That actually sounds more fun than Monte. To be honest I wasn't sure if I
was going to even try the new game but you've caught my interest with this
whole Egyptian angle. It almost makes me think of the Super Nintendo RPG
Illusion of Gaia.
Time is an illusion, lunchtime doubly so.
-
And this is the end of the world?… this actually happened to me
recently, with a friend sending me a gift from out of state, through
an online store. I knew the gift ahead of time, but received the
wrong one. Neither of us freaked, and simply called them up and asked
what happened.
Not to mention the heh heh heh.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 22, 2008 4:27 PM
Subject: [Audyssey] sounds of the synth
Know how weird a screen
I would like to congratulate Claudio Zeni for being our contest winner
this month. He will be receiving an SDM Value Changer, he can change
any variable to what he wants, when Beta 4 is released. Good Job to
everyone who participated.
And importantly, I have finally figured out a way I think will
Hi Charles,
I think as a community we all have learned a lesson about pre-ordering.
Even for the most well intentioned developer pre-ordering is for all
intents and purposes pretty darn difficult to manage. Once you begin
taking orders you will then be expected to complete the game in some
Hi,
Just writing to wish everyone a very Happy Easter.
BFN
Jim
Go ahead and put all your eggs in one basket.
[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL
Have you tried other servers? what did you get back?…
Smiles,
Cara :)
On Mar 21, 2008, at 10:00 PM, shaun everiss wrote:
Hi.
Umis it just me or does the new aq not allow you to connect to a
server anymore.
i was trying to get on tbrn.net.
and its not working.
I can only play
I can completely understand your not wanting to square off against Utopia
Technology's lawyers, Tom. Given that opposition, I have no problem with you
not producing a clone of Monty. It's a big disappointment. Your decision
regarding that is completely understandable. However, changing gears so
yep, and even though he was told to stop by violation of copyright.
those that prepaid still wine to see the game. A game that he
personally came out and said he couldn't make for copyright issues.
i don't disagree with Tom at all. When it comes to legal aspects you
respect them more then those
Personally I think the ew Mota sounds cooler than the old Monty game. But,
hey. I'm just a lonley college student who probaly doesn't matter!
*grins*. Seriously, guys, let him do what he, as a developer wants, and
don't gripe about it. Now I see why we don't have many good games. No
I wasn't talking about all sidescrolers, I was talking about monti. Someone
else brought other sidescrolers into what I said.
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 22, 2008 7:48 PM
Subject: Re:
Remember why we celebrate today, and have a very joyous Holiday. Jesus arose,
as he said he would, as it was written, and he still lives.
---
Laughter is the best medicine. Look around you and find a dose.
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Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send
Hi Thomas,
Well I've read some of this whole debate with quite a bit of dismay. Not
on your part you're doing no more or less than what you can do. It was
only a matter of time before someone clicked on to people making clones
of games. It was never a question of whether it would happen it was
Hi Jeremy and all,
While there are some out here with some pretty strong feelings against a
side-scroller, despite what I said earlier, I do have plans to do as
good a job as I can on the new side-scroller. I don't plan to knock
myself out over it, but I always feel a good sense of
Hi Charles,
Exactly. Everyone matters. No matter what I decide I can not possibly
please everyone with my decisions. However, I can listen to both sides
of the issue and decide what to do based on the circumstances and what
is said.
I do, and have always cared about what each and every customer
Tom, if that is how you interpret your sense of honor, then by all
means go forth and do. But it is a shame that the innovative work
you wish to do will be put on hold for a game that holds no interest
for me, when there is a lot of interest in the alternatives. I
don't happen to believe
What about the game you started to work on after giving up the mag?
or did you quit that too? Kind of takes the point out of what you said.
At 04:48 PM 3/22/2008, you wrote:
Hello everyone. I've been following this thread hoping that common sense
would prevail and am happy to see somebody like
No it most certainly isn't',and I whole-heartedly agree with you,
however, let me ask you; How far are you willing to take it?… Where
does your character lie, with your dollar or with your heart?…
Catch my meaning?…
Smiles,
Cara :)
On Mar 22, 2008, at 11:14 AM, Charles Rivard
Hi Bryan,
I couldn't agree with you more. For Will or anyone to play one or two
side-scrollers and say all side-scrollers are boring just only proves
that the person hasn't had much exposure to them. The truth is some
side-scrollers were very difficult and fun in the 1980's.
One of my
what will happen in reguards to our old keys for monty? will they stay
active for this new game or should w scrap thoughs keys all together or are
they still going to be active for the toomb hunter games when you finnaly
are able to do them.
- Original Message -
From: Thomas Ward
Should ideas be sent to you?, the list?, or does it matter. Thanks. Also,
both Michael's post and your response are good. I see level heads rather
than steaming ones. Ah! Relief!! Thanks.
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
well even to me that side scroler sounds good.
Keep us up to date or at least those that will listen.
Oh also tell us how to apply for testing or whatever when the time comes, I'd
like a shot even if I don't get in.
I am in a rather down state currently as there is no actual beta testing market
Hello; Listers, I want to create a simple audio game in autoit. But I need
help. First I am new at this. Second I really don't know how. Can someone teach
me? Please write back.
Jose Lomeli
Email:
[EMAIL PROTECTED]
System:
Microsoft Windows XP
Home Edition
Version 2002
Service Pack 2
This brings up a point that seems again and again, to be missed.
People are always talking about the 'quote - unquote' blind gaming
'industry.' There is no 'industry.' These efforts of devs, even as
strong as they are, and they definitely are, are just not united and
wide-spread
but that's what is annoying. why are we making these dull side
scrollers, they old crap technology no randomness, no interactions
jsut walk forward and backwards, that's why i completed super laim in
an hour
On 22 Mar 2008, at 17:14, Thomas Ward wrote:
Hi Charles,
Well, part of the
Someone else brought others into the discussion because it was stated that
all side scrollers are boring and too easy.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 23, 2008
Heheheheheh, how about this one lolololololol or hirr'rr'rr
hirr'rr'rr'rr'rr'rr hirr'rr'rr'rr
Well it's offtopic so I'll leave with this:
happy easterhrrhrrhrrhrrhrrhrrhrrhrrhrrhrrhr!
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Charles Rivard [EMAIL
Lol, I ate so many candy chocolate eggs, bunnies (even jelly
beans)! I'm ready expplode. Oh wait that already happened...
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Audyssey Gamers@audyssey.org
Date sent: Sun, 23 Mar 2008 05:46:41 -0500
Subject: [Audyssey] Happy
Hi Ian,
I would suggest you take a deep breath, calm down and learn to write
with punctuation before you send your next message. It is quite possible
that it will be readable after all.
Thanks a lot.
Sarah
--
Amicus certus in re incerta cernitur.
(Einen sicheren Freund erkennt man in
Ah yes, Castlevania. The music was rockin', too. My favorite was the theme
in level 1.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 23, 2008 5:28 PM
Subject:
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