And how to track the asshole who doesn't stop changing profile name:
http://steamcommunity.com/profiles/76561197992698358
The number after /profiles/ is a conversion from his steam_id
Cold
On Sun, Jun 8, 2008 at 9:30 AM, [EMAIL PROTECTED] wrote:
Sourcemod blocker
That's what I said one minute before you :p
Sourcemod plugin by pRED* and sirmoe: tested and approved, works fine.
Neph: I was wondering: is there a way to find all you have done for srcds
servers? There's quite nothing on your website
Thanks
Cold
On Sun, Jun 8, 2008 at 9:36 AM, Spencer
No problem with my 3 servers, started without a problem
On Tue, Jun 10, 2008 at 4:07 PM, Philip Bembridge [EMAIL PROTECTED]
wrote:
Has this most recant update crashed anyone else's servers? Since the update
we can't start any of our servers :-(
2008/6/10 [EMAIL PROTECTED]:
There was a
I think Custom Votes (plugin for sourcemod) is what you want
http://forums.alliedmods.net/showthread.php?t=72216
Cold'
On Thu, Jun 12, 2008 at 11:40 AM, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
maybe you could fix this afk manager since it doesn't seem to be working
with the dod:s beta.
I'm kind of disappointed by the chosen maps. Fastlane is cool but not
awesome, and turbine is quite old, it's been one of the first custom maps
I put on my servers.
Well, not that I'm force to use Valve's mapcycle.
Cold'
On Wed, Jun 18, 2008 at 4:21 PM, Don Williams [EMAIL PROTECTED] wrote:
I
Usually there's nobody at 3 in the morning, so in my crontab, I've set:
* 3 * * * killall srcds_run ; ./launch.sh
Cold
On Fri, Jun 27, 2008 at 7:16 AM, Cc2iscooL [EMAIL PROTECTED] wrote:
This happens occasionally with my dedicated box when it runs my TF2
servers too long.
I just reboot them
Here's mine: (with a special message currently enabled, above description
rules)
http://www.coldfire.info/tf2/motd/cold/motd2.php
I've lot of projects for motd evolution, like a web interface to fill it,
mysql storage, randomization of quotes or other text...
Fully useless but fun anyway (at
I got that with soldiers's rocket playing with around 20 bots on a local
server
On Sat, Jul 5, 2008 at 9:18 PM, Philip Bembridge [EMAIL PROTECTED]
wrote:
I hvave got the flare thing to happen to me when I add too many bots {read
too much memory} if I create a server on my computer (in game) it
I'm not sure to understand:
record is the command to record a demo, right?
Cold'
On Wed, Jul 30, 2008 at 11:36 AM, Wiktor Deresz [EMAIL PROTECTED] wrote:
Try this in console
bind home record fix; stop
Now when you see something bugged (Red needlegun in Blu Medic hands,
misplaced items,
I agree too. Some custom maps wight around 40MB when bz2'ized, if they're
big with custom models and textures, and we don't know the difference with a
8MB map by the download bar, except for its loading speed.
The problem is, I think, that all http servers, which we use as
sv_downloadurl, may not
About cheats, I'm remembering your griefing the cheaters. How did you make
your plugin? You don't seem to run sourcemod. What do you use as admin
plugin?
Thanks
Cold
On Thu, Aug 7, 2008 at 10:53 PM, Spencer 'voogru' MacDonald
[EMAIL PROTECTED] wrote:
Seems like they run servers where they
Note sure why you get so much CPU usage.
Linux srcds, TF2, SourceTV enabled, no player connected
Server running Debian 4.0 64bit, with CPU Core2Duo @2.33GHz and 4GB Ram
stats
CPU InOut Uptime Users FPSPlayers
4.00 0.00 0.00 0 1 243.37 0
stats
CPU InOut
http://www.talkingtext.com/wordpress_en/wp-content/uploads/2008/04/googleproduct.jpg
Cold
On Sat, Sep 27, 2008 at 7:59 AM, Kevin Ottalini [EMAIL PROTECTED]wrote:
Real Life has intruded on virtual reality, today is the last day for me to
run my game servers.
I've been running Valve servers
My server isn't full 24/7 because most of the users are french, but it's
always full from 5pm to 11pm, with a random mapcycle filled with official
AND custom maps
The mapcycle is randomly generated every night because players didn't want
to, every day, play the same map at the same hour.
Cold
On
Am I the only one for whom criticals work strange when mp_tournament=1?
Sometimes there is no crit, even if tf_weapon_criticals = 1, sometimes we
don't see them but hear them, and sometimes we see them but don't hear the
critical sound
Cold
On Sat, Oct 25, 2008 at 10:24 PM, Patrick Shelley
On a debian etch:
./srcds_run -console -game left4dead +ip x -fork 2 -netport 90##
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
*Failed to open bin/dedicated_i486.so (/lib32/libc.so.6: version `GLIBC_2.4'
not found (required by
PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Coldorak
Sent: Thursday, November 06, 2008 12:43 AM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated
Linux
server mailing list
Subject: Re: [hlds] Left 4 Dead Demo Dedicated Server files available
On a debian etch
Nope, I'm quite sure they work with steam group servers too
I'm sure I've unlocked some achievements on my steam group servers
Cold
On Sat, Nov 29, 2008 at 3:20 AM, Flubber [EMAIL PROTECTED] wrote:
After testing a few things, it seems that achievements are buggy like hell,
i wonder if
I've seen that if from a coop server (4 players) I load a VS map, I stay
with maxplayers=4.
If I load the map with hlsw with no player connected to the server,
maxplayers is set to 8
So I think you have to make sure nobody's on the server while you change
from coop to vs to update maxplayers.
And with steam group servers, I'd like to be able to choose if friends from
group members can join OR NOT
I hate when I'm organizing a 8 players versus and some of my friends can't
join as friends of other players were able to join and I don't know them
Cold
On Thu, Dec 4, 2008 at 10:24 PM,
- Versus mode is now locked to Normal difficulty -- are you stupid?!
What the hell is that? We can't set the difficulty we want?
Cold
On Fri, Dec 5, 2008 at 6:40 AM, Dr.Stinglock [EMAIL PROTECTED] wrote:
I thought only vanilla/pure servers were allowed in the matchmaking
process?
(unless the
was made for Normal difficulty. You should not have been able to
change it. It was a bug.
There was not even an option in the lobby to change the difficulty.
2008/12/5 Coldorak [EMAIL PROTECTED]
- Versus mode is now locked to Normal difficulty -- are you stupid?!
What the hell is that? We
Well I have those files on my linux server, and I often have to do a
changelevel with hlsw to reset the maxplayers to 8
Cold
On Wed, Dec 10, 2008 at 11:41 PM, Anthal [EMAIL PROTECTED] wrote:
I can't find the thread, but that's because I'm too lazy. Yeah, I said
it, I'll be honest.
Anyways,
Got it too, 30mn ago, on my main TF2 server, with around 14 players
connected (it's lunch time)
Cold
On Thu, Jan 29, 2009 at 8:57 AM, Philip Bembridge philipbembri...@gmail.com
wrote:
Yep! Got it twice while playing last night on a server which only had a
problem infrequently :-s
Philip
I don't think it's due to sourcemod/metamod
I use metamod and sourcemod on my TF2 servers, and got no crash after the
update.
Cold
On Thu, Jan 29, 2009 at 1:26 PM, Nicholas Gray f0...@f0rkznet.net wrote:
Rename or move your addons directory
On Jan 29, 2009 7:25 AM, Alex
I run a 27 players server (two hidden slots and sourcetv) and yesterday I
thought it was me who was laggy, even with my great internet connection.
So it would have been my TF2 server itself?
Cold
On Fri, Jan 30, 2009 at 9:09 AM, Nephyrin Zey nephy...@doublezen.netwrote:
Well i've been looking
Are the several things removed only for pl maps or for every map?
What do you recommend to allow and block?
Thanks
Cold
On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com wrote:
ahh, thx guysmissed that.
On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com wrote:
Part
think it works just as good. Windows though, no
telling
what linux will do.
On Thu, Feb 26, 2009 at 11:10 PM, Coldorak coldorak@gmail.com
wrote:
Are the several things removed only for pl maps or for every map?
What do you recommend to allow and block?
Thanks
Cold
On Fri
crash when I remove the plugin.
If I can be of any help (but I cannot test ingame, I'm at work)
Cold
On Fri, Feb 27, 2009 at 9:09 AM, Coldorak coldorak@gmail.com wrote:
Thanks guys, I'm gonna try that
Cold
On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey nephy...@doublezen.netwrote:
I leave
If it helps:
http://www.coldfire.info/tf2/debug/core.18650
http://www.coldfire.info/tf2/debug/debug.log
debian etch
uname -a: Linux xxx.ovh.net 2.6.24.5-grsec--grs-ipv4-64 #3 SMP Tue May
27 19:09:58 CEST 2008 x86_64 GNU/Linux
Cold
On Fri, Feb 27, 2009 at 9:23 AM, Coldorak coldorak
Hi
What's with the lag since the update 2 days ago?
Here's what I encountered a few minutes ago on my server. Note the ping, as
I usually have less than 20ms with my server.
Many players were disconnected several time with a message like connection
net packet overflow (don't remember exactly)
I have the same problem :/
On Wed, Apr 22, 2009 at 1:23 AM, ro...@sunlitgames.net wrote:
Windows 2003 servers
Have run flawlessly since L4D original release
Updated with DLC fully tonight
Can see them in HLSW but can not add them to favourites in
Openserverbrowser
menu
Server.cfg
:33 PM, Coldorak coldorak@gmail.com wrote:
I have the same problem :/
On Wed, Apr 22, 2009 at 1:23 AM, ro...@sunlitgames.net
https://mail.google.com/mail?view=cmtf=0to=ro...@sunlitgames.net
wrote:
Windows 2003 servers
Have run flawlessly since L4D original release
Updated
Do you have problems with the mapcycle? At the end of the map, instead of
going to the next map, it reloads the same that was running. Did it twice
already.
Cold
PS: I had to disable metamod too and not just sourcemod
On Fri, Aug 14, 2009 at 4:49 AM, k e mfnt...@gmail.com wrote:
Beetlesmod is
Got nothing on mine, strange
On Thu, Oct 29, 2009 at 8:24 PM, msleeper mslee...@ismsleeperwrong.comwrote:
Item drops occur on all TF2 servers. I don't think you can disable them
at all, unless if you do whatever trick to disconnect your server from
the Steam cloud. This happens naturally
Added mp_forceautoteam, at last!
Thanks Valve!
On Thu, Jun 10, 2010 at 10:45 PM, DontWannaName! ad...@topnotchclan.comwrote:
Retrying in 30 seconds...
The fun begins!
On Thu, Jun 10, 2010 at 1:32 PM, Jason Ruymen jas...@valvesoftware.com
wrote:
Updates to Team Fortress 2, Day of Defeat:
Well it seems there is one for TF2:
$ ./update.sh
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress 2 Content' version 157
Checking/Installing 'Team Fortress 2 Materials' version 63
Checking/Installing 'Base Source Shared Materials' version 8
--
[ Picked text/plain from multipart/alternative ]
For those who have a custom server and don't want it to appear in the
custom tab but in the internet tab, you want this:
http://forums.alliedmods.net/showthread.php?t=67899
Christophe
On Fri, Mar 7, 2008 at 8:57 AM, Spencer 'voogru' MacDonald
I have the same problem as Andrius, my server crashes at every map change
(or at players vote).
Never happened so often before last update.
Linux TF2 HLDS.
Cold
On Wed, Apr 2, 2008 at 8:05 PM, Andrius Pirus [EMAIL PROTECTED] wrote:
Server crashes at mapchange :( Please fix it Valve. It crashes
I have Metamod Source 1.6.1 with Sourcemod 1.0
On Thu, Apr 3, 2008 at 1:21 AM, Darren [EMAIL PROTECTED] wrote:
So for those of you who have been getting disconnects.Are you
running Mani's Admin Plugin and/or Metamod?
-Darren
On Apr 2, 2008, at 2:14 PM, GZ Coldorak wrote:
I have
/listinfo/hlds_linux
GZ Coldorak wrote:
Oh, there's a new update
[-]
April 2, 2008 - *Team Fortress 2 Update Released*
Updates to Team Fortress 2 have been released. The updates will be
applied
automatically when your Steam client is restarted. The specific changes
include
Why don't you use an admin plugin like sourcemod? It's easier and quicker to
ban someone
On Mon, Apr 14, 2008 at 7:03 AM, Timothy L Havener
[EMAIL PROTECTED] wrote:
Yes I know that. But it makes it more difficult to get the job done
quickly and remove the person when they are running a script
Oh and how do you connect to a password protected sourcetv?
I've tried connect IP.ad.dre.ss:port password (with or without quotes), it
always says incorrect password.
And I know the password since I chose it and typed it in server.cfg...
Thanks
Cold'
On Fri, Apr 18, 2008 at 7:10 PM, Dustin Wyatt
SourceTV fix plugin tonight. My server
(Nemu's Stomping Ground) has been running it fine for some time now
- Neph
On Fri, Apr 18, 2008 at 12:20 PM, GZ Coldorak [EMAIL PROTECTED]
wrote:
Oh and how do you connect to a password protected sourcetv?
I've tried connect IP.ad.dre.ss:port password
The update is for today, right?
On Mon, Apr 21, 2008 at 8:35 AM, Andreas Grimm [EMAIL PROTECTED] wrote:
Hopefully the changelog will include something like this:
- Removal of the custom tab
otherwise it wouldn't be a big update for me ... come on valve, do
something great for your
Someone said update 35 for Linux hlds? I'm at 34 and any new update command
doesn't do anything
THanks
Cold'
On Wed, Apr 30, 2008 at 5:53 AM, Ben B [EMAIL PROTECTED] wrote:
With sourcemod, I got rid of my spraytrace plugin that tells you who
sprayed
what spray, and it's working fine now
On
They unlocked the new weapons or unlocked all the new achievements too?
On Wed, Apr 30, 2008 at 9:41 AM, James McKenna [EMAIL PROTECTED] wrote:
I can't call it a hack but everyone in my server unlocked everything
instantly once word got out. Some simply console commands unlock
everything
Got the same thing on my server. A blue demoman lauching stickies and
grenades through the same iron door on goldrush. He got warned. When he did
it on tier2, again, he got banned.
Cold
On Tue, May 20, 2008 at 4:31 AM, Nephyrin Zey [EMAIL PROTECTED] wrote:
I did watch the video - shooting
Yep, my TF2 servers are 25 slots since I've enabled SourceTV. It's like
this since a month or two weeks at least.
On Fri, May 23, 2008 at 4:15 PM, Kris Byer [EMAIL PROTECTED] wrote:
After last update, SourceTV adds an extra slot again.
Anybody else having this problem?
--
Kris
Don't know how they (the full-crit cheaters) do that. Is this an external
hack (like aimbots) or an ingame exploit?
In the .dem linked in the first mail, I saw that one of the players switched
weapons quite often during setup time. Any relation with full-crit or
nothing to do with it?
Cold
On
Well, new server so I install TF2 dedicated server
[EMAIL PROTECTED]:~$ ./steam -command update -game tf -dir .
Checking bootstrapper version ...
Getting version 30 of Steam HLDS Update Tool
Downloading. . . . . . . . . . . .
Steam Linux Client updated, please retry the command
[EMAIL
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