Re: [Audyssey] update for Aprone

2016-01-31 Thread loriduncan
Oh wow, I heard about this last night on the actual Swamp game, and am just 
glad and relieved Aprone is alright.  I'm praying Jennifer will get well 
again soon, I know from personal experience long term health issues can be 
very unpridictible and not fun at all.


It's good that things are settling down for them now, and I have everything 
crossed they will get better.  I'm just glad I don't have to waid through 
Aprone's inbox though, I'd love to know the swamp email count, we should run 
a competition, guess the emails in Aprone's inbox, the winner gets to design 
a new zombie type for Swamp.  :)

From Lori.


-Original Message- 
From: Phil Vlasak

Sent: Sunday, January 31, 2016 8:30 PM
To: Gamers Discussion list
Subject: [Audyssey] update for Aprone

Hi Folks,
I read this post from,
Neptune
January 30, 2016
2016-01-30 23:09:38
While I have been absent from Audiogames for quite some time, since I don't
actually play audiogames. I wanted to jump on and read a few pages of this
forum
topic and put in a update for Aprone. I know you all have been missing his
presence on here and any updates on him, and you have been having several
problems
with swamp requarding server consistency, unanswered questions and
complaints. I want to personally apologize for all of that. If any of you
don't know
or don't remember I am Aprone's wife, Jennifer. I have been dealing with
several health related problems since September. While Aprone tried to keep
on
top of his programming and help me in the beginning, things seemed to take a
domino effect around Thanksgiving and eventually pulled him away from his
computer. I thank you all for worrying about his disappearance and praying
the storms in the US were not hitting us. We didn't get hit badly with any
extreme
weather, thankfully. However, it took us far too long to notice when the
server had went down. I'm sorry about that.
My health is doing better but still not perfect. Aprone has been trying this
week to catch up as best he can to get to a point where he can continue
helping
you all with problems. I'm sure you all could guess how many unread emails
and missed skype messages he still has to try to dig through. If yours gets
lost in the mix or missed please don't take it personally. Sorry to all who
were bummed about the Christmas stuff, I'll make sure he has time to up the
quests next Christmas. I hope you all are doing well and your 2016's are
going good so far. Thanks for being patient with us. Thanks eric Musicman
and
smoothgunner, and congrats to Dark and to Nocturnus.


http://forum.audiogames.net/


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Re: [Audyssey] Update my games

2015-05-30 Thread Jim Kitchen

Hi Lisa,

I myself am still running XP, so wouldn't know how to update my games.

Below are the instructions for installing my games.

The first thing that you need to do is to run the setup.exe file in the 
winkit.zip file as it installs files that the rest of the games need.  So open 
the winkit.zip file, press S and then enter.  The winkit.zip file is the first 
link on my free windows text to speech games page.

The rest of my games require full administration rights to 
install. To do this arrow to the games installation file, press the 
Windows context menu key, arrow to run as administrator, and press 
enter. This will allow you to install the game as administrator.  Or you can just turn off the whole User Account Control thing in Vista or Windows 7 and it will do the same thing.


And here is a message about my games and Windows 7.

Hello all, I just found out something I hope will help you Sherry,  ok you no 
how in windows 7 we have two program file folders? One is just called program 
files, and the other is called program files x86, well here is what happen to 
me. I  installed the winkit program and it went into  just the program files 
x86 folder. And when I installed the games they went into  the folder. Called 
just program files. So  fined out which one is the winkit one and go to which 
of the program folders the computer put the games in and copy and paste them 
into the winkit one it works.

Like I found out winkit was in the program files x86 so I went to just program 
files and  copied the games from kitchensinc and put them in program files x86 
kitchensinc and then I removed the one  in program files. Just deleted the 
folder.

Make sure you are in administrator  


Hope that helps.

Susan 



I hope that helps.

Thank you again for writing, visiting my web site etc.

BFN

Jim

They said that it couldn't be done, so I didn't do it.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] update to Papa Sangre II available

2014-03-26 Thread william lomas
hi i don't see update?
what's new anyway?
any new levels?
Will


Sent from my iPhone

 On 26 Mar 2014, at 17:00, Charles Rivard wee1s...@fidnet.com wrote:
 
 Check the update apps section of iTunes for details on what's new, and to 
 update.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! really! are! finished!
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Re: [Audyssey] update to Papa Sangre II available

2014-03-26 Thread Charles Rivard
The update is found when you update your apps using iTunes.  There is a new 
way that Papa Sangre tracks you, the game is more intense, and the layout 
has been modified.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: william lomas w.lo...@icloud.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 26, 2014 12:32 PM
Subject: Re: [Audyssey] update to Papa Sangre II available



hi i don't see update?
what's new anyway?
any new levels?
Will


Sent from my iPhone


On 26 Mar 2014, at 17:00, Charles Rivard wee1s...@fidnet.com wrote:

Check the update apps section of iTunes for details on what's new, and 
to update.


---
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Re: [Audyssey] update to Papa Sangre II available

2014-03-26 Thread william lomas
 okay thanks, I just thought I'll be able to find it when I go to the App Store 
on my iPhone

Sent from my iPhone

 On 26 Mar 2014, at 17:43, Charles Rivard wee1s...@fidnet.com wrote:
 
 The update is found when you update your apps using iTunes.  There is a new 
 way that Papa Sangre tracks you, the game is more intense, and the layout has 
 been modified.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! really! are! finished!
 - Original Message - From: william lomas w.lo...@icloud.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, March 26, 2014 12:32 PM
 Subject: Re: [Audyssey] update to Papa Sangre II available
 
 
 hi i don't see update?
 what's new anyway?
 any new levels?
 Will
 
 
 Sent from my iPhone
 
 On 26 Mar 2014, at 17:00, Charles Rivard wee1s...@fidnet.com wrote:
 
 Check the update apps section of iTunes for details on what's new, and to 
 update.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're 
 finished, you! really! are! finished!
 ---
 Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] update to Papa Sangre II available

2014-03-26 Thread Charles Rivard
If you don't already have the game on your phone, you will find it there, in 
the app store.  If you already have the game, it will be one of the app 
updates.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: william lomas w.lo...@icloud.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 26, 2014 12:55 PM
Subject: Re: [Audyssey] update to Papa Sangre II available


okay thanks, I just thought I'll be able to find it when I go to the App 
Store on my iPhone


Sent from my iPhone


On 26 Mar 2014, at 17:43, Charles Rivard wee1s...@fidnet.com wrote:

The update is found when you update your apps using iTunes.  There is a 
new way that Papa Sangre tracks you, the game is more intense, and the 
layout has been modified.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!

- Original Message - From: william lomas w.lo...@icloud.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 26, 2014 12:32 PM
Subject: Re: [Audyssey] update to Papa Sangre II available



hi i don't see update?
what's new anyway?
any new levels?
Will


Sent from my iPhone


On 26 Mar 2014, at 17:00, Charles Rivard wee1s...@fidnet.com wrote:

Check the update apps section of iTunes for details on what's new, 
and to update.


---
Be positive!  When it comes to being defeated, if you think you're 
finished, you! really! are! finished!

---
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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-03 Thread Draconis

Yes, this is something we are considering developing for Windows in the future. 
Since our apps are available for Mac in the Mac App Store, this is already 
available to Mac users automatically.

On Jun 1, 2013, at 4:31 PM, Desiree Oudinot turtlepowe...@gmail.com wrote:

 Hi,
 Do you have any plans to add a feature to any of your games that would
 tell us when the game is launched that an update is available? Even if
 you had to go to the website itself to download and install it, it
 seems that having a notification might be nice. This is just a
 suggestion, though.


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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-01 Thread Chris H

Thank you for the update.
Just a suggestion, but for those still running older versions of 
Windows, could you possibly make the last 1.x version available?

Thanks again.


Chris

On 01/06/2013 16:40, Draconis wrote:

Greetings gamers,

We have just released a minor update to Change Reaction 2 for Windows, which is 
recommended for all users.

2.1.1.8 solves an issue that could occur, usually only if a screen reader was in 
sleep mode, when the app exited. Additionally, there are a handful of other 
minor fixes and enhancements in this version.

You can download the update from the ChangeReaction 2 product page at:

http://dracoent.com/Windows/ChangeReaction

More to come very soon.


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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-01 Thread Draconis
Hi Chris,

The solution to this is in our knowledge base here:

http://help.dracoent.com/knowledgebase.php?article=13

On Jun 1, 2013, at 1:02 PM, Chris H christopher...@gmail.com wrote:

 Thank you for the update.
 Just a suggestion, but for those still running older versions of Windows, 
 could you possibly make the last 1.x version available?
 Thanks again.
 
 
 Chris
 
 On 01/06/2013 16:40, Draconis wrote:
 Greetings gamers,
 
 We have just released a minor update to Change Reaction 2 for Windows, which 
 is recommended for all users.
 
 2.1.1.8 solves an issue that could occur, usually only if a screen reader 
 was in sleep mode, when the app exited. Additionally, there are a handful 
 of other minor fixes and enhancements in this version.
 
 You can download the update from the ChangeReaction 2 product page at:
 
 http://dracoent.com/Windows/ChangeReaction
 
 More to come very soon.
 
 
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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-01 Thread Chris H
Fantastic, thanks so much! Even clicked yes on the was this article 
useful?



Chris

On 01/06/2013 18:55, Draconis wrote:

Hi Chris,

The solution to this is in our knowledge base here:

http://help.dracoent.com/knowledgebase.php?article=13

On Jun 1, 2013, at 1:02 PM, Chris H christopher...@gmail.com wrote:


Thank you for the update.
Just a suggestion, but for those still running older versions of Windows, could 
you possibly make the last 1.x version available?
Thanks again.


Chris

On 01/06/2013 16:40, Draconis wrote:

Greetings gamers,

We have just released a minor update to Change Reaction 2 for Windows, which is 
recommended for all users.

2.1.1.8 solves an issue that could occur, usually only if a screen reader was in 
sleep mode, when the app exited. Additionally, there are a handful of other 
minor fixes and enhancements in this version.

You can download the update from the ChangeReaction 2 product page at:

http://dracoent.com/Windows/ChangeReaction

More to come very soon.


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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-01 Thread Chris H

Hello all
can I ask what sighted equivalents if any please to Change Reaction?


Chris

On 01/06/2013 19:23, Chris H wrote:

Fantastic, thanks so much! Even clicked yes on the was this article
useful?


Chris

On 01/06/2013 18:55, Draconis wrote:

Hi Chris,

The solution to this is in our knowledge base here:

http://help.dracoent.com/knowledgebase.php?article=13

On Jun 1, 2013, at 1:02 PM, Chris H christopher...@gmail.com wrote:


Thank you for the update.
Just a suggestion, but for those still running older versions of
Windows, could you possibly make the last 1.x version available?
Thanks again.


Chris

On 01/06/2013 16:40, Draconis wrote:

Greetings gamers,

We have just released a minor update to Change Reaction 2 for
Windows, which is recommended for all users.

2.1.1.8 solves an issue that could occur, usually only if a screen
reader was in sleep mode, when the app exited. Additionally, there
are a handful of other minor fixes and enhancements in this version.

You can download the update from the ChangeReaction 2 product page at:

http://dracoent.com/Windows/ChangeReaction

More to come very soon.


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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-01 Thread Bryan Peterson

None that I know of.

But thou must!

On 6/1/2013 1:17 PM, Chris H wrote:

Hello all
can I ask what sighted equivalents if any please to Change Reaction?


Chris

On 01/06/2013 19:23, Chris H wrote:

Fantastic, thanks so much! Even clicked yes on the was this article
useful?


Chris

On 01/06/2013 18:55, Draconis wrote:

Hi Chris,

The solution to this is in our knowledge base here:

http://help.dracoent.com/knowledgebase.php?article=13

On Jun 1, 2013, at 1:02 PM, Chris H christopher...@gmail.com wrote:


Thank you for the update.
Just a suggestion, but for those still running older versions of
Windows, could you possibly make the last 1.x version available?
Thanks again.


Chris

On 01/06/2013 16:40, Draconis wrote:

Greetings gamers,

We have just released a minor update to Change Reaction 2 for
Windows, which is recommended for all users.

2.1.1.8 solves an issue that could occur, usually only if a screen
reader was in sleep mode, when the app exited. Additionally, there
are a handful of other minor fixes and enhancements in this version.

You can download the update from the ChangeReaction 2 product page 
at:


http://dracoent.com/Windows/ChangeReaction

More to come very soon.


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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-01 Thread Desiree Oudinot
Wouldn't Tetris be somewhat similar?

On 6/1/13, Bryan Peterson bpeterson2...@cableone.net wrote:
 None that I know of.

 But thou must!

 On 6/1/2013 1:17 PM, Chris H wrote:
 Hello all
 can I ask what sighted equivalents if any please to Change Reaction?


 Chris

 On 01/06/2013 19:23, Chris H wrote:
 Fantastic, thanks so much! Even clicked yes on the was this article
 useful?


 Chris

 On 01/06/2013 18:55, Draconis wrote:
 Hi Chris,

 The solution to this is in our knowledge base here:

 http://help.dracoent.com/knowledgebase.php?article=13

 On Jun 1, 2013, at 1:02 PM, Chris H christopher...@gmail.com wrote:

 Thank you for the update.
 Just a suggestion, but for those still running older versions of
 Windows, could you possibly make the last 1.x version available?
 Thanks again.


 Chris

 On 01/06/2013 16:40, Draconis wrote:
 Greetings gamers,

 We have just released a minor update to Change Reaction 2 for
 Windows, which is recommended for all users.

 2.1.1.8 solves an issue that could occur, usually only if a screen
 reader was in sleep mode, when the app exited. Additionally, there
 are a handful of other minor fixes and enhancements in this version.

 You can download the update from the ChangeReaction 2 product page
 at:

 http://dracoent.com/Windows/ChangeReaction

 More to come very soon.


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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-01 Thread Desiree Oudinot
Hi,
Do you have any plans to add a feature to any of your games that would
tell us when the game is launched that an update is available? Even if
you had to go to the website itself to download and install it, it
seems that having a notification might be nice. This is just a
suggestion, though.

On 6/1/13, Draconis i...@dracoent.com wrote:
 Greetings gamers,

 We have just released a minor update to Change Reaction 2 for Windows, which
 is recommended for all users.

 2.1.1.8 solves an issue that could occur, usually only if a screen reader
 was in sleep mode, when the app exited. Additionally, there are a handful
 of other minor fixes and enhancements in this version.

 You can download the update from the ChangeReaction 2 product page at:

 http://dracoent.com/Windows/ChangeReaction

 More to come very soon.


 ---
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Re: [Audyssey] Update to Change Reaction 2 for Windows

2013-06-01 Thread Charles Rivard
I suppose that it is sort of like a game called Jawbreaker.  Differently 
colored marbles disappear from stacks as you play in a similar manner. 
There was a version of this game for the Pac Mate, although I do not recall 
the source.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 01, 2013 2:20 PM
Subject: Re: [Audyssey] Update to Change Reaction 2 for Windows



None that I know of.

But thou must!

On 6/1/2013 1:17 PM, Chris H wrote:

Hello all
can I ask what sighted equivalents if any please to Change Reaction?


Chris

On 01/06/2013 19:23, Chris H wrote:

Fantastic, thanks so much! Even clicked yes on the was this article
useful?


Chris

On 01/06/2013 18:55, Draconis wrote:

Hi Chris,

The solution to this is in our knowledge base here:

http://help.dracoent.com/knowledgebase.php?article=13

On Jun 1, 2013, at 1:02 PM, Chris H christopher...@gmail.com wrote:


Thank you for the update.
Just a suggestion, but for those still running older versions of
Windows, could you possibly make the last 1.x version available?
Thanks again.


Chris

On 01/06/2013 16:40, Draconis wrote:

Greetings gamers,

We have just released a minor update to Change Reaction 2 for
Windows, which is recommended for all users.

2.1.1.8 solves an issue that could occur, usually only if a screen
reader was in sleep mode, when the app exited. Additionally, there
are a handful of other minor fixes and enhancements in this version.

You can download the update from the ChangeReaction 2 product page 
at:


http://dracoent.com/Windows/ChangeReaction

More to come very soon.


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Re: [Audyssey] Update on Inquisitor on the computer.

2013-03-19 Thread Jess Varnell

is this game 3d? And can I have the link for the pc  version please?
- Original Message - 
From: Mich mi...@eastlink.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 11, 2013 2:46 PM
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


Hi what about for those of us who have the game for the iphone? will there 
be a update to the game for that as well? from Mich.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, March 11, 2013 1:04 PM
Subject: [Audyssey] Update on Inquisitor on the computer.



Hello.
To all who have the Inquisitor for PC, Mac the developer will be sending 
an update to the game to fix a couple of bugs.
One of them is the issue where you get to the town and can't go no 
further.


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Re: [Audyssey] Update on Inquisitor on the computer.

2013-03-19 Thread Jess Varnell

I agree Charles.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 11, 2013 7:09 PM
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


No.  If people find them annoying, though, if you are one who does 
misspell so badly, constructive criticism might help.  If you're not one, 
use the delete key because the message does not apply to you.  Thanks.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 11, 2013 5:39 PM
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


Do you actually get permission from the mods to post all of these off 
topic spelling messages? They're getting rather annoying.


--
From: Charles Rivard wee1s...@fidnet.com
Sent: Monday, March 11, 2013 01:42 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


iPhone!  Note the punctuation.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Mich mi...@eastlink.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 11, 2013 1:46 PM
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


Hi what about for those of us who have the game for the iphone? will 
there be a update to the game for that as well? from Mich.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, March 11, 2013 1:04 PM
Subject: [Audyssey] Update on Inquisitor on the computer.



Hello.
To all who have the Inquisitor for PC, Mac the developer will be 
sending an update to the game to fix a couple of bugs.
One of them is the issue where you get to the town and can't go no 
further.


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Re: [Audyssey] Update on Inquisitor on the computer.

2013-03-19 Thread michael barnes

The web address is.
www.eymerich.it

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Re: [Audyssey] Update on Inquisitor on the computer.

2013-03-11 Thread Mich
Hi what about for those of us who have the game for the iphone? will there 
be a update to the game for that as well? from Mich.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, March 11, 2013 1:04 PM
Subject: [Audyssey] Update on Inquisitor on the computer.



Hello.
To all who have the Inquisitor for PC, Mac the developer will be sending 
an update to the game to fix a couple of bugs.
One of them is the issue where you get to the town and can't go no 
further.


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Re: [Audyssey] Update on Inquisitor on the computer.

2013-03-11 Thread Michael Barnes
Yes

Sent from my iPhone

On Mar 11, 2013, at 2:46 PM, Mich mi...@eastlink.ca wrote:

 Hi what about for those of us who have the game for the iphone? will there be 
 a update to the game for that as well? from Mich.
 - Original Message - From: michael barnes c...@samobile.net
 To: gamers@audyssey.org
 Sent: Monday, March 11, 2013 1:04 PM
 Subject: [Audyssey] Update on Inquisitor on the computer.
 
 
 Hello.
 To all who have the Inquisitor for PC, Mac the developer will be sending an 
 update to the game to fix a couple of bugs.
 One of them is the issue where you get to the town and can't go no further.
 
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Re: [Audyssey] Update on Inquisitor on the computer.

2013-03-11 Thread Charles Rivard

iPhone!  Note the punctuation.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Mich mi...@eastlink.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 11, 2013 1:46 PM
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


Hi what about for those of us who have the game for the iphone? will there 
be a update to the game for that as well? from Mich.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, March 11, 2013 1:04 PM
Subject: [Audyssey] Update on Inquisitor on the computer.



Hello.
To all who have the Inquisitor for PC, Mac the developer will be sending 
an update to the game to fix a couple of bugs.
One of them is the issue where you get to the town and can't go no 
further.


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Re: [Audyssey] Update on Inquisitor on the computer.

2013-03-11 Thread Shadow Dragon
Do you actually get permission from the mods to post all of these off topic 
spelling messages? They're getting rather annoying.


--
From: Charles Rivard wee1s...@fidnet.com
Sent: Monday, March 11, 2013 01:42 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


iPhone!  Note the punctuation.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Mich mi...@eastlink.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 11, 2013 1:46 PM
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


Hi what about for those of us who have the game for the iphone? will 
there be a update to the game for that as well? from Mich.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, March 11, 2013 1:04 PM
Subject: [Audyssey] Update on Inquisitor on the computer.



Hello.
To all who have the Inquisitor for PC, Mac the developer will be sending 
an update to the game to fix a couple of bugs.
One of them is the issue where you get to the town and can't go no 
further.


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Re: [Audyssey] Update on Inquisitor on the computer.

2013-03-11 Thread Charles Rivard
No.  If people find them annoying, though, if you are one who does misspell 
so badly, constructive criticism might help.  If you're not one, use the 
delete key because the message does not apply to you.  Thanks.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 11, 2013 5:39 PM
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


Do you actually get permission from the mods to post all of these off 
topic spelling messages? They're getting rather annoying.


--
From: Charles Rivard wee1s...@fidnet.com
Sent: Monday, March 11, 2013 01:42 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


iPhone!  Note the punctuation.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Mich mi...@eastlink.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 11, 2013 1:46 PM
Subject: Re: [Audyssey] Update on Inquisitor on the computer.


Hi what about for those of us who have the game for the iphone? will 
there be a update to the game for that as well? from Mich.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Monday, March 11, 2013 1:04 PM
Subject: [Audyssey] Update on Inquisitor on the computer.



Hello.
To all who have the Inquisitor for PC, Mac the developer will be 
sending an update to the game to fix a couple of bugs.
One of them is the issue where you get to the town and can't go no 
further.


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Re: [Audyssey] Update Regarding My Rich De Steno Page

2012-05-18 Thread dark
Oh great, more work for the site, - that is to say oh great! more games 
to put on the site :D.


Seriously, it's handy when people can host games and I'll be glad to see 
about updating links and hosting info.


Beware the grue!

dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, May 17, 2012 11:33 PM
Subject: Re: [Audyssey] Update Regarding My Rich De Steno Page




Hi Dark,

Just in case you want a second set of links I have a bunch of updates for 
the USA Games site including these games as well to upload this weekend or 
so.


Cheers!

On 5/17/2012 11:40 AM, dark wrote:

Thanks Kelly that's great, I'll now see about giving them db pages.

Beware the grue!

Dark.



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Re: [Audyssey] Update Regarding My Rich De Steno Page

2012-05-17 Thread dark

Thanks Kelly that's great, I'll now see about giving them db pages.

Beware the grue!

Dark.
- Original Message - 
From: Kelly Sapergia ksaper...@gmail.com

To: gamers@audyssey.org
Sent: Thursday, May 17, 2012 2:47 PM
Subject: [Audyssey] Update Regarding My Rich De Steno Page



Hi,

I just wanted to let everyone know that the most recent games from Rich De 
Steno, Run for President and Dodge City Desperados, are now available 
from my website. The direct URL for Rich's games page is:

http://www.ksapergia.net/richdesteno.php

Thanks.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info

Personal Website: www.ksapergia.net
Business Website: www.kjsproductions.com


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Re: [Audyssey] Update Regarding My Rich De Steno Page

2012-05-17 Thread Thomas Ward


Hi Dark,

Just in case you want a second set of links I have a bunch of updates 
for the USA Games site including these games as well to upload this 
weekend or so.


Cheers!

On 5/17/2012 11:40 AM, dark wrote:

Thanks Kelly that's great, I'll now see about giving them db pages.

Beware the grue!

Dark.



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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-12 Thread Orin
By multiplayer, do they mean online where you can team up with friends and do a 
dungeon? or is your party NPC characters.

Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Jan 11, 2012, at 4:54 AM, michael barnes wrote:

 Hello.
 I got a chance to beta test the new version of Oubliette, and I have to say 
 that the voice over support is going pretty good!
 The developer has added a indicator that will allow you to be able to know 
 what is to the left and the right and what's uphead of you.
 That's all the update that I have for you all at this time, I will post when 
 I beta test some more before the version is release.
 
 -- 
 Email services provided by the System Access Mobile Network.  Visit 
 www.serotek.com to learn more about accessibility anywhere.
 
 
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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-12 Thread michael barnes

No, they just mean that you control more then one character.
If you ever had played Entomb its just like that.

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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-12 Thread Paul Lemm
Hi,

Sounds like a good game, So is the current version of this game accessible
or is it just the beta version that is?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: 12 January 2012 15:57
To: gamers@audyssey.org
Subject: Re: [Audyssey] Update on the accessibility for Oubliette.

No, they just mean that you control more then one character.
If you ever had played Entomb its just like that.

-- 
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.


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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.1901 / Virus Database: 2109/4738 - Release Date: 01/12/12


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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-12 Thread michael barnes

Hey, Paul.
The current version is somewhat accessible, however the new version 
will be fully accessible.


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www.serotek.com to learn more about accessibility anywhere.



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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-12 Thread Paul Lemm
Excellent, I think I'll probably wait until the next version is released so
I can fully use the game. If you find out when the next version is out would
you post it so we all know.

Thanks 

Paul lemm
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: 12 January 2012 19:19
To: gamers@audyssey.org
Subject: Re: [Audyssey] Update on the accessibility for Oubliette.

Hey, Paul.
The current version is somewhat accessible, however the new version 
will be fully accessible.

-- 
Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.


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No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.1901 / Virus Database: 2109/4738 - Release Date: 01/12/12


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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-11 Thread william lomas
what is it

On Jan 11, 2012, at 9:54 AM, michael barnes wrote:

 Hello.
 I got a chance to beta test the new version of Oubliette, and I have to say 
 that the voice over support is going pretty good!
 The developer has added a indicator that will allow you to be able to know 
 what is to the left and the right and what's uphead of you.
 That's all the update that I have for you all at this time, I will post when 
 I beta test some more before the version is release.
 
 -- 
 Email services provided by the System Access Mobile Network.  Visit 
 www.serotek.com to learn more about accessibility anywhere.
 
 
 ---
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 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-11 Thread michael barnes

Hello, All.
For those who have not heard about the game Oubliette for the iOS 
platform I will give the app store description below.
But first let me say this, if you are interrested in helping with the 
development of the support for voice over in the game then the 
developer John has told me to let everyone on the list get the email 
address.  So here is the email address and the description.


i...@gabysoft.com

Oubliette is the classic multiplayer dungeon fantasy role playing game, 
finally available on the iPhone/iPod Touch. Build a party of fighters, 
priests, mages and thieves to run deep into the dungeon. Test your 
courage and skill against groups of orcs, trolls, vampires and dragons.


Earning its reputation as the thinking man's dungeon game, Oubliette 
blends the thrill of mortal combat with the sublime challenges of 
strategy, planning and adaptation. Rather than testing your reaction 
speed and nerves, like a first person shooter, Oubliette challenges the 
player to do careful strategic planning as well as make tactical 
decisions in the heat of battle.


Each player (character) in the game is created from one of eight player 
races, which vary in attributes such as strength, intelligence, 
dexterity and durability. Elves are highly intelligent and 
(potentially) immortal, Orcs are strong with short life spans, Dwarves 
are strong with high wisdom, Kobolds are quite weak in most areas but 
advance more quickly.


Depending on these attributes, each player will be qualified to join a 
limited number of player classes (occupations). More balanced players 
will have more choices, including Hirebrand (fighter), Mage, Priest and 
Thief. Less commonly, players may be qualified for a highly selective 
class with special skills such as Ranger, Sage, Paladin, Samurai or Ninja.


Unlike games which focus on a single player against multiple opponents, 
Oubliette allows a party of up to 10 players with complementary skills 
to face the various types of monsters found in the dungeon. There are 
more than 160 different monsters, and to deal with them, more than 150 
different pieces of equipment, which may be enchanted with special 
properties or skills.


Oubliette is challenging, but forgiving. New players commonly have 
their parties wiped out by an unfamiliar group of monsters. In fact, 
your party can meet up to 3 monster groups at the same time! Use the 
Temporal Chamber to save a Temporal Portal before dangerous trips. If 
things turn out badly, use the Temporal Chamber to turn back the clock 
and try again. The trapeze is every bit as thrilling, but safer, with a 
net below.


If you are up to the challenge, Oubliette is free to download and play. 
Explore the easier levels of the dungeon to build your party and 
expertise. And then, when you are ready, feel the power of the game on 
the deeper levels. Onward to Glory!


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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-11 Thread Ian McNamara
Hi mate it's sort of like intoombed, it's a pritty good game mate.

Ian 

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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-11 Thread william lomas
it is?
is it for iPhone? does it have sound etc?

On Jan 11, 2012, at 12:54 PM, Ian McNamara wrote:

 Hi mate it's sort of like intoombed, it's a pritty good game mate.
 
 Ian 
 
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Re: [Audyssey] Update on the accessibility for Oubliette.

2012-01-11 Thread Darren Harris
Quoat from the original thread.
I got a chance to beta test the new version of Oubliette, and I have to say
that the voice over support is going pretty good!

Voiceover would suggest an apple device and seeming as nobody has yet come
up with apple mac games and the focus is for I devices what do you think?

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of william lomas
Sent: 11 January 2012 13:17
To: Gamers Discussion list
Subject: Re: [Audyssey] Update on the accessibility for Oubliette.

it is?
is it for iPhone? does it have sound etc?

On Jan 11, 2012, at 12:54 PM, Ian McNamara wrote:

 Hi mate it's sort of like intoombed, it's a pritty good game mate.
 
 Ian 
 
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Re: [Audyssey] Update on IOS games Gamebooks Adventures.

2011-12-20 Thread Ian McNamara
Hi michael, this is grate news. Just prooves that good advice and righting 
skills can help. I will take a look at this app when it is accessable i like 
playing game books.

Ian McNamara
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Re: [Audyssey] Update on IOS games Gamebooks Adventures.

2011-12-20 Thread michael barnes

Hello, Ian.
I have one thing to ask, and that is could you give me a list of the 
different game books for the IOS platform?

Thanks!

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Re: [Audyssey] Update on IOS games Gamebooks Adventures.

2011-12-20 Thread Ian McNamara
Hi michael the one you've mentioned is the only one i know of. How ever if any 
one elss reading this email could give us some i'd be grateful.

thanks very much.

Ian McNamara
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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-17 Thread Raul A. Gallegos
Thanks for answering about no beta testers. You didn't answer the other 
question though. It was, ond on what platform is your developer writing 
this app on? You didn't answer that from my last email.


Thanks.


Raul A. Gallegos
It was recently discovered that research causes cancer in rats.
Twitter: http://twitter.com/rau47
Facebook: http://facebook.com/rgallegos74
Blog: http://www.RaulGallegos.com

On 11/16/2011 7:59 AM, michael barnes wrote:

Hey, no I don't need any beta testers for this app.
This app is finish so now we are submitting it apple right now.
So if everything goes right then this app will be release in a couple of
weeks.
Since different ones have ask me about beta testing the app I will let
them help with the next app that me and the developer does.
This app is a IOS app which means it will play on iPhone, iPod, iPad.
I hope everyone on here gets the app.



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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-17 Thread michael barnes

Sorry, about that.
He is working on it on the iPhone and the mac.
I will tell you what when we do another app I will be happy to let you 
help if you would like.

I'll contact you through your website.
Thanks for the offer to help.

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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-16 Thread michael barnes

Well I rather not say right now because I want it to be a surprise.
I do believe that you all will enjoy the game pack.

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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-16 Thread Raul A. Gallegos
Hey, this is excellent news. One thing I'm curious about is on what 
platform is the game dev writing this game on. Also, do you need any 
beta testers? *smile*.


Raul A. Gallegos
I don't have a big ego. I'm way too cool for that.
Twitter: http://twitter.com/rau47
Facebook: http://facebook.com/rgallegos74
Blog: http://www.RaulGallegos.com

On 11/16/2011 12:18 AM, michael barnes wrote:

Hey, All.
As you may know I am in the middle of working on a app for the IOS devices.
I want to give a quick update on the work that has been done.
When my developer sent me the first version of the beta version of the
app the voice over would not read the different app eliments automatically.
In the new beta version he got voice over to automatically read all the
app eliments.
In the first beta version of the app their wasn't a restart game button.
In the new beta version their is a restart button.
You may be asking what is the restart game button for and what is the
deal about having voice over read automatically.
Will here is the reasons for these two items in the app.
First since this app is a game pack you will be able to pick your game
and while you are playing your game if you beat it or lose or you just
want to start over you can press the restart game button at anytime
while in a game.
The reason for voice over to automatically read the different eliments
of the app is because the gameplay will be faster so you the player
don't have to keep sliding your fingure around the screen you can just
make a choice.

Here is one more information about the app it does support blue tooth
keyboards for those who want to use their keyboards instead of the on
screen keyboard.
And another cool thing about this app if you are playing one of the
games and you got to exit the app for whatever reason the app
automatically pauses where you are at in the app.
I will be testing another beta version of the app and I hope that it
will be able to be release in the app store for all of you.
Two things is one the app will be totally free and we are hoping that
the app will be out by the end of the month.
I will update on the app after I test it to let everyone know how the
progress is going.
I hope when I give the next update on here I will be able to say the app
is ready for the app store.



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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-16 Thread michael barnes

Hey, no I don't need any beta testers for this app.
This app is finish so now we are submitting it apple right now.
So if everything goes right then this app will be release in a couple of weeks.
Since different ones have ask me about beta testing the app I will let 
them help with the next app that me and the developer does.

This app is a IOS app which means it will play on iPhone, iPod, iPad.
I hope everyone on here gets the app.

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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-16 Thread william lomas
how many we get

On Nov 16, 2011, at 10:03 AM, michael barnes wrote:

 Well I rather not say right now because I want it to be a surprise.
 I do believe that you all will enjoy the game pack.
 
 -- 
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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-16 Thread michael barnes
AHey, it will be six classic games in the game pack.



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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-15 Thread Charles Rivard
My suggestion is that you wait until it is ready for gamers to download and 
install before giving any progress reports unless the expected deadline has 
not been met.  If it is expected to be ready by the beginning of next month, 
let us know why it isn't ready by the day after that, or let us know that it 
is ready when it is ready.  Also, be sure to proofread any documentation 
that comes with the game.  It'll leave a better first impression if 
misspellings and typographical errors are not seen by sighted gamers or 
heard by blind players.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! are! finished!
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Tuesday, November 15, 2011 9:18 PM
Subject: [Audyssey] Update on game app for IOS devices I'm working on.



Hey, All.
As you may know I am in the middle of working on a app for the IOS 
devices.

I want to give a quick update on the work that has been done.
When my developer sent me the first version of the beta version of the app 
the voice over would not read the different app eliments automatically.
In the new beta version he got voice over to automatically read all the 
app eliments.

In the first beta version of the app their wasn't a restart game button.
In the new beta version their is a restart button.
You may be asking what is the restart game button for and what is the deal 
about having voice over read automatically.

Will here is the reasons for these two items in the app.
First since this app is a game pack you will be able to pick your game and 
while you are playing your game if you beat it or lose or you just want to 
start over you can press the restart game button at anytime while in a 
game.
The reason for voice over to automatically read the different eliments of 
the app is because the gameplay will be faster so you the player don't 
have to keep sliding your fingure around the screen you can just make a 
choice.


Here is one more information about the app it does support blue tooth 
keyboards for those who want to use their keyboards instead of the on 
screen keyboard.
And another cool thing about this app if you are playing one of the games 
and you got to exit the app for whatever reason the app automatically 
pauses where you are at in the app.
I will be testing another beta version of the app and I hope that it will 
be able to be release in the app store for all of you.
Two things is one the app will be totally free and we are hoping that the 
app will be out by the end of the month.
I will update on the app after I test it to let everyone know how the 
progress is going.
I hope when I give the next update on here I will be able to say the app 
is ready for the app store.


--
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www.serotek.com to learn more about accessibility anywhere.



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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-15 Thread michael barnes

Hey, Charles.
Thanks for the info.
Yes I am taking care of all that.
I have a friend that is a writer so he is the one that did the editing 
for me after I wrote the ruff draft.
I am hoping that myself and the developer can release this game by the 
end of the month.
The way its looks we should have a stable release version by the end of 
the week.

So if that happens then we will submit it to apple.

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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-15 Thread william lomas
what games are included in the pack?

On Nov 16, 2011, at 5:36 AM, Charles Rivard wrote:

 My suggestion is that you wait until it is ready for gamers to download and 
 install before giving any progress reports unless the expected deadline has 
 not been met.  If it is expected to be ready by the beginning of next month, 
 let us know why it isn't ready by the day after that, or let us know that it 
 is ready when it is ready.  Also, be sure to proofread any documentation that 
 comes with the game.  It'll leave a better first impression if misspellings 
 and typographical errors are not seen by sighted gamers or heard by blind 
 players.
 
 ---
 Be positive!  When it comes to being defeated, if you think you're finished, 
 you! are! finished!
 - Original Message - From: michael barnes c...@samobile.net
 To: gamers@audyssey.org
 Sent: Tuesday, November 15, 2011 9:18 PM
 Subject: [Audyssey] Update on game app for IOS devices I'm working on.
 
 
 Hey, All.
 As you may know I am in the middle of working on a app for the IOS devices.
 I want to give a quick update on the work that has been done.
 When my developer sent me the first version of the beta version of the app 
 the voice over would not read the different app eliments automatically.
 In the new beta version he got voice over to automatically read all the app 
 eliments.
 In the first beta version of the app their wasn't a restart game button.
 In the new beta version their is a restart button.
 You may be asking what is the restart game button for and what is the deal 
 about having voice over read automatically.
 Will here is the reasons for these two items in the app.
 First since this app is a game pack you will be able to pick your game and 
 while you are playing your game if you beat it or lose or you just want to 
 start over you can press the restart game button at anytime while in a game.
 The reason for voice over to automatically read the different eliments of 
 the app is because the gameplay will be faster so you the player don't have 
 to keep sliding your fingure around the screen you can just make a choice.
 
 Here is one more information about the app it does support blue tooth 
 keyboards for those who want to use their keyboards instead of the on screen 
 keyboard.
 And another cool thing about this app if you are playing one of the games 
 and you got to exit the app for whatever reason the app automatically pauses 
 where you are at in the app.
 I will be testing another beta version of the app and I hope that it will be 
 able to be release in the app store for all of you.
 Two things is one the app will be totally free and we are hoping that the 
 app will be out by the end of the month.
 I will update on the app after I test it to let everyone know how the 
 progress is going.
 I hope when I give the next update on here I will be able to say the app is 
 ready for the app store.
 
 -- 
 Email services provided by the System Access Mobile Network.  Visit 
 www.serotek.com to learn more about accessibility anywhere.
 
 
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Re: [Audyssey] Update on game app for IOS devices I'm working on.

2011-11-15 Thread Ian McNamara
Hi that's pritty good advice. It's not worth going on about a game till you 
know it is deffinatly ready for reliece because if then the developer can't get 
the game out then it causes lots of trouble like eric did reasently. it is 
better not to give any info such as game releece or expected dates for things 
to be done incase they can't be forfilled that way people can't start 
complaining or mowning if the deadlines arn't met.

Ian McNamara
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Re: [Audyssey] update was: bavisoft

2010-11-29 Thread Damien Pendleton

Hi,
I believe PB Games were actually written in Java Script, which is actually 
an internet based language. So updating the games to a native scripting or 
programming language would indeed improve performance in my opinion.

Regards,
Damien.



- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 29, 2010 9:15 AM
Subject: [Audyssey] update was: bavisoft



Hi Tom.

I do agree regarding the pb games, in fact I stil play tj on a fair few 
occasions (philip did a good job there indeed).


However one question, other than for cross platform compatibility, what 
would be the need to rewrite and update the games?


Obviously, for people using lynux etc, versions that would work on their 
native os would be a good thing, so I could see the logic there, but for 
everyone else, would there be any advantage in rewriting say tarzan junior 
in python which isn't currently present?


I believe the game is currently written in vb, and will run on post xp 
windows if the right components are installed the way Jim's games do.


Would there be any actual performance difference in the game being 
rewritten in one language as opposed to another?


Obviously, this is a fairly theoretical discussion and nobody is expecting 
you, - or indeed Philip, to do such a rewrite, I just find it 
intreaguing when certain developers like yourself mention rewriting a 
piece of software in another language sinse this always sounds to me like 
a hugely time consuming task, rather like tearing something down 
completely only to rebuild t again and I find myself sometimes wondering 
about the material advantage of such rewrites (other than the cross 
platform business which does indeed make sense to me).


Beware the Grue!

Dark.

Obviously this is a theoretical


- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 29, 2010 8:01 AM
Subject: Re: [Audyssey] bavisoft



Hi,

Mm...No thank you. I have no desire to take over something like
Bavisoft. While the games had great sound effects the games themselves
weren't really that good from what I have heard.

Now, if it was something like the PB Games I'd consider creating
updated versions. Dark Destroyer is a pretty cool game and probably
wouldn't take much to update, and convert to something like Python and
PyGame. Same for Tarzan Junior. I actually like Tarzan Junior, and
find the game pretty challenging. Both are at least worth
considdering. Grin.

On 11/29/10, Lisa Hayes lhay...@internode.on.net wrote:
Yep even the copy right on their sight is six years old, maybe one of 
our
good developers should take them over, hell no one needs that 
reputation,

bad idea lisa.  grin.
Lisa Hayes




www.nutrimetics.com.au/lisahayes


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Re: [Audyssey] update on papa sangre

2010-10-23 Thread Kevin Weispfennig
Hi,

I seriously have to get that game.

Kevin


- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Date: Fri, 22 Oct 2010 22:29:25 -0400
Subject: [Audyssey] update on papa sangre

 Hey everyone that have an iphone,  the makers of papa sangre told me 
 that this game should be release next month.
 
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Re: [Audyssey] update on papa sangre

2010-10-23 Thread Oriol Gómez
very cool, can't wait.
though I signed up for beta and iw as accepted but i enver got a beta link

On 10/23/10, Kevin Weispfennig weis...@googlemail.com wrote:
 Hi,

 I seriously have to get that game.

 Kevin


 - Original Message -
 From: michael barnes c...@samobile.net
 To: gamers@audyssey.org
 Date: Fri, 22 Oct 2010 22:29:25 -0400
 Subject: [Audyssey] update on papa sangre

 Hey everyone that have an iphone,  the makers of papa sangre told me
 that this game should be release next month.

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Re: [Audyssey] update on papa sangre

2010-10-23 Thread michael barnes
it's a 3d audio only game. you are in a palace and you are trying to 
escape. i'm not sure of anything else but i do know that soon as it 
comes out i'll be getting the game.


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Re: [Audyssey] update on papa sangre

2010-10-22 Thread Saad Attieh
Amazing! What is the game actually about? 

Regards Saad
 Sent from my iPhone

On 23 Oct 2010, at 05:29 AM, michael barnes c...@samobile.net wrote:

 Hey everyone that have an iphone,  the makers of papa sangre told me that 
 this game should be release next month.
 
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Re: [Audyssey] Update on Battle Boomer

2010-04-08 Thread Thomas Ward
Hi,
OhSo what are you using for audio now? I don't know if there is
code on the internet for it, but I know XAudio2 is now compatible with
AutoIt as well as a bunch of other languages through Windows COM
support. I haven't yet updated my own games to XAudio2 yet, but it
looks pretty decent for game development.

On 4/8/10, Kevin Weispfennig kevin.weispfen...@gmx.net wrote:
 Hi there,

 Another update, everything is running fine, here at least. Also I have
 gotten 2 voices already. Come Thanks to the people who submitted their
 voice. ALso, the new version is uploading as we speak, or I mail. It will
 only take one more hour and then youa ll will jhave the link. I also
 changed audio engines so we won't be having some stupid audio engine
 problems! Yay!

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Re: [Audyssey] update

2009-11-13 Thread Valiant8086
Hmm. Missing the visual c++ runtime maybe?
When I first got windows7 I was having problems getting things to work and I 
just went nuts and started installing programs left and right (windows live, 
GMAGames, etc) until eventually everything started working. Somewhere along the 
line I installed some needed dependency.
 Original Message - 
  From: Brandon Misch 
  To: Gamers Discussion list 
  Sent: Monday, November 09, 2009 11:16 PM
  Subject: [Audyssey] update


  Hey all. i tried reinstalling the games and still get runtime error 429 
active ex conponent can't create object. so, am stuck. even self destruct gives 
me this error. 


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Re: [Audyssey] update on my self destruct issue

2008-12-21 Thread Thomas Ward
Hi Brandon,
If you have not already done so I highly recommend installing Jim
Kitchen's Winkit setup. That will install most if not all of the
missing VB 6 runtime libraries Microsoft yanked out of Windows Vista
when they dropped support for VB 6 applications. I'm fairly certain
any issues you are encountering is do to Vista's broken VB 6
compatibility.


On 12/21/08, Brandon Misch bmisch2...@gmail.com wrote:
 Hey guys. here's an update. my gf got it to register but for some
 reason, i can't. probably because it's vista but if www.gamesfortheblind.com
   games can install this should. either that or there should be a way
 to make the registration thing work for vista users. will try
 installing it from damien's site and will let you guys know.


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-- 
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President of USA Games Interactive
http://www.usagames.us

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Re: [Audyssey] update on my self destruct issue

2008-12-21 Thread Brandon Misch
i have some of them installed and they work great. don't know why sd  
isn't working.

the keygen that is.

On Dec 21, 2008, at 9:02 PM, Thomas Ward wrote:


Hi Brandon,
If you have not already done so I highly recommend installing Jim
Kitchen's Winkit setup. That will install most if not all of the
missing VB 6 runtime libraries Microsoft yanked out of Windows Vista
when they dropped support for VB 6 applications. I'm fairly certain
any issues you are encountering is do to Vista's broken VB 6
compatibility.


On 12/21/08, Brandon Misch bmisch2...@gmail.com wrote:

Hey guys. here's an update. my gf got it to register but for some
reason, i can't. probably because it's vista but if www.gamesfortheblind.com
 games can install this should. either that or there should be a way
to make the registration thing work for vista users. will try
installing it from damien's site and will let you guys know.


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Re: [Audyssey] Update on Dark Legacy good news

2008-09-02 Thread Greg
Hello Mike,
I have a character named Andrax on dark legacy.  He is a wild elf ranger. 
What's your characters name?
Sincerely,
Greg W.
- Original Message - 
From: mike maslo [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, September 02, 2008 5:52 PM
Subject: [Audyssey] Update on Dark Legacy good news


 Hi everyone:



 I just spent several hour s with the developer of Dark Legacy and we
 discussed ways to make it more accessible. We discussed after that time 
 ways
 to make it feasible and accessible.



 He said he hope to have a fully functional screen reader out within a 1 to 
 2
 week cycle. It is possible for me to test some of the features tomorrow
 evening. He is making other upgrades outside of screen reading but this is
 going to make it extremely blind user friendly. It is going to have a path
 finding feature a way to move and read coordinates if you are traveling 
 far
 amongst the area and more.



 Stay tuned for more news forth coming. It is going to be so awesome. 
 Between
 this and ancient anguish, it is so nice to have developers who are trying 
 to
 assist us blind players.

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Re: [Audyssey] Update on SAPI

2007-05-10 Thread damien c. sadler - head of x-sight interactive
wo, that's exactly the problem i had lol

regards,

damien


- Original Message - 
From: Davy Kager [EMAIL PROTECTED]
To: Gamers Mailinglist gamers@audyssey.org
Sent: Thursday, May 10, 2007 5:28 PM
Subject: [Audyssey] Update on SAPI


 Hi,

 I just noticed some weird things. First, when I installed a Nuance 
 RealSpeak voice the whole SAPI engine was working again. Then I 
 uninstalled that voice and SAPI stopped working immediately. So I decided 
 to keep the voice running, but when I started the Kitchensinc gamemenu, 
 well, Orpheus crashed everytime I ran into it in the voice selection. Now 
 I uninstalled Orpheus, and everything seems to work fine.
 One last thing, some of the DLLs that are bundled with the games are older 
 than the Windows XP defaults. Or at least the filesizes differ. Okay, 
 that's more than enough techtalk.
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Re: [Audyssey] update on games.asmodean.net

2007-04-22 Thread Liam Erven
you know.  I totally forgot that I was still hosting it, but you can 
deffinetly grab all the audio to your heart's content.  I'm certainly glad 
there is a mirror.  there's a lot of work that was lost.  good luck Raul.  I 
know how it goes as far as hard drives go.  remember the original SL.



- Original Message - 
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Audyssey Gaming List gamers@audyssey.org
Cc: [EMAIL PROTECTED]
Sent: Sunday, April 22, 2007 12:09 PM
Subject: [Audyssey] update on games.asmodean.net


 Hi everyone. I'm sorry to report that games.asmodean.net will not be up 
 any
 time soon. It seems that the hard drive with all my stuff on it decided to
 crash. This 40 gb hard drive is about 5 or 6 years old and suddenly 
 decided
 it was its time. I'll be running a data recovery tool on te drive to try 
 and
 get some of my stuff back. A lot of the stuff which is on that drive is
 saved emails, some other personal data, and of course, all my game
 recordings.

 So for now, if you want to access the mirrored games site, Liam Erven is
 still hosting it for me. It's located at http://www.liamerven.com/games

 Thanks and I'll update you on the status if there is anything to report.

 --
 Raul A. Gallegos .. IliwSsmc
 http://www.asmodean.net


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Re: [Audyssey] update on games.asmodean.net

2007-04-22 Thread Matthew Bullis
Hello, it's $90, but have you investigated Spinrite? It's at
www.grc.com
and right on the main page.
Thanks a lot.
Matthew

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