Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)
SHIRAKAWA Akira wrote: peter sikking wrote: so for everybody who feels this: _why_ do you need windows-in-window or work-side-by-side? Personally, for me who I'm into drawing and digital painting (rather than photo retouching) I can think of these reasons: [cut] If I may, I'd also like to add that I find absolutely necessary to maximize vertical space / resolution. It has become very precious resource lately as monitors are starting to adopt very squashed aspect ratios (16:10 was the normality until a few years ago, but recently 16:9 screens have been introduced with virtually no increase of vertical resolution despite the noticeable increase of horizontal one). This means that personally I wouldn't put a 'polaroids' feature on top of the screen or adopt a blender-style interface as suggested in another thread (or at least the standard one, I haven't used that program much but I remember that the default 3d viewport is very wide with all tools and commands on the bottom). Maximizing vertical space is especially important for digital tablets users, since most modern tablets are now in wide (16:10) format. A reduced vertical space forces the user to physically draw small on the tablet (implying very reduced hand movements), which for most artists is a bad thing. (that is, unless both the monitor and the tablet are set up to operate in portrait mode, but it's not a very practical thing to do, and most LCD monitors are not designed to work this way) -- SHIRAKAWA Akira ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)
Akira wrote: If I may, I'd also like to add that I find absolutely necessary to maximize vertical space / resolution. It has become very precious resource lately as monitors are starting to adopt very squashed aspect ratios (16:10 was the normality until a few years ago, but recently 16:9 screens have been introduced with virtually no increase of vertical resolution despite the noticeable increase of horizontal one). this was actually my topic and conclusion at my lgm talk a year and a half ago. that was never blogged, because of time constraints. --ps founder + principal interaction architect man + machine interface works http://mmiworks.net/blog : on interaction architecture smime.p7s Description: S/MIME cryptographic signature ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)
peter sikking wrote: so for everybody who feels this: _why_ do you need windows-in-window or work-side-by-side? Personally, for me who I'm into drawing and digital painting (rather than photo retouching) I can think of these reasons: - For multiple views of the same image at different zooms at the same time. It's useful to have a zoomed window for detail work and then a more extended view in order check often how the whole drawing / painting looks. - To have one or more images as reference to copy / get inspired by. - To tests brushes, mix colors or trying anything else without affecting the original image. -- SHIRAKAWA Akira ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)
Daniel Hornung wrote: I'm not planning to dive deeply into this discussion, but I feel that Peter's blog deserves its own thread. OK, I am picking up the thread here. as I just commented on the blog post, I am going to address this need for windows-in-window and work-side-by-side structurally. this means first finding out the user requirements behind these requests. so for everybody who feels this: _why_ do you need windows-in-window or work-side-by-side? Jolie and Daniel already had their say and it is noted, but I want have the complete picture before adjusting the plan (or not). so let me know... --ps founder + principal interaction architect man + machine interface works http://mmiworks.net/blog : on interaction architecture ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)
this means first finding out the user requirements behind these requests. so for everybody who feels this: _why_ do you need windows-in-window or work-side-by-side? I've been reading both the blog posts, and the many discussions here on the mailing list, mainly as an interested user of Gimp. Here are the main reasons I work with two images fully open at one time: - sampling colours from one image to use in another other. (I have a number of palette images I keep around for this purpose. I know I could just create real .pal files from them, but I like to be able to have the colours spatially distributed the way I like...) - cutting and pasting areas/selections from one image into the other - cloning from one image to another (auto-scroll would be nice, here). I also like to work with two views of the same image at different zoom ratios, depending on the work I am doing (details drawing, usually). This includes zoomed in cutting and pasting or cloning of areas that are far apart. That being said, I believe I would continue to work with the current multi window layout, mainly because I am used to it... -Rob A ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)
On Sunday 20 September 2009, peter sikking wrote: so for everybody who feels this: why do you need windows-in-window or work-side-by-side? First of all a great idea to get some more feedback. I have one thing for which I had wished for side by side windows recently: When working on the layer mask of an image. There I would have very much liked to have the background layer, the top level layer and it's layer mask each side by side so that I could have judged where I was changing something and which effect it has immediately. It would have saved the me endless number of switches between the different views I needed to complete my editing... This may be something different than what you are proposing but if at all possible within the framework to have different layers and or layer masks in side by side windows would IMHO help me much! regards Karl Günter ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
[Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)
I'm not planning to dive deeply into this discussion, but I feel that Peter's blog deserves its own thread. Now my comment: Peter wrote: I have really to ask what you expect from that float image, and how different that would be from multi-widow mode. I don't know an answer to this, so I'm going to pont to one of the brainstorm images that Peter shows on his blog: The one with the split image window (third in the center column). It still is a single window, with all toolbars, docks, etc. fit closely in. But it has some advantages of multiple windows: You can work on two images simultaneously, as needs to be done when comparing two images, repetitive copypaste between the two, cloning with one image as the source and the other (active) as the target, etc. Draggingdropping from the history would work intuitively as well, closing one view would simply expand the other window to full size again, but I'm happy to leave the details to others. As I said, I don't have that much time at the moment.. Cheers, Daniel signature.asc Description: This is a digitally signed message part. ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer