age -
From: "Hayden Presley"
To: "'Gamers Discussion list'"
Sent: Thursday, March 25, 2010 4:40 PM
Subject: Re: [Audyssey] Adding to my BGT project...
Hi Brian,
Personally I cannot wait for your berserker to come out. I'm waiting in
the
wings...lol
Bes
yssey.org [mailto:gamers-boun...@audyssey.org] On
>Behalf Of Bryan Peterson
>Sent: Thursday, March 25, 2010 11:11 AM
>To: Gamers Discussion list
>Subject: Re: [Audyssey] Adding to my BGT project...
>
>Well I've got the ideas fleshed out in my mind more or less, but I agree
>that things
amers Discussion list
Subject: Re: [Audyssey] Adding to my BGT project...
Well I've got the ideas fleshed out in my mind more or less, but I agree
that things aren't explained quite as well.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. On
well I'll test when it comes, sounds?
I don't have any free sounds for what you want.
At 12:30 a.m. 26/03/2010, you wrote:
>Ok so I woke up at a rather ungodly hour this morning and was seized by an
>urge to try to work on my game. And of course then I got into adding new ideas
>to what I want fo
i am still trying to learn the languidge and stuff before i get in to a
game. how ever my first one is just going to be simple just so i can get
the hang of what i am doing and to know that it is deffinatly working.
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To: "Gamers Discussion list"
Sent: Thursday, March 25, 2010 6:11 AM
Subject: Re: [Audyssey] Adding to my BGT project...
well Bryan, sounds like your going great guns.
i'm just trying to find the basics of making a standard round of turn
based combat to teach myself about engine i
ay, March 25, 2010 11:30 AM
Subject: [Audyssey] Adding to my BGT project...
Ok so I woke up at a rather ungodly hour this morning and was seized by an
urge to try to work on my game. And of course then I got into adding new
ideas to what I want for the game. It's still going to be a game in the
st
day, March 25, 2010 11:30 AM
Subject: [Audyssey] Adding to my BGT project...
Ok so I woke up at a rather ungodly hour this morning and was seized by an
urge to try to work on my game. And of course then I got into adding new
ideas to what I want for the game. It's still going to be a game
Ok so I woke up at a rather ungodly hour this morning and was seized by an urge
to try to work on my game. And of course then I got into adding new ideas to
what I want for the game. It's still going to be a game in the style of
Berzerk, but there might actually be something of a point to it. I