well you can always change the sounds and graphics.
there are some mods which do this.
At 12:36 p.m. 17/04/2010, you wrote:
>Hi,
>One more comment on this. With Quake while the source code was made
>open source the graphics and sounds contained in the pak file are
>under a different license. So wh
>copyrighted sounds and materials.
>He who is valiant and pure of spirit may find the holy grail in the castle of
>ggh.
>- Original Message - From: "michael barnes"
>To:
>Sent: Friday, April 16, 2010 5:16 PM
>Subject: Re: [Audyssey] interesting info
ssage -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 16, 2010 6:32 PM
Subject: Re: [Audyssey] interesting info for game makers
Hi,
The reason Audio Quake exists is because I.D. Software released the
Quake name and engine as open source. So i
Hi,
One more comment on this. With Quake while the source code was made
open source the graphics and sounds contained in the pak file are
under a different license. So while you can legally modify Quake to
all your hearts content you are still technically suppose to buy the
sounds and graphics to
Hi,
The reason Audio Quake exists is because I.D. Software released the
Quake name and engine as open source. So it is now licensed under a
General Public License. That's why Agrip was legally able to update it
and make it accessible. The terms of the GPL says they could do that
legally. What you
i wonder if i was to add some audio for blind people and gave it away
for free i could get in trouble?
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If you want
ot;michael barnes"
To:
Sent: Friday, April 16, 2010 5:16 PM
Subject: Re: [Audyssey] interesting info for game makers
what if i did an accessible version of the game frogger? and how about
that person who did quake? i mean how did they take the video game and
added audio to it for the
Hi Bryan,
Actually Parker Brothers no longer holds the copyrights to Montezuma's
Revenge, and they sold it to Utopia which came out with Montezuma's
Return. I hadn't known at the time there was actually a game named
Montezuma's Return nor who Utopia was. Which just goes to show how
easy it is to ge
what if i did an accessible version of the game frogger? and how about
that person who did quake? i mean how did they take the video game and
added audio to it for the blind?
--
Email services provided by the System Access Mobile Network. Visit
www.serotek.com to learn more about accessibil
ot;Thomas Ward"
To: "Gamers Discussion list"
Sent: Friday, April 16, 2010 4:48 PM
Subject: Re: [Audyssey] interesting info for game makers
Hi Michael,
The thing to keep in mind is the attitude or opinion of the copyright
holder here. I imagine Phil has never had any troubles wi
Hi Michael,
The thing to keep in mind is the attitude or opinion of the copyright
holder here. I imagine Phil has never had any troubles with Packman
Talks for the simple fact Activision tends not to worry too much about
their older copyrights and Atari classics. I've seen a number of retro
remakes
hey thomas that may be true but that makes me ask. how did he get away
with making the game then if he use the characters and sounds and
stages like the arcade? see that is the main reason why i don't think
i'll get into making audio games. i was but since you brought that up
i'll leave the
Hi Michael,
Unfortunately, copyright law isn't quite that cut and dry. Usually
such adaptations still require the copyright holders permission to do
the accessible version. The acception to this rule is something like a
book that can be converted to a specialized format like daisy or an
encrypted
will they can but they would have to take it up with the holder of the
author. or they could make a gaem close to a video game but have a few
changes to it such as sarah in the castle. if you notice it is just
like an video game i play when i had my sight. the games was harry
potter which wa
ect: [Audyssey] interesting info for game makers
yesterday i was looking over the copy right law and what i found out was
that if someone wanted to adapt a movie or game or text for the blind
they can. the only way you can do that is by not selling the items or
changing them. for exsample pac
yesterday i was looking over the copy right law and what i found out
was that if someone wanted to adapt a movie or game or text for the
blind they can. the only way you can do that is by not selling the
items or changing them. for exsample pac man talk is an audio version
of the same arcade
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