Re: [Audyssey] ok a bit of explination of starship traders
Actually, just for reference, this is a newer version of star trader, which is open source, and released under the gpl. If anyone wants it, and can't find it, let me know, and I'll put my copy up somewhere for download. Star traders itself is a rewrite of the old bbs door game called czarwars, which was one of the many many tradewars clones, though to be fair, I'm fairly certain czarwars was out either slightly before, or around the same time as tradewars, so it's not one that jumped on the tradewars success band wagon. I have registered versions of both czarwars, and seatraders (both by the same person, and interestingly enough, he'd also written a bbs program called autobbs which I also registered, and even wrote a file import utility for which had been posted on his main support board until his laptop crashed back in the early 90s, and the whole project went away. However, this new version is much improved over the startraders code, and a whole lot closer to the original czarwars, though it does seem to have a few more features, and some options czarwars did not. Also, you'll find me on there as Panther, so if you run across some of my starbases, don't feel too bad about being denyed access to my sectors, I'm just trying to build up a nice safe trading route. :) Anyway, just thought I'd help with a bit of history there. On Jun 23, 2015, at 6:28 PM, Darren Harris wrote: Firstly, this game is called the last resort. There are 3 games. I'm playing on game 000. Dark was mentioning about the whole resort worlds thing with regards to before you get into space. Well I've just managed to get into space. Below is a rough description of starshipp traders what it does and what you can do. Like I said, the game is now referred too as the last resort. If we can get a good amount of people to come play on this game then it could certainly be good fun. The Last Resort March 1, 2015: What is The Last Resort and why should I play it? In very obvious ways, TLR is a crude game. While there is a graphical client, it is not necessary to play the game. TLR is free and can be played with a web browser or simply by telnet. Using a web browser is not very immersive; playing via telnet is difficult at first. You find yourself typing '?' a lot for the command menu. TLR's strength is a gameplay balance that provides a platform for strategy like few other games. Understanding it is slow at first, but once understood, there are a relatively small number of mechanisms and objects that can be used in a near-infinite number of ways. A recent predecessor of TLR, Starship Traders, was described by a long-time player like this: First it seems too complicated, then too simple. Then too complicated again. TLR suffers from a lack of human factors engineering and is even more confusing as a result. Nothing is obvious to the first-time player. Even when a new player figures out how to use the radio and ask someone what they should be doing, they are likely to be told to 'Computrade'. Such a simple answer to the mystery posed by such a complicated, abstract universe. Surely that wasn't a satisfactory answer. But we will address that in due time. Suffice it to say, TLR is confusing, text-based, and huge. 'How huge is it?', you might be wondering? The new version of the game supports a universe of up to four million sectors and rooms in size. There are over a million machines and ports, and over a hundred thousand planets and pantries in a a game of that size. It will also support thousands of other players. The typical universe is divided into 1500+ distinct galaxies and hotels, ranging in size from 125 sectors up to 16,000 rooms. Any one of those places might harbor an enemy starship, attack starbases, or maybe an automatic homing device that will attach itself to you as you enter, and start broadcasting your location to the other player that placed it there. But back to the central question: why should you waste your time on this game? First, a simple answer to a simple question. You probably shouldn't play this game. But, who am I to decide? You'll have to make that decision for yourself. Most players quit within a few minutes of logging in. They see no appealing graphics, no music plays, and nothing makes sense to them immediately. They move on to the next shiny thing. The first impression may not be everything, but here it eliminates almost 90% of players. The other 10% starts to play, tentatively. Moving to another sector by typing a sector number, Moving and Trading and with a machine by typing C (for Computrade), testing the various commands in the menu that ? lists. They move, they trade, they build a few milibots, they find an abandoned pantry and lift some stuff out of it. The pantry takes the name of the player, just as several of the machines had. And one MiniBar reported the name of
[Audyssey] ok a bit of explination of starship traders
Firstly, this game is called the last resort. There are 3 games. I'm playing on game 000. Dark was mentioning about the whole resort worlds thing with regards to before you get into space. Well I've just managed to get into space. Below is a rough description of starshipp traders what it does and what you can do. Like I said, the game is now referred too as the last resort. If we can get a good amount of people to come play on this game then it could certainly be good fun. The Last Resort March 1, 2015: What is The Last Resort and why should I play it? In very obvious ways, TLR is a crude game. While there is a graphical client, it is not necessary to play the game. TLR is free and can be played with a web browser or simply by telnet. Using a web browser is not very immersive; playing via telnet is difficult at first. You find yourself typing '?' a lot for the command menu. TLR's strength is a gameplay balance that provides a platform for strategy like few other games. Understanding it is slow at first, but once understood, there are a relatively small number of mechanisms and objects that can be used in a near-infinite number of ways. A recent predecessor of TLR, Starship Traders, was described by a long-time player like this: First it seems too complicated, then too simple. Then too complicated again. TLR suffers from a lack of human factors engineering and is even more confusing as a result. Nothing is obvious to the first-time player. Even when a new player figures out how to use the radio and ask someone what they should be doing, they are likely to be told to 'Computrade'. Such a simple answer to the mystery posed by such a complicated, abstract universe. Surely that wasn't a satisfactory answer. But we will address that in due time. Suffice it to say, TLR is confusing, text-based, and huge. 'How huge is it?', you might be wondering? The new version of the game supports a universe of up to four million sectors and rooms in size. There are over a million machines and ports, and over a hundred thousand planets and pantries in a a game of that size. It will also support thousands of other players. The typical universe is divided into 1500+ distinct galaxies and hotels, ranging in size from 125 sectors up to 16,000 rooms. Any one of those places might harbor an enemy starship, attack starbases, or maybe an automatic homing device that will attach itself to you as you enter, and start broadcasting your location to the other player that placed it there. But back to the central question: why should you waste your time on this game? First, a simple answer to a simple question. You probably shouldn't play this game. But, who am I to decide? You'll have to make that decision for yourself. Most players quit within a few minutes of logging in. They see no appealing graphics, no music plays, and nothing makes sense to them immediately. They move on to the next shiny thing. The first impression may not be everything, but here it eliminates almost 90% of players. The other 10% starts to play, tentatively. Moving to another sector by typing a sector number, Moving and Trading and with a machine by typing C (for Computrade), testing the various commands in the menu that ? lists. They move, they trade, they build a few milibots, they find an abandoned pantry and lift some stuff out of it. The pantry takes the name of the player, just as several of the machines had. And one MiniBar reported the name of the last player to trade there, 42 hours ago. So? Another 5% of the would-be players wander off to some other site or go mow the lawn. The last 5% continue to play. Some of them listen to the radio as other players chat, occasionally using words and abbreviations that hold no meaning. Maybe they figure out how to use the radio themselves and ask a few questions. A few interesting things were discovered today. Perhaps half of the remaining 5% will return tomorrow to poke around more. Our last 2% log in again. The game is still there, their character still where it was left. There are a different set of other players on this time. Some have various kinds of backpacks like 'Policepack' and 'Travelpack'. Others, however, having launched into space, are flying starships. Their ships have names 'Battleship', 'Stealth Destroyer' and 'Hyper Cruiser'. Our newbie hero notices that he has the words 'Camo Fannypack' in front of his title of 'Tourist+2'. The others have titles of 'Admiral+5', 'Predator+0', and 'Minor Tyrant+7'. The new Tourist has quite an imagination and starts to see patterns in the seemingly meaningless actions in the game... When he moves, his energy level goes down. Energy is fuel that appears to be necessary to move around, trade, among other uses. One of the numbers in 'Inventory' is the ratio of microbots earned to fuel consumed. Further, new fuel is issued every hour. This is a turn-based game and energy is the fuel that turns are measured in. The energy
[Audyssey] ok taken the plunge
Hi. I have got the pack. in nz its a bit more for than 75 could be a little less but I have it now. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ok taken the plunge
Hello, Shawn. Can you email me off list? I have something I would like to inquire about. My email address is c...@samobile.net Thanks! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
Kai, your point is valid, except that to my knowledge, nowhere in the documentation as it exists did it tell me I could simply hit escape again to return to the game. If it's operator error, it's operator error based on lacking a piece of information. And as you and others including me have pointed out, this becomes a great way of cheating death. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Kai Sent: Saturday, December 10, 2011 8:08 PM To: Gamers Discussion list Subject: Re: [Audyssey] Ok, escape has *got* to be changed. I personally think this is a case of operator error, not game error. If you hit escape and hit enter on multiplayer, it respawns you... this has been in since day one of multiplayer support. The fact that it respawns you without your last saved equipment has also been there since the safe zone's inception. I do agree with che about a 30-second delay to keep players from cheating out of zombie swarms, but aside from that, if you hit escape and then hit enter to return to the game, how is that Swamp's fault? Just hit escape again. Perhaps the Y/N prompt would be prudent, but that doesn't totally eliminate the possibility; someone else is going to manage it and complain about the same thing, then we'll have to make changes to accomodate that eventuality, too. This is tantamount to saying that you closed Word without saving a document, and are now frustrated that you have to start over from the last time you saved. Kai - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 10, 2011 3:21 PM Subject: Re: [Audyssey] Ok, escape has *got* to be changed. Actually I'm also not sure how pressing escape got you out of the game. You should have had to arrow to exit game and press enter. Pressing escape should just bounce you back and forth between the game and the main menu without ever exiting you. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Ok, escape has *got* to be changed.
Grr! I had a two-hour run without death going, was loaded to the gills with crap. I got into a chat and firefight and somewhere along the line, in trying to cancel a chat, hit escape and was bounced from the game. Came back of course, at full health, but having lost *everything I'd gained in two hours of play. Could you modify escape behavior so that it's null except in the safe zone? I don't normally whine about difficulties in the game, but this one felt unfair to me. Chris Bartlett P.S. One of the next feature sets I would like to see is improved coordination between players, some sort of party system. I was escorting a beginner around, and I spent most of my time just making sure he was somewhere near me. That was when I had the escape problem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
Sorry to hear this Christopher. I'm actually working on this problem this weekend, among a few other things. Grr! I had a two-hour run without death going, was loaded to the gills with crap. I got into a chat and firefight and somewhere along the line, in trying to cancel a chat, hit escape and was bounced from the game. Came back of course, at full health, but having lost *everything I'd gained in two hours of play. Could you modify escape behavior so that it's null except in the safe zone? I don't normally whine about difficulties in the game, but this one felt unfair to me. Chris Bartlett P.S. One of the next feature sets I would like to see is improved coordination between players, some sort of party system. I was escorting a beginner around, and I spent most of my time just making sure he was somewhere near me. That was when I had the escape problem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. At 08:40 AM 12/11/2011, you wrote: Sorry to hear this Christopher. I'm actually working on this problem this weekend, among a few other things. Grr! I had a two-hour run without death going, was loaded to the gills with crap. I got into a chat and firefight and somewhere along the line, in trying to cancel a chat, hit escape and was bounced from the game. Came back of course, at full health, but having lost *everything I'd gained in two hours of play. Could you modify escape behavior so that it's null except in the safe zone? I don't normally whine about difficulties in the game, but this one felt unfair to me. Chris Bartlett P.S. One of the next feature sets I would like to see is improved coordination between players, some sort of party system. I was escorting a beginner around, and I spent most of my time just making sure he was somewhere near me. That was when I had the escape problem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
Actually I'm also not sure how pressing escape got you out of the game. You should have had to arrow to exit game and press enter. Pressing escape should just bounce you back and forth between the game and the main menu without ever exiting you. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
I could see where it could happen if your chatting, get attacked and try escape, and enter trying to clear the chat buffer in a panic. either way, i like your previous idea of having a 30 second delay before you can exit. lots of folks are getting in zombie situations and using exit as a quick get out of jail free card, taking a lot of the suspense out of the game. i did this once myself, but felt like such a cheater, i never did it again, though it meant i got killed in situations i could have exited out of. things are really solid now though, great job man. later che On 12/10/2011 5:21 PM, Jeremy Kaldobsky wrote: Actually I'm also not sure how pressing escape got you out of the game. You should have had to arrow to exit game and press enter. Pressing escape should just bounce you back and forth between the game and the main menu without ever exiting you. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
In the multiplayer game, it does that, but it also reverts your equipment to the last saved (exited in safe zone) state, which bit me somewhat hard this afternoon. Yes, my carelessness, but this is one place where my carelessness shouldn't be punished. If I bite off more than I can chew, or fail to react speedily enough to get the appropriate weapon for crowd control in place, then kill me with my blessing. This is just too easy to screw up in the heat of battle. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Stephen Sent: Saturday, December 10, 2011 5:32 PM To: Gamers Discussion list Subject: Re: [Audyssey] Ok, escape has *got* to be changed. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. At 08:40 AM 12/11/2011, you wrote: Sorry to hear this Christopher. I'm actually working on this problem this weekend, among a few other things. Grr! I had a two-hour run without death going, was loaded to the gills with crap. I got into a chat and firefight and somewhere along the line, in trying to cancel a chat, hit escape and was bounced from the game. Came back of course, at full health, but having lost *everything I'd gained in two hours of play. Could you modify escape behavior so that it's null except in the safe zone? I don't normally whine about difficulties in the game, but this one felt unfair to me. Chris Bartlett P.S. One of the next feature sets I would like to see is improved coordination between players, some sort of party system. I was escorting a beginner around, and I spent most of my time just making sure he was somewhere near me. That was when I had the escape problem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
The behavior was to put me at the main menu. When I chose multiplayer again, I returned to the same location, minus all the equipment I'd gathered since my last safe zone save. Chris Bartlett P.S. I would be cautious about allowing exit and return with full health anywhere but the zone, since it could be used to bail from a hopeless situation. Chris -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Saturday, December 10, 2011 6:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] Ok, escape has *got* to be changed. Actually I'm also not sure how pressing escape got you out of the game. You should have had to arrow to exit game and press enter. Pressing escape should just bounce you back and forth between the game and the main menu without ever exiting you. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
I thought if you hit escape outside of safe zone you lose all the equipments you gained since your last safe? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
No. You just lose it if you hit multiplayer again. I think there is a simple solution. You hit escape. It takes you to the main menu. you hit multiplayer, and it says something like: Connection already in progress. Reconnec t? And it's a yes/no prompt. If you do get into the main menu again, just hit escape again. That's not so clearly explained, and it may be that some people thought you couldn't just return to the game like that... Signd: Dakotah Rickard On 12/10/11, Johnny Tai johnnyti...@shaw.ca wrote: I thought if you hit escape outside of safe zone you lose all the equipments you gained since your last safe? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
I personally think this is a case of operator error, not game error. If you hit escape and hit enter on multiplayer, it respawns you... this has been in since day one of multiplayer support. The fact that it respawns you without your last saved equipment has also been there since the safe zone's inception. I do agree with che about a 30-second delay to keep players from cheating out of zombie swarms, but aside from that, if you hit escape and then hit enter to return to the game, how is that Swamp's fault? Just hit escape again. Perhaps the Y/N prompt would be prudent, but that doesn't totally eliminate the possibility; someone else is going to manage it and complain about the same thing, then we'll have to make changes to accomodate that eventuality, too. This is tantamount to saying that you closed Word without saving a document, and are now frustrated that you have to start over from the last time you saved. Kai - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 10, 2011 3:21 PM Subject: Re: [Audyssey] Ok, escape has *got* to be changed. Actually I'm also not sure how pressing escape got you out of the game. You should have had to arrow to exit game and press enter. Pressing escape should just bounce you back and forth between the game and the main menu without ever exiting you. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
I think it's a little different, for me at least. Now, I need to do something for my mouse sensativity, I hit main menu key, scroll to that, and whammo. I'm good. I hit escape and keep playing. The only trouble is this. One menu in the game seems to effect every other menu's position memory. I got stuff from the safe zone, went out, and wanted to change my mouse sensativity again. I hit escape and enter, because that's where I was positioned in the menu. I heard, Connecting... and I was confused. I lost not much rep, but what had happened is that my menu position had reset itself. Yes, people might complain about having a prompt, but having a prompt is reasonable, and there's no good reason not to have it. If people are going to complain either way, why not take the most reasonable route, and certainly worrying about what people will and won't complain about preimptively won't help figure much out, if we already know that it's impossible to please everyone. Look at mouse support. How many people were either nervous, irritated, or downright crappy about swamp being a mouse-run game. now how many of those have changed their tune. my point is that it could save people a little grief, and it can't hurt anyone at all to implement an are you sure prompt. Microsoft word has this, because people make mistakes. Makes sense to me. Signed: Dakotah Rickard On 12/10/11, Kai kaixi...@sbcglobal.net wrote: I personally think this is a case of operator error, not game error. If you hit escape and hit enter on multiplayer, it respawns you... this has been in since day one of multiplayer support. The fact that it respawns you without your last saved equipment has also been there since the safe zone's inception. I do agree with che about a 30-second delay to keep players from cheating out of zombie swarms, but aside from that, if you hit escape and then hit enter to return to the game, how is that Swamp's fault? Just hit escape again. Perhaps the Y/N prompt would be prudent, but that doesn't totally eliminate the possibility; someone else is going to manage it and complain about the same thing, then we'll have to make changes to accomodate that eventuality, too. This is tantamount to saying that you closed Word without saving a document, and are now frustrated that you have to start over from the last time you saved. Kai - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 10, 2011 3:21 PM Subject: Re: [Audyssey] Ok, escape has *got* to be changed. Actually I'm also not sure how pressing escape got you out of the game. You should have had to arrow to exit game and press enter. Pressing escape should just bounce you back and forth between the game and the main menu without ever exiting you. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
side question, so if I escape outside safe zone, say I got to run to the loo fast, can I just escape again to return to game without losing eq? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, escape has *got* to be changed.
Hi Jeremy, this looks like something similar to my connection interrupted problem. somehow looks like pressing escape will reconnect me. When i escape once in the save zone, besides bringing me to the main menu, i also hear the server sponsor message again. escape the second time will bring me back to the game but losing all the ammo that i collected, but at least is quite nice to keep my weapons and armer. haha! pressing escape twice quickly will get the connection interrupted message with the same result of the game only partially saved. 锦发/Steady Goh - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 11, 2011 7:21 AM Subject: Re: [Audyssey] Ok, escape has *got* to be changed. Actually I'm also not sure how pressing escape got you out of the game. You should have had to arrow to exit game and press enter. Pressing escape should just bounce you back and forth between the game and the main menu without ever exiting you. Hi there. I've been out of the loop for a while but it was my understanding that escape just pauses the game and brings you back to the main menu and if you want to continue your game, you press escape a second time. It's like a toggle. Perhaps this was only true for single player mode? maybe it should ask are you sure you want to quick and then you'd have to spell out the word exit if you really mean it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OK Link
Hi, I just replied to this message so I could fix the subject line which was incorrectly spelled. Cheers! On 9/14/11, shaun everiss sm.ever...@gmail.com wrote: Hi. The link for this thing is http://dl.dropbox.com/u/1407689/novalogic1.mp3 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] OK, last call for a community project
I think this is an excellent idea, and I've already downloaded the project to see what you've written so far. I probably won't be contributing to the story writing, but I'll be sure to keep an eye on the overall story as it develops. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, Dropbox didn't like that link
will this game be converted for mac as well? On 10 Mar 2011, at 07:40, Ken the Crazy wrote: The above posted link does not work. Get the demo from my site or go here http://dl.dropbox.com/u/13071564/PhraseMadnessDemo.zip Ken Downey The Addictor --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Ok, Dropbox didn't like that link
The above posted link does not work. Get the demo from my site or go here http://dl.dropbox.com/u/13071564/PhraseMadnessDemo.zip Ken Downey The Addictor --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ok, once read that manual
hi all once I have read the BGT tutorial or manual, will i be able to 1. make a log play 2. bring up a music trac 3. lay a menu over the top of it 4. have sapi read the items Regards, WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ok, once read that manual
With most everything, the manual with one read through won't give ou everything you need. It's called experimenting and learning. When you learn a guitar, you are not playing stairway to heaven on your first day of lessons. It takes time to learn. Unfortunately a lot of people are too impatient, and so it doesn't work for them. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of william lomas Sent: Monday, December 27, 2010 5:22 AM To: Gamers Discussion list Subject: [Audyssey] ok, once read that manual hi all once I have read the BGT tutorial or manual, will i be able to 1. make a log play 2. bring up a music trac 3. lay a menu over the top of it 4. have sapi read the items Regards, WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ok, once read that manual
Before I would even answer those questions, based on those questions, you haven't even read the manual. Before asking such questions, I would suggest that you read the manual that might answer the questions in your message to the list. --- Shepherds are the best beasts! - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 27, 2010 5:21 AM Subject: [Audyssey] ok, once read that manual hi all once I have read the BGT tutorial or manual, will i be able to 1. make a log play 2. bring up a music trac 3. lay a menu over the top of it 4. have sapi read the items Regards, WIll --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ok testing this
Hi. I am testing my new gpg key its really only for one or so people but lets see if I can get this without gpg up. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ok here we go
Hi. ok guys get all of kens stuff right here. http://dl.dropbox.com/u/1407689/ken2.zip this will be up for a while its not to big so unless I really need the space. it should be good. thats everything ken ever had. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, it may not be sporting, but. . .
I won't speak for anyone else, but I just want the full set of choices for character race and class combinations. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Ok, it may not be sporting, but. . .
Will someone who has unlocked all the hidden items in Entombed write me off list and send them to me. I recognize that many people want to find these in game without spoilerage. I would rather just play the full game that I've paid for, which I know may not be sporting and all, but then I'm doing this for my own pleasure, not competing with others, so I'd like access to everything. Thank you. Let me repeat, this should be off list so that those who want the experience the other way can have it. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Ok, it may not be sporting, but. . .
Lol, it seems as everyone wants the spoilers for the cards in this game. I haven't yet figured out why, as I have done quite well without ever needing them. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Christopher Bartlett Sent: Sunday, February 28, 2010 8:44 PM To: 'Gamers Discussion list' Subject: [Audyssey] Ok, it may not be sporting, but. . . Will someone who has unlocked all the hidden items in Entombed write me off list and send them to me. I recognize that many people want to find these in game without spoilerage. I would rather just play the full game that I've paid for, which I know may not be sporting and all, but then I'm doing this for my own pleasure, not competing with others, so I'd like access to everything. Thank you. Let me repeat, this should be off list so that those who want the experience the other way can have it. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ok this is it
hi all. if you have the archive don't bother getting it again. if you have not get it again. the v2.exe is a test file. the next link the second link is a test build for ryan c. but seriously I do hope this is not going ot be a waste. http://dl.dropbox.com/u/1407689/nop31.zip http://dl.dropbox.com/u/1407689/nop31setup%20with%20no%209x%20code.exe ryan c the bellow link is a test file it loads in program files by default but you can select this. http://dl.dropbox.com/u/1407689/setup.exe run this program if nothing else works. if this does not work for you then you may have something else wrong for the rest. Don't get this last link, its the test program script for innosetup. Ryan if this does work, then I will recompile the setup without any isstool hacks just using the base wizzard. if this does not work, I may have to try with iexpress or just zip the file but this is real odd. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ok its ready I think
Hi. Ok, the installer works, everything works. Note, in some languages where the program can not register a file you will get the english error because of the language not being defind. these are traditional chinese, japanese and swedish. other than that though the installer is ready to go. I will move it to dropbox, however as I said I don't have a server to put it on, so if I can have it on usagamesinteractive or audiogames then cool. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] ok here it is
Hi all. Well its finally uploaded for those to do with as they feel like. This will stay up until no one wants it, I have files I have left up for years and they still stay up. This installer is about 29mb. It was 28 before but I did some modifying. Features. fast and accessible. no graphical images included or background colours. user name prompts, start and end prompts. Includes audio games guide and url to the audiogames page of the game. multilanguage enabled. Should also support undisplayable languages to. Is at high compression with lzma ultra 64 both externally and internally. the link is http://www.divshare.com/download/5995330-348 Instructions to download. click the link. 2 windows come up. one of these is an add. close this window. Click download this file. click skip add button. the file will download. Note if you don't have a pro account don't use a download manager as it will crash. At least you should get good speed. This site has not overloaded but sometimes is slow, worst I have seen is 10kbps but generally its faster than that. I admit that everything is not all its supposed to be,, people like the manuals, and guides as they are so I left those alone. but at least the install is in reasonable english and other things. Oh don't worry about choosing language unless you wish to install the program using a different language as your language should be autodetected. So if your user language is english then it is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] ok its ready
Hi. just to tell everyone the installer is ready. As well as the features I have stated it has the following features. 64 bit lzma ultra compression giving it a size of 28mb. ANd its quite fast. Downsides. There are no documentation links in the program group. Maybe there will be later I have no idea how to put the audio guide from audiogames,plus the readme and guidance into the program. You can make your own. The program can access its instructions and guidence and you should be able to read the stuff at install when its done. Not sure if it will make any difference but you can put in your username and org in the installer. I have no idea why you would care but I just put it there. happy downloading. Oh I forgot you can't, I best get this file off. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] ok solved more of night of parasite
Nah, you never see the monsters stats in any kind of RPG, not really anyway. And I think the medkits and ammo are pretty well set up for the level 1 difficulty anyway. Could use a couple more on higher levels, but only because in those cases, take level 3 for example. Difficulty, not the actual level 3. On difficulty level 3, the matter boss, the first boss you ever fight, can do almost 60 hp per shot. In situations like that I mean, you have no other option but to dish out some dammage, then try to run behind some structure and heal. But I personally think its set up just right for level 1, just the right amount of challenge. Granted you can't really gain too many levels unless you want to waste all your ammo or use melee weapons, bust still. -- From: shaun everiss [EMAIL PROTECTED] Sent: Wednesday, November 19, 2008 6:54 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] ok solved more of night of parasite yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http
Re: [Audyssey] ok solved more of night of parasite
I like melay weppons but yeah I gained levels but at the cost of med kits! I blame this on the fact I backtracked a load. At 01:20 a.m. 21/11/2008, you wrote: Nah, you never see the monsters stats in any kind of RPG, not really anyway. And I think the medkits and ammo are pretty well set up for the level 1 difficulty anyway. Could use a couple more on higher levels, but only because in those cases, take level 3 for example. Difficulty, not the actual level 3. On difficulty level 3, the matter boss, the first boss you ever fight, can do almost 60 hp per shot. In situations like that I mean, you have no other option but to dish out some dammage, then try to run behind some structure and heal. But I personally think its set up just right for level 1, just the right amount of challenge. Granted you can't really gain too many levels unless you want to waste all your ammo or use melee weapons, bust still. -- From: shaun everiss [EMAIL PROTECTED] Sent: Wednesday, November 19, 2008 6:54 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] ok solved more of night of parasite yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via
Re: [Audyssey] ok solved more of night of parasite
I don't care too much about knowing the stats of the monsters, but part of fun in gaming, for sighted people, is that they get to enjoy the design of the monsters and graphics. We don't have that, so I think it's not too much to ask for if we get some descriptions on the monsters so we can get even more out of the games. Also, it would be nice if we can go back to the previous chapter/building like we can in SOD- that'd be useful if you left out something. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Shadow Dragon Sent: Thursday, November 20, 2008 4:21 AM To: Gamers Discussion list Subject: Re: [Audyssey] ok solved more of night of parasite Nah, you never see the monsters stats in any kind of RPG, not really anyway. And I think the medkits and ammo are pretty well set up for the level 1 difficulty anyway. Could use a couple more on higher levels, but only because in those cases, take level 3 for example. Difficulty, not the actual level 3. On difficulty level 3, the matter boss, the first boss you ever fight, can do almost 60 hp per shot. In situations like that I mean, you have no other option but to dish out some dammage, then try to run behind some structure and heal. But I personally think its set up just right for level 1, just the right amount of challenge. Granted you can't really gain too many levels unless you want to waste all your ammo or use melee weapons, bust still. -- From: shaun everiss [EMAIL PROTECTED] Sent: Wednesday, November 19, 2008 6:54 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] ok solved more of night of parasite yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E
Re: [Audyssey] ok solved more of night of parasite
hmm not really the stats but in last crusade the attack and defence stats of the monsters are red out when you find one may not work for this situation. At 08:08 a.m. 21/11/2008, you wrote: I don't care too much about knowing the stats of the monsters, but part of fun in gaming, for sighted people, is that they get to enjoy the design of the monsters and graphics. We don't have that, so I think it's not too much to ask for if we get some descriptions on the monsters so we can get even more out of the games. Also, it would be nice if we can go back to the previous chapter/building like we can in SOD- that'd be useful if you left out something. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Shadow Dragon Sent: Thursday, November 20, 2008 4:21 AM To: Gamers Discussion list Subject: Re: [Audyssey] ok solved more of night of parasite Nah, you never see the monsters stats in any kind of RPG, not really anyway. And I think the medkits and ammo are pretty well set up for the level 1 difficulty anyway. Could use a couple more on higher levels, but only because in those cases, take level 3 for example. Difficulty, not the actual level 3. On difficulty level 3, the matter boss, the first boss you ever fight, can do almost 60 hp per shot. In situations like that I mean, you have no other option but to dish out some dammage, then try to run behind some structure and heal. But I personally think its set up just right for level 1, just the right amount of challenge. Granted you can't really gain too many levels unless you want to waste all your ammo or use melee weapons, bust still. -- From: shaun everiss [EMAIL PROTECTED] Sent: Wednesday, November 19, 2008 6:54 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] ok solved more of night of parasite yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have
Re: [Audyssey] ok solved more of night of parasite
Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] ok solved more of night of parasite
Hmm I am at level 10, I'd like to know where the room with the better weapon is, on chapter 2 though, the last boss. He don't keep still, I shoot and shoot then the guy moves. I can't even look round. there are traps in front and to the left, but the final guy moved, I used all my med eyes. The last 2 I had. by the time I am situated on him he has 3 shots in me and I'm finnished. At 08:16 a.m. 20/11/2008, you wrote: Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] ok solved more of night of parasite
What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] ok solved more of night of parasite
yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] ok solved more of night of parasite
No, it would take too much time forthe stats to be read. By the time it's done, you'll be a splash of goo on the wall. As for the ammo problem, the game wouldn't be a challenge if you had vertually unlimited ammo. That is why weapons like the sword and dagger are there. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 19, 2008 7:54 PM Subject: Re: [Audyssey] ok solved more of night of parasite yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you
Re: [Audyssey] ok solved more of night of parasite
Just give the player a command option to view the monster before combat. While you're reading the stats/desc, the game's not moving. Those who don't care about those things can just avoid using that command. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Willem Sent: Wednesday, November 19, 2008 8:14 PM To: Gamers Discussion list Subject: Re: [Audyssey] ok solved more of night of parasite No, it would take too much time forthe stats to be read. By the time it's done, you'll be a splash of goo on the wall. As for the ammo problem, the game wouldn't be a challenge if you had vertually unlimited ammo. That is why weapons like the sword and dagger are there. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 19, 2008 7:54 PM Subject: Re: [Audyssey] ok solved more of night of parasite yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding
Re: [Audyssey] ok solved more of night of parasite
true. And I like my blades, the sword especially. At 05:13 p.m. 20/11/2008, you wrote: No, it would take too much time forthe stats to be read. By the time it's done, you'll be a splash of goo on the wall. As for the ammo problem, the game wouldn't be a challenge if you had vertually unlimited ammo. That is why weapons like the sword and dagger are there. - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 19, 2008 7:54 PM Subject: Re: [Audyssey] ok solved more of night of parasite yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ryan Strunk Sent: Wednesday, November 19, 2008 11:17 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] ok solved more of night of parasite Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The game has only been talked about for about six days, now, and I personally think it would suck pretty major to beat it too quickly. Give it some time, explore, mental map, be patient. It's really not that hard once you get the hang of it. Ryan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 12:43 AM To: gamers@audyssey.org Subject: [Audyssey] ok solved more of night of parasite Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read
[Audyssey] ok solved more of night of parasite
Hi all. One thing that I wish would be announced is when you reach a box that is locked the name of the box is reannounced. I got the silver key and all items in the silver box. I also killed the evil woman and got the blue key. I got the med eye from the second floor of chapter 2 and went around the acid only to find that I needed a code. Ie the guidence indicated there was more in here. So am I missing something, I have gone through most of the rooms, so now where is the blue door. Man I really need a walkthrough for some of the tricky parts. I also have no more amo for my pistol or revolver at the mo as used it all on monsters. I also will have to get more meds and such. Someone really needs to do a walkthrough of the game and a play along of the game with stratogies on how to get past sertain bits. The first chapter was a breeze, nothing really to it once you got the layout of the electric boxes. However this chapter 2 has got me stumped although I managed to figure out where more stuff was enabling me to go foreward. Hmm I wander for lower experience levels, ie level 1 that we can have it where no monsters appear in rooms after they have got killed. Its all well and good knowing where they are but after you have killed them a hundred times or so its boring. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ok what ship to go for in smugglers
Hi simon, Ok cool. Now here's a difficult one. How do you navigate the galaxy map? I'm finding it very difficult to see where I need to go -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of simon.dowling Sent: 14 January 2008 11:27 To: Gamers Discussion list Subject: Re: [Audyssey] Ok what ship to go for in smugglers hi Darren, you can get the paladin which is the smallest jump ship, the amounts of treasure get bigger in other systems, i used this one for a short time before buying the pattern. the bank lones get bigger the further you get in the game. also note you can't buy passenger cabins unless you are part of the coalition. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, January 14, 2008 12:32 AM Subject: [Audyssey] Ok what ship to go for in smugglers Hi all, Well, having been in the feds, I wanted to get the shaddow cat but it's not available. Unfortunately the other ships are way out of my price range even with a high lone. So anybody got any ideas on how to make money quick? Jees I'll be stuck in this system until I retire at this rate!!! lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.2/1223 - Release Date: 13/01/2008 20:23 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ok what ship to go for in smugglers
hi Darren, you can get the paladin which is the smallest jump ship, the amounts of treasure get bigger in other systems, i used this one for a short time before buying the pattern. the bank lones get bigger the further you get in the game. also note you can't buy passenger cabins unless you are part of the coalition. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, January 14, 2008 12:32 AM Subject: [Audyssey] Ok what ship to go for in smugglers Hi all, Well, having been in the feds, I wanted to get the shaddow cat but it's not available. Unfortunately the other ships are way out of my price range even with a high lone. So anybody got any ideas on how to make money quick? Jees I'll be stuck in this system until I retire at this rate!!! lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ok what ship to go for in smugglers
Does anybody know if neil is going to take the age limit away in the next version of smugglers? I've only got 32 more years to go!! I think the bigger the ship the slower they go thus the quicker time passes -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of simon.dowling Sent: 14 January 2008 11:27 To: Gamers Discussion list Subject: Re: [Audyssey] Ok what ship to go for in smugglers hi Darren, you can get the paladin which is the smallest jump ship, the amounts of treasure get bigger in other systems, i used this one for a short time before buying the pattern. the bank lones get bigger the further you get in the game. also note you can't buy passenger cabins unless you are part of the coalition. http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, January 14, 2008 12:32 AM Subject: [Audyssey] Ok what ship to go for in smugglers Hi all, Well, having been in the feds, I wanted to get the shaddow cat but it's not available. Unfortunately the other ships are way out of my price range even with a high lone. So anybody got any ideas on how to make money quick? Jees I'll be stuck in this system until I retire at this rate!!! lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.2/1223 - Release Date: 13/01/2008 20:23 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ok what ship to go for in smugglers
Luckily I can see the system map. For those of you that can't, whilst I haven't revealed them yet, there are a few secret systems. Because what you have, are route lines going from sector to sector. So if you can see, look for the lines going from system to system you can navigate that way. You can see that the map is all interconnected. It's quite easy to see. Unfortunately screen readers can't see the interconnections. Am lucky enough to be able to see those connections. The only thing I can suggest you do if I'm totally honest is to make a note constently of what systems lead to where and refer back to that. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shadow Dragon Sent: 14 January 2008 23:04 To: Gamers Discussion list Subject: Re: [Audyssey] Ok what ship to go for in smugglers Actually that's not entirely true, you just have to go to a cooilition planet to get it. Not all planets have everything, BTW, even if it is that factions tech. you have to look at the type of planet it is, agriculture, mining, low tech, high tech, etc. That will tell you what kind of tech that planet has and how high it will go (XL, XXL, etc.) You can buy anything from any faction as long as you're not at war with that faction at the moment, AKA you have a ceasefire with them. As for the age limit, I doubt he'll take it out, I wish he would though, unless you can seriously optomise (which you can't with a screen reader,) you'll likely never get to the huge ships without cheating, and cheating is extremely hard to do. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.2/1224 - Release Date: 14/01/2008 17:39 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ok what ship to go for in smugglers
Actually that's not entirely true, you just have to go to a cooilition planet to get it. Not all planets have everything, BTW, even if it is that factions tech. you have to look at the type of planet it is, agriculture, mining, low tech, high tech, etc. That will tell you what kind of tech that planet has and how high it will go (XL, XXL, etc.) You can buy anything from any faction as long as you're not at war with that faction at the moment, AKA you have a ceasefire with them. As for the age limit, I doubt he'll take it out, I wish he would though, unless you can seriously optomise (which you can't with a screen reader,) you'll likely never get to the huge ships without cheating, and cheating is extremely hard to do. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ok what ship to go for in smugglers
Actually, what I meant by optomization is the trade routes. Its not so bad from planet to planet, but when you're trading between systems, especially the longer illegal drug run routes, you have to use the galaxy map and play around with trade routes that way, and as far as I know there's no real way to do that with a screen reader. and that's one of the biggest cash flows in the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ok what ship to go for in smugglers
Well yes this is true you can't see the interconnections when it comes to navigation routes. Luckily I can. I can't see the writing, so I move the mouse over the writing on the galaxy map. So I use my eyes to connect the dots as it were, and use windoweyes for the rest. Which I can cope with. But I can definitely see how that's going to present a problem for others. And here's the thing. It wasn't until I tried doing a multi system mission and then I realised that particular problem. It took me a while and a few test runs to work out the problem. But after that, I can now get around no problem. Like I say the only real ay I can suggest for you to get around the systems is for you to draw your own map. Which is going to be a serious pain but I can't see any other alternative. Not at the moment at any rate. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Shadow Dragon Sent: 14 January 2008 23:57 To: Gamers Discussion list Subject: Re: [Audyssey] Ok what ship to go for in smugglers Actually, what I meant by optomization is the trade routes. Its not so bad from planet to planet, but when you're trading between systems, especially the longer illegal drug run routes, you have to use the galaxy map and play around with trade routes that way, and as far as I know there's no real way to do that with a screen reader. and that's one of the biggest cash flows in the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.2/1224 - Release Date: 14/01/2008 17:39 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Ok what ship to go for in smugglers
Hi all, Well, having been in the feds, I wanted to get the shaddow cat but it's not available. Unfortunately the other ships are way out of my price range even with a high lone. So anybody got any ideas on how to make money quick? Jees I'll be stuck in this system until I retire at this rate!!! lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Ok what ship to go for in smugglers
Ok, I'm sorry if this has been asked before, but where can I get the smugglers game? thanks, Tyler - Original Message - From: Darren Harris [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, January 13, 2008 4:32 PM Subject: [Audyssey] Ok what ship to go for in smugglers Hi all, Well, having been in the feds, I wanted to get the shaddow cat but it's not available. Unfortunately the other ships are way out of my price range even with a high lone. So anybody got any ideas on how to make money quick? Jees I'll be stuck in this system until I retire at this rate!!! lol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.19.1/1220 - Release Date: 11/01/2008 6:09 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] ok
Right. I have figgured out the descent into darkness puzzels from last night. However I think I am going to have to write down the sequence for the passcard. What I was doing wrong was having to many items at once although the game doesn't seem to have an item limit. If you do sertain things wrong like on the computer puzzel then its really crashy. Still when I died I was able to quit and this does work. Unfortuneately I do not seem to be able to restore from a saved game. So what I may need to do is use jfw and notepad to record the sequences. Either that or each tone sequence I here from the doors that need it I will have to record. If anything, this game requires you to use external resources if you really want to finnish it. I would recomend some way of noting down things. And also a recorder or something to record audio sequences. For those interested I actually may make a hints file to some of the puzzels. It was only through fiddling around in the files I realised I needed to do sertain things to accomplish some stuff. Thankfully except for the small hard parts most of the game seems straight forward. You will die if you get codes wrong or not act fast enough. From my delving into the sound files I have sermized that there is a timed part of the end game sequence. If someone wants a solution file or files or has a site I can post it to email me. It will take a bit to run through the game however I can probably do it. Another thing I noticed is if you do stuff incorectly sequences will be revealed that are out of place of actual sequences. I therefore suggest You try to do everything in order. Sometimes the game will bite you back buy giving you a char or place you have not vissited. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] ok its done
Hi. I have created a file with winzip for the cars and tracks. Still would like to know how to make the inosetup file work as I can reduce the size by 2 more mb than current size of file. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.