Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-10 Thread Devin Prater
My problem is that it doesn't even support my display. I have a refreshabraille from APH, and as far as I've seen, SAM doesn't support it. I wish the programmer had gone with brltty or something. Sent from my iPod with gmail On 10 Nov 2012, at 18:55, shaun everiss sm.ever...@gmail.com wrote:

Re: [Audyssey] Dotris A Milestone Event and a question.

2012-11-11 Thread Devin Prater
dolphin support about this display to get a definitive answer. Thanks Nick On 11 Nov 2012, at 01:33, Devin Prater r.d.t.pra...@gmail.com wrote: My problem is that it doesn't even support my display. I have a refreshabraille from APH, and as far as I've seen, SAM doesn't support it. I

Re: [Audyssey] PS2 accesible games recomendations

2012-11-24 Thread Devin Prater
Well, I know that the Mortal Kombat games are quite accessible, the dragon ball z games have speaking menus, I find that so cool! Anyways, Soul Calibur is good too, and useable. Sent from my iPod with gmail On 24 Nov 2012, at 8:13 AM, Bogdan Muresan bogdanmures...@gmail.com wrote: Hello. I

[Audyssey] mortal kombat 9 (2011)

2012-12-02 Thread Devin Prater
Hi all. I now have Mortal kombat 9. I have gotten, in the story mode, to where LiuKang is fighting Skorpeon and QuanChi. Are there any tips for this fight, and the game in general, from a blindness prospective? And, is there a way to use USB headphones with the ps3? --- Gamers mailing list __

Re: [Audyssey] mortal kombat 9 (2011)

2012-12-03 Thread Devin Prater
. After that, just play smart and don't mash randomly on buttons and go purely offensive. That'll get you killed... especially against two opponents. - Original Message - From: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, December 02, 2012 7

Re: [Audyssey] Off topic:happy new year.

2012-12-31 Thread Devin Prater
so at d.pra...@me.com :) Devin Prater r.d.t.pra...@gmail.com On Dec 31, 2012, at 7:21 PM, Lori Duncan lori_dunca...@hotmail.com wrote: hi Lindsay, happy new year to you too, hope you're having a great night, the same to all the list. Lindsay, if you want a chat, rant, talk, or whatever

Re: [Audyssey] The Dragon Answers Questions

2013-01-20 Thread Devin Prater
, now we have so much mor ahead of us, I'm really excited for the future of the mac and games for the blind on that system. Devin Prater r.d.t.pra...@gmail.com On Jan 20, 2013, at 2:01 PM, Draconis Entertainment gene...@draconisentertainment.com wrote: Hi Michael, Just one part of your

Re: [Audyssey] The Dragon Answers Questions

2013-01-21 Thread Devin Prater
is MushZ, but gosh maybe Draconis can make an accessible MUD client. Devin Prater r.d.t.pra...@gmail.com On Jan 21, 2013, at 6:14 AM, Draconis Entertainment gene...@draconisentertainment.com wrote: Adding to what Tom says here, Apple's business model is much different from Microsoft's. While

Re: [Audyssey] Much easier Japanese Game Translation

2013-01-21 Thread Devin Prater
Oh if I had a Windows VM right now… Devin Prater r.d.t.pra...@gmail.com On Jan 18, 2013, at 7:50 AM, Shadow Dragon elementalult...@hotmail.com wrote: Hello, This is for those of you that have wanted to try out the japanese games, but don't want to go through the hastle of pasting

Re: [Audyssey] Accessable games for the playstation three.

2013-02-02 Thread Devin Prater
Hmm, is dragon ball z ultimate tenkaiechi 3 any different from the regular version? Sent from my iPod On Feb 1, 2013, at 1:40 PM, ryan chou ryan.chou1...@gmail.com wrote: for PS3, you can try street fighter IV, mortal kombat 9 or soul calibur 5 all 3 are fighters but are very fun games to play

Re: [Audyssey] Looking For Something New to Play

2013-03-21 Thread Devin Prater
I wish the guy who made the Mario game, the good one, the one with the inovative feature of showing the land scape in braille, would make more clasic games, maybe even a Mario 64 type game, or mortal kombat. I'd love to see what he could do with a 3D type game, like mario 64. I never was much into

Re: [Audyssey] replayability and Usa games was Re: Looking For Something New to Play

2013-03-24 Thread Devin Prater
that is inclusive, but that is only available for them. Devin Prater r.d.t.pra...@gmail.com On Mar 24, 2013, at 7:34 PM, Thomas Ward thomasward1...@gmail.com wrote: Hi Dark, Thanks for saying that. If I can make my games enjoyable,, replayable, then I think I've succeeded as a game designer

Re: [Audyssey] replayability and Usa games was Re: Looking For Something New to Play

2013-03-24 Thread Devin Prater
Wow. Well, Windows, mac and maybe iOS is a fine triplet to go for, but now I see how hard it is. Maybe I'll get a windows VM, or if bootcamp is accessible I'll get a windows cd to make a partition for that. Maybe give it 100GB, to fit the games I like. Devin Prater r.d.t.pra...@gmail.com

Re: [Audyssey] Solving Captchas was Anymore RPG Games?

2013-04-09 Thread Devin Prater
What I hate is that on the mac, some ppl charge for capcha solving services. I will seriously look into Firefox for the mac Sent from my iPod On 9 Apr 2013, at 06:14, Thomas Ward thomasward1...@gmail.com wrote: Hi Scott, Thanks for the tip. I knew how CAPTCHA was spelled myself, but I

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-17 Thread Devin Prater
Will the games and software be abandonware? Sent from my iPod On Apr 17, 2013, at 4:38 PM, blindle...@aol.com blindle...@aol.com wrote: i am sorry to hear that ,i real liked blindsoftware especially talking clock and day by day and the great games that is on the sitely your friend lee

Re: [Audyssey] BlindSoftware.com Is Closing

2013-04-17 Thread Devin Prater
Ah, ... wow. Sent from my iPod On Apr 17, 2013, at 4:46 PM, Bryan Peterson bpeterson2...@cableone.net wrote: No. You won't even be able to download them once the site closes. But thou must! -Original Message- From: Devin Prater Sent: Wednesday, April 17, 2013 3:39 PM To: Gamers

Re: [Audyssey] An Announcement Regarding BSC Games

2013-04-24 Thread Devin Prater
Is this the company that made troopanum? That was the first, and most memorable audio game I played. I had the Demos of like all his games Sent from my iPod On Apr 22, 2013, at 8:29 PM, shaun everiss sm.ever...@gmail.com wrote: well he really has shot himself in the foot by doing this. I

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-07 Thread Devin Prater
What I really want to see audio games go to is more MMO type things, or work with an already good MMO or other online RPG to make it accessible. I like MUD's, but honestly people are more into the video-game type role-playing stuff, I did like Swamp, but I never got into it much, not too much

Re: [Audyssey] audio games for IOS

2013-06-07 Thread Devin Prater
Is this engine for mac or windows or what? Sent from my iPod On Jun 6, 2013, at 12:17 PM, Josh Kennedy joshknnd1...@gmail.com wrote: Hi Now anybody here including thomas ward can make games for IOS. just go here. http://papaengine.com/ get the engine. happy coding and maybe we'll see nfl

Re: [Audyssey] Please vote for your favourite games

2013-06-12 Thread Devin Prater
I will vote when I get internet connectivity. Sent from my iPod On Jun 11, 2013, at 5:51 PM, Paul Lemm paul.l...@sky.com wrote: Hi, I think the idea of voting for games and then having the list of the most popular games is a great idea. I remember when I first got into audio games there

Re: [Audyssey] A Note to XP users

2013-09-11 Thread Devin Prater
Well, my point of view. I have a Mac mini, and an iPod, and a windows desktop that I barely use. I have King of Dragon Pass on my iPod, and Silverdollar on my mac. I honestly rarely play silverdollar, but I do play rsGames some, on my mac, and may play in the playroom now that it is in a web

Re: [Audyssey] Revelation by Aprone, cool game but beta problems

2013-10-03 Thread Devin Prater
Is this game only for windows, as previous titles from him were? Sent from my iPod On Oct 3, 2013, at 11:27, Sarah Haake ti...@gmx.net wrote: Hi, first, I think that this game is really cool. I played around with it a bit and found quite a few recipes already. I realize that this is a beta

Re: [Audyssey] Revelation by Aprone, cool game but beta problems

2013-10-03 Thread Devin Prater
Ah, thanks. I might be able to play it :-) not too much though, as my main computer is a mac. Sent from my iPod On Oct 3, 2013, at 11:46, Sarah Haake ti...@gmx.net wrote: Hi, yes, it's a windows game. Best regards Sarah --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

[Audyssey] bk3

2013-10-19 Thread Devin Prater
There's a bk3 now? I don't see it on audiogames.net. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Escape the house

2013-11-08 Thread Devin Prater
Hmm, I may just have to try this game, hopefully it's free. sent from the braille plus loriduncan lori_dunca...@hotmail.com wrote: Well, not sure about that, all I know is I can't seem to escape this house at all. I get so far then I think I run into walls, and don't know which way to turn to

Re: [Audyssey] rsgames client and quenton's playroom question

2013-11-30 Thread Devin Prater
The playroom is also excelent for screen readers, and it has sounds, unlike rs games. sent from the braille plus Dallas O'Brien dallas.r.obr...@gmail.com wrote: hi. rs games has the web browser version, wich is very good for sighted users. no actual graphics, just the text. the play room

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Devin Prater
I totally agree with the devs on this one. I have a Windows 7 laptop, a mac desktop, an iPod touch, and soon, tomorrow in fact, a new android phone, running, unfortunately, android 4.0, the latest being 4.4. Anyway, I seriously don't see much need in sticking with XP anymore. Windows 7 is good,

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Devin Prater
Sapi 5.5 voices that come with Windows 8 are much better , and are certainly decent for games and other TTS enabled applications. If nothing else better Sapi voices should be one thing that would interest XP users in upgrading to Windows 8 or Windows 8.1. Cheers! On 12/24/13, Devin Prater r.d.t.pra

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-26 Thread Devin Prater
Hi all, I have Silverdollar for mac, and enjoy it when there is nothing else to do. Its a fun way to pass the time for 15 minutes or so, and I believe that was its purpose. I do love this new engine, and am thinking about getting change reaction. On Dec 26, 2013, at 4:22 PM, Michael Gauler

Re: [Audyssey] I fancy playing something new. Was Re: The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-04 Thread Devin Prater
Hi all. I really wish I could find a way to run those games on the mac, or find a windows emulator of some sort. I've thought of another way of multiplatform. What about the web? I know there are a few simple web games on the experimental audiogames site, but what about longer games? Could a web

Re: [Audyssey] mac versus windows sales plus iOS question

2014-01-27 Thread Devin Prater
Oh wow! I'm glad I have win 7 now then. I do wish I had win 8 though, because my laptop has only 2 gigs of memory, so sometimes things run slower, like the copying of files and such. But that shortcut will be extremelz addesome! sent from the braille plus valiant8086 valiant8...@gmail.com

[Audyssey] is there a use for monkey term?

2014-01-27 Thread Devin Prater
Hi all. At the moment, I use MushZ for all MUD tasks. But, one person still aparently uses monkey term. One problem I have is that NVDA doesn't read the whole thing at once, just line by line. Does monkeyterm support speaking through NVDA? How are the soundpacks for it? sent from the braille

Re: [Audyssey] Scrolling Battles

2014-03-16 Thread Devin Prater
Its safe. I got that same warning, and nothing bad happened. Its a fun game, too. On 3/15/14, Lori Duncan lori_dunca...@hotmail.com wrote: Hi everyone,I found this game Scrolling Battles when I was wandering around the audiogames.net page, but when i clicked on the download link, I got a

Re: [Audyssey] Scrolling Battles

2014-03-16 Thread Devin Prater
folder. On 3/16/2014 04:37, Lori Duncan wrote: Ah ok, thanks, any idea why I got that warning, I'm using windows 7, so maybe it's to do with my anti virus software avast, I tried going into it to check, but it's not blind-friendly at all. -Original Message- From: Devin Prater Sent: Sunday

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Devin Prater
I don't suppose this is available for the Mac is it? Sent from my iPod On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote: Hi all, Just got this message from David Greenwood about Time of Conflict. It is a strategy game that can be used by both the visually impaired and sighted.

Re: [Audyssey] Solara games.

2014-04-14 Thread Devin Prater
I really don't see much fun in solara. You do the quests, which are either fighting or a little building, and sometimes you have to wait a while for your food to be replennished, and its just kinda boring. Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email:

Re: [Audyssey] An easy IPhone game

2014-04-27 Thread Devin Prater
AA? Alteraeon? alteraeon.com :) and there are a few MUD clients for the iPhone :) Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On Apr 27, 2014, at 3:43, Kimberly Qualls kimberly021...@gmail.com wrote:

[Audyssey] Games like Chrono cross

2014-05-24 Thread Devin Prater
Hi all. I've been entranced by the chrono series from the moment I heard the music and read the storyline. I really hope that programmers of audiogames will become good enough to write a game with a storyline and battle system as in depth as the chrono series. Sent from my iPod 5

Re: [Audyssey] social event versus mechanics

2014-05-25 Thread Devin Prater
Ah yes, audio quake. A friend and I would get on Skyp as we played. That was many years ago. Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On May 23, 2014, at 1:41, Cara Quinn caraqu...@caraquinn.com

Re: [Audyssey] Tempest, an audio thought experiment -was- Re: game taste was: Re: regarding temporal disturbance

2014-05-25 Thread Devin Prater
Hmm, maybe have the more distant ships quieter or echo as if from a long distance. Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On May 20, 2014, at 18:18, Cara Quinn caraqu...@caraquinn.com wrote:

Re: [Audyssey] regarding temporal disturbance

2014-05-25 Thread Devin Prater
Um, I'm really sorry for being so ignorant but what platform does this game run on? Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On May 12, 2014, at 20:53, ishan dhami ishan1dha...@gmail.com wrote:

Re: [Audyssey] Ashes of Angels

2014-05-31 Thread Devin Prater
What's this game about Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On May 30, 2014, at 1:27, dark d...@xgam.org wrote: Last I checked they didn't have captures at all, you really need to contact

Re: [Audyssey] BGT Important Update

2014-05-31 Thread Devin Prater
Oh wow, this is pretty good news. Now if only it were cross-platform, but I won't expect that for. Another 4 or so years. :) Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On May 31, 2014, at 16:02,

Re: [Audyssey] rpg quest game for ios

2014-06-17 Thread Devin Prater
There's always frotz Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On Jun 16, 2014, at 20:47, Dakotah Rickard dakotah.rick...@gmail.com wrote: If you guys can't find those, let me know. On 6/16/14,

Re: [Audyssey] Inquisitor's Heartbeat initial thoughts

2014-06-17 Thread Devin Prater
How much does it cost? Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On Jun 16, 2014, at 20:18, william lomas w.lo...@icloud.com wrote: Hello How please do you initially get out cell? Sent from

Re: [Audyssey] rpg quest game for ios

2014-06-25 Thread Devin Prater
I wonder if any of the final fantasy games on iOS are accessible? Devin Prater r.d.t.pra...@gmail.com On Jun 17, 2014, at 3:03 PM, dark d...@xgam.org wrote: Do either of the ones you mention have any text descriptions or any sort of real combat? all this you encounter a goblin hit attack

Re: [Audyssey] Just finished a game of King of dragon pass

2014-06-27 Thread Devin Prater
You know, KODP is available for PC, too. I wonder if its accessible for PC too? Devin Prater r.d.t.pra...@gmail.com On Jun 27, 2014, at 5:02 AM, dark d...@xgam.org wrote: Nice to see more of the same, but probably damnably awful! in terms of complexity. I do know what you mean about

Re: [Audyssey] Just finished a game of King of dragon pass

2014-06-27 Thread Devin Prater
Ah, that's a shame. Devin Prater r.d.t.pra...@gmail.com On Jun 27, 2014, at 10:14 AM, dark d...@xgam.org wrote: Last I heard the pc version wasn't accessible due to our old friend, graphical text with no propper windows txt. BEware the grue! Dark. --- Gamers mailing list __ Gamers

Re: [Audyssey] Podcast on King of dragon pass

2014-07-01 Thread Devin Prater
It really as an awesome game, I just wish it was accessible on mac and PC, and still being, more actively developed. On 7/1/2014 1:44 PM, Caitlyn Furness wrote: thanks for this, Dark. I love this game, being a great fan of time wasting myself, in betwixt coursework, that is! Caitlyn On Jul

Re: [Audyssey] Podcast on King of dragon pass

2014-07-01 Thread Devin Prater
Good one, dark! On 7/1/2014 6:57 AM, dark wrote: Listen well warriors and farmers of Orlanth! I am by no means most among the gods of this world. I am he that is called Dark, God of long speaches and time wasting, third cousin three times removed to the uncle's wife's brother of the great

[Audyssey] shadow rine walkthrough

2014-07-21 Thread Devin Prater
Hi all. So I've been stuck at the dragon temple, in the volcanoe. There are these levers I step on, but no matter what order I do them in, I can't activate the third lever on the far left to open the door to the right of that far left lever. Any help? --- Gamers mailing list __

[Audyssey] Online games

2014-08-09 Thread Devin Prater
Hi all. I have used mush z for alter aeon for years now. I write this not to bash it, but I really don't think, for blind users, it is good for mobile platforms. I'll be going back to school soon, and will need a good game to play after classes. I go to a school for the blind, and will be

Re: [Audyssey] making things last

2014-09-07 Thread Devin Prater
Well, things like braille displays can break either by a simple drop or just from nothing at all. My mac has been dropped a few times, and still works fine. The iPod 4 has cracks in the screen, but it still works. Its maybe 3 years old. It had never had a case on it though. This new iPod 5 hs a

Re: [Audyssey] Problem with Mushclient

2014-09-08 Thread Devin Prater
My only problem is that there is a pause in speech when a line break occurs. Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On Sep 8, 2014, at 9:32, wayne17a wayne...@gmail.com wrote: Hi dennis that

Re: [Audyssey] how to be an audio game programmer.

2014-09-11 Thread Devin Prater
Well, I'd seriously love more network-capable games. On 9/11/2014 5:29 AM, Thomas Ward wrote: Hi Ishan, That's a start, but I think we need a little more information than that. There are a number of technologies that may be used in games and it would be helpful to be thinking about these things

Re: [Audyssey] accessible super mario brothers

2014-09-13 Thread Devin Prater
i've played it, but I wish they had a a version for iOS. Sent from my iPod 5 keychat/google talk: r.d.t.pra...@gmail.com primary email: d.pra...@me.com facebook/iMessage: devinpra...@live.com On Sep 13, 2014, at 17:44, Nicol nicoljaco...@telkomsa.net wrote: HI all I downloaded super

Re: [Audyssey] can you play muds like alter aeon on i devices

2014-11-23 Thread Devin Prater
PocketMud is good. Mudder has a few bugs with Voiceover to where it skips some lines of text, and even sometimes the whole description of the room and just says the exits. I’ve not used iMud before though. On Nov 22, 2014, at 10:24 PM, valiant8086 valiant8...@gmail.com wrote: You can, using

Re: [Audyssey] tabletop rpgs?

2015-02-01 Thread Devin Prater
How do you play DNS though? Sent from my iPhone On Feb 1, 2015, at 11:44 PM, Jacob Kruger ja...@blindza.co.za wrote: ON android, I've played around with the following app: https://play.google.com/store/apps/details?id=bloody.rpgroller But, I generally just use notepad on my laptop for

Re: [Audyssey] dragon realms

2015-01-10 Thread Devin Prater
What kind of game is that? Is it just another mud? Sent from my iPhone On Jan 9, 2015, at 4:43 PM, Brice Mellen buu...@gmail.com wrote: I have the scripts but I don't have access to my computer if you can get on the game try to find pfanston. He will help you. Sent from my iPhone On

Re: [Audyssey] dragon realms

2015-01-10 Thread Devin Prater
Wow. That sounds really dumb. Sent from my iPhone On Jan 10, 2015, at 9:06 AM, Brice Mellen buu...@gmail.com wrote: It's a pay to play mud. Pretty fun but if you ask me they charge to much. You can try free for 30 days. Sent from my iPhone On Jan 10, 2015, at 3:25 AM, Devin Prater

Re: [Audyssey] Audio rpg kickstarter

2015-02-14 Thread Devin Prater
Hmm. I just hope they even get a game out without charging a few hundred bucks for it. Devin Pratersent from Gmail. On Sat, Feb 14, 2015 at 5:06 PM, Ian McNamara ianmcnamar...@gmail.com wrote: Like dark i’ve chatted to the Dev’s of this game also. They are based in Birmingham not far from

Re: [Audyssey] groups regarding audiogames.

2015-02-11 Thread Devin Prater
Goodness, Facebook for me, on an iPhone. Is really hard to get. It's just plain complicated to work with groups on Facebook. Sent from my iPhone On Feb 11, 2015, at 4:10 AM, ishan dhami ishan1dha...@gmail.com wrote: Hi dark sir! the M.facebook is accessible to me. everything is simple in

Re: [Audyssey] free accessible ios games

2015-02-20 Thread Devin Prater
I've been looking for a more rpg game that is multiplayer that has lots of storyline and has stuff to do. I don't like solara because of how lite and pointless it is. Sent from my iPhone On Feb 20, 2015, at 2:25 PM, David Bartling dbartling...@gmail.com wrote: Hi I wanted to know if

Re: [Audyssey] any newly discovered browser MMORPG games out there?

2015-03-05 Thread Devin Prater
Indeed! Now all we need is a good enough iOS MUD client, and then I'll be happy. Unless Mudder has been updated since January of this year to include accessibility fixes, it is not a very uselord alternative to desktop clients. I really think we're gonna have to do this outvs, as a blind

Re: [Audyssey] xbox accessibility?

2015-03-28 Thread Devin Prater
Also, I think that if the touch screen is to be made the default input device, I think screen readers have got to step up their imagining of how a blind person would input text into the touch screen. Sure, braille input is nice, but let's face a little bitty fact, braille is slower than typing.

[Audyssey] ‎drakor.com

2015-02-21 Thread Devin Prater
Hi all. So I did some exploration of the web, and came across the website ‎drakor.com Does anyone play this browser rpg game? It reminds me a little of alteraeon. Sent from my iPhone --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Entombed 2 Windows and Mac Test Clients

2015-04-23 Thread Devin Prater
Well Entombed 2 be in the mac app store? Sent from my iPhone On Apr 23, 2015, at 1:59 PM, Thomas Ward thomasward1...@gmail.com wrote: Hi Ishan, Yes, you should be able to play Entombed 1 and Entombed 2 side by side. Entombed 2 gets installed to different location than Entombed 1, and

Re: [Audyssey] xbox accessibility?

2015-04-04 Thread Devin Prater
I’ve been thinking about that recently, and I think that more thought should be put, by the developers of mobile screen readers, into making typing faster for us. I mean, I’ve heard a person typing on their iPhone, and they typed almost as fast as I type on this keyboard! I think that we should

Re: [Audyssey] audio files (was large print/braille/other media etc)

2015-06-26 Thread Devin Prater
For recording the audio, I'd recommend a program called Balabolka. It is free and works great. For the voice, Vocalizer Samantha would be optimal, because she is also the voice of many audio disks from government organizations, like social security. Sent from my iPhone On Jun 26, 2015, at

Re: [Audyssey] chess was Re: info AudioGames Game Engine

2015-07-01 Thread Devin Prater
Well, I'm kinda stuck in games as it were. What I want is perhaps a text-based game, that works with frotz or tads or whatever works on iOS, that has a lot of adventuring and doing quests, a storyline that is pretty endepth, and good battle mechanics. Something, perhaps, like chrono trigger or

Re: [Audyssey] AlterAeonquestion

2015-07-01 Thread Devin Prater
to see, more to learn. The world is vast and wondrous strange and there are more things benieth the stars than even the archmaesters of the citadel can dream. - Original Message - From: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday

Re: [Audyssey] AlterAeonquestion

2015-06-30 Thread Devin Prater
Gosh if only there was some Wine package for it to work on Mac, or some package for Mudrammer so the features of Mush-z can be ported to mudrammer for iOS. Dark would enjoy that much more, would you dark, than being stuck at the PC. With a bluetooth keyboard, all those commutings on the train

Re: [Audyssey] info AudioGames Game Engine

2015-07-02 Thread Devin Prater
Ah, I see your point, Lord Dentin. But you yourself have made your game, ... supposedly I'd think firstly made for sighted players, accessible. I know, text is a lot easier to work with than graphics, but still, there are other devs who have done things for us. Look at Injustice, gods among us,

Re: [Audyssey] info AudioGames Game Engine

2015-07-02 Thread Devin Prater
Yes but I think that kind of battle of ideas have been what makes up history. Do you think there was one singular idea about how America should be ran? Sent from my iPhone On Jun 16, 2015, at 7:30 AM, Thomas Ward thomasward1...@gmail.com wrote: Hi Dark, Yeah, I know what you meant.

Re: [Audyssey] info AudioGames Game Engine

2015-07-02 Thread Devin Prater
4 hours on one thing? I admit to having played entombed for maybe 10 hours straight, but I could never do something as frustrating as learn to program for that long. Sent from my iPhone On Jun 19, 2015, at 1:03 AM, Thomas Ward thomasward1...@gmail.com wrote: Hi Shaun, It sounds to me

Re: [Audyssey] info AudioGames Game Engine

2015-07-02 Thread Devin Prater
Well if all this fails, I think the best way to go about things is to make an engine like BGT that works with multiple platforms. Perhaps Swift would be a good choice, or perhaps that thing Irion made would work, although I rather doubt it, and haven't heard of anything new in that for quite a

Re: [Audyssey] AlterAeonquestion

2015-06-30 Thread Devin Prater
to know, more to see, more to learn. The world is vast and wondrous strange and there are more things benieth the stars than even the archmaesters of the citadel can dream. - Original Message - From: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] braille/large print/other media for audio games (was info games game engines)

2015-07-01 Thread Devin Prater
Well I have a Logitech mic I can use with GarageBand. Sent from my iPhone On Jun 30, 2015, at 1:03 PM, john jpcarnemo...@gmail.com wrote: About the same here on the microphone front - I've got a desktop mic and a headset mic I can use, but I doubt either of them is exactly studeo quality

Re: [Audyssey] info AudioGames Game Engine

2015-07-01 Thread Devin Prater
If the game were on mac or iOS, in-app purchases could be good for expanding the game, and giving the dev a reason to. Sent from my iPhone On Jun 13, 2015, at 1:03 AM, Thomas Ward thomasward1...@gmail.com wrote: Hi Mohsin , Honestly most of our games seem more on par with mainstream

Re: [Audyssey] info AudioGames Game Engine

2015-07-01 Thread Devin Prater
Well guess what guys. We can either make our own, or make those that are already made accessible, sort of like the mario the audio edition. Sent from my iPhone On Jun 15, 2015, at 1:33 AM, Thomas Ward thomasward1...@gmail.com wrote: Hi Mohsin , I can definitely understand where you are

Re: [Audyssey] Q9 Has a New Home

2015-08-08 Thread Devin Prater
. --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 28, 2015 6:24 PM Subject: Re: [Audyssey] Q9 Has a New Home

Re: [Audyssey] Q9 Has a New Home

2015-08-08 Thread Devin Prater
Problem is: People might see what else is out there, if they explore. But Leesy isn't made for that. Its made to sort of lock you in, to get you with it and have all the tools and fun you'll ever need. So no, I doubt they'll come here, no. They'll stay with the games Leesy has made available

Re: [Audyssey] Q9 Has a New Home

2015-08-08 Thread Devin Prater
, essentially making them legally unavailable forever more amen. I hope as I said, this twit who develops leasy will realize the value of what he owns and treat it with the respect it deserves. All the best, Dark. - Original Message - From: Devin Prater r.d.t.pra...@gmail.com

Re: [Audyssey] Q9 Has a New Home

2015-07-28 Thread Devin Prater
legally unavailable forever more amen. I hope as I said, this twit who develops leasy will realize the value of what he owns and treat it with the respect it deserves. All the best, Dark. - Original Message - From: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion

Re: [Audyssey] Q9 Has a New Home

2015-07-28 Thread Devin Prater
forever more amen. I hope as I said, this twit who develops leasy will realize the value of what he owns and treat it with the respect it deserves. All the best, Dark. - Original Message - From: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent

Re: [Audyssey] Q9 Has a New Home

2015-07-28 Thread Devin Prater
All I'll say is that a non-gamer should never even attempt to actually sell a game. He usually screws up and makes everyone mad in the process. Now, he'll get fewer, I'm willing to bet, purchases of his Jaws-fetishist product than he would have if he'd stuck to his element and just kept

Re: [Audyssey] Q9 Has a New Home

2015-07-28 Thread Devin Prater
I'm willing to bet that some cool hacker will make an add-on for NVDA to interface with that Jaws-fetish software that I can't spell. Then buying the thing wouldn't exactly be all that wasteful, although I'd rather pirate it to try it out for 30 minutes or so just to see how mind-numbingly

Re: [Audyssey] Q9 Has a New Home

2015-07-27 Thread Devin Prater
Philip legally doesn't even own the product he created anymore. There is literally nothing he can do. He can't sell his own game, he can't reclaim it, its just not his anymore. But y'all don't worry. New games will come, with developers with new creativity and better sense, and Liesy and its

Re: [Audyssey] Q9 Has a New Home

2015-07-23 Thread Devin Prater
I believe that because Q9 was a simple arcade game, it could be a very well intro to playing audio games, as Licy seems to mostly be for newer computer users. Sent from my iPhone On Jul 23, 2015, at 2:00 PM, john jpcarnemo...@gmail.com wrote: Interesting change. Would you be willing to

Re: [Audyssey] games for IOS?

2015-10-08 Thread Devin Prater
Look up iOSEmus. You'll find things there that don't require the app store. They're not audio games, but that's just about all you can do. Sent from my iPhone > On Oct 7, 2015, at 10:58 AM, rajmund wrote: > > Hello, > So in other words, I can't download an IOS app in

Re: [Audyssey] games for IOS?

2015-10-08 Thread Devin Prater
Ah, I see what they did! Profiles! Yes, must be. o to settings, then general. Look there, and delete any profile that allows the deletion, then you can delete any others that don't let you delete them at first. Sent from my iPhone > On Oct 7, 2015, at 4:37 PM, rajmund

Re: [Audyssey] games for IOS?

2015-10-16 Thread Devin Prater
As a high school graduate with plenty of tech knowledge, I know how Rajmund feels. Now, I'm not advocating using games and all in the classroom, and most games on the iPhone require movement and stuff that just can't be played just silently, so I think he wants this for after school. I had a

Re: [Audyssey] iPhone game controllers for games like Zombie Arena, BlindSide, and A Blind Legend.

2015-10-08 Thread Devin Prater
For me, I'd rather use either a bluetooth keyboard to play games or a controller if I had one. But, since many more people have a keyboard, it'd be better to just do that. Like in silversword, I'd much, much rather navigate using the arrow keys. Sent from my iPhone > On Oct 7, 2015, at 11:41

Re: [Audyssey] AlterAeonquestion

2015-07-11 Thread Devin Prater
dream. - Original Message - From: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 01, 2015 1:42 AM Subject: Re: [Audyssey] AlterAeonquestion Gosh if only there was some Wine package for it to work on Mac, or some package

Re: [Audyssey] back to bloodshed

2015-09-04 Thread Devin Prater
this game is only for Windows, right? Devin Pratersent from Gmail. On Fri, Sep 4, 2015 at 10:45 AM, Josh K wrote: > hey guys when you play i wish we could have multiplayer in this game. its > fun! also i find when lots of enemies come at me at once i use the > automatic

Re: [Audyssey] games turning against me

2015-10-03 Thread Devin Prater
Wow, all that for a game. Useful, but not exactly for this situation. I've heard that the language Aprone programs in is a bit old, and that causes problems with newer systems. Sent from my iPhone > On Oct 1, 2015, at 9:34 PM, Shaun Everiss wrote: > > Well yeah if you

Re: [Audyssey] Link for grendel's cave

2015-10-04 Thread Devin Prater
Dark, have you tried playing the game on an iPhone? I can't click any icon, and I got out of the main game, and now I can't get back into it, the cave I mean. I click on my character's name, but nothing happens. Sent from my iPhone > On Oct 4, 2015, at 2:10 AM, dark wrote: > >

[Audyssey] mudding in braille

2015-12-08 Thread Devin Prater
Hi all. I was wondering if any of you have tried playing MUD games in braille? On the bus rides home, I sometimes play MUD games, but the bus is loud, so now I'm thinking of just using braille on those times, and times like that. So, any tips for playing MUD games in braille? Sent from my

Re: [Audyssey] Avalon rpg mud

2015-12-02 Thread Devin Prater
I just use mud rammer on iOS. Yeah, not Mushclient at all, but good enough for me. Sent from my iPhone > On Nov 17, 2015, at 7:29 AM, william Lomas wrote: > > still wish good mac client to play with. don't see why have to keep using > windows > > Sent from my

Re: [Audyssey] Alter-Aeon

2015-12-02 Thread Devin Prater
My biggest problem with AlterAeon was that it wasn't much like a game. I mean, you hopped on, killed some monsters, did a few quests if you could find some, and that's it. Sure, exploring was interesting at times, if not a little better than most MUD games, since there were fewer spelling

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