Re: [Audyssey] super secret audio from LWorks
Hi. Got a question. How'd you know you had a target to send over the edge? Only spot I could tell they was enemies was at the end where you apparently stumbled upon a sniper who was trying their darndest to blast you into smitherines. Dang that shootin stick they was using musta been getin real hot by an by. Anyway, that, and how was you moving about? I couldn't tell if it was first person or what, everything that got you seamed to be directly in front of you. I have a suggestion too. It might be a little more realistic to have that sniper space them shots randomly, bang bang! bang! bang bang boom bang! long pause. bang! taking aim, or what, oh no! one more question. How'd you aim, and for that matter, know if you scored a hit. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions
Re: [Audyssey] super secret audio from LWorks
Roll? Are you talking about rolling in the air? they do spin randomly in AQ, but as it's in the air and they aren't very large, you don't hear it. The grenade launcher fires the grenade out and up, so it arcs and often bounces off of objects before it gets near its target area. Incidentally, the grenade launcher in Audio Quake sounds pretty much exactly like a real one, including the grenade leaving it and flying away. Perhaps I'm not clear on what your saying?… Smiles, Cara :) On Feb 17, 2008, at 1:18 PM, shaun everiss wrote: That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
Liam, do you have a story line for this yet, or are you just working on the engine? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL
Re: [Audyssey] super secret audio from LWorks
Try downloading something. Anything. Before you tell it to download, see where it is going to save it. Then, exit the process, go to where it would have downloaded the file, and see if the audio file you downloaded from Liam's site is there. --- If you don't stand behind our troops, please, feel free ... to stand in front of them! - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 6:14 PM Subject: Re: [Audyssey] super secret audio from LWorks any chance you can resubmit the link to listen? i downloaded it, but forgot where i downloaded it to. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL
Re: [Audyssey] super secret audio from LWorks
hi can audio quake by the way play on a macintosh or not woudln't that be cool if it could for us mac users On 18 Feb 2008, at 05:35, Cara Quinn wrote: Roll? Are you talking about rolling in the air? they do spin randomly in AQ, but as it's in the air and they aren't very large, you don't hear it. The grenade launcher fires the grenade out and up, so it arcs and often bounces off of objects before it gets near its target area. Incidentally, the grenade launcher in Audio Quake sounds pretty much exactly like a real one, including the grenade leaving it and flying away. Perhaps I'm not clear on what your saying?… Smiles, Cara :) On Feb 17, 2008, at 1:18 PM, shaun everiss wrote: That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
This sounds really cool! Though its about 2 in the morning and I have to get up in about five hours- so I'd best be getting to bed. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive - Original Message - From: Dark [EMAIL PROTECTED] To: Jeremy Gilley [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:43 PM Subject: Re: [Audyssey] super secret audio from LWorks http://www.l-works.net/newgame.mp3 Just call me the link dispensor! Beware the Grue! Dark. - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 18, 2008 2:14 AM Subject: Re: [Audyssey] super secret audio from LWorks any chance you can resubmit the link to listen? i downloaded it, but forgot where i downloaded it to. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers
Re: [Audyssey] super secret audio from LWorks
Right now I'm running it on the Windows side, but would very much love to be running it under Leopard. smile I really dislike using windows in general. Anyway, there is a port of the ZQuake engine that runs on Mac, but porting the actual game is something quite a bit more complicated, but not prohibitively so, so over the next few months, when time permits,I'll be looking into this with the help of Matthew / SEbby, the original devs, as they'll be making the latest version of the code available in the next couple of weeks. Have a great day!… Smiles, Cara :) On Feb 18, 2008, at 3:00 AM, william lomas wrote: hi can audio quake by the way play on a macintosh or not woudln't that be cool if it could for us mac users On 18 Feb 2008, at 05:35, Cara Quinn wrote: Roll? Are you talking about rolling in the air? they do spin randomly in AQ, but as it's in the air and they aren't very large, you don't hear it. The grenade launcher fires the grenade out and up, so it arcs and often bounces off of objects before it gets near its target area. Incidentally, the grenade launcher in Audio Quake sounds pretty much exactly like a real one, including the grenade leaving it and flying away. Perhaps I'm not clear on what your saying?… Smiles, Cara :) On Feb 17, 2008, at 1:18 PM, shaun everiss wrote: That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update
Re: [Audyssey] super secret audio from LWorks
righ tnow I'm building the engine. I won't be touching a story lien till I have a working engine. I'm working backwards this time. I'm thinkign tha thaving everything put together will make it a lot easier to write a story around existing actions. plus. you may find that I've coded in extra stuff that I don't need, so it might find it's way in to the game. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 10:53 PM Subject: Re: [Audyssey] super secret audio from LWorks Liam, do you have a story line for this yet, or are you just working on the engine? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail
Re: [Audyssey] super secret audio from LWorks
Yeah the machine guns didn't sound all that realistic to me either. -- From: Yohandy [EMAIL PROTECTED] Sent: Sunday, February 17, 2008 11:10 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
Yeah, I'd like to test too, if you need them. Regards, Damien - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:56 PM Subject: Re: [Audyssey] super secret audio from LWorks We need flame throwers! yeah! Liam if you need testers definitely let us know. I'm willing to pay to test this thing just like I did for rail racer and monti. absolutely amazing! please don't abandon it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 3:26 PM Subject: Re: [Audyssey] super secret audio from LWorks nto sure yet. knives are a possibility. to show you how fast things are changing. I just changed grenades from the rolling system to a bouncing system now. which sounds much more satisfying - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 2:13 PM Subject: Re: [Audyssey] super secret audio from LWorks You planning to implement any bladed weapons? I'm not expecting throwing stars or any samurai or ninja crap, but knives, crowbars or even on occasion projectile weapons that aren't firearms like daggers? Not that throwing stars would be a bad idea... that would be interesting. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 12:01 PM Subject: Re: [Audyssey] super secret audio from LWorks the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 11:13 AM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please
Re: [Audyssey] super secret audio from LWorks
Liam, Will you have a paying beta tester program for your new game, similar to what Thomas has? I am really interested, though I am a little short on time. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
Maybe liam could mod the jd machine gun sound a little. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 18, 2008 1:10 AM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
Hi Liam, I Still want Sphere, I wish you were still wanting to do that. I'd definitely buy a well-made table-tennis or Pong game, what I mean is, a Pong game with tournaments, strangely-behaving tables, maybe different types of shots and bounces, fun features, crowds, a Brit umpire like what they have at Wimbledon tennis, and also multi-player, that would have really been fun! Please!! think of doing Sphere again. Shots could have counter-shots, walls on the sides of tables where the ball would bounce off, bril. Ari --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
wow Liam nice! it seems the side scrollers are out in force today, and I agree with tom, pipes and fisticuffs much like double dragon, Final fight or streets of rage, but the background ambience had more a sneaking into a guarded base feel to me, - h, I am intreagued, in fact my intreaguedness has quite overwhelmed my desire to find out what that blasted christal did to Liam at the end of superliam, - at least for now, guahaha! goodluck with further developement, I'm looking forward to seeing what the game is like. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
ya. me too. I dunno what it did either. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 1:15 PM Subject: Re: [Audyssey] super secret audio from LWorks Yeah, I'm interested to know what that crystal did too. Regards, Damien - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 6:05 PM Subject: Re: [Audyssey] super secret audio from LWorks wow Liam nice! it seems the side scrollers are out in force today, and I agree with tom, pipes and fisticuffs much like double dragon, Final fight or streets of rage, but the background ambience had more a sneaking into a guarded base feel to me, - h, I am intreagued, in fact my intreaguedness has quite overwhelmed my desire to find out what that blasted christal did to Liam at the end of superliam, - at least for now, guahaha! goodluck with further developement, I'm looking forward to seeing what the game is like. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
You planning to implement any bladed weapons? I'm not expecting throwing stars or any samurai or ninja crap, but knives, crowbars or even on occasion projectile weapons that aren't firearms like daggers? Not that throwing stars would be a bad idea... that would be interesting. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 12:01 PM Subject: Re: [Audyssey] super secret audio from LWorks the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 11:13 AM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 11:13 AM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
Yeah, I'm interested to know what that crystal did too. Regards, Damien - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 6:05 PM Subject: Re: [Audyssey] super secret audio from LWorks wow Liam nice! it seems the side scrollers are out in force today, and I agree with tom, pipes and fisticuffs much like double dragon, Final fight or streets of rage, but the background ambience had more a sneaking into a guarded base feel to me, - h, I am intreagued, in fact my intreaguedness has quite overwhelmed my desire to find out what that blasted christal did to Liam at the end of superliam, - at least for now, guahaha! goodluck with further developement, I'm looking forward to seeing what the game is like. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
nto sure yet. knives are a possibility. to show you how fast things are changing. I just changed grenades from the rolling system to a bouncing system now. which sounds much more satisfying - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 2:13 PM Subject: Re: [Audyssey] super secret audio from LWorks You planning to implement any bladed weapons? I'm not expecting throwing stars or any samurai or ninja crap, but knives, crowbars or even on occasion projectile weapons that aren't firearms like daggers? Not that throwing stars would be a bad idea... that would be interesting. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 12:01 PM Subject: Re: [Audyssey] super secret audio from LWorks the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 11:13 AM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
This is a game I would pay right now to beta test. no kidding. freakin amazing! Love the sound effects especially the grenade! - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 1:05 PM Subject: Re: [Audyssey] super secret audio from LWorks wow Liam nice! it seems the side scrollers are out in force today, and I agree with tom, pipes and fisticuffs much like double dragon, Final fight or streets of rage, but the background ambience had more a sneaking into a guarded base feel to me, - h, I am intreagued, in fact my intreaguedness has quite overwhelmed my desire to find out what that blasted christal did to Liam at the end of superliam, - at least for now, guahaha! goodluck with further developement, I'm looking forward to seeing what the game is like. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
We need flame throwers! yeah! Liam if you need testers definitely let us know. I'm willing to pay to test this thing just like I did for rail racer and monti. absolutely amazing! please don't abandon it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 3:26 PM Subject: Re: [Audyssey] super secret audio from LWorks nto sure yet. knives are a possibility. to show you how fast things are changing. I just changed grenades from the rolling system to a bouncing system now. which sounds much more satisfying - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 2:13 PM Subject: Re: [Audyssey] super secret audio from LWorks You planning to implement any bladed weapons? I'm not expecting throwing stars or any samurai or ninja crap, but knives, crowbars or even on occasion projectile weapons that aren't firearms like daggers? Not that throwing stars would be a bad idea... that would be interesting. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 12:01 PM Subject: Re: [Audyssey] super secret audio from LWorks the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 11:13 AM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org
Re: [Audyssey] super secret audio from LWorks
Yeah, I am willing to do beta testing as well, it will be a first for me, never beta tested something before. So let us know. -- From: Yohandy [EMAIL PROTECTED] Sent: Sunday, February 17, 2008 8:56 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] super secret audio from LWorks We need flame throwers! yeah! Liam if you need testers definitely let us know. I'm willing to pay to test this thing just like I did for rail racer and monti. absolutely amazing! please don't abandon it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 3:26 PM Subject: Re: [Audyssey] super secret audio from LWorks nto sure yet. knives are a possibility. to show you how fast things are changing. I just changed grenades from the rolling system to a bouncing system now. which sounds much more satisfying - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 2:13 PM Subject: Re: [Audyssey] super secret audio from LWorks You planning to implement any bladed weapons? I'm not expecting throwing stars or any samurai or ninja crap, but knives, crowbars or even on occasion projectile weapons that aren't firearms like daggers? Not that throwing stars would be a bad idea... that would be interesting. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 12:01 PM Subject: Re: [Audyssey] super secret audio from LWorks the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 11:13 AM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED
Re: [Audyssey] super secret audio from LWorks
Well I'd like to test, I mean who wouldn't. Its reall cool game. At 10:03 a.m. 18/02/2008, you wrote: Yeah, I am willing to do beta testing as well, it will be a first for me, never beta tested something before. So let us know. -- From: Yohandy [EMAIL PROTECTED] Sent: Sunday, February 17, 2008 8:56 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] super secret audio from LWorks We need flame throwers! yeah! Liam if you need testers definitely let us know. I'm willing to pay to test this thing just like I did for rail racer and monti. absolutely amazing! please don't abandon it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 3:26 PM Subject: Re: [Audyssey] super secret audio from LWorks nto sure yet. knives are a possibility. to show you how fast things are changing. I just changed grenades from the rolling system to a bouncing system now. which sounds much more satisfying - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 2:13 PM Subject: Re: [Audyssey] super secret audio from LWorks You planning to implement any bladed weapons? I'm not expecting throwing stars or any samurai or ninja crap, but knives, crowbars or even on occasion projectile weapons that aren't firearms like daggers? Not that throwing stars would be a bad idea... that would be interesting. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 12:01 PM Subject: Re: [Audyssey] super secret audio from LWorks the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 11:13 AM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] super secret audio from LWorks
Oh hell yeh, I'd deffinitly pay to test it out. Chris - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:26 PM Subject: Re: [Audyssey] super secret audio from LWorks Well I'd like to test, I mean who wouldn't. Its reall cool game. At 10:03 a.m. 18/02/2008, you wrote: Yeah, I am willing to do beta testing as well, it will be a first for me, never beta tested something before. So let us know. -- From: Yohandy [EMAIL PROTECTED] Sent: Sunday, February 17, 2008 8:56 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] super secret audio from LWorks We need flame throwers! yeah! Liam if you need testers definitely let us know. I'm willing to pay to test this thing just like I did for rail racer and monti. absolutely amazing! please don't abandon it. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 3:26 PM Subject: Re: [Audyssey] super secret audio from LWorks nto sure yet. knives are a possibility. to show you how fast things are changing. I just changed grenades from the rolling system to a bouncing system now. which sounds much more satisfying - Original Message - From: [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 2:13 PM Subject: Re: [Audyssey] super secret audio from LWorks You planning to implement any bladed weapons? I'm not expecting throwing stars or any samurai or ninja crap, but knives, crowbars or even on occasion projectile weapons that aren't firearms like daggers? Not that throwing stars would be a bad idea... that would be interesting. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 12:01 PM Subject: Re: [Audyssey] super secret audio from LWorks the most fun part of that was coding the grenade launcher. like. I seriously spend two hours on it, and every moment was worth it. It's been nice to wake up to a ton of emails about it. and that pipe. just plain painful. it makes me cringe. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 11:13 AM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list
Re: [Audyssey] super secret audio from LWorks
yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
What's the moded WWII audioquake mod? I want it. Tj - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
hey, sounds like a really cool game. Can't wait till it's out. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 12:13 PM Subject: Re: [Audyssey] super secret audio from LWorks Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.516 / Virus Database: 269.20.7/1283 - Release Date: 2/16/2008 2:16 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] super secret audio from LWorks
any chance you can resubmit the link to listen? i downloaded it, but forgot where i downloaded it to. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send
Re: [Audyssey] super secret audio from LWorks
Any chance you could avail yourself of this list archives so you can get the link for yourself? Jeremy Gilley wrote: any chance you can resubmit the link to listen? i downloaded it, but forgot where i downloaded it to. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management
Re: [Audyssey] super secret audio from LWorks
http://www.l-works.net/newgame.mp3 Just call me the link dispensor! Beware the Grue! Dark. - Original Message - From: Jeremy Gilley [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 18, 2008 2:14 AM Subject: Re: [Audyssey] super secret audio from LWorks any chance you can resubmit the link to listen? i downloaded it, but forgot where i downloaded it to. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 8:11 PM Subject: Re: [Audyssey] super secret audio from LWorks well. it really wasn't supposed to sound realistic. I'll probably be fixing that in the future. and you guys will like the bouncing grenades much more now. they're easier to track as they move. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 5:10 PM Subject: Re: [Audyssey] super secret audio from LWorks yeah machinegun didn't sound all that realistic to me. I really liked the grenades when they roll though. sounds great! - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 17, 2008 4:18 PM Subject: Re: [Audyssey] super secret audio from LWorks That game really sounds good. Fists and pipes sounded like fists and pipes. The machine gun sounded chunky and the launcher. Well you would expect to hear the thing launch and the projectile role to the target then blow. In audioquake this does not happen. The grenades bounce a little and you hear them clunk but they do not role. Unless you use the modified ww2 soundmod that is. At 06:13 a.m. 18/02/2008, you wrote: Hi Liam, Dude, that sample game sounds awesome. I love the sound effects. Don't know what it is about but the game action reminds me of a few games I played ages ago. The pipe attack reminds me of the bats and pipes you could pick up in Double Dragon and beat the holy crap out of the enemies. The Pistils, sniper rifles, machine guns, are pretty awsome as well. Liam Erven wrote: Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo
[Audyssey] super secret audio from LWorks
Hey Hey! I'm in a great mood. I just happened to get bored and decide it was high time to update everyone with what was happening in the not so sunny land of LWorks. How many game programmers will send random messages like this at 1 in the morning to say they have something for you to listen to? And to make it even better, I'm not going to say what this audio is of. All I'll tell you is, it's part of a new engine I'm working on. No specifics about the game have been released, but you can always guess if you want. and no. it's not super Liam 2. grins. you can hear it at http://www.l-works.net/newgame.mp3 I have been programming all night, and I'm extremely excited. Liam --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]