Re: [Audyssey] My responce to Michael Feir.

2008-03-23 Thread Bryan Peterson
That actually sounds more fun than Monte. To be honest I wasn't sure if I was going to even try the new game but you've caught my interest with this whole Egyptian angle. It almost makes me think of the Super Nintendo RPG Illusion of Gaia. Time is an illusion, lunchtime doubly so. -

Re: [Audyssey] an important fact re: usa games

2008-03-23 Thread Cara Quinn
And this is the end of the world?… this actually happened to me recently, with a friend sending me a gift from out of state, through an online store. I knew the gift ahead of time, but received the wrong one. Neither of us freaked, and simply called them up and asked what happened.

Re: [Audyssey] sounds of the synth

2008-03-23 Thread Bryan Peterson
Not to mention the heh heh heh. Time is an illusion, lunchtime doubly so. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 22, 2008 4:27 PM Subject: [Audyssey] sounds of the synth Know how weird a screen

[Audyssey] RS Games Contest/Side Scroller!

2008-03-23 Thread Ryan Smith
I would like to congratulate Claudio Zeni for being our contest winner this month. He will be receiving an SDM Value Changer, he can change any variable to what he wants, when Beta 4 is released. Good Job to everyone who participated. And importantly, I have finally figured out a way I think will

[Audyssey] Pre-ordering was MOTA.

2008-03-23 Thread Thomas Ward
Hi Charles, I think as a community we all have learned a lesson about pre-ordering. Even for the most well intentioned developer pre-ordering is for all intents and purposes pretty darn difficult to manage. Once you begin taking orders you will then be expected to complete the game in some

[Audyssey] Happy Easter

2008-03-23 Thread Jim Kitchen
Hi, Just writing to wish everyone a very Happy Easter. BFN Jim Go ahead and put all your eggs in one basket. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL

Re: [Audyssey] audioquake question

2008-03-23 Thread Cara Quinn
Have you tried other servers? what did you get back?… Smiles, Cara :) On Mar 21, 2008, at 10:00 PM, shaun everiss wrote: Hi. Umis it just me or does the new aq not allow you to connect to a server anymore. i was trying to get on tbrn.net. and its not working. I can only play

Re: [Audyssey] My responce to Michael Feir.

2008-03-23 Thread Michael Feir
I can completely understand your not wanting to square off against Utopia Technology's lawyers, Tom. Given that opposition, I have no problem with you not producing a clone of Monty. It's a big disappointment. Your decision regarding that is completely understandable. However, changing gears so

Re: [Audyssey] my thoughts on mota

2008-03-23 Thread Trouble
yep, and even though he was told to stop by violation of copyright. those that prepaid still wine to see the game. A game that he personally came out and said he couldn't make for copyright issues. i don't disagree with Tom at all. When it comes to legal aspects you respect them more then those

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-23 Thread Tj
Personally I think the ew Mota sounds cooler than the old Monty game. But, hey. I'm just a lonley college student who probaly doesn't matter! *grins*. Seriously, guys, let him do what he, as a developer wants, and don't gripe about it. Now I see why we don't have many good games. No

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-23 Thread Willem
I wasn't talking about all sidescrolers, I was talking about monti. Someone else brought other sidescrolers into what I said. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 22, 2008 7:48 PM Subject: Re:

[Audyssey] we wish you all a happy Easter

2008-03-23 Thread Charles Rivard
Remember why we celebrate today, and have a very joyous Holiday. Jesus arose, as he said he would, as it was written, and he still lives. --- Laughter is the best medicine. Look around you and find a dose. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] My responce to Michael Feir.

2008-03-23 Thread Darren Haris
Hi Thomas, Well I've read some of this whole debate with quite a bit of dismay. Not on your part you're doing no more or less than what you can do. It was only a matter of time before someone clicked on to people making clones of games. It was never a question of whether it would happen it was

[Audyssey] New side-scroller comments.

2008-03-23 Thread Thomas Ward
Hi Jeremy and all, While there are some out here with some pretty strong feelings against a side-scroller, despite what I said earlier, I do have plans to do as good a job as I can on the new side-scroller. I don't plan to knock myself out over it, but I always feel a good sense of

Re: [Audyssey] so after all that

2008-03-23 Thread Thomas Ward
Hi Charles, Exactly. Everyone matters. No matter what I decide I can not possibly please everyone with my decisions. However, I can listen to both sides of the issue and decide what to do based on the circumstances and what is said. I do, and have always cared about what each and every customer

Re: [Audyssey] an important fact re: usa games

2008-03-23 Thread Christopher Bartlett
Tom, if that is how you interpret your sense of honor, then by all means go forth and do. But it is a shame that the innovative work you wish to do will be put on hold for a game that holds no interest for me, when there is a lot of interest in the alternatives. I don't happen to believe

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-23 Thread Trouble
What about the game you started to work on after giving up the mag? or did you quit that too? Kind of takes the point out of what you said. At 04:48 PM 3/22/2008, you wrote: Hello everyone. I've been following this thread hoping that common sense would prevail and am happy to see somebody like

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-23 Thread Cara Quinn
No it most certainly isn't',and I whole-heartedly agree with you, however, let me ask you; How far are you willing to take it?… Where does your character lie, with your dollar or with your heart?… Catch my meaning?… Smiles, Cara :) On Mar 22, 2008, at 11:14 AM, Charles Rivard

[Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-23 Thread Thomas Ward
Hi Bryan, I couldn't agree with you more. For Will or anyone to play one or two side-scrollers and say all side-scrollers are boring just only proves that the person hasn't had much exposure to them. The truth is some side-scrollers were very difficult and fun in the 1980's. One of my

Re: [Audyssey] My responce to Michael Feir.

2008-03-23 Thread ian mcnamara
what will happen in reguards to our old keys for monty? will they stay active for this new game or should w scrap thoughs keys all together or are they still going to be active for the toomb hunter games when you finnaly are able to do them. - Original Message - From: Thomas Ward

Re: [Audyssey] My responce to Michael Feir.

2008-03-23 Thread Charles Rivard
Should ideas be sent to you?, the list?, or does it matter. Thanks. Also, both Michael's post and your response are good. I see level heads rather than steaming ones. Ah! Relief!! Thanks. --- Laughter is the best medicine. Look around you and find a dose. - Original Message -

Re: [Audyssey] My responce to Michael Feir.

2008-03-23 Thread shaun everiss
well even to me that side scroler sounds good. Keep us up to date or at least those that will listen. Oh also tell us how to apply for testing or whatever when the time comes, I'd like a shot even if I don't get in. I am in a rather down state currently as there is no actual beta testing market

[Audyssey] Creating simple games in autoit

2008-03-23 Thread Jose Lomeli
Hello; Listers, I want to create a simple audio game in autoit. But I need help. First I am new at this. Second I really don't know how. Can someone teach me? Please write back. Jose Lomeli Email: [EMAIL PROTECTED] System: Microsoft Windows XP Home Edition Version 2002 Service Pack 2

Re: [Audyssey] Side-scroller consessions.

2008-03-23 Thread Cara Quinn
This brings up a point that seems again and again, to be missed. People are always talking about the 'quote - unquote' blind gaming 'industry.' There is no 'industry.' These efforts of devs, even as strong as they are, and they definitely are, are just not united and wide-spread

Re: [Audyssey] sidescrollers and third games

2008-03-23 Thread will lomas
but that's what is annoying. why are we making these dull side scrollers, they old crap technology no randomness, no interactions jsut walk forward and backwards, that's why i completed super laim in an hour On 22 Mar 2008, at 17:14, Thomas Ward wrote: Hi Charles, Well, part of the

Re: [Audyssey] What's Ahead For MOTA Beta 2.

2008-03-23 Thread Bryan Peterson
Someone else brought others into the discussion because it was stated that all side scrollers are boring and too easy. Time is an illusion, lunchtime doubly so. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 23, 2008

Re: [Audyssey] sounds of the synth

2008-03-23 Thread Andy
Heheheheheh, how about this one lolololololol or hirr'rr'rr hirr'rr'rr'rr'rr'rr hirr'rr'rr'rr Well it's offtopic so I'll leave with this: happy easterhrrhrrhrrhrrhrrhrrhrrhrrhrrhrrhr! - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Charles Rivard [EMAIL

Re: [Audyssey] Happy Easter

2008-03-23 Thread Andy
Lol, I ate so many candy chocolate eggs, bunnies (even jelly beans)! I'm ready expplode. Oh wait that already happened... - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Audyssey Gamers@audyssey.org Date sent: Sun, 23 Mar 2008 05:46:41 -0500 Subject: [Audyssey] Happy

Re: [Audyssey] thanks a lot.

2008-03-23 Thread Sarah Haake
Hi Ian, I would suggest you take a deep breath, calm down and learn to write with punctuation before you send your next message. It is quite possible that it will be readable after all. Thanks a lot. Sarah -- Amicus certus in re incerta cernitur. (Einen sicheren Freund erkennt man in

Re: [Audyssey] Side-scrollers was MOTA Beta 2.

2008-03-23 Thread Bryan Peterson
Ah yes, Castlevania. The music was rockin', too. My favorite was the theme in level 1. Time is an illusion, lunchtime doubly so. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 23, 2008 5:28 PM Subject: