Hi Damien,
Oh, that is quite understandable. My opinion is similar to yours in
that a game or any software project should try and take account of as
many people as possible. The problem is, of course, that it is much
easier said than done. Even in the open source communities like Linux
most of the
ggested it in the first place. Having never really used multiple core
API's before except maybe DirectX 8 and the Windows API, I was unaware of
what it would take.
Regards,
Damien.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sen
there are third party tools for inosetup existing round about but I
have never tried them.
At 12:00 p.m. 5/03/2011, you wrote:
Hi Casey,
Yes, that is possible to do, but not exactly cheap. It is up to the
setup application to check for installed components and install them.
I haven't had any lu
Hi Damien,
My apologies. I didn't mean to bite your head off. I shouldn't have
come down on you so harshly. However, allow me to explain my position
a little clearer withouttthe flaming.
First, my issue isn't with the fact people are running older operating
systems like XP. I know full well a lot
Hi Damien,
That is possible. I don't claim to be an expert with Inno Setup or
Null Soft. So it is possible to setup some kind of XAudio2 checks. It
is just I personally don't know how to do it myself. Although, it will
eventually be something I want to do since sometime between now and
the release
, and let that do all
the work.
Regards,
Damien.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, March 04, 2011 11:00 PM
Subject: Re: [Audyssey] XAudio2 and BGT
Hi Casey,
Yes, that is possible to do, but not exactly che
l Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, March 04, 2011 10:45 PM
Subject: Re: [Audyssey] XAudio2 and BGT
Hi Damien,
I'm sure you know this is coming, but I absolutely disagree with this.
For one thing it is not practical to include X
Hi Philip,
Yes, by all means please do. As one of those who has already switched
all but one of my Windows computers to Windows 7 it is a bit unfair to
be held back from buying new games using XAudio2 that will directly
support Windows 7 better just to pander to those Windows users still
running X
Hi Shaun,
Not true. Yes, it is true that XAudio2 doesn't have a native pan
control but the way the API is designed it is rather simple to create
a custom pan control for XAudio2 that works exactly like DirectSound.
Philip and I have been discussing this off list, and he has already
made such a pan
Hi Casey,
Yes, that is possible to do, but not exactly cheap. It is up to the
setup application to check for installed components and install them.
I haven't had any luck with Inno Setup in testing for these
components, but I do know Advanced Setup Installer will test for
various requirements such
Hi Michael,
Michael wrote:
Well, as long as I don't have to migrate past Windows XP Service
Pack 2, and upgrade to the buggy Service Pack 3.
My reply:
What do you mean service pack 3 is buggy? My wife and I have been
running XP sp3 on an old desktop ever since it came out and haven't
had
Hi Damien,
I'm sure you know this is coming, but I absolutely disagree with this.
For one thing it is not practical to include XAudio2 and DirectSound
in the same executable and it is going to become much harder to
support long term since Microsoft has officially dropped support for
DirectSound 8
m: "Damien Pendleton"
To: "Gamers Discussion list"
Sent: Friday, March 04, 2011 7:02 PM
Subject: Re: [Audyssey] XAudio2 and BGT
Hi Louis,
I don't feel that people should be forced into upgrading.
I believe there should be a check to see which library will successfully
open the a
raded will still receive the benefits of the new system.
Regards,
Damien.
- Original Message -
From: "Louis Bryant"
To:
Sent: Friday, March 04, 2011 5:24 PM
Subject: Re: [Audyssey] XAudio2 and BGT
Why not make the switch? People should upgrade anyway, make a habit of it.
Why not make the switch? People should upgrade anyway, make a habit of it.
Maybe you could even incorporate XAudio2 within your installation so the
process is easier to upgrade. Just my 2 cents.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-un
On Fri, Mar 04, 2011 at 02:22:05AM -0600, Tommy wrote:
> To me is ok to switch to XAudio2. I dont know about you guys.
[My Reply:]
Well, as long as I don't have to migrate past Windows XP Service
Pack 2, and upgrade to the buggy Service Pack 3. In any case, don't let
me stop you. I don
Could a check be built in to automatically check for the needed
components, then prompt for download?
I'm certainly OK with switching to the new.
On 3/4/2011 3:03 AM, Philip Bennefall wrote:
Hi all,
Recently I have been making some drastic changes to the BGT core. As many of
you will know, mos
ch 04, 2011 10:03 AM
Subject: [Audyssey] XAudio2 and BGT
Hi all,
Recently I have been making some drastic changes to the BGT core. As many
of you will know, most audio games today use a technology known as
DirectSound to output audio. BGT is no exception. Until about 3 years ago
DirectSound
Kind regards,
Philip Bennefall
- Original Message - From: "shaun everiss"
To: ; "Gamers Discussion list"
Sent: Friday, March 04, 2011 10:11 AM
Subject: Re: [Audyssey] XAudio2 and BGT
well switch if you can.
It does mean panning will have to have 3d encoding but tom d
well switch if you can.
It does mean panning will have to have 3d encoding but tom did manage
it in mota once and it was not to bad.
of cause that probably means that every bgt game created will
probably not work anymore.
I guess you could keep legacy stuff around is it possible to have
both l
ginal Message -
From: "Phil Vlasak"
To: ; "Gamers Discussion list"
Sent: Friday, March 04, 2011 11:54 AM
Subject: Re: [Audyssey] XAudio2 and BGT
Hi Philip,
I would like you to change to XAudio2, but would it be possible to have
links to those Direct X 9 and Windows 7 u
o: "Gamers Discussion list"
Sent: Friday, March 04, 2011 3:03 AM
Subject: [Audyssey] XAudio2 and BGT
Hi all,
Recently I have been making some drastic changes to the BGT core. As many
of you will know, most audio games today use a technology known as
DirectSound to output audio.
a while, making
it compatible with future windows might be a good idea.
Beware the grue!
Dark.
- Original Message -
From: "Philip Bennefall"
To: "Gamers Discussion list"
Sent: Friday, March 04, 2011 8:03 AM
Subject: [Audyssey] XAudio2 and BGT
Hi all,
Recen
stereo. This is
not a pan simulation in 3d, this is exactly the same behavior as DirectSound
exposes.
Kind regards,
Philip Bennefall
- Original Message -
From: "shaun everiss"
To: ; "Gamers Discussion list"
Sent: Friday, March 04, 2011 10:11 AM
Subject: Re: [Audys
To me is ok to switch to XAudio2. I dont know about you guys.
Tommy
- Original Message -
From: "Philip Bennefall"
To: "Gamers Discussion list"
Sent: Friday, March 04, 2011 2:03 AM
Subject: [Audyssey] XAudio2 and BGT
Hi all,
Recently I have been making som
Hi all,
Recently I have been making some drastic changes to the BGT core. As many of
you will know, most audio games today use a technology known as DirectSound to
output audio. BGT is no exception. Until about 3 years ago DirectSound was the
interface of choice for all Windows based games. It
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