Steam is having all sorts of issues at the moment. I'd try again in a few
hours.
On Tue, Dec 10, 2013 at 12:13 PM, Ronald Pompa ron...@rocketblast.comwrote:
I've tried a fresh installation of steam and updating goes well. But when
i try logging in as anonymous, it says.
Login Failure: No
The Brutal Legend page now says that they aren't yet available.
On Thu, Feb 14, 2013 at 5:42 PM, Brian Cagle brian...@msn.com wrote:
Think the brutal legend promos are missing, those were suppose to be
released today
From: er...@valvesoftware.com
To: hlds@list.valvesoftware.com;
So, uhh, what's this flag, and why is it on every demo/soldier item? :)
can_be_equipped_by_soldier_or_demo 1
On Fri, Apr 27, 2012 at 2:23 PM, Eric Smith er...@valvesoftware.com wrote:
We've released a mandatory update to Team Fortress 2. The notes for the
update are below.
-Eric
Anakin has been around on the list for a very long time, and has provided
nothing but good advice, fixes, and insight. If his plugin is anything
malicious, which I doubt, I have full backups, and it's easy enough to fix.
Sure, it's use at your own risk, but so is Sourcemod, Mani, etc.
On Wed,
Just out of curiosity, how are you starting the server? What folder are you
in, what binary are you running, etc.
On Thu, Mar 29, 2012 at 7:01 PM, Brian br...@doublejump.eu wrote:
Nope, that did nothing either :/
On Thu, Mar 29, 2012 at 11:49 PM, 1nsane 1nsane...@gmail.com wrote:
Delete
That is incredibly dependent on what you're looking for.
Things to consider:
-Are facilities access 24 hours a day?
-What is their uptime guarantee? Research to verify they don't have issues.
-Do their facilities meet your cooling/power/network redundancy
expectations?
-Are there on site techs
If it's any consolation, the Valve CS:GO servers seem to crash fairly
frequently right now. At least when Lake/Arsenal was being played, I
haven't had much time to play since the latest patch. Though I can tell you
that the Terrorist bots don't actually do anything on Italy. They just sit
at spawn
Starting a server that way isn't the best of ideas. Instead of starting it
as a service, why not just start it as a normal screen from a
non-privileged user? That way it doesn't require root to start/stop the
process.
Also, if you read the comments on that site, it mentions that it starts 2
You can already enable sounds when you've damaged players, and 'sticky'
outgoing damage numbers to the HUD. I'd imagine it's something along those
lines, except for people with hearing problems.
On Thu, Feb 2, 2012 at 5:17 PM, AnAkIn . anakin...@gmail.com wrote:
- Added DamagedPlayer animation
new to the HUD?
2012/2/2 Andrew DeMerse ademe...@gmail.com
You can already enable sounds when you've damaged players, and 'sticky'
outgoing damage numbers to the HUD. I'd imagine it's something along those
lines, except for people with hearing problems.
On Thu, Feb 2, 2012 at 5:17 PM
...@gmail.com wrote:
I don't think you understood the events I am talking of.
https://developer.valvesoftware.com/wiki/IGameEventManager
https://developer.valvesoftware.com/wiki/Networking_Events_%26_Messages
2012/2/2 Andrew DeMerse ademe...@gmail.com
You even quoted it! Haha
- Added
All you linux junkies can use crontab to clean this out every day.
find /path/to/replays -mindepth 1 -mtime +7 -delete
On Wed, Jan 11, 2012 at 11:36 AM, E. Olsen ceo.eol...@gmail.com wrote:
I think you'd be surprised. We have a HUGE amount of bandwidth sucked up
by replay every month.
On
was commuting to work during the hour I was gone, and now there is no point
in e-mailing). But now that the genie is out of the bottle, yes that is the
exploit i was talking about.
On Fri, Dec 16, 2011 at 8:04 AM, Andrew DeMerse ademe...@gmail.comwrote:
Since it's so ridiculously easy
Since it's so ridiculously easy to reproduce, even on accident, I'll
outline it.
Equip the frontier justice
Drop a sentry (mini is easiest, obviously)
Once it gets 1 assist or kill, destroy it
Use up your revenge crits
You now have unlimited crits for every equipped item until you die. Pistol,
I don't think normal shenanigans are what they are after. It's more the
servers that are constantly doing things that affect how people play the
game. For example, rooting/freezing players when gifts spawn, noclipping
admins/friends when gifts spawn, etc.
On Fri, Oct 28, 2011 at 4:35 PM, Victor
Yep, my servers are crashing. i just disabled all plugins to see if that'll
fix it.
On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com wrote:
My server crashed once already. I'm still investigating and have a backup
server with no plugins to try to rule out that. Anyone else
.
On Thu, Oct 27, 2011 at 10:20 PM, Andrew DeMerse ademe...@gmail.com
wrote:
Yep, my servers are crashing. i just disabled all plugins to see if
that'll
fix it.
On Thu, Oct 27, 2011 at 10:17 PM, formologi...@cynicalgamers.com
wrote:
My server crashed once already. I'm still investigating
By default, they are in:
~/orangebox/tf/logs/
On Sun, Oct 23, 2011 at 11:28 AM, kelly joe whitenoi...@ntlworld.comwrote:
Can someone tell me where to find server logs please?
I am using the log command, and have specified a location of where logs
need to be stored, but I can't find them.
I've seen the taunt thing happen a few times on my servers. Instantly half
of the players drop from No Steam Logon without warning.
The reason in the logs is Failure Code 6
On Mon, Oct 17, 2011 at 5:43 PM, Rob Liu robl...@gmail.com wrote:
Bit off topic here but, are we going to see a patch
The master servers are showing an update is available, but the files haven't
been pushed yet. Soon!
On Thu, Oct 13, 2011 at 4:31 PM, Nathanael Havez na...@me.com wrote:
Tony said that the update will be released today.
Sent from my iPad.
Le 13 oct. 2011 à 22:26, RSS List User
33/33 with a max rate of like 9000 would work. You could probably go lower.
On Fri, Aug 5, 2011 at 10:34 AM, mu...@anbservers.net wrote:
Any one get any hints on what kind of server rates I should be using for a
trade server for the lowest bandwidth consumption?
The update is out, if you guys didn't know. Date: Thu, 19 Jun 2008 15:36:51
-0400 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re:
[hlds] the up coming patch Well i am at work in a stupid uniform on my break
wishing i was at home waiting instead of here... It is a nice day
A DS3 isn't that fast (45mbit). You'd think they went to a DS3 from an OC12 or
something :P
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Date: Wed, 30 Apr 2008 22:47:19 -0500
Subject: [hlds] HldsSlowdateTool
Is it just me or is the HldsUpdateTool running slow for anyone else?
IIRC, autoexec.cfg only runs on server startup, and server.cfg runs on every
map change.
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Date: Tue, 29 Apr 2008 19:41:30 -0500
Subject: Re: [hlds] New server exploit (not nuking)
Maybe put it in your autoexec.cfg
As someone who does work for an ISP, I can assure you that one complaint does
not shut off service. Especially if it's low level, such as this one. However,
I would still advise sending an email with the logs to [EMAIL PROTECTED]
Date: Mon, 21 Apr 2008 16:46:14 -0700
From: [EMAIL PROTECTED]
From:
http://developer.valvesoftware.com/wiki/Source_tv
tv_transmitall 0|1
By default entities and events outside of the auto-director
view are removed from SourceTV broadcasts to save bandwidth. If
tv_transmitall is enabled, the whole game is transmitted and spectators
can switch their view to
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Yes, having SourceTV on your xserver adds an extra slot. That DOES add it to
the custom server.
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] TF2 update coming later today
Date: Thu, 6 Mar 2008 19:01:06 -0500
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The one I don't get is alltalk, that apparently makes your server a custom
server. As someone who runs 3 servers, this means that all of them are now
harder to fill. Alltalk is actually preferred by the community I help run, so
turning it off
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You may want to check the sv_visiblemaxplayers setting. If it's set to 24, your
server will seem like it has 24 slots.
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Subject: [hlds] TF2 maxplayers after last update
Date: Mon, 18
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Linux, BM .51b, and hlstatsx with no crashes.
From: [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated
Date: Thu, 14 Feb 2008 19:49:36 -0500
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Don't rebuild quite yet!
Make sure the server is set to have a static class C IP (eg 192.168.X.X). In
ubuntu this is located at :
/etc/network/interfacesOr, just to test if you're not comfortable, type:
ifconfig
It should return results that
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