Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-10-01 Thread SHIRAKAWA Akira
SHIRAKAWA Akira wrote:
  peter sikking wrote:
 
  so for everybody who feels this: _why_ do you need windows-in-window or
  work-side-by-side?
 
  Personally, for me who I'm into drawing and digital painting (rather 
than photo retouching) I can think of these reasons:
[cut]

If I may, I'd also like to add that I find absolutely necessary to 
maximize vertical space / resolution. It has become very precious 
resource lately as monitors are starting to adopt very squashed aspect 
ratios (16:10 was the normality until a few years ago, but recently 16:9 
screens have been introduced with virtually no increase of vertical 
resolution despite the noticeable increase of horizontal one).

This means that personally I wouldn't put a 'polaroids' feature on top 
of the screen or adopt a blender-style interface as suggested in another 
thread (or at least the standard one, I haven't used that program much 
but I remember that the default 3d viewport is very wide with all tools 
and commands on the bottom).

Maximizing vertical space is especially important for digital tablets 
users, since most modern tablets are now in wide (16:10) format. A 
reduced vertical space forces the user to physically draw small on the 
tablet (implying very reduced hand movements), which for most artists is 
a bad thing. (that is, unless both the monitor and the tablet are set up 
to operate in portrait mode, but it's not a very practical thing to do, 
and most LCD monitors are not designed to work this way)

-- 
SHIRAKAWA Akira

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Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-10-01 Thread peter sikking

Akira wrote:


If I may, I'd also like to add that I find absolutely necessary to
maximize vertical space / resolution. It has become very precious
resource lately as monitors are starting to adopt very squashed aspect
ratios (16:10 was the normality until a few years ago, but recently  
16:9

screens have been introduced with virtually no increase of vertical
resolution despite the noticeable increase of horizontal one).



this was actually my topic and conclusion at my lgm talk a
year and a half ago. that was never blogged, because of
time constraints.

--ps

founder + principal interaction architect
man + machine interface works

http://mmiworks.net/blog : on interaction architecture





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Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-09-29 Thread SHIRAKAWA Akira
peter sikking wrote:

 so for everybody who feels this: _why_ do you need windows-in-window or
 work-side-by-side?

Personally, for me who I'm into drawing and digital painting (rather 
than photo retouching) I can think of these reasons:

- For multiple views of the same image at different zooms at the same 
time. It's useful to have a zoomed window for detail work and then a 
more extended view in order check often how the whole drawing / painting 
looks.
- To have one or more images as reference to copy / get inspired by.
- To tests brushes, mix colors or trying anything else without affecting 
the original image.

-- 
SHIRAKAWA Akira
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Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-09-20 Thread peter sikking
Daniel Hornung wrote:

 I'm not planning to dive deeply into this discussion, but I feel  
 that Peter's
 blog deserves its own thread.


OK, I am picking up the thread here.

as I just commented on the blog post, I am going to address this need  
for
windows-in-window and work-side-by-side structurally.

this means first finding out the user requirements behind these  
requests.

so for everybody who feels this: _why_ do you need windows-in-window or
work-side-by-side?

Jolie and Daniel already had their say and it is noted, but I want have
the complete picture before adjusting the plan (or not).

so let me know...

 --ps

 founder + principal interaction architect
 man + machine interface works

 http://mmiworks.net/blog : on interaction architecture



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Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-09-20 Thread Rob Antonishen
 this means first finding out the user requirements behind these
 requests.

 so for everybody who feels this: _why_ do you need windows-in-window or
 work-side-by-side?

I've been reading both the blog posts, and the many discussions here
on the mailing list, mainly as an interested user of Gimp.

Here are the main reasons I work with two images fully open at one time:

- sampling colours from one image to use in another other.  (I have a
number of palette images I keep around for this purpose.  I know I
could just create real .pal files from them, but I like to be able to
have the colours spatially distributed the way I like...)
- cutting and pasting areas/selections from one image into the other
- cloning from one image to another (auto-scroll would be nice, here).

I also like to work with two views of the same image at different zoom
ratios, depending on the work I am doing (details drawing, usually).
This includes zoomed in cutting and pasting or cloning of areas that
are far apart.

That being said, I believe I would continue to work with the current
multi window layout, mainly because I am used to it...

-Rob A
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Re: [Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-09-20 Thread Karl Günter Wünsch
On Sunday 20 September 2009, peter sikking wrote:
 so for everybody who feels this: why do you need windows-in-window or
 work-side-by-side?
First of all a great idea to get some more feedback. 
I have one thing for which I had wished for side by side windows recently: 
When working on the layer mask of an image. There I would have very much liked 
to have the background layer, the top level layer and it's layer mask each 
side by side so that I could have judged where I was changing something and 
which effect it has immediately. It would have saved the me endless number of 
switches between the different views I needed to complete my editing... 
This may be something different than what you are proposing but if at all 
possible within the framework to have different layers and or layer masks in 
side by side windows would IMHO help me much!
regards
Karl Günter
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[Gimp-developer] Peter's single-window proposal (Was: We should go for a single-window mode in 2.8)

2009-09-19 Thread Daniel Hornung
I'm not planning to dive deeply into this discussion, but I feel that Peter's 
blog deserves its own thread.

Now my comment:

Peter wrote:
 I have really to ask what you expect from that float image, and how  
 different
 that would be from multi-widow mode.

I don't know an answer to this, so I'm going to pont to one of the brainstorm 
images that Peter shows on his blog: The one with the split image window 
(third in the center column).

It still is a single window, with all toolbars, docks, etc. fit closely in.  
But it has some advantages of multiple windows:  You can work on two images 
simultaneously, as needs to be done when comparing two images, repetitive 
copypaste between the two, cloning with one image as the source and the 
other (active) as the target, etc.  Draggingdropping from the history would 
work intuitively as well, closing one view would simply expand the other 
window to full size again, but I'm happy to leave the details to others.

As I said, I don't have that much time at the moment..

Cheers,
Daniel


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