[Audyssey] Audyssey thread report for April 2009

2009-05-01 Thread Jim Kitchen
There were 154 thread titles. Here are the top 50. LWorks says goodbye to machine based licensing,and hello to a new Judgment day 30. games and religion 24. flight simulator 20. Bryan mckinnish's games may be back soon 19. westfront pc 18. Where to download mota version 4 15. free pc boxi

[Audyssey] Audyssey babble report for April 2009

2009-05-01 Thread Jim Kitchen
84 people posted 653 messages. 70 From, Thomas Ward. 47 From, shaun everiss. 42 From, Charles Rivard. 42 From, Shadow Dragon. 29 From, dark. 28 From, Constantine. 24 From, Bryan Peterson. 19 From, Anthony Vitale. 19 From, Nick Helms. 19 From, Ron Schamerhorn. 18 From, Matheus. 16 From

Re: [Audyssey] westfront pc

2009-05-01 Thread Ron Schamerhorn
Hi Kai I tried it and for whatever reason it just didn't work for me. Paul who I emailed also said that the .hlp was the only help file available. Bummer. Do you use the decompiler? I'd like to read the actual help sometime. Probably make the gameplay much easier. Ron - Original Mes

[Audyssey] games we'd like to play: 101 dulmations

2009-05-01 Thread NIcol
the objective of this game is to trace the 15 stolen puppies. your job is also to trace jasper and kill him. you are amed with a gun. you are also amed with pongo himself, he will give you clues where to go. the nanny will also give you clues in your mission. this game is based on the disney movie

Re: [Audyssey] westfront pc

2009-05-01 Thread Kai
Greetings Ron. Yes, I've used the decompiler with the wfpc.hlp file. You have to use it in a command shell, like thus: 1. Open the run dialog (Windows + R). 2. Type in cmd, then hit Enter or click the OK button. 3. In the resulting command prompt, type the following command: cd PathToTheDeco

[Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hello Listers, I have a real quick question for some of you Mysteries of the Ancients fans. Over the passed few days/weeks I have been involved in performing a major upgrade of Mysteries of the Ancients. As the work I am doing is largely experimental I don't want to say too much about the work

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Charles Rivard
I prefer the arcade mode. I really like that feature in games. Thanks. --- The surest sign that intelligent life exists elsewhere in the universe is that it has never tried to contact us. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, May 01, 2

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Phil Vlasak
Hi Thomas, I have been using arcade mode only because it gives you three lives. Once I learned the layout and what to expect in each situation, I have been dying less often. With a registered version the saving and playing saved games would make the arcade mode less important. So I could be hap

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Bryan Peterson
I have played Arcade a few times but I definitely prefer standard mode. I want you...to go upstairs...and kill that boy! - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 11:19 AM Subject: [Audyssey] MOTA Arcade Mode Hello Listers, I ha

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Jeremy Hartley
ease send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4048 (20090501) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi Phil, Correct me if I am wrong, but didn't I lift the save game restriction in Beta 4? I am pretty sure I did, because I use it quite often when playing in standard mode. Anyway, as you say with the save game feature there isn't as much need for an arcade mode. Although, there may be some ga

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi Bryan, That makes two of us. I generally like standard mode over arcade most of the time myself. Bryan Peterson wrote: I have played Arcade a few times but I definitely prefer standard mode. I want you...to go upstairs...and kill that boy! --- Gamers mailing list __ Gamers@audyssey.org I

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread James Dietz
tinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to gamers-ow...@audyssey.or

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi Geremy, Yeah, that's what training mode is for. I disabled it in Mysteries of the Ancients because of the arcade mode aspect of the game, but if I used strictly standard mode I would also allow players to use the engine's built in training mode with it. That way you could learn basic naviga

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Bryan Peterson
Especially since I'm more interested in getting to the end of the game alive than in racking up massive point totals. I've got an Atari 2600 for that, even if A. I can't see my score and B. I'm not particularly good at most of the games. I want you...to go upstairs...and kill that boy! - Or

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi Charles, Smile. I hate to tell you this old buddy, but so far it looks like your fellow gamers disagree with you. Current score is 4 to one, and the votes are still coming in. Charles Rivard wrote: I prefer the arcade mode. I really like that feature in games. Thanks. --- The surest sign

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi James, Actually, in Beta 4 you start in the last rroom visited, but I know what you mean. I have had nothing but problems and grief with the arcade mode system in Montezuma's Revenge and Mysteries of the Ancients. I only got the issue fixed in Mysteries of the Ancients Beta 4, and even then

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Matheus
hi. i always play on arcade. i really prefer this mode instead of standard. -Mensagem original- De: Thomas Ward Para: Charles Rivard ,Gamers Discussion list Data: Sexta, 01 de Maio de 2009 14:30 Assunto: Re: [Audyssey] MOTA Arcade Mode Hi Charles, Smile. I hate to tell you this old bud

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Shadow Dragon
I like arcade, gives the game a more classic feel. I'd still play the game without arcade mode though given the load and save features, so either way works for me. -- From: "Thomas Ward" Sent: Friday, May 01, 2009 12:30 PM To: "Charles Rivard" ;

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Dean Masters
I don't care about points. I just like to get through the game. Once you learn how to get through you can always play again to see if you can get more points. Dean - Original Message - From: "Thomas Ward" To: "Charles Rivard" ; "Gamers Discussion list" Sent: Friday, May 01, 2009 2:3

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Michael Feir
of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET Smart Security, version of virus signature database 4048 (20090501) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Phil Vlasak
Hi Thomas, Yes I can save and load a game now in the demo. I didn't try it as I thought it was only for registered users. I ran out of bullets before reaching the Cyclops but did him in with the combat knife. It took 3 healing potions and leaving the room at the correct times. Another reason ar

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread ChB
I play mostly in arcade mode, for reasons others stated as to get the hang of the game and not having to start all over all the time because I have extra extra lives. the idea of inflicting less damage to the player, when playing on easy difficulty, would be a good one I trhink. regards chrissy

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread william lomas
oncerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. __ Information from ESET NOD32 Antivirus, version of virus signature database 4048 (20090501) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com --- Gamers m

[Audyssey] kober mud

2009-05-01 Thread Mike Maslo
Is there anyone who plays kober mud here? If so can you please write me off line at mmaslo1...@swbell.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at h

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread shaun everiss
I prefur arcade mode definately. Standard is only good if you can be assured of a real good supply of amo, and if you can make every shot count. Arcade mode means you have a little more leeway. At 05:19 a.m. 2/05/2009, you wrote: >Hello Listers, >I have a real quick question for some of you Myster

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread shaun everiss
well I do like scoring points myself as well as completing the game especially on harder levels. At 06:14 a.m. 2/05/2009, you wrote: >Hi Phil, >Correct me if I am wrong, but didn't I lift the save game restriction in Beta >4? I am pretty sure I did, because I use it quite often when playing in >

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread shaun everiss
hmm thats a point, I want to get to the game allive to, Points are good too. At 06:27 a.m. 2/05/2009, you wrote: >Especially since I'm more interested in getting to the end of the game alive >than in racking up massive point totals. I've got an Atari 2600 for that, even >if A. I can't see my scor

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread shaun everiss
well 4-2 but I guess I will move to reluctant exceptents so its 5-1. At 06:30 a.m. 2/05/2009, you wrote: >Hi Charles, >Smile. I hate to tell you this old buddy, but so far it looks like your fellow >gamers disagree with you. Current score is 4 to one, and the votes are still >coming in. > >Charle

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Milos Przic
Hi, That is also my opinion on that. So the arcade mode shouldn't be thrown out... Best regards, Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs - Original Message - From: "Dean Masters" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 9:15 PM Subject: Re

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Scott Chesworth
Hi Tom, Standard all the way for me here man. Not got anything against having more than one mode of play in principal, but if arcade is givin you jip as we say here I'd vote to axe it and spend your time adding levels etc instead of an extra mode. Scott On 5/1/09, Milos Przic wrote: >Hi, >

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Bryan Peterson
Especially given how anxious we all know you are to get the game safely out the door...and how anxious we all are to have it! I want you...to go upstairs...and kill that boy! - Original Message - From: "Scott Chesworth" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 5:14 PM S

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi Michael and all, I'd like to clarify why I am asking this question. It is not so much a question of possibility, but weather or not keeping arcade mode is in the best interests of the game and for the engine in general. I had numerous problems in the early days of Mysteries of the Ancients

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi Chrissy, As of Beta 4 you can save and load games in standard mode so you don't have to start all over from scratch when playing in standard mode provided you save often. HTH ChB wrote: I play mostly in arcade mode, for reasons others stated as to get the hang of the game and not having to

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi Shaun, That's not correct. You don't get extra ammo or items when playing in arcade mode. The game randomly selects the amount of items that can be located per level regardless of weather you are playing in arcade or standard mode. You can run out of ammo or waist ammo regardless of the mod

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Thomas Ward
Hi Shaun, Actually, that information is pretty old. It is more like 8 for arcade and 6 for standard. At the time of this writing. It is pretty close right now. shaun everiss wrote: well 4-2 but I guess I will move to reluctant exceptents so its 5-1. --- Gamers mailing list __ Gamers@aud

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-01 Thread Constantine
Interesting, haven't heard of this game before. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Constantine
I do a bit of both. Haha. contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecs

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Steve
Hello Thomas I like to play in arcade mode until I figure out the game and then I have played it in normal mode. Steve - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 10:19 AM Subject: [Audyssey] MOTA Arcade Mode Hello Listers, I hav

Re: [Audyssey] kober mud

2009-05-01 Thread Nick Helms
what is it? On 5/1/09, Mike Maslo wrote: > Is there anyone who plays kober mud here? If so can you please write me off > line at mmaslo1...@swbell.net > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-01 Thread Thomas Ward
Hi, That's because there is no such game. This is Nicol's little wish list of games or a game he'd like to have based on the book/movie of the same name. As for the likelyhood of someone creating it I strongly doubt any developer is going to do so. For one thing i hear Disney is fanatical abou

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Tim Kilgore
I too prefer tha rachade mode although, if I want a real challenge, I play the standard mode. Tim - Original Message - From: "Charles Rivard" To: "Gamers Discussion list" Sent: Friday, May 01, 2009 2:44 PM Subject: Re: [Audyssey] MOTA Arcade Mode I prefer the arcade mode. I real

Re: [Audyssey] games we'd like to play: 101 dulmations

2009-05-01 Thread Constantine
Meh, why does this person keep switching identities...kinda annoying, really. Also why the "games we'd like to play". contact details: email: tcwoo...@shaw.ca and others msn: the_conman...@hotmail.com skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 M

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Pranav Lal
I am not interested in points at all. I want to play the game, finish it and be done with it. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Dean Masters Sent: Saturday, May 02, 2009 12:45 AM To: Gamers Discussion list Subject: Re: [A

Re: [Audyssey] MOTA Arcade Mode

2009-05-01 Thread Pranav Lal
ption via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/gam...@audyssey.org. >> If you have any questions or concerns regarding the managem