Hey Congradulations on your accomplishment. I have a friend who went
through the same greuling process.
Tim Kilgore
- Original Message -
From: "dark"
To:
Sent: Friday, September 28, 2012 10:51 AM
Subject: [Audyssey] I! am the doctor!
This is just to say that this
I think you should have a magic element in the 2 d game as yoy have spirits
in it as well.
Tim
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, February 08, 2012 11:34 AM
Subject: Re: [Audyssey] The Future of MOTA
Hi Phil,
Yes and no. While I
I've never played any wrestling games before so I'll just be greatful to
actually play.
Tim Kilgore
- Original Message -
From: "Ian McNamara"
To: "Gamers Discussion list"
Sent: Wednesday, February 01, 2012 3:44 AM
Subject: Re: [Audyssey] Your Though
Hey tom. I've bought the sidescrooler but have absolutely no problem with
getting the 3d version. Is there a way to trade? It doesn't matter to me
what I get.
Tim
-Original Message-
From: Thomas Ward
Sent: Friday, December 30, 2011 11:07 AM
To: Gamers Discussion list
Subject: [Audys
In the Jawe script manager, there is a feature that puts all the functions
in a listbox. So what you do is find the function you want and press enter.
This puts the function in the editor. I'm guessing that that's and ide
feature. Could such and emplementation be put in the BGT engine? Maybe
I wonder if there's a way to desing a "game design wizard? This would would
ask simple questions as to game interface, (2 d or 3 d) and would do all the
script writing in the background with you suplying only the music and the
text (if any) to go along with it.
Just a thought. I'd love to de
You just move left turn turn left on the pad and move right on the pad to
turn your character right.
Tim
- Original Message -
From: "Mich"
To: "gamers @audyssey.org"
Sent: Wednesday, November 16, 2011 12:20 PM
Subject: [Audyssey] playing swamp with a touch pad
Hi all. I have a hp l
Hey Phollip,when I open BGT it automatically asks me to open a script file
but I haven't created one yet. Do I just try to create a script file in
notepad or something?
Thanks
Tim
- Original Message -
From: "Philip Bennefall"
To: "Gamers Discussion list"
Sent: Wednesday, November
Hey. I'm trying to run swamp on a newbook with winxp and jaws 9.0 but swamp
seems to crach. Any suggestins?
Tim Kilgore
- Original Message -
From: "Jeremy Kaldobsky"
To: "Gamers Discussion list"
Sent: Monday, November 14, 2011 6:50 PM
Subject: Re: [Audys
I too have had similar issues with RR. Love the game but need a new id.
Tim
- Original Message -
From: "shaun everiss"
To: ; "Gamers Discussion list"
Sent: Monday, November 14, 2011 5:54 PM
Subject: Re: [Audyssey] rail racer, was: Re: question about input methods
for swamp
Tha
My vote is the same please.
Thanks
Tim
- Original Message -
From: "Darren Duff"
To: "'Gamers Discussion list'"
Sent: Thursday, November 10, 2011 12:54 PM
Subject: Re: [Audyssey] Possible MOTA Features
My vote is for screen reader support.
-Original Message-
From: gamers-b
Three-d works for me. I appreciate the work you do.
Thanks for the good stuff.
Tim
- Original Message -
From: "william lomas"
To: "Gamers Discussion list"
Sent: Wednesday, September 28, 2011 8:58 AM
Subject: Re: [Audyssey] USA Games Halloween Project
what was the original on this
e would be appriciated.
Thanks
Tim Kilgore
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All me
Hey man. Do what you gotta do. I'm behind you.
tim Kilgore
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, August 01, 2011 12:31 PM
Subject: [Audyssey] MOTA Development setbacks
Hi everyone,
I know a number of you
Hey guys. I'm having aproblem with awesome homer level 7. I pull beside the
car, get a ehimp sound, and it's like the car disappears. When I keep driving
I aultimately run out of fuel. Help!
Thanks
Tim
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You duck to get the chainsaw and its use is automatic.
Tim
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Sunday, July 24, 2011 9:18 AM
Subject: [Audyssey] Getting the Chainsaw in Awesome Homer
Hi everyone,
I was wondering how you are suppose to pickup
Hey jim. This is your best game yet! I really lovew it but haven't even
beaten level 1. Awesome!
Tim
- Original Message -
From: "Jim Kitchen"
To: "djc"
Sent: Sunday, July 24, 2011 5:41 AM
Subject: Re: [Audyssey] Awesome Homer
Hi DJC,
Cool! I'm glad to hear that Awesome Homer i
Yes! Please develop that one! I'd love and buy it.
Tim
- Original Message -
From: "Ben"
To: "'Gamers Discussion list'"
Sent: Tuesday, July 19, 2011 8:24 AM
Subject: Re: [Audyssey] Startrek tng trivia error
Yes, you could do that, and make the mission creater a whole lot easier
th
ion list"
Sent: Tuesday, May 24, 2011 10:20 PM
Subject: Re: [Audyssey] audio tutorial please
An audio tutorial? What features have you stumped? Let me know and I'll
work on one.
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: "Tim Kilgore&
Hey can some one please make an audio tutorial of the dauk gru program? I
can't seem to get a handle on it.
Tim
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those keys work for me.
Tim
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 29, 2011 6:28 AM
Subject: [Audyssey] Interrupting Speech in MOTA
Hi all,
Early this morning I was working on some bug fixes for Mysteries of
the Ancients, and one o
Yeah! Level one is deffinitely harder this betta.
Tim
- Original Message -
From: "william lomas"
To: "Lori Duncan" ; "Gamers Discussion list"
Sent: Tuesday, April 05, 2011 1:16 PM
Subject: Re: [Audyssey] Mota Levers and the first ledge
that's what makes it fun
On 5 Apr 2011, at
Yeah some voices actually work well for singing pronounciations.
Tim
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Saturday, April 02, 2011 4:43 AM
Subject: Re: [Audyssey] USA Games News 3/31/2011
ironically tom i feel the same way in the other direction, one
Ivona is a really good speech engine but I think it may have a larger
footprint. Not sure though.
Tim
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, March 31, 2011 9:38 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Ah. OK. That's
What's the price of the 3d version.
Thanks
Tim
- Original Message -
From: "Thomas Ward"
To: "Charles Rivard" ; "Gamers Discussion list"
Sent: Thursday, March 31, 2011 4:05 PM
Subject: Re: [Audyssey] USA Games News 3/31/2011
Hi Charles,
Yeah, tell me about it. For a couple of day
David, I'm trying to run the battle of Britin and the game stops shortly
after I load the map. Do you know what the problem might be?
Thanks
Tim
- Original Message -
From: "David Greenwood"
To: "Gamers Discussion list"
Sent: Sunday, March 21, 2010 8:39 PM
Subject: Re: [Audyssey] ti
Do you know what the pricepoint will be yet? It's a great game.
Tim
- Original Message -
From: "David Greenwood"
To: "Gamers Discussion list"
Sent: Saturday, March 20, 2010 2:11 PM
Subject: [Audyssey] Time of Conflict
Hi all,
Someone told me to join this list since there were a f
I've had the same exact problem.
Tim
- Original Message -
From: "Karl Belanger"
To: "Gamers Discussion list"
Sent: Friday, March 19, 2010 7:31 PM
Subject: [Audyssey] Problem with Time of Conflict
Hi,
Just downloaded Time of Conflict. Running the game launches the setup
again. Has
Hey if some one bought your engine from you, would they have to know
porgramming to make a game?
Tim
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Thursday, March 11, 2010 2:19 PM
Subject: Re: [Audyssey] Retro Gaming
Hi Dark,
Well, if I could find the
talk to us. If you
or any of your developers would be interested in a dialog please contact me and
I will put you in touch with developers of these games..
Sincerely,
Tim Kilgore
Tim
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Can youy say "refreshable braille display?" Sounds possible.
Tim Kilgore
- Original Message -
From: "Phil Vlasak"
To: "Gamers Discussion list"
Sent: Tuesday, January 05, 2010 9:34 PM
Subject: [Audyssey] Braille games on the Apple Tablet?
Hi Folks,
I
Hey guys if Tarzan junior a free game and if so, how dos one regester it?
Thanks
Tim
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You can also use one of those levelers with a little watter on a paper
towel. You put the "beeper" on the ball you want to hit then put it on the
nearest hole. Just a thought.
Tim
- Original Message -
From: "Jacob Kruger"
To: "Gamers Discussion list"
Sent: Saturday, December 26,
were, by chance?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Tim Kilgore
Sent: Sunday, December 20, 2009 7:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Kringle Crash
Yeah I didn't do so well on
Yeah I didn't do so well on that game but it's really a fun one.
Tim Kilgore
- Original Message -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Sunday, December 20, 2009 7:32 PM
Subject: [Audyssey] Kringle Crash
Wow Phillip
That would be good from my end.
Tim
- Original Message -
From: "Philip Bennefall"
To: "Gamers Discussion list"
Sent: Tuesday, December 01, 2009 9:15 PM
Subject: [Audyssey] High level game creation tools
Hi all,
I am, as most of you probably already know, working on a scriptable ga
Realistic works for me.
Tim
- Original Message -
From: "Thomas Ward"
To:
Sent: Monday, September 14, 2009 9:24 PM
Subject: [Audyssey] Raceway Thoughts
Hi all,
I've had some time on my hands tonight so I decided to put in some time on
Raceway. You know, that cool racing game that h
Can we check out this cool-sounding sim yet?
Tim
- Original Message -
From: "Valiant8086"
To: "Gamers Discussion list"
Sent: Friday, August 14, 2009 1:21 AM
Subject: Re: [Audyssey] New accessible train simulator in development
The .ini track loading system is working now. Nothing is
Hey all. Can some one do an audio podcast of the landing sequence of TDVI
can't seem to land the plane.
Tim
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Huys, can some one please gime the link to the blind polots site?
Thaks
Tim
- Original Message -
From: "Zachary Kline"
To: "Gamers Discussion list"
Sent: Friday, June 26, 2009 4:05 PM
Subject: Re: [Audyssey] question about flight simulator 2004 and jfw
Hi Alex,
I'll be happy to he
How much are those wheels?
Tim
- Original Message -
From: "Jim Kitchen"
To: "tim kilgore"
Sent: Monday, June 01, 2009 4:47 AM
Subject: Re: [Audyssey] Mach 1 tts
Hi Tim,
I did design Mach 1 tts for my Logitech MOMO Racing steering wheel and
then added keyboa
Also, Jim, the games is lots harder, I think, than mach 1 6
Tim
- Original Message -
From: "Jim Kitchen"
To: "Kevin Weispfennig"
Sent: Sunday, May 31, 2009 6:37 AM
Subject: Re: [Audyssey] Mach 1 tts
Hi Kevin,
Thank you very much. I'm very glad that you like Mach 1 tts so much
be
Hey jim, is there a possible way, in a future release, to be able to direct
the pitches instead of pressing just a number?
Thanks
Tim
- Original Message -
From: "Jim Kitchen"
To: "Ryan Strunk"
Sent: Wednesday, May 20, 2009 9:31 PM
Subject: Re: [Audyssey] Jim Kitchen's Baseball Pitch
I too prefer tha rachade mode although, if I want a real challenge, I play
the standard mode.
Tim
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Friday, May 01, 2009 2:44 PM
Subject: Re: [Audyssey] MOTA Arcade Mode
I prefer the arcade mode. I real
I might be willing.
Tim
- Original Message -
From: "Che"
To: "Gamers Discussion list"
Sent: Thursday, January 29, 2009 4:37 PM
Subject: [Audyssey] Would you pay $50 for a killer controller?
Hi all,
I am ramping up plans for an online head to head fighting game. At first
it will mo
I'd like scansoft karren. It seems to me to be the clearest voice of them
all.
Tim
- Original Message -
From: "Thomas Ward"
To:
Sent: Sunday, January 18, 2009 8:56 AM
Subject: [Audyssey] Cross Platform Speech Support
Hi all,
As most of you know I am currently updating MOTA 0.5 to
way to start.
i'd actually appreciate it if people wanted to read it when it's
done, which i'm hoping won't be long at all.
Beware the Grue!
Dark.
- Original Message -
From: "tim kilgore`"
To: "Gamers Discussion list"
Sent: Saturday, Januar
Hey dark, do you have any stuff you've written for people to read?
Tim
- Original Message -
From: "dark"
To: "Gamers Discussion list"
Sent: Saturday, January 03, 2009 9:50 AM
Subject: Re: [Audyssey] Scifi exploration online game?
Agreed Tom. A well written standardized dungeon crawl
YOu just walk over the message.
Tim
- Original Message -
From: "lelia"
To: "Gamers Discussion list"
Sent: Sunday, December 21, 2008 3:27 PM
Subject: [Audyssey] Shades of doom?
Hi all, well, I've tried my luck with Shades of doom demo, and I am not
understanding how I can get messag
It has a computer opponent.
Tim
- Original Message -
From: "dark"
To:
Sent: Sunday, December 14, 2008 2:13 AM
Subject: [Audyssey] Question about winboard
Hi.
Sinse I can't obviously test this one lacking Jaws, I'm going to have to
ask.
Does the winboard program actually have a
stuff are
missing to.
At 04:05 a.m. 11/12/2008, you wrote:
Hi Tim,
Sure can. A friend of mine, Cara Quinn, is the person who maintains Jedi
Quake. The address for The JQ files is:
http://www.tbrn.net/modgirl
Hth.
tim kilgore` wrote:
Hey guys, do you know wherre I can find jedi quake?
Hey guys, do you know wherre I can find jedi quake?
Tim
- Original Message -
From: "dark" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, December 09, 2008 4:43 AM
Subject: [Audyssey] input suggestion?
Hi.
Given my eamon exploration, one thing I'm getting to quite like in it's
rpg phase is
I am one of the ones waiting for the game to come out which I ordered last
christmas. First of all, Thanks Tom for a great games. Second, please go
ahead and make brand new levels. I love the challenge.
Tim
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To:
Sent: T
Yeah, but you had no idea that you would even have to consider refunding and
as some one who pre-ordered, I understand and am looking forward to the new
game.
Tim
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, October 12, 2008
[EMAIL PROTECTED]
- Original Message -
From: "Gary Whittington" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 03, 2008 6:22 PM
Subject: [Audyssey] NFL accessible Draft Fantasy League
> There is three team available to the first ever accessible NFL
What's windows 7?
Tim
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, May 24, 2008 11:56 AM
Subject: Re: [Audyssey] your decision
> Hi Claudio,
> In answer to your question the current version of Raceway is being
> developed in
Just finish the currrent games right now, then for an upgrade or something
like that, port the games over to c. That would give ou plenty of time to
do that.
Tim
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Audessy Mailing List"
Sent: Tuesday, May 13, 2008 8:21 AM
I too liked the game but had a problem with the alt-left and alt-right arrow
keys. They made a funny sound.
Tnyway, I'll buy the game when it comes out.
Tim
- Original Message -
From: "Mich" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, May 06, 2008 12:55 PM
Subject:
I like enterprise e
Tim
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, April 16, 2008 1:45 AM
Subject: [Audyssey] STFC 2.
> Hi everyone,
> Over the passed couple of months I have been tinkering with STFC 2.0 off
> and on. Unlik
d hask for yhour money back.
Tim Kilgore
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, March 21, 2008 3:35 PM
Subject: Re: [Audyssey] What's Ahead For MOTA Beta 2.
> Hi Michael,
> Assuming I were to
That would be really cool. Could yo have a payment of softs for the engine.
I think if I didn't have to do a lot of the coding, I'd love to see what
games I could develop. I've always wanted to develop a Left Behind Game.
It would be a free game of course due to copy right issues.
Tim
-
Yeah! if there is good comentary I think I'd like it. re there any good
mp3'sjof games out there?
Tim
- Original Message -
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, February 16, 2008 4:06 PM
Subject: Re: [Audyssey] UK devs any1 4cricket
> Hi Tim Are
I'm in the states and I'd love a cricket game just cause cricket's new to me
and I don't know much about it.
Tim
- Original Message -
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, February 16, 2008 8:27 AM
Subject: Re: [Audyssey] UK devs any1 4cricket
> H
Also, Cole you put some sort of random element in to the game. I became
quite predictable after a while.
Thanks
To,
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Sunday, February 10, 2008 10:21 PM
Subject: Re: [Audyssey] Montezuma's Re
Hey tom, why not have, at the end of the level, a combo lock in which you
have to put in some numbers in a certain order. Said numbers would be
collected through the particular level along with whatever else that needs
to be collected.
Tim
- Original Message -
From: "Thomas Ward" <[EM
n list"
Sent: Sunday, January 06, 2008 4:06 PM
Subject: Re: [Audyssey] beaten monti as well
> Hello Tim,
> The reason you can only use a sword once is because that is how the
> Atari version of the game was. This has been left in to provide the same
> level of difficulty and challe
Hi all. I've beaten monti and I really love the game. Though, there needs to
be a permanent weapon of some sort. I think it's a really good game.
Tim
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Hey all. I need to contact the usagames developer but I can't find the email
address to write to. I've ordered a game and just want to make sure he got it.
Thanks for any help.
Tim kilgotre
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Hey, how long will monti be at 35 dollars?
Tim
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All messages are a
Hi, is there a population limit on the latest beta? I'm playing the
multi-map 101 and can only get to 20 at 20 on the food no matter how many
farms I build. Any suggestions as to how to increase this would be
appreciated.
Thanks
Timh
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Hey, does any one have a read me for air hockey?
Tim
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All message
Hey, does anyone know where I can find the showdown game?
Thtnks
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I think I have it and will post on sendspace tomorrow.
However, I wasn't impressed with it as I couldn't hear any kind of footstep
sound to let me know that I was moving.
Tim
- Original Message -
From: "Willem" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Thursday, August 23,
Hey buys, I love soundRTS, but, the mafor drawback is that I get some
absolutely awesome momentum going in the game and have to stop it because I
can't save it..
Tim
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Hey al. The subject says it all. I'm running soundRTS beta 8 and have
replaced the old sounds with the new ones but it still uses the old sounds.
Any reasons as to why this might be happening?
Thanks
Tim
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Hey guys does soundrts have a save feature?
Tim
- Original Message -
From: "SoundMUD" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, August 17, 2007 10:17 AM
Subject: Re: [Audyssey] SoundRTS Multiplatform?
> The multiplatform version will be automatically included in t
Hi all. On Sound RTS, what exactly do they want on tutorial 3? What's the
objective?
Thanks
Tim
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Hey all. I've tried to get the AGM engine to recognize the sounds in the
library and have put them in the sound folder in my game folder -- withoug the
sub-folders. The engine seems still not to recognize the sounds. Any
suggestions would be appriciated.
Thanks
Timze
__
The patch is doing great. However, I have to get used to t the jumping.
It's a little different then jumping in superlyam.
tim Kilgore
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Hey, this is a great game and I will buy it when it is realeased.
Tim Kilgore
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