[hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread In Hyuk Seo
Is it possible to replace sound files on the server so everyone hears the same replaced clip? I'd like to replace various sound files like pyro taunt, medic's ubercharge, etc. with my own clips and I am not sure if it's possible. I am sorry if this is sourcemod related, I don't even know if this

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread Dr.Stinglock
Unfortunately nobody will download the new sound files as they already have it on their client. I'm sure it could be achieved with sourcemod ,I just had a quick search and couldn't find anything other than endround and killstreak sounds but something like that is probably be what you're after.

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread 문유석
I've seen servers with replaced sound clips even for taunt and stuff like that, but I have no idea how it's done. 2010/4/8 Dr.Stinglock ad...@hellrazor.net.au Unfortunately nobody will download the new sound files as they already have it on their client. I'm sure it could be achieved with

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread Scott Highland
You'd have to change the game to reference a new sound file that your clients download as a resource, I'm not quite sure how you'd do that though. ??? wrote: I've seen servers with replaced sound clips even for taunt and stuff like that, but I have no idea how it's done. 2010/4/8

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread Saul Rennison
Block specific SVC_PlaySound's and then send out custom ones; would be pretty easy. On Thursday, April 8, 2010, Scott Highland tgnwe...@gmail.com wrote: You'd have to change the game to reference a new sound file that your clients download as a resource, I'm not quite sure how you'd do that

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread Justin
You can pack the files into a map afaik. On Thursday, April 8, 2010, In Hyuk Seo roadhous...@gmail.com wrote: Is it possible to replace sound files on the server so everyone hears the same replaced clip? I'd like to replace various sound files like pyro taunt, medic's ubercharge, etc. with my

Re: [hlds] Windows Control Panel

2010-04-08 Thread Nikolay Kuznetsov
Go get LuaJIT (google it), compile, write a script that executes srcds, gives you ability to control it and ping to check for freezes, have profit. You can use it even on linux. 2010/4/8 Christoffer Pedersen christof...@scanservers.eu You may want to try out GameCP? My company has been using it

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread 1nsane
Sourcemod has sound hooks. http://docs.sourcemod.net/api/ That might be helpful. On Thu, Apr 8, 2010 at 6:04 AM, Saul Rennison saul.renni...@gmail.comwrote: Block specific SVC_PlaySound's and then send out custom ones; would be pretty easy. On Thursday, April 8, 2010, Scott Highland

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread Saul Rennison
Yeah this should do the trick: http://docs.sourcemod.net/api/index.php?fastload=showid=787; Thanks, - Saul. On 8 April 2010 15:09, 1nsane 1nsane...@gmail.com wrote: Sourcemod has sound hooks. http://docs.sourcemod.net/api/ That might be helpful. On Thu, Apr 8, 2010 at 6:04 AM, Saul

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread Michael Krasnow
or you can hex edit the server.dll to new paths, actually taunts might be done throught the ctx files On Thu, Apr 8, 2010 at 11:02 AM, Saul Rennison saul.renni...@gmail.comwrote: Yeah this should do the trick: http://docs.sourcemod.net/api/index.php?fastload=showid=787; Thanks, - Saul.

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread Olly
Most sounds locations are defined inside the different sound list scripts (checkout scripts/game_sounds_manifest.txt). Depending on the entity and the sound that is being played, the clients script will need to point to the correct sound. Its not always a 100% server-side thing. Olly On 8 April

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread In Hyuk Seo
Alright, thank you so much guys. I really appreciate it. I located the sound files in scripts/player. so all I have to do is change the paths for each sound clip in game_sounds_player.txt and put my own custom sounds accordingly, right? On Thu, Apr 8, 2010 at 11:44 AM, Olly oli...@gmail.com

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread In Hyuk Seo
Umm it didn't work. Could any of you elaborate on the sound hook thing please? I have no idea how I hook the sounds. Thank you. On Thu, Apr 8, 2010 at 2:02 PM, In Hyuk Seo roadhous...@gmail.com wrote: Alright, thank you so much guys. I really appreciate it. I located the sound files in

Re: [hlds] [TF2] Is it possible to replace sound files?

2010-04-08 Thread msleeper
That probably belongs on the Sourcemod forums, not here. On Thu, 2010-04-08 at 16:16 -0400, In Hyuk Seo wrote: Umm it didn't work. Could any of you elaborate on the sound hook thing please? I have no idea how I hook the sounds. Thank you. On Thu, Apr 8, 2010 at 2:02 PM, In Hyuk Seo

Re: [hlds] Windows Control Panel

2010-04-08 Thread Munra
Agreed I still use server doc and it is easy to write a simple HTML page to start and stop the servers or change config options. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL Sent: Wednesday, April 07,

Re: [hlds] Windows Control Panel

2010-04-08 Thread TeXas
Although our ServerChecker v3.x is not being actively developed at the moment; it is rock solid for the games it supports. Especially HLDS/ SRCDS. It will *not* randomly turn your gameservers on and off just like that. It will only happen if.. a) the process dies, or.. b) the gameserver

Re: [hlds] Windows Control Panel

2010-04-08 Thread Derek Denholm
Just wondering is there any reason you wish to stay away from TCAdmin or other game control panels ? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: April-07-10 10:59 PM To: Half-Life

Re: [hlds] Windows Control Panel

2010-04-08 Thread Robert Whelan
I'm using serverdoc, works just fine. The update is more like 90 days Cc2iscooL... and you get plenty of notice when it comes time to update. The update consists of swapping in a new exe... all of like 150kb :p You can donate and he'll give ya an exe that'll last a year... or you could buy

Re: [hlds] Windows Control Panel

2010-04-08 Thread DontWannaName!
Online based control panels can have so many more issues occur since they require the website on the box to communicate with the application that runs the actual game server. They also tend to be slow, in remote desktop everything is instant. Server Checker doesnt seem to like Windows 2008 R2

Re: [hlds] Windows Control Panel

2010-04-08 Thread Jeff Sugar
Any particular progress on V4? I've been using serverchecker for ages and would love an update. Also, i know it's doubtful, but do you think there will ever be even a miniscule update to v3 that lets yo control the servers via commandline? eg i could do ServerChecker.exe /Stop Server 1, and mix