How is allowing people to fck with their network settings a fix? I
don't get it, why won't valve finally review some of their
network-stuff so the end user doesn't need to care about opening the
*developer* console to fix network settings?
2013/6/13 Brian br...@doublejump.eu:
Hi Eric,
Great to
The mailing list kind of serves as an entry barrier against 13 year
old omg my server dont work plz halp!-kids imo
2012/9/1 Chris Cable chrisca...@gmail.com:
Why is there a mailing list anyways? Wouldn't it be more efferent to use the
Forums? Then people could search easily for previous issues.
No offense but alot of people seem to forget that regular players
aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve
would've added a 'Disable dead bodies' option to their menus, right? I
know i sound kind of angry - sorry for that, i'm just trying to get a
point across really
Cracked clients can't even connect to insecure servers as far as i
know, they get kicked off with the usual This account does not own
this game, please login to the right account message.
2012/4/30 G. Hutchinson hu...@halsplayground.com:
UFO's aside, If I am not mistaking, and I may be... Do not
That's because 12 year old don't care _how_ they win
2012/4/8 Andrew de Jong k.r.o.n@hotmail.com:
In vol 12 of this mailing forum was it mostly about hacking and cheating but
what I don't get is why you want to cheat?
I mean I know you want to win but cheating and hacking isn't good for
Speedhacks should be made impossible by default, in the engine or something
I wonder how long until hack deverlopers catch up and notice that they
just need to clamp their view angles to get around SMACs eye angle
detection
2012/3/26 Emil Larsson ail...@gmail.com:
Thing is that Valve does not
The problem is that all the 'is player visible' checks are really
expensive - what if an arm is sticking out somewhere behind cover?
You'd need to test alot of corner-cases taking this into account - i
agree that valve should put in more sever side protection though -
speedhacks can't be that hard
Can both be used together without problems? I would disable automatic
banning in one of them of course.
2012/1/30 AnAkIn . anakin...@gmail.com:
DBlocker can detect more cheats than SMAC. One of the most used public
cheats is detected by DBlocker.
2012/1/30 Cc2iscooL cc2isc...@gmail.com
I
Do you guys always have to mess with those fucking settings
Just try the defaults for once for fucks sake - whats the matter
between simulating everything 1000 times per second if there's nothing
happening inbetween anyways
2011/12/4, Олег Ивашкевич spin...@mail.ru:
I use mm_timer 1.6 on my
Just _remove_ all those bullshit rate settings and set sv_minrate and
sv_maxrate to 6 - which will set the restriction to 60kbyte/s -
the limit you'll most likely reach on a 32 player server in action
packed situations.
2011/11/19 Team BOOM! teamb...@comcast.net:
Fellow Admins,
I've
Oh and don't run those fps increasers or anything - they are still
worthless, valve has improved things (not that hit registration was
ever shitty, people just don't know what interpolation and prediction
is)
2011/11/19 Drogen Viech drogenvi...@googlemail.com:
Just _remove_ all those bullshit
- Added rate limiting for connections and added the following ConVars
to support that:
- sv_max_connects_sec
- sv_max_connects_window
- sv_max_connects_sec_global
Bruno, yes, this should fix the reliable buffer thing - not sure when
cs:s will get this update though.
2011/11/11 Team BOOM!
The saigns.de guys banned me for whatever reason, probably for calling
their servers pay-to-win-infested bullshit - so i'd wanted to join and
report them for giving out items to players they don't have (obviously
valve didn't want this days back when purposely denying
player-attachments?)
(Also,
Leave everything at the default settings, seriously.
The only thing that MAYBE improves anything would be increasing
updaterate and cmdrate to match the server tickrate (66)
And for the love of god, don't just set rate to something low as
2, use atleast 4 for the sake of not giving
it. What command am I
altering to suit 4?
On 23 October 2011 11:30, Drogen Viech drogenvi...@googlemail.com wrote:
Leave everything at the default settings, seriously.
The only thing that MAYBE improves anything would be increasing
updaterate and cmdrate to match the server tickrate (66
You move files around randomly and expect valve to fix something?
2011/10/23 pilger pilger...@gmail.com:
Okey, now i really got it to work. Seriously! I've tested and a friend
joined with no difficulty.
I just had to download it all over again AND leave it where it was. That is,
leave it on
Oh god, it's the saigns guy, creating plugins to fake status command
output, not knowing how to delete a bunch of files - you made my day,
thank you.
2011/10/21 Lambda lambdace...@gmail.com:
Try a del *.dmx /Q from the command line inside that folder :)
2011/10/21 Andreas Grimm l...@gmx.net
Just one thing - keep going valve, i really appreciate the changes you
guys are doing regarding fps and tickrate! I might even start playing
css again because of this :)
(Please don't start flaming me for spamming your inboxes, i'm just
trying to give valve a heads up instead of raging about
Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat:
Source and Half-Life 2: Deathmatch are
now available. Counter-Strike: Source has also been moved to use its own
engine and dedicated server depots.
Because of this, dedicated server files for Counter-Strike: Source
Did valve just update ../orangebox/bin/libsteam.so? One guy in my
friendslist couldn't get his server running because of Unable to
start steam support library -- This server will operate in LAN mode,
out of curiosity i restarted my server and
100.00% downloading ../orangebox/bin/libsteam.so
??
Will fps be removed in css, too? Because i really hope so - that would
be one step closer to every server behaving the same.
2011/10/12 Richie Jones richiejonesisawes...@gmail.com:
Thanks for telling us.
On Wed, Oct 12, 2011 at 1:53 PM, Tony Paloma to...@valvesoftware.com
wrote:
We’re
Does it still do that?
2011/10/12 h...@gmx.com:
Why the engine replies to empty packets with a full update? Is there any
reason for this?
http://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate
- Original Message -
From: Tony Paloma
Sent: 10/11/11 09:50 PM
To: Half-Life
Would be awesome to see valve doing something about servers giving
hats/weapons to their premium users aswell
2011/8/18 AnAkIn . anakin...@gmail.com:
Nothing is being done it seems. The server scoring doesn't seem to solve the
problem at all.
2011/8/18 Harry Strongburg harry.h...@harry.lu
This sounds like good news for garrysmod, too! Thanks Valve guys! :D
2011/7/28 Fletcher Dunn fletch...@valvesoftware.com:
It was not a gcc bug, it was just gcc behaving differently (properly?) from
VC on some very iffy code. This caused bad damage calculations. We believe
that this then
Oh god, thanks valve, i thought i never would see the day.
2011/7/21 STIPE Administrator ad...@stipe.com.au:
Hi Henry,
Thanks for the heads up! As a GSP, at least we can educate our customers of
this news in advance so they don't panic when the time comes. Thankfully we
don't charge for
A german provider?! Please tell us which one it is :O
(Or me, in a personal e-mail, if you don't want to advertise hosting
companies in here).
2010/12/7 Dominik Friedrichs d...@forlix.org:
Just as a note, I'm running a CS:S and TF2 on a VPS from a
professional/reputable German provider, I admit
Awesome, raw mouse input, the lower input delay may be just a placebo
but meh, it's cool :D
2010/11/20 Mohammed Abdela maroll...@gmail.com:
Nice update.
Not the correct place to ask I know, but could you consider adding support
for raw mouse input in L4D/L4D2 please?
-num_edicts does only exist in hl1, see
http://developer.valvesoftware.com/wiki/Command_Line_Options
2010/10/28 DarthNinja darthni...@darthninja.com:
I have two 32-slot servers running the map without problems.
On Thu, Oct 28, 2010 at 1:32 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
Does
Aww, no more sentry rage :( Well, it was fun as long as it lasted,
valve should make events like this on purpose :D
2010/10/19 1nsane 1nsane...@gmail.com:
Server list is still showing old servers as of this email. Getting
complaints of The server you are trying to connect to is running
an
Why do you still use the gameinfo.txt-way instead of just making a vdf
file anyways? Do you still get the Unsigned-notice when starting up
the server with no plugins?
2010/9/9 HL-SDK Synths syntron...@gmail.com:
This information would be pertinent if you were a client.
Has the update impacted
Is the internet even 30 years old?
2010/5/3 Scott scottish2c...@gmail.com:
What games on the pc were you playing 30 years ago?
Sent from my iPhone
On May 2, 2010, at 6:30 PM, Flubber flub...@gmail.com wrote:
Ohhh an asshole, usual iguess. You're so far away from the truth
that's so
funny
Is there nothing we can do about them? How do they even still redirect
people without popping up any questions? If i'm not mistaken i saw the
server info window popping up once i connected to one of them.
Removing the 'connect' command by doing 'alias connect' prevented the
server from redirecting
A2C_PRINT looks like this on windows, dunno about linux:
A2C_PRINT from 127.0.0.1 : Message goes here.
2010/1/27 Nephyrin Zey nephy...@doublezen.net:
It could be an exploit in one of your plugins, or he could be abusing
A2C_PRINT, which still works. Are you on windows?
On 01/27/2010 10:47 AM,
cl_interp is kinda obsolete now that valve added that cl_interp_ratio stuff.
Yes, 0.1 was the default days back when they didn't had the ratio
thing - cl_interp now automatically changes based on the interp
ratios... messing with them won't get you anywhere, too many people
still think it gives
The only thing i see is the server getting shut down by someone using
the 'quit' command - it will kick all connected clients automatically
- are you sure it isn't one of your plugins doing that? Maybe it's
even intended by valve, to keep servers up to date?
2010/1/6 In Hyuk Seo
Ever heard of Symlinks? There's something similar using NTFS on
Windows - that way you save alot of free disk-capacity, and updating
the server must be only done once.
The installer just contains the command-line tool to update/download
srcds, just take a look at srcds.com if you still didn't
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