Re: [Audyssey] random appearance of monsters
Helllo Thomas! Yes, I understand. I've listened to the trailer and can say that it sounded good. In my oppinnion, it seems not very different from the last beta of montezumas return. The musik is different, the player and the objekts you can pick up, but at least, the prinzip seems to be similar. That's gread. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
Hi Claudio, Yeah, its a side-scroller with a treasure hunting theme so obviously there will be some similarities. Though, once I finish adding the new random spon code someone gave me an idea for off list the game will have a lot more replay value. After this weekend the potion bottles, gold coins, scrolls, etc will move to different rooms from game to game. The centaurs, harpies, and skeletons will also get randomly placed. So as a result there will be a lot moe randomness to this game than Montezuma's Revenge had. Claudio wrote: Helllo Thomas! Yes, I understand. I've listened to the trailer and can say that it sounded good. In my oppinnion, it seems not very different from the last beta of montezumas return. The musik is different, the player and the objekts you can pick up, but at least, the prinzip seems to be similar. That's gread. Best regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
Hello Thomas! That's hard to hear that you are working on a projekt that you don't like. But there's an easy way: We could make a deal. You drop the projekt and finish raceway. The buyers from the mota game will become raceway for free. Yes yes I know that this isn't the product the user want, but anyway. I don't need the game... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
Or he finish this project, get it off his back once and for all and then finish Raceway and the other projects he wants to do. It wouldn't be fair to all those who preordered Monte and Mota for him to just drop it. And anyway I think he's got far too much integrity to do that. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 10:49 AM Subject: Re: [Audyssey] random appearance of monsters Hello Thomas! That's hard to hear that you are working on a projekt that you don't like. But there's an easy way: We could make a deal. You drop the projekt and finish raceway. The buyers from the mota game will become raceway for free. Yes yes I know that this isn't the product the user want, but anyway. I don't need the game... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
Hi Charles, Well, i wouldn't go as far to say it isn't worth the work. I do agree adding random monsters would improve replay value a lot. I've been thinking about the problem and there could be a way to do it without killing myself. So after I get done getting level 1 stable I will look into random monsters more and see if it is remotely possible without a lot of extra work. I get that request so much that it almost seams like a major disappointment for gamers if I don't do it. Not only that, but I do see what everyone is saying. I've played MOTA alot this passed week and it is to the point where everything is automatic. Shoot this centaur, grab the gold key, grab the dagger/sword, go kill the skeleton behind the statue, get the potion and gold coins, etc. It would be very nice if instead of a skeleton it would be a harpy or centaur. Instead of a centaur you get a skeleton or harpy. Whatever just make it different enough that the game isn't totally the same thing all the time. Besides if I add more random items it might improve its sales chances. Always something to keep in mind. Charles Rivard wrote: Rats. It isn't worth the time, expense, and effort. Ah well. No problem. What we get'll be good, I'm sure. Some ideas may be cool, but not practically doable. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
Hi Claudio, Sorry, but I really can't do that. In my opinion that would be dishonest as well as cheating myself out of a chance to sell Raceway. At this point there aren't that many Raceway pre-orders, perhaps 50, to fill and giving away 150 to 200 copies would kill any chance of making anything off of it. I can't afford to do that since I have invested quite a bit of money into the production of that product. Claudio wrote: Hello Thomas! That's hard to hear that you are working on a projekt that you don't like. But there's an easy way: We could make a deal. You drop the projekt and finish raceway. The buyers from the mota game will become raceway for free. Yes yes I know that this isn't the product the user want, but anyway. I don't need the game... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
Hi, Right. Not only that I've gone way to far to just quit on the project now anyway. I have invested both time as well as money into creating MOTA so quitting is not an option in any case. Bryan Peterson wrote: Or he finish this project, get it off his back once and for all and then finish Raceway and the other projects he wants to do. It wouldn't be fair to all those who preordered Monte and Mota for him to just drop it. And anyway I think he's got far too much integrity to do that. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
I'm sure that won't work. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:49 AM Subject: Re: [Audyssey] random appearance of monsters Hello Thomas! That's hard to hear that you are working on a projekt that you don't like. But there's an easy way: We could make a deal. You drop the projekt and finish raceway. The buyers from the mota game will become raceway for free. Yes yes I know that this isn't the product the user want, but anyway. I don't need the game... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
It's already been stated why by the man himself. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 5:31 AM Subject: Re: [Audyssey] random appearance of monsters I'm sure that won't work. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 11:49 AM Subject: Re: [Audyssey] random appearance of monsters Hello Thomas! That's hard to hear that you are working on a projekt that you don't like. But there's an easy way: We could make a deal. You drop the projekt and finish raceway. The buyers from the mota game will become raceway for free. Yes yes I know that this isn't the product the user want, but anyway. I don't need the game... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
I saw that. That'll teach me not to reply to emails before I've finished reading all of them. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, November 14, 2008 5:38 PM Subject: Re: [Audyssey] random appearance of monsters It's already been stated why by the man himself. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] random appearance of monsters
Hi Willem and all, Sigh. Understand that the Genesis Engine was never designed with this sort of thing in mind. It was designed to place monsters and items for an FPS game and not for a side-scroller. To add certain monster sponnning triggers like you propose means I have to reopen the Genesis core again and redesign the way monsters are placed on the game level. Your suggestion is completely uncompatible with the way things are done currently. I don't want future Genesis based titles to do that. So if I am going to decide to do this then I basically have to drop the idea of using Genesis as the core engine behind the game. it needs to be stand alone because the engine I planned to create and MOTA are becoming less and less compatible all the time. Besides i am currently working with a limited budget and with limited time on my hands as it is. That is why I have set a personal deadline for this game. I am suffering from extreme burn out, and after it is released I don't ever want to create another side-scroller as long as I live. The way I see it I am currently writing a game to pay my debt to the buyers of the game, and not for myself. If I had any choice in the matter, if I didn't have several pre-orders hanging over my head, i would have trashed the game long ago. So I plan to create a decent game, but please don't ask me to spend an extra six months or even six weeks adding features that will put this game passed my initial deadline. i just want it done and over with. Cheers. Willem wrote: Hi Thomas. I think you are not viewing the whole problem of randomising the appearance of monsters. If a player enters a room, he would be standing on the floor, right. Or if he would jump and land he would then be on the floor. So you would have the Y coordinate automaticly and wouldn't have to randomly find it. Also if the door is opened, a check could be made if there would be a monster on the other side of the door and if so, what kind. And if the player walks past certain points, triggers could be set off to spawn some random monsters. That is just my humble opinion. Willem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
Rats. It isn't worth the time, expense, and effort. Ah well. No problem. What we get'll be good, I'm sure. Some ideas may be cool, but not practically doable. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, November 13, 2008 1:21 PM Subject: [Audyssey] random appearance of monsters Hi Willem and all, Sigh. Understand that the Genesis Engine was never designed with this sort of thing in mind. It was designed to place monsters and items for an FPS game and not for a side-scroller. To add certain monster sponnning triggers like you propose means I have to reopen the Genesis core again and redesign the way monsters are placed on the game level. Your suggestion is completely uncompatible with the way things are done currently. I don't want future Genesis based titles to do that. So if I am going to decide to do this then I basically have to drop the idea of using Genesis as the core engine behind the game. it needs to be stand alone because the engine I planned to create and MOTA are becoming less and less compatible all the time. Besides i am currently working with a limited budget and with limited time on my hands as it is. That is why I have set a personal deadline for this game. I am suffering from extreme burn out, and after it is released I don't ever want to create another side-scroller as long as I live. The way I see it I am currently writing a game to pay my debt to the buyers of the game, and not for myself. If I had any choice in the matter, if I didn't have several pre-orders hanging over my head, i would have trashed the game long ago. So I plan to create a decent game, but please don't ask me to spend an extra six months or even six weeks adding features that will put this game passed my initial deadline. i just want it done and over with. Cheers. Willem wrote: Hi Thomas. I think you are not viewing the whole problem of randomising the appearance of monsters. If a player enters a room, he would be standing on the floor, right. Or if he would jump and land he would then be on the floor. So you would have the Y coordinate automaticly and wouldn't have to randomly find it. Also if the door is opened, a check could be made if there would be a monster on the other side of the door and if so, what kind. And if the player walks past certain points, triggers could be set off to spawn some random monsters. That is just my humble opinion. Willem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] random appearance of monsters
Hi Thomas. I think you are not viewing the whole problem of randomising the appearance of monsters. If a player enters a room, he would be standing on the floor, right. Or if he would jump and land he would then be on the floor. So you would have the Y coordinate automaticly and wouldn't have to randomly find it. Also if the door is opened, a check could be made if there would be a monster on the other side of the door and if so, what kind. And if the player walks past certain points, triggers could be set off to spawn some random monsters. That is just my humble opinion. Willem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] random appearance of monsters
I'm sorry. My previous message on this topic was meant as a private message to Thomas. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]