Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Marco Leise
I agree that - besides the other things i mentioned before (cheat coders etc.) - the physics code is the most interesting part of Half-Life 2. It is a rather new concept and it is the merged brain power of Valve and the *coughavocough* team that made the physics system in the first place. Now

Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Manip
Someone said to me that the Havok engine *isn't* actually in the leaked source... only the links into it I have yet to confirm this and will tell you when / if I do. - Original Message - From: Marco Leise [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, October 04, 2003 12:40

[hlcoders] Porting HL2 to Linux

2003-10-04 Thread tom
Hi folks, a question: will valve port HL2 to Linux? If they made a dedicated server for Linux, the engine has to compile. And then it's only a small step to port the whole application. They only need to implement the windowing system stuff, on Linux it would be X11 co. Now when the source

RE: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Tony \omega\ Sergi
Will you guys PLEASE stop talking about USING the source for your own benefits, in ANY way? This is *NOT* the place to be discussing this, it's been said before. Do you have ANY sense of tact??? -omega http://www.frontline2.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

[hlcoders] Re: Porting HL2 to Linux

2003-10-04 Thread tei
Hello tom, t Hi folks, t a question: will valve port HL2 to Linux? If they made a dedicated server t for Linux, the engine has to compile. And then it's only a small t step to port the whole application. Posible? maybe. A good thing? maybe not. Small market? Not all Linux user will want to use

Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread illogic
Not sure if this has been mentioned, but what if you release a demo, one multimap, the e3 demo perhaps? that way its all technology that has been seen, and you can begin to see what kind of cheats, hacks and other things that come out, to sort of get a perspective of what the hacking community can

Re: [hlcoders] Re: Porting HL2 to Linux

2003-10-04 Thread tom
tei wrote: Hello tom, t Hi folks, t a question: will valve port HL2 to Linux? If they made a dedicated server t for Linux, the engine has to compile. And then it's only a small t step to port the whole application. Posible? maybe. A good thing? maybe not. Small market? I heard something that

Re: [hlcoders] HL2 Source Leaked

2003-10-04 Thread tom
Then again, hindsight really is 20/20 - you wouldn't be having this problem if you used linux as your corporate desktop :) But under Linux there is no 'Visual Studio', and someone who comes from the win32 world doesn't want to miss this tool, although i think vi/emacs make is better than anything

[hlcoders] Re: Re: Porting HL2 to Linux

2003-10-04 Thread tei
I suggest not to use these binarys, and still ask Valve to do a real binary for platform X (X= Linux, Mac, ... ), at least for singleplayer. t How ask? Everytime I sent them an email, I don't get any answer. t Perhaps they aren't interested in it? Maybe. t tom Maybe, but read about the people

Re: [hlcoders] Re: Porting HL2 to Linux

2003-10-04 Thread tom
botman wrote: How ask? Everytime I sent them an email, I don't get any answer. Perhaps they aren't interested in it? Maybe. Valve has pretty much shutdown their network until they get things sorted out and secured again... http://www.shacknews.com/onearticle.x/28641 ...I assume this includes

[hlcoders] Re: HL2 Source Leaked

2003-10-04 Thread tei
Hello tom, Then again, hindsight really is 20/20 - you wouldn't be having this problem if you used linux as your corporate desktop :) t But under Linux there is no 'Visual Studio', and someone who comes t from the win32 world doesn't want to miss this tool, although i think t vi/emacs make is

Re: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread tom
Stan Bubrouski wrote: tom wrote: Hi folks, a question: will valve port HL2 to Linux? If they made a dedicated server for Linux, the engine has to compile. And then it's only a small step to port the whole application. They only need to implement Not true by any means. It would be

Re: [hlcoders] HL2 Source Leaked

2003-10-04 Thread Michael A. Hobson
Tom, There are about as many Integrated Development Environments (IDEs) for Linux as there are for Win-Blows. Metroworx Codewarrior for Linux is a commercial IDE that equals or exceeds Micro$haft Visual Studio in functionality and ease-of-use. (

RE: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread Tony \omega\ Sergi
Dear god, directx does not internally use opengl. This discussion is bloody retarded, you're not a coder, you've admitted it. Can you just DROP it? I'm sick of getting this crap in my email. -omega http://www.frontline2.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

RE: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread Bulk
Gee I sure hope you didn't just post illegal HL2 source code a public list run by valve.. Regards, -- Bulk Site Manager http://www.thewavelength.net -Original Message- From: tom [mailto:[EMAIL PROTECTED] Sent: 04 October 2003 20:15 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Porting

Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Phantom
The problem with releasing a demo is that you would then have the source AND assets out in the world, which far from solving the problem could well make it worse as now insted of code which you can compile and look at you can suddenly run, insert break points etc and learn a LOT more about how it

Re: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread Manip
I'm all for discussing in theory about the source... but I wouldn't go around posting that you have the source and give examples on an official valve list... just is not smart. I am aware a few hundred thousand people have it (if not more!) but still wouldn't do it. :) Also grep is a wonderful

Re: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread Matt Chambers
The way I see it, the cat is out of the bag. Valve has to start thinking how its going to go about doing damage control. Someone mentioned Valve hunting down and prosectuing those who have admitted publicly they have the source. I think that would make this whole thing more sureal than it

Re: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread Stan Bubrouski
tom wrote: Really? Look at this: I think you are inteligent enough to find out what grep does, it's a nice tool. I've been using UNIX for 9 years, I think I know better than you. Oh and way to post copyrighted material right to Valve's own mailing list. Not a very bright boy are you? SNIP Tom

[hlcoders] Re: Porting HL2 to Linux

2003-10-04 Thread tei
Hello Stan, Hi folks, a question: will valve port HL2 to Linux? If they made a dedicated server for Linux, the engine has to compile. And then it's only a small step to port the whole application. They only need to implement SB Not true by any means. It would be extremely difficult to SB

Re: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread Manip
You CAN report it to the ISP but the ISP doesn't have to do anything about it because your not the owner of that IP and unlike the RIAA you don't have the power of the owner (given the power to control IP etc) so you can complain all you want but I doubt anything will happen. Also reporting him

Re: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread tom
Stan Bubrouski wrote: tom wrote: Really? Look at this: I think you are inteligent enough to find out what grep does, it's a nice tool. I've been using UNIX for 9 years, I think I know better than you. Oh and way to post copyrighted material right to Valve's own mailing list. Not a very

RE: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread Bulk
What the fuck are you talking about? I didn't say I was reporting anyone. Hows about you learn to read? Regards, -- Bulk Site Manager http://www.thewavelength.net -Original Message- From: Manip [mailto:[EMAIL PROTECTED] Sent: 04 October 2003 19:02 To: [EMAIL PROTECTED] Subject: Re:

Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Florian Zschocke
illogic wrote: What im wondering is what the coders will do with the source, ie coders like cheating death, other programs like that that help battle cheating, what does this mean for them? It possibly means that they are out of a job as now cheat coders may have the means to create cheats

RE: [hlcoders] Porting HL2 to Linux

2003-10-04 Thread Bulk
Ignore my last email, I got your one before the one you actually replied too and I didn't look at what you had replied to properly. Regards, -- Bulk Site Manager http://www.thewavelength.net -Original Message- From: Manip [mailto:[EMAIL PROTECTED] Sent: 04 October 2003 19:02 To: [EMAIL

Re: [hlcoders] HL2 Source Leaked

2003-10-04 Thread Florian Zschocke
Manip wrote: But nowhere in his post was VPN mentioned so right now this is speculation. It is all speculation. But apparently some people have nothing better to do with their time than speculate about this and that and how some prick shafted Valve. I would like to hear you explain the

[hlcoders] Re: HL2 Source

2003-10-04 Thread Slash
My god stop this HL2 code leak discussion already... It's wrong and pointless. -Slash __ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com ___ To unsubscribe, edit your list

RE: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Vampire
What this means for us is an uphill battle against cheat coders who have copies of the source and can use it. Most cheats break plenty of laws as it is and cheat makers will care little if they break a few more. Anti-Cheat coders on the other hand cannot touch the code for obvious reasons, we are

Re: [hlcoders] Re: HL2 Source

2003-10-04 Thread botman
My god stop this HL2 code leak discussion already... It's wrong and pointless. Nah, let's continue to post random nonsense crap on this list since it's already gone to hell anyway! :) My cat's breath smells like catfood. Windows will ALWAYS be better than Linux and nobody can post anything

Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Phantom
I agree with illogic insofar that it would be very useful if 3rd-party AC developers were provided with slightly more detailed information than what is available in the SDK. Just a minor point, but how do you know? Unless you have a copy of an SDK (in which case you'll correct everything i

RE: [hlcoders] Re: HL2 Source

2003-10-04 Thread Tony \omega\ Sergi
I absotively LOVE IT when that happens! I also love it when you fix one bug, and find 2 more that were hidden BECAUSE of the one you fixed, and it ends up becoming a really really really long day trying to fix it :X! -omega http://www.frontline2.com -Original Message- From: [EMAIL

RE: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Vampire
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Phantom Sent: 04 October 2003 21:32 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ? I agree with illogic insofar that it would be very useful if 3rd-party AC

Re: [hlcoders] Re: HL2 Source

2003-10-04 Thread Phantom
Whats even better is when you test the code to destruction in a test app but in the process of having to change a couple of varible for moving it into production code you miss ONE string, for which the new value is very much like the old, which throws everything out of the window and causes you

Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Marco Leise
You compare code to cars?!? Well, then please make me a 1$ copy of the latest Mercedes and hand it over to me so I can check for security issues to help the company. Money? No its ok, I just don't want that your cars get broken into. Well, if I were the car company and I was sure they wouldn't

Re: [hlcoders] Fonts under Steam

2003-10-04 Thread Alfred
After reading that forum post it seems you have worked out the format of defining fonts in the trackerscheme.res. You need to edit ClientScheme.res and put it in the ns\resource folder and then the engine will use it. - Alfred Charlie Cleveland wrote: This is a multi-part message in MIME format.

Re: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Marco Leise
coders with good morals will do nothing with the code even if it means giving the cheat devs a head start. (sorry, valve :/) I still think this is too conservative. Valve can't always be there with a HL update when a new cheat appears. So these independent developers like UnitedAdmins are needed

Re[2]: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread tei
Hello Marco, ML (sorry, valve :/) I still think this is too conservative. Valve can't always be there with a HL update when a new cheat appears. So these independent developers like UnitedAdmins are needed and ML they really do a great job and have good morals. They harm absolutly noone when

RE: Re[2]: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread Tony \omega\ Sergi
Bad example, the license says we're allowed to do that. -omega http://www.frontline2.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of tei Sent: October 4, 2003 11:06 PM To: [EMAIL PROTECTED] Subject: Re[2]: [hlcoders] RE: RELEASE HL2 ASAP TO

Re: Re[2]: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread holden
the end doesnt justify the means. - Original Message - From: tei [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, October 04, 2003 10:05 PM Subject: Re[2]: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ? Heee Spain people say el fin no justifica los medios, I font

Re: Re[2]: [hlcoders] RE: RELEASE HL2 ASAP TO MINIMISE THE DAMAGE ?

2003-10-04 Thread holden
yeah that is a bad example, but the overall point of his post was even though using the source may bring about good things, you still shouldnt use it.. at least that's what i got from it.. - Original Message - From: Tony omega Sergi [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday,

RE: [hlcoders] Re: HL2 Source

2003-10-04 Thread Matt Chambers
Ha, I love that. You spend hours trying to fix a bug. You put like 100 lines of debug code before you find a glaring typo!! You fix the typo and the bug is still there. On Sun, 2003-10-05 at 04:44, Daniel Koppes wrote: Oh no, even better, you spend HOURS trying to fix a problem, only to