Hi Thomas,
I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard
changes are slightly frustrating, seeing as certain keys have been used for
things for as long as I can remember, like p and t using a potion or torch
respectively, and ctrl+p and ctrl+t speaking the
Hi Damien,
No, that's not a bug. There is a drawbridge you need to lower to get
from one ledge to the other.
s
p
o
i
l
e
r
s
p
a
c
e
Go back to room 7, light a torch, and use the view command to look at
the wall. There is a hidden pressure switch you need to push to lower
the drawbridge.
:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA17 impressions
Hi Damien,
No, that's not a bug. There is a drawbridge you need to lower to get from
one ledge to the other.
s
p
o
i
l
e
r
s
p
a
c
e
Go back to room 7, light a torch, and use the view command to look at the
wall
Hi Tom how do I get past room 6 I can't figure it out.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 10:44 AM
Subject: Re: [Audyssey] MOTA17 impressions
Hi Damien,
No, that's
Hi Greg,
s
p
o
i
l
e
r
s
p
a
c
e
Go back to room 1 and go up the stone staircase to room 7.
HTH
On 2/1/11, Greg Steel greegste...@sbcglobal.net wrote:
Hi Tom how do I get past room 6 I can't figure it out.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list,
Hi Liam,
Sorry, but I rewrote the G3D input handling for beta 17, and that is
the way it works now. It does use a key press and gets updated as soon
as the key is released. I'm not really sure how to improve the design,
and at this point I'm not exactly enthused of rewriting the input
class
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA17 impressions
Hi Liam,
Sorry, but I rewrote the G3D input handling for beta 17, and that is the way
it works now. It does use a key press and gets updated as soon as the key is
released. I'm not really sure how to improve the design
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 1:40 PM
Subject: Re: [Audyssey] MOTA17 impressions
Hi Tom how do I get past room 6 I can't figure it out.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
] MOTA17 impressions
Hi Damien,
No, that's not a bug. There is a drawbridge you need to lower to get
from one ledge to the other.
s
p
o
i
l
e
r
s
p
a
c
e
Go back to room 7, light a torch, and use the view command to look at
the wall. There is a hidden pressure switch you need to push to lower
: Tuesday, February 01, 2011 10:44 AM
Subject: Re: [Audyssey] MOTA17 impressions
Hi Damien,
No, that's not a bug. There is a drawbridge you need to lower to get
from one ledge to the other.
s
p
o
i
l
e
r
s
p
a
c
e
Go back to room 7, light a torch, and use the view command
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 10:44 AM
Subject: Re: [Audyssey] MOTA17 impressions
Hi Damien,
No, that's not a bug. There is a drawbridge you need to lower to get
from one ledge to the other.
s
p
o
i
l
e
r
s
p
@audyssey.org
Sent: Tuesday, February 01, 2011 10:44 AM
Subject: Re: [Audyssey] MOTA17 impressions
Hi Damien,
No, that's not a bug. There is a drawbridge you need to lower to get
from one ledge to the other.
s
p
o
i
l
e
r
s
p
a
c
e
Go back to room 7, light a torch, and use
Hi Charles,
One would certainly hope so. I spent quite a bit of time adding a
little bit of puzzle solving to this release and plan to add more of
the same in future releases. Unfortunately, as you pointed out the
game has only been out a few hours and there have been a number of
questions asking
and casms because it seems that I can't get
to level 2 because the game ends.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 10:44 AM
Subject: Re: [Audyssey] MOTA17 impressions
Hi
.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 01, 2011 3:44 PM
Subject: Re: [Audyssey] MOTA17 impressions
Hi Charles,
One would certainly hope so. I spent quite a bit of time adding a
little bit of puzzle
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