agreed Tom. A well written standardized dungeon crawl

Re: [Audyssey] Shades of doom?

2008-12-21 Thread tim kilgore`
YOu just walk over the message. Tim - Original Message - From: "lelia" To: "Gamers Discussion list" Sent: Sunday, December 21, 2008 3:27 PM Subject: [Audyssey] Shades of doom? Hi all, well, I've tried my luck with Shades of doom demo, and I am not understanding how I can get messag

Re: [Audyssey] Question about winboard

2008-12-14 Thread tim kilgore`
It has a computer opponent. Tim - Original Message - From: "dark" To: Sent: Sunday, December 14, 2008 2:13 AM Subject: [Audyssey] Question about winboard Hi. Sinse I can't obviously test this one lacking Jaws, I'm going to have to ask. Does the winboard program actually have a

Re: [Audyssey] jedi quake

2008-12-11 Thread tim kilgore`
stuff are missing to. At 04:05 a.m. 11/12/2008, you wrote: Hi Tim, Sure can. A friend of mine, Cara Quinn, is the person who maintains Jedi Quake. The address for The JQ files is: http://www.tbrn.net/modgirl Hth. tim kilgore` wrote: Hey guys, do you know wherre I can find jedi quake?

[Audyssey] jedi quake

2008-12-09 Thread tim kilgore`
Hey guys, do you know wherre I can find jedi quake? Tim - Original Message - From: "dark" <[EMAIL PROTECTED]> To: Sent: Tuesday, December 09, 2008 4:43 AM Subject: [Audyssey] input suggestion? Hi. Given my eamon exploration, one thing I'm getting to quite like in it's rpg phase is

Re: [Audyssey] MOTA Clasic vs New Levels

2008-11-11 Thread tim kilgore`
I am one of the ones waiting for the game to come out which I ordered last christmas. First of all, Thanks Tom for a great games. Second, please go ahead and make brand new levels. I love the challenge. Tim - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: Sent: T

Re: [Audyssey] To the developers of Montezuma's Revenge

2008-10-13 Thread tim kilgore`
Yeah, but you had no idea that you would even have to consider refunding and as some one who pre-ordered, I understand and am looking forward to the new game. Tim - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, October 12, 2008

Re: [Audyssey] NFL accessible Draft Fantasy League

2008-09-04 Thread tim kilgore`
[EMAIL PROTECTED] - Original Message - From: "Gary Whittington" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, September 03, 2008 6:22 PM Subject: [Audyssey] NFL accessible Draft Fantasy League > There is three team available to the first ever accessible NFL

Re: [Audyssey] your decision

2008-05-24 Thread tim kilgore`
What's windows 7? Tim - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, May 24, 2008 11:56 AM Subject: Re: [Audyssey] your decision > Hi Claudio, > In answer to your question the current version of Raceway is being > developed in

Re: [Audyssey] Quick USA Games Survey.

2008-05-13 Thread tim kilgore`
Just finish the currrent games right now, then for an upgrade or something like that, port the games over to c. That would give ou plenty of time to do that. Tim - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Audessy Mailing List" Sent: Tuesday, May 13, 2008 8:21 AM

Re: [Audyssey] 3D Velocity.

2008-05-06 Thread tim kilgore`
I too liked the game but had a problem with the alt-left and alt-right arrow keys. They made a funny sound. Tnyway, I'll buy the game when it comes out. Tim - Original Message - From: "Mich" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Tuesday, May 06, 2008 12:55 PM Subject:

Re: [Audyssey] STFC 2.

2008-04-16 Thread tim kilgore`
I like enterprise e Tim - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Wednesday, April 16, 2008 1:45 AM Subject: [Audyssey] STFC 2. > Hi everyone, > Over the passed couple of months I have been tinkering with STFC 2.0 off > and on. Unlik

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-21 Thread tim kilgore`
d hask for yhour money back. Tim Kilgore - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, March 21, 2008 3:35 PM Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2. > Hi Michael, > Assuming I were to

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-14 Thread tim kilgore`
That would be really cool. Could yo have a payment of softs for the engine. I think if I didn't have to do a lot of the coding, I'd love to see what games I could develop. I've always wanted to develop a Left Behind Game. It would be a free game of course due to copy right issues. Tim -

Re: [Audyssey] UK devs any1 4cricket

2008-02-16 Thread tim kilgore`
Yeah! if there is good comentary I think I'd like it. re there any good mp3'sjof games out there? Tim - Original Message - From: "ari" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, February 16, 2008 4:06 PM Subject: Re: [Audyssey] UK devs any1 4cricket > Hi Tim Are

Re: [Audyssey] UK devs any1 4cricket

2008-02-16 Thread tim kilgore`
I'm in the states and I'd love a cricket game just cause cricket's new to me and I don't know much about it. Tim - Original Message - From: "ari" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Saturday, February 16, 2008 8:27 AM Subject: Re: [Audyssey] UK devs any1 4cricket > H

Re: [Audyssey] Montezuma's Return Progress Report.

2008-02-12 Thread tim kilgore`
Also, Cole you put some sort of random element in to the game. I became quite predictable after a while. Thanks To, - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, February 10, 2008 10:21 PM Subject: Re: [Audyssey] Montezuma's Re

Re: [Audyssey] tomb raider

2008-01-19 Thread tim kilgore`
Hey tom, why not have, at the end of the level, a combo lock in which you have to put in some numbers in a certain order. Said numbers would be collected through the particular level along with whatever else that needs to be collected. Tim - Original Message - From: "Thomas Ward" <[EM

Re: [Audyssey] beaten monti as well

2008-01-06 Thread tim kilgore`
n list" Sent: Sunday, January 06, 2008 4:06 PM Subject: Re: [Audyssey] beaten monti as well > Hello Tim, > The reason you can only use a sword once is because that is how the > Atari version of the game was. This has been left in to provide the same > level of difficulty and challe

[Audyssey] beaten monti as well

2008-01-05 Thread tim kilgore`
Hi all. I've beaten monti and I really love the game. Though, there needs to be a permanent weapon of some sort. I think it's a really good game. Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your

[Audyssey] contact with usa games

2008-01-01 Thread tim kilgore`
Hey all. I need to contact the usagames developer but I can't find the email address to write to. I've ordered a game and just want to make sure he got it. Thanks for any help. Tim kilgotre --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PRO

[Audyssey] price of monti

2007-12-25 Thread tim kilgore`
Hey, how long will monti be at 35 dollars? Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are a

[Audyssey] SOUND RTS POPULATION LIMIT

2007-10-28 Thread tim kilgore`
Hi, is there a population limit on the latest beta? I'm playing the multi-map 101 and can only get to 20 at 20 on the food no matter how many farms I build. Any suggestions as to how to increase this would be appreciated. Thanks Timh --- Gamers mailing list __ Gamers@audyssey.org If you want to

[Audyssey] air hockey

2007-09-01 Thread tim kilgore`
Hey, does any one have a read me for air hockey? Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All message

[Audyssey] showdown

2007-09-01 Thread tim kilgore`
Hey, does anyone know where I can find the showdown game? Thtnks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.

Re: [Audyssey] super mario brothers public beta.

2007-08-23 Thread tim kilgore`
I think I have it and will post on sendspace tomorrow. However, I wasn't impressed with it as I couldn't hear any kind of footstep sound to let me know that I was moving. Tim - Original Message - From: "Willem" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Thursday, August 23,

[Audyssey] I love soundRTS but ...

2007-08-18 Thread tim kilgore`
Hey buys, I love soundRTS, but, the mafor drawback is that I get some absolutely awesome momentum going in the game and have to stop it because I can't save it.. Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make ch

[Audyssey] can't get the new sounjd pack to work with soundRTS

2007-08-18 Thread tim kilgore`
Hey al. The subject says it all. I'm running soundRTS beta 8 and have replaced the old sounds with the new ones but it still uses the old sounds. Any reasons as to why this might be happening? Thanks Tim --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mai

Re: [Audyssey] SoundRTS Multiplatform?

2007-08-17 Thread tim kilgore`
Hey guys does soundrts have a save feature? Tim - Original Message - From: "SoundMUD" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Friday, August 17, 2007 10:17 AM Subject: Re: [Audyssey] SoundRTS Multiplatform? > The multiplatform version will be automatically included in t

[Audyssey] help withtutorial 3

2007-08-06 Thread tim kilgore`
Hi all. On Sound RTS, what exactly do they want on tutorial 3? What's the objective? Thanks Tim ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamer

[Audyssey] can't get the library sounds to work

2007-08-04 Thread tim kilgore`
Hey all. I've tried to get the AGM engine to recognize the sounds in the library and have put them in the sound folder in my game folder -- withoug the sub-folders. The engine seems still not to recognize the sounds. Any suggestions would be appriciated. Thanks Timze __

Re: [Audyssey] Montezuma's Revenge patch released.

2006-07-08 Thread tim kilgore
The patch is doing great. However, I have to get used to t the jumping. It's a little different then jumping in superlyam. tim Kilgore ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can

Re: [Audyssey] Montezuma's Revenge patch released.

2006-07-08 Thread tim kilgore
Hey, this is a great game and I will buy it when it is realeased. Tim Kilgore ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make