Re: [hlcoders] height2ssbump

2008-08-28 Thread Chris Green
Programming Subject: Re: [hlcoders] height2ssbump Wee that was actually another question. On how to make a blend modulate texture. But hmm.. Kevin Ottalini wrote: http://forums.tf2maps.net/showthread.php?p=21168 According to that post, Source/ TF2 doesn't like ssbump on blended displacement

Re: [hlcoders] height2ssbump

2008-08-28 Thread Jake
26, 2008 4:52 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] height2ssbump Wee that was actually another question. On how to make a blend modulate texture. But hmm.. Kevin Ottalini wrote: http://forums.tf2maps.net/showthread.php?p=21168 According to that post

Re: [hlcoders] height2ssbump

2008-08-26 Thread Tobias Kammersgaard
of Half-Life Programming Subject: [hlcoders] height2ssbump Has anyone got this working? I've tried to use it like I would with height2normal, but no luck. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlcoders] height2ssbump

2008-08-26 Thread Jake Breen
of Half-Life Programming Subject: [hlcoders] height2ssbump Has anyone got this working? I've tried to use it like I would with height2normal, but no luck. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlcoders] height2ssbump

2008-08-26 Thread Tony omega Sergi
run it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jake Breen Sent: Sunday, August 24, 2008 6:42 PM To: Discussion of Half-Life Programming Subject: [hlcoders] height2ssbump Has anyone got this working? I've tried to use

Re: [hlcoders] height2ssbump

2008-08-26 Thread Jake Breen
run it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jake Breen Sent: Sunday, August 24, 2008 6:42 PM To: Discussion of Half-Life Programming Subject: [hlcoders] height2ssbump Has anyone got this working? I've

Re: [hlcoders] height2ssbump

2008-08-26 Thread Kevin Ottalini
this is probably easily done in a dedicated tool that could be written in c# as well. qUiCkSiLvEr - Original Message - From: Jake Breen To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, August 26, 2008 11:36 AM Subject: Re: [hlcoders] height2ssbump Ok people

Re: [hlcoders] height2ssbump

2008-08-26 Thread Jake Breen
- Original Message - From: Jake Breen To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, August 26, 2008 11:36 AM Subject: Re: [hlcoders] height2ssbump Ok people are obviously not understanding what I'm saying..I mean actually making

Re: [hlcoders] height2ssbump

2008-08-26 Thread Jake Breen
this is probably easily done in a dedicated tool that could be written in c# as well. qUiCkSiLvEr - Original Message - From: Jake Breen To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, August 26, 2008 11:36 AM Subject: Re: [hlcoders] height2ssbump

Re: [hlcoders] height2ssbump

2008-08-26 Thread Kevin Ottalini
- Original Message - From: Jake Breen To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com Sent: Tuesday, August 26, 2008 2:12 PM Subject: Re: [hlcoders] height2ssbump To make it really clear, you use it with... $blendmodulatetexture Jake Breen wrote: I want to cry

Re: [hlcoders] height2ssbump

2008-08-26 Thread Jake Breen
, 2008 2:12 PM Subject: Re: [hlcoders] height2ssbump To make it really clear, you use it with... $blendmodulatetexture Jake Breen wrote: I want to cry because Kevin is the only person so far that has understood what I'm saying. I said Blend Texture people not Blend Material

Re: [hlcoders] height2ssbump

2008-08-25 Thread Chris Green
It should work. What arguments are you giving and what happens when you run it? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jake Breen Sent: Sunday, August 24, 2008 6:42 PM To: Discussion of Half-Life Programming Subject: [hlcoders] height2ssbump

Re: [hlcoders] height2ssbump

2008-08-25 Thread Tony omega Sergi
Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jake Breen Sent: Sunday, August 24, 2008 6:42 PM To: Discussion of Half-Life Programming Subject: [hlcoders] height2ssbump Has anyone got this working? I've tried to use it like I would with height2normal

Re: [hlcoders] height2ssbump

2008-08-25 Thread Jake Breen
Of Jake Breen Sent: Sunday, August 24, 2008 6:42 PM To: Discussion of Half-Life Programming Subject: [hlcoders] height2ssbump Has anyone got this working? I've tried to use it like I would with height2normal, but no luck. ___ To unsubscribe, edit