David Gowers wrote:
> Hi Jim,
>
> On Dec 8, 2007 10:22 AM, Jim Sabatke <[EMAIL PROTECTED]> wrote:
>> I've been searching the net for a couple days to see if Python-Fu
>> supports Preview Windows in plug-ins. Depending on the search strings I
> No, it doesn't. PyGimp does, though. This means that
GEGL 0.0.14
⎺⎺⎺
GEGL is a graph based image processing framework offering non-destructive image
processing and compositing on large images. GEGL is suitable for projects
ranging from small one-off projects to interactive applications.
Changes in this release
⎺⎺⎺
• Rel
Hi,
On Fri, 2007-12-07 at 23:24 +0100, Eckhard M. Jäger wrote:
> pdb.gimp_file_save_thumbnail(this_filepath,this_filepath)
> pdb.gimp_image_delete(this_filepath)
Both functions take an image object as the first parameter and not a
filename.
Shouldn't you ask these kind of questio
I find myself doing Edit->Stroke pretty often, and there are a few easy changes
that I think would make it signficantly better.
1) The most important is that the dialog should not go away after the Stroke
button is pushed. It often takes several tries to get the settings right, and
it is very ann
Hi,
On Sat, 2007-12-08 at 17:51 +, William Skaggs wrote:
> 1) The most important is that the dialog should not go away after the Stroke
> button is pushed. It often takes several tries to get the settings right, and
> it is very annoying to have to bring the dialog back each time. The gain
I agree with all of your suggestions. I would assume that changes made in
the dialog would update the stroke interactively and, hopefully, that the
path could be reshaped while the dialog remained open. This would be very
useful.
> I find myself doing Edit->Stroke pretty often, and there are a few
William Skaggs writes:
> I find myself doing Edit->Stroke pretty often, and there are a few easy
> changes
> that I think would make it signficantly better.
>
> 1) The most important is that the dialog should not go away after the Stroke
> button is pushed. It often takes several tries to get th
(I've changed the subject line, since "changing the shape of a text layer"
no longer applies.)
Sven wrote:
> But that code is all in SVN already. Just pass --disable-toolbox-menu to
> configure. Note that you need to do a full rebuild and a fresh install
> to make sure that the menu files are cor
From: [EMAIL PROTECTED]
> I agree with all of your suggestions. I would assume that changes made in
> the dialog would update the stroke interactively and, hopefully, that the
> path could be reshaped while the dialog remained open. This would be very
> useful.
Those are both feasible, but they
Hi,
On Sat, 2007-12-08 at 10:10 -0800, Akkana Peck wrote:
> Certainly a full-size preview would be quite useful. Like you, I
> find that I usually Stroke several times trying to find the right
> brush size (I usually stroke with the paintbrush tool, for its
> antialiasing).
>
> It wouldn't have
From: Sven Neumann [EMAIL PROTECTED]
> We don't do this kind of "Apply" thing anywhere in GIMP. I think it
> would be rather inconsistent and confusing if we start to do it for some
> dialogs. Since the dialog already remembers all settings, I don't really
> see what you want to achieve with this
>> I agree with all of your suggestions. I would assume that changes made
>> in the dialog would update the stroke interactively and, hopefully, that
>> the path could be reshaped while the dialog remained open. This would be
>> very useful.
>
> Those are both feasible, but they go beyond the scope
I'm new to the list, so hello !
I've used Gimp for many years. Previous experience: I'm currently doing some
development on NASA world Wind ( http://djbarney.silentflame.com/moc2ww/ ).
So, according to schumaml on Gimp IRC, I'm the only one on Windows who has
expressed any interest in controlli
Hi,
On Sat, 2007-12-08 at 19:39 +, William Skaggs wrote:
> How could it be made easier?
Well, for plug-ins this is already quite easy. You use Undo and then
"Reshow" the filter dialog. It's rather confusing though that this only
works for operation implemented as plug-ins. It would perhaps b
Okay, I can see that a preview would go a long way toward
making the dialog more usable. I looked over the relevant code,
though, and I'm not sure it would be very easy to set one
up. Previewing libart stroking wouldn't be very hard, because
basically all you need is a set of tiles to do the str
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