I checked with them - you are right.
The next version will have the correct number.
On 7/27/2016 8:50 PM, Phil Vlasak wrote:
Marty,
I checked out the app page and it said that the app includes 20 games.
https://itunes.apple.com/us/app/blindfold-rs-games/id1118710108?mt=8
On the RS games page
Marty,
I checked out the app page and it said that the app includes 20 games.
https://itunes.apple.com/us/app/blindfold-rs-games/id1118710108?mt=8
On the RS games page I found 19.
list of 19 games
1000 Miles
Apples to Apples
Battleship
Bingo
Blackjack
Cards Against Humanity
Dreidel
Farkle
I Doubt
If you are looking for RS Games for the iPad, expand your search to
include iphone games, and you'll find it.
On 7/27/2016 12:23 PM, Jason Milyo wrote:
Hello is there going to be a version for the ipad or ipad 2 mini when
I searched for the app in the app store there was no app for ipad, can
I'd not count on it. When I contacted the developers about porting the
client to the raspberry pi, I got no reply. I'd like to do a FreeBsd port
as well, but having no response to my emails, I don't expect to be seeing
an idevices version anytime soon.
On Wed, 27 Jul 2016, Jason Milyo
com>
To: Gamers Discussion list <gamers@audyssey.org>
Date: Friday, July 8, 2016 6:00 pm
Subject: Re: [Audyssey] RS-games
>
>
> Hello,
> When you uninstall it, have you try deleting the app data, and clean the
> registry?
>
>
> Sent from my iPod
>
> > On
Hello,
When you uninstall it, have you try deleting the app data, and clean the
registry?
Sent from my iPod
> On Jul 8, 2016, at 11:07 PM, Rajmund wrote:
>
> Hello,
> I installed it yesterday, but, while playing, laptop crashed, and while
> waiting to see what
Hi All,
I am one of the developers of RS Games. Unfortunately, we haven't
released an iOS app. We would very much like to release an app in the
future, but we don't have any details on a timeline at this point. In
the meantime, the games are technically playable on iOS using our web
client,
hello,
OK, I was right then, a roomer, as there was nothing on their home page.
Sent from my iPhone
> On 1 Mar 2016, at 12:57 am, Charles Rivard wrote:
>
> What did you find out from the web site of RS Games? If it exists, there
> surely would be info about it there.
hello,
another list, but, no links, discriptions, anything.,
Sent from my iPhone
> On 1 Mar 2016, at 12:23 am, Charles Rivard wrote:
>
> Where did you hear that from?
>
>
>
>
> If you think you're finished, you! really! are! finished!!
> -Original Message-
Technically speaking, they already are. Bearing in mind, there is the browser
based version of the platform. That is usable on a mobile device. But there is
no dedicated application for it and probably won't be.
Dallas
Sent from my iPhone
> On 1 Mar 2016, at 14:51, Devin Prater
No. I doubt either of those game rooms will ever be on mobile platforms.
Sent from Outlook Mobile
>From Devin Prater
d.pra...@me.com
On Mon, Feb 29, 2016 at 4:58 PM -0800, "Charles Rivard"
wrote:
What did you find out from the web site of RS Games? If it
What did you find out from the web site of RS Games? If it exists, there
surely would be info about it there. Always get info directly from the
horse's mouth rathar than a stable worker.
If you think you're finished, you! really! are! finished!!
-Original Message-
From: Rajmund
Where did you hear that from?
If you think you're finished, you! really! are! finished!!
-Original Message-
From: Rajmund
Sent: Monday, February 29, 2016 2:58 PM
To: gamers@audyssey.org
Subject: [Audyssey] RS games on IOS; is that true?
Hello,
So, I heard that apparently, an RS
It does take a little while I suspect server load but you never know
the status of everything.
Once they are downloaded it should be ok though.
What I do is run the client, download all sfx for each game and then
they are all there.
At 02:59 p.m. 30/01/2015, you wrote:
also with also with rs
also with also with rs games it takes forever for sounds to download.
why is it so slow?
follow me on twitter @joshknnd1982
On 1/29/2015 8:50 PM, King Meade wrote:
Would anyone who plays the rs games know how to get Jaws to run as the
speech instead of the Microsoft speech. Any help would be
Hi Josh,
I don't think there is anything wrong with their servers. It just
takes a while to completely download the sounds for their client and
games, and sometimes it is faster than others. Just be patient.
Cheers!
On 10/8/14, Josh Kennedy joshknnd1...@gmail.com wrote:
hey have any of you
I would definately give RS games a try, I think they are excelent.
Amanda
--
From: dark d...@xgam.org
Sent: Tuesday, December 25, 2012 1:34 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] RS Games Farkle
Not a game I've
?
-Original Message-
From: amanda burt
Sent: Tuesday, December 25, 2012 5:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] RS Games Farkle
I would definately give RS games a try, I think they are excelent.
Amanda
--
From: dark d...@xgam.org
Not a game I've ever heard of before charlese actually, though it does look
very unique indeed, I'll actually have to create an rs games account myself
and give some of these a try. I had one back in the rs monopoly days but
it's probably gone west.
Beware the grue!
Dark.
- Original
Discussion list gamers@audyssey.org
Sent: Monday, December 24, 2012 7:34 PM
Subject: Re: [Audyssey] RS Games Farkle
Not a game I've ever heard of before charlese actually, though it does
look very unique indeed, I'll actually have to create an rs games account
myself and give some of these a try. I
yes i do i think how will i find out
keeps crashing in terminal
On 17 Aug 2012, at 14:07, Brandon Misch bmisch2...@gmail.com wrote:
it runs on my mac with ml. do you have the latest version 1.52
On Aug 9, 2012, at 2:00 PM, william lomas will.d.lo...@gmail.com wrote:
hi all has anyone
Hi Will,
The reason has to do with the speech API RS Games is using in the RS
Client. The TTS API they use doesn't use VoiceOver itself and
interfaces with the Apple TTS engines more directly.
HTH
On 8/17/12, william lomas will.d.lo...@gmail.com wrote:
hi all i have the rs games client working
also voiceover was used at one point but with so much text being on the screen,
voiceover skips through it when new text comes up.
On Aug 22, 2012, at 11:42 AM, Thomas Ward thomasward1...@gmail.com wrote:
Hi Will,
The reason has to do with the speech API RS Games is using in the RS
it runs on my mac with ml. do you have the latest version 1.52
On Aug 9, 2012, at 2:00 PM, william lomas will.d.lo...@gmail.com wrote:
hi all has anyone else noted the rs game client does not run on mac with
mountain lion?
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If you want to
Hi Alex,
Thanks for the note, I fixed the link and added the Battleship game to the
list of games at the site.
Phil
- Original Message -
From: alex wallis alexwallis...@googlemail.com
To: gamers@audyssey.org
Sent: Thursday, September 08, 2011 9:09 AM
Subject: [Audyssey] rs games link
Hello, may I state the fact that the subject says one thing while the
body sates another?
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Hi,
How cool is that. Maybe we should call this either 1000 ships or battle miles?
Well, this surely got me thinkking what one could do to merge those two games.
And if I ever come up with anything, I'll most likely try to code it myself.
This is interesting, thanks for the mind boost. Lol
that has been in beta for ages i thought don't people know about it?
smile
On 19 Jun 2011, at 16:07, Ryan Smith wrote:
Hi All,
Due to popular demand, RS Games has released a version of the wildly
popular game 1000 Miles. It's available now when you log in to RS
Games. To read the
that makes sense.
On Jun 19, 2011, at 11:51 AM, william lomas wrote:
ah i was thinking of the playroom glad rs ahve it too
On 19 Jun 2011, at 16:48, Brandon Misch wrote:
it was in beta but is now released. that's why it was posted.
On Jun 19, 2011, at 11:10 AM, william lomas wrote:
Hi Kevin,
Lol. I had just finished fixing a Battleship bug, so that was on my
mind when typing the subject. Sorry about that, and that would be an
interesting idea, combining the games. Hehe.
Thanks.
-Ryan
On Sun, Jun 19, 2011 at 8:16 AM, Kevin Weispfennig
weis...@googlemail.com wrote:
Hi,
it was in beta but is now released. that's why it was posted.
On Jun 19, 2011, at 11:10 AM, william lomas wrote:
that has been in beta for ages i thought don't people know about it?
smile
On 19 Jun 2011, at 16:07, Ryan Smith wrote:
Hi All,
Due to popular demand, RS Games has released
ah i was thinking of the playroom glad rs ahve it too
On 19 Jun 2011, at 16:48, Brandon Misch wrote:
it was in beta but is now released. that's why it was posted.
On Jun 19, 2011, at 11:10 AM, william lomas wrote:
that has been in beta for ages i thought don't people know about it?
It is a cool game like I said in
http://forum.audiogames.netKeep up your good work!
sevgiler saygilar
- Original Message -
From: Ryan Smith computerwi...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 19, 2011 6:07 PM
Subject: [Audyssey] RS Games 1000 Miles
use f3 to turn the music down and f 5 to turn the sounds down in monopoly.
Ms Imbar Golt
im...@netvision.net.il
- Original Message -
From: Curt Taubert curttaub...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 20, 2011 2:54 AM
Subject: Re: [Audyssey
I emailed them about some of the same problems. There having server
problems.
- Original Message -
From: Richard Sherman squir...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 19, 2011 7:42 PM
Subject: [Audyssey] rs games
Hi,
Recently had two
Hi,
I've heard from Ryan off list. He says they are working on the bots. This
seems to be the problem with the game hanging when it is a bots turn.
As for monopoly, I haven't heard from them regarding the focus issue. for
now, If I cannot get it resolved in a matter of seconds, I just save and
Of Richard Sherman
Sent: Wednesday, April 20, 2011 12:27 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] rs games
Hi Ryan,
Sorry about coming across so badly. I guess I got a little impatient. I like
playing the games. But with multiple lock ups. I thought there might be
something wrong with my
Here's the Playroom website.
http://agn.quentinc.net/playroom.php
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You can make changes or update your subscription via the web, at
Hi Richard,
I would love to be able to reply to emails the instant I get them, but
there isn't a need to go to a mailing list within 1 day of sending an
email to us. We're looking into the stuff you've sent, and I'll reply
with our support email.
Thanks!
-Ryan
On Tue, Apr 19, 2011 at 7:42 PM,
Hi, 2 comments. The bug where you were talking about when your about to by
a property and, it's still on the roll dice menu, usually I have to hit
escape twice to get it back to where I need it. As for the noises being to
loud, and saving your settings after you, lets say turn the music down,
Hi Ryan,
Sorry about coming across so badly. I guess I got a little impatient. I like
playing the games. But with multiple lock ups. I thought there might be
something wrong with my installation. And was hoping that someone on list
might know of a way to fix it until I get a reply from you.
Send them in email.
Tommy
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, March 03, 2011 1:47 PM
Subject: [Audyssey] RS Games
Hi is there a mailing list for RSGames? It says there's a link on the
One thing I also wish there was, is the ability to use the mouse, like a
graphical interface of some description, so those with enough sight to do so
can use it successfully. I use jaws, but know some visually impaired people
who don't have jaws running all the time, but use magnification or
What about creating a private game and adding some bots.
The result is the same as playing with offline bots.
Cheers
Jorge Gonçalves
jopo...@hotmail.com
Skype: joport3
Twitter: www.twitter.com/goncalvesjorge
Webpage: www.jorgegoncalves.com
On 2/23/2011 5:55 PM, Harmony Neil wrote:
One thing I
Hi,
You're maybe using old version of the client. Please upgraid it.
sevgiler saygilar
- Original Message -
From: blindle...@aol.com
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 7:24 PM
Subject: [Audyssey] rs games
i have problems with rs games and it is that when i
the old versions won't work anymore
On Jan 17, 2011, at 9:56 AM, burakyuksek wrote:
Hi,
You're maybe using old version of the client. Please upgraid it.
sevgiler saygilar
- Original Message - From: blindle...@aol.com
To: gamers@audyssey.org
Sent: Sunday, January 16, 2011 7:24 PM
player
left, and B. when the game finishes?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ryan Smith
Sent: Tuesday, December 21, 2010 3:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] RS games client
Hi Darren,
Do you still have this problem? Our webserver was down around the time
you posted this. We have been having some server issues.
Thank you.
-Ryan
On Tue, Dec 21, 2010 at 2:46 PM, Darren Duff duff...@gmail.com wrote:
hi.
I tried to play the new game on the RS games server today after
Seems to be working now. Thanks.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ryan Smith
Sent: Tuesday, December 21, 2010 4:55 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] RS games client problem.
Hi Darren,
Do you still
maybe in the next update you can make the client update itself.
At 04:54 p.m. 7/12/2010, you wrote:
Hi Gamers,
We are excited to announce the release of version 1.2 of the RS Games
Client. This is a bugfix patch that fixes some of the major bugs that people
have been reporting. The following
that would be a great feature.
On Dec 6, 2010, at 11:12 PM, shaun everiss wrote:
maybe in the next update you can make the client update itself.
At 04:54 p.m. 7/12/2010, you wrote:
Hi Gamers,
We are excited to announce the release of version 1.2 of the RS Games
Client. This is a bugfix
Hi,
I don't know what's up...they've made several changes, many of which I do
not like. For example, the one house at a time rule? Yes, you have to erect
evenly, but there's no rule that says you can only build one house at a
time. Now, if I tried to put three houses on, say, New York, tne I tried
I did not have 32 houses, which is all the bank has. I sold some, still
I couldn't build hotels. It kept saying that I'd have to sell 5 houses to
build a hotel, and you can't sell but one at a time any more. I have never
ever run into this problem before. Usually when you sell a house,
I have the same issues. Or, as I state in an email the following occurs?
Hello, beta 1.1 is not, with voiceover running mac os 10.6 on my
macbook at least, reading the menus it just starts by issuing the prompt of RS
games client no games, unknown yet arrowing around reveals no prompts.
a couple suggestions
make another key to tell the player how menny hards he/she has, but
tell them the number of each type of card instead of listing all of
them
example 3 red, 2 blue, 2 green, 3 yellow
On 10/3/10, Sarah Haake ti...@gmx.net wrote:
Hi,
I just noticed that there are keystrokes
unfortunately the voice over support isn't working for me. it just says rsg has
no windows and then beeps at me when i try arrowing around.
On Oct 2, 2010, at 10:55 PM, Ryan Smith wrote:
Hello folks,
We have just released version 1.1 of the RS Games Client. As a patch
to version 1, it
: 11 September 2010 12:05
To: Gamers Discussion list
Subject: Re: [Audyssey] RS Games Uno and Monopoly
Hi people. I just wanted to let you know my impressions about this two games
after two weeks of tests.
Firstavol I'm impressed with how much fun we can get with them.
I'm surprised that not many
Hi people. I just wanted to let you know my impressions about this two
games after two weeks of tests.
Firstavol I'm impressed with how much fun we can get with them.
I'm surprised that not many people are talking here about them.
They are very nice games, with online gaming that works
4:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] RS Games client
Hi people.
I tried it allready and I'm really impressed.
I think the concept is great and the fun that we feel while playing and
interacting with people is amazing.
There is obviously still things to improve but let's
: Saturday, September 04, 2010 4:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] RS Games client
Hi people.
I tried it allready and I'm really impressed.
I think the concept is great and the fun that we feel while playing and
interacting with people is amazing.
There is obviously still
Hi people.
I tried it allready and I'm really impressed.
I think the concept is great and the fun that we feel while playing and
interacting with people is amazing.
There is obviously still things to improve but let's be patient.
There is allthough one thing that I allready reported to Ryan
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jorge Gonçalves
Sent: Saturday, September 04, 2010 4:47 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] RS Games client
Hi people.
I tried it allready and I'm really impressed.
I think
: [Audyssey] RS Games site update
Hi Will,
I agree with the fact that the games RS games have produced so far
haven't been all that interesting to me either. However, he is just
starting out. Better games come with time, skill, and age.
will lomas wrote:
hi
RS games haven't realy prodced a game
hi
RS games haven't realy prodced a game that's grabbed my attention
anyways
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You can make changes or update your subscription via the web, at
well they have only just started, they are on holoday for a few months.
they will be back.
If they wern't I'd aggree with you that compaired to the rest of us their stuff
is a load of low level crap.
The sdm game is simple, but then it is the first.
In their defence even if sdm crappy that it may
Hi Will,
I agree with the fact that the games RS games have produced so far
haven't been all that interesting to me either. However, he is just
starting out. Better games come with time, skill, and age.
will lomas wrote:
hi
RS games haven't realy prodced a game that's grabbed my
Hi Lisa and all,
No, all of Ryan's games were free. So at least for him he doesn't have
to worrry about refunding orders or finishing projects. Keep in mind
Ryan is only 12 years old so his decision to drop out of the game
developers community and be a kid isn't all that surprising. Being a
@audyssey.org
Sent: Saturday, June 14, 2008 8:42 AM
Subject: Re: [Audyssey] RS Games site update
Hi Lisa and all,
No, all of Ryan's games were free. So at least for him he doesn't have
to worrry about refunding orders or finishing projects. Keep in mind
Ryan is only 12 years old so his decision
.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Lisa Hayes [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday, June 14, 2008 8:42 AM
Subject: Re: [Audyssey] RS Games site update
Hi Lisa and all,
No, all
yeah so am I.
maybe he will come back he never said he will close indefinately so there is a
chance the man will be back.
The level at 12 for his age is quite amazing.
I don't think that anyone has tried to put 3 game types, arcade, side scroler
and 3d into 1 game.
Almost no bugs and definately
-
From: shaun everiss [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 14, 2008 9:50 AM
Subject: Re: [Audyssey] RS Games site update
yeah so am I.
maybe he will come back he never said he will close indefinately so there
is a chance the man will be back
Hi,
Yeah, I think Ryan had a good start on a game company for someone so
young. I know I couldn't have started my own game company at 12. At 12
years old I was too busy hanging out with school chums, playing around
with my Nintendo games, and playing with some Apple computers with an
Echo 2+.
Hi Shaun,
you were lucky. In my day Windows didn't exist. At least not on the IBM
platform. There was the X-Windows system for Unix servers, but on IBM
systems we had good old MS Dos. Since my parents couldn't afford an IBM
we had an Apple A2-J running Apple Works.
I still remember how
I was a bit more advanced than you tom.
I had a toshiba 1850 now dead, keynote gold and all that jazz dos 5, was able
to get 6.22 for a few years before final computer death but yeah I know at that
time that I hadn't even gone outside the old keysoft shell and the only games
I played were
yeah mine was an 386sx, running toshiba dos 5.0, I got it in 1993.
I didn't discover games till 1996 and then the system survived till 2003 when
it finally died.
I have never been able to emulate all the old style games nicely.
One of the major drawbacks is that I can't get the back of my sa
Wow. Granted I never had much interest in SDM but that's still more than a
little depressing, especially since he's not giving the rights to anyone
else to finish his projects.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Karl [EMAIL PROTECTED]
To: Gamers
of
interesting, especially from the humble beginings as a sterrio targit fest.
Beware the Grue!
Dark.
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 13, 2008 4:02 PM
Subject: Re: [Audyssey] RS Games site update
That really sucks. I thought he was really inthusiastic about doing this,
must be something personal happened.
Have a good day from Tyler C. Wood!
contact details:
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD
, 2008 9:21 AM
Subject: Re: [Audyssey] RS Games site update
Strange indeed, and rather sad if he's quitting programming. i'm also
mildly
confused as to why he can't either a, continue with the projects at a
slower
pace or B, if he's giving up altogether, send the source code to someone
else
-
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 14, 2008 1:21 AM
Subject: Re: [Audyssey] RS Games site update
Strange indeed, and rather sad if he's quitting programming. i'm also
mildly
confused as to why he can't either a, continue
that sounds interesting, got that message to.
Sounds weird though, like it was just put there, why I say this is that rsgames
was hacked into once.
The rsgames blog has not been updated for comming into 2 months now but that
doesn't matter so much as I know sdm was posted this month and there
Hi,
Sure. It would be much easier to save to your Level. (That's what
I'll do). Unfortunately, this opens it up to cheaters. For
example, let's say your on Level 2, and only have 1 copter to go to
get to Level 3. You have to re-play Level 2 Again. I could also do
this with the side scroller,
thats cool.
At 10:31 a.m. 31/05/2008, you wrote:
Hi,
Sure. It would be much easier to save to your Level. (That's what
I'll do). Unfortunately, this opens it up to cheaters. For
example, let's say your on Level 2, and only have 1 copter to go to
get to Level 3. You have to re-play Level 2
Hi,
Well I'm thinking of putting Side Scroller and 3D saving for next
beta. It's been almost 3 months since the last release I have
completed regular Shoot Da Me autosaving every time a copter drops.
I'm that crazy. Every time a copter is chosen, it deletes the old
file, creates a new one, and
well how about have the bos and you shoot in turns, the bos shoots, you shoot,
the boss shoots and you dodge, even when you dodge you have a chance of being
hit, and same with the boss, not sure how that would work.
At 12:56 p.m. 29/05/2008, you wrote:
Hi,
I just added the side scroller and 3D
Hi,
Well your idea was exactly what I was saying, except that even when
you dodge you get hit. I will add that, I like that idea. Also, you
only have a 1/5 chance of shooting him, he has 4/5 chance of dodging
it. So it will take awhile you need to hit him 15 or so times. Score
posting comes right
what about saving the game every time you successfully finnish a level so you
can restore to that.
and also the ability to save.
At 11:59 a.m. 30/05/2008, you wrote:
Hi,
Well your idea was exactly what I was saying, except that even when
you dodge you get hit. I will add that, I like that idea.
At 01:40 PM 5/2/2008, you wrote:
Hi,
Happy first of May y'all! Due to standardized testing, I've been
homework free, mostly.
RSG, me, have been very busy updating things. One thing, that some
people enjoyed modifing, How many times can you press space bar in a
minute, which I released in the dev
Hello Ryan!
Thanks in advance!
This is my first contest where I have won!
Many thanks!
I'm very happy to reat that!
Best regards, Claudio.
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You can make changes or update your
are the blocks anything like tetris or the brick games I have seen around here?
Also let me know if and when you are going to be asking for testers.
I'd dearly like to be turned loose on a 3 teered monster like this one.
At 02:30 a.m. 24/03/2008, you wrote:
I would like to congratulate Claudio
Sorry I wasnt in a good mood and I know that i made somthing similar
- Original Message -
From: Ryan Smith [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, September 05, 2007 6:33 PM
Subject: [Audyssey] RS Games site and more RS Games important news!
91 matches
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