@list.valvesoftware.com mailto:hlds@list.valvesoftware.com
*Sent:* Tuesday, October 11, 2011 1:50 PM
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next
tick. However, the Sleep system call may be imprecise
*To:* Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
*Sent:* Tuesday, October 11, 2011 1:50 PM
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next tick.
However, the Sleep system call may
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Valve,
THANK YOU THANK YOU THANK YOU
This is the best update in years. Maps? Sure they're fun, but these perf
enhancements have changed the behavior of the game for me. Tracking targets in
melee and navigating through the area in and out
.
-Cameron
Date: Fri, 14 Oct 2011 08:35:04 -0400
From: molaugh...@gmail.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Valve,
THANK YOU THANK YOU THANK YOU
This is the best update in years. Maps? Sure they're fun
, 2011 10:54 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
We're pushing today's planned update back a day so we can get some extra
testing in. Look for the update tomorrow.
Thanks,
Tony
From: Tony Paloma
Sent: Monday, October 10, 2011 6:32 PM
To: hlds
,
Tony
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Wednesday, October 12, 2011 10:54 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
We're pushing today's
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
We're pushing today's planned update back a day so we can get some extra
testing in. Look for the update tomorrow.
Thanks,
Tony
From: Tony Paloma
Sent: Monday, October 10, 2011 6:32 PM
To: hlds
To: hlds@list.valvesoftware.com mailto:hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
We're pushing today's planned update back a day so we can get some
extra testing in. Look for the update tomorrow.
Thanks,
Tony
From: Tony Paloma
Sent: Monday, October
-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Wednesday, October 12, 2011 10:54 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
We're pushing today's planned update back
,
Tony
-Original Message-
From: hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma
Sent: Wednesday, October 12, 2011 10:54 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
: Wednesday, October 12, 2011 10:54 AM
To: hlds@list.valvesoftware.com
mailto:hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
We're pushing today's planned update back a day so we can get
some extra testing in. Look for the update tomorrow
:50 PM
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next tick. However,
the Sleep system call may be imprecise and wake the process up slightly later
than intended. Setting host_timer_spin_ms will reduce the value passed
:* Tuesday, October 11, 2011 1:50 PM
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next tick.
However, the Sleep system call may be imprecise and wake the process up
slightly later than intended. Setting host_timer_spin_ms
mailing list
hlds@list.valvesoftware.com
*Sent:* Tuesday, 11 October 2011, 23:23
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)
You see, when I was young we didn't have hats. We had custom skins, and
you had to work hard to get them! Nowadays you kids with your hats
We're pushing today's planned update back a day so we can get some extra
testing in. Look for the update tomorrow.
Thanks,
Tony
From: Tony Paloma
Sent: Monday, October 10, 2011 6:32 PM
To: hlds@list.valvesoftware.com
Subject: Mandatory TF2 update coming Wednesday
We're going to have a
] On Behalf Of Jason
Sent: Wednesday, October 12, 2011 11:01 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Any way to get more information on what's included in this update ahead of time?
And I just wanted to say a big THANK YOU
and bug fixes. More details tomorrow.
Thanks,
Tony
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason
Sent: Wednesday, October 12, 2011 11:01 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2
TF2 update coming Wednesday
** **
Any way to get more information on what's included in this update ahead of
time?
And I just wanted to say a big THANK YOU! for announcing an upcoming
updateour servers had some events planned for tonight/tomorrow, and
we've moved them to the weekend
Thanks for telling us.
On Wed, Oct 12, 2011 at 1:53 PM, Tony Paloma to...@valvesoftware.comwrote:
We’re pushing today’s planned update back a day so we can get some extra
testing in. Look for the update tomorrow.
** **
Thanks,
Tony
** **
*From:* Tony Paloma
*Sent:*
Will fps be removed in css, too? Because i really hope so - that would
be one step closer to every server behaving the same.
2011/10/12 Richie Jones richiejonesisawes...@gmail.com:
Thanks for telling us.
On Wed, Oct 12, 2011 at 1:53 PM, Tony Paloma to...@valvesoftware.com
wrote:
We’re
FPS will be removed in all Source Engine 2009 (orangebox) games.
Counter-Strike:Source
Day Of Defeat:Source
Half Life 2 Deathmatch
Team Fortress 2
Thanks,
- Bubka3
On 10/12/2011 5:39 PM, Drogen Viech wrote:
Will fps be removed in css, too? Because i really hope so - that would
be one step
mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Why the engine replies to empty packets with a full update? Is there any reason
for this?
http://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate
- Original Message -
From: Tony Paloma
Sent: 10/11/11 09:50 PM
Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
** **
Every frame, the engine will sleep until it’s time for the next tick.
However, the Sleep system call may be imprecise and wake the process up
slightly later than intended. Setting
dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Does this engine update also fix the usage of SourceTV and Replay at the same
time on Windows TF2 servers?
On Wed, Oct 12, 2011 at 6:08 PM, Henry Goffin
hen...@valvesoftware.commailto:hen
or less.
** **
*From:* hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] *On Behalf Of *Cc2iscooL
*Sent:* Wednesday, October 12, 2011 7:00 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
: Re: [hlds] Mandatory TF2 update coming Wednesday
What does that cvar specifically do? In the cvarlist it doesn't have any
comment. Just curious.
On Wed, Oct 12, 2011 at 10:01 PM, Tony Paloma
to...@valvesoftware.commailto:to...@valvesoftware.com wrote:
No, not yet, but you should be able to do
server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Hi there,
What if I don't have mp_show_voice_icons in my server.cfg ?
On Tue, Oct 11, 2011 at 2:32 PM, Tony Paloma to...@valvesoftware.com
mailto:to...@valvesoftware.com wrote:
We’re going to have a mandatory
: [hlds] Mandatory TF2 update coming Wednesday
Yes, I am very relieved that this Major Update is not one of Valve's infamous
Friday Updates.
On Tue, Oct 11, 2011 at 12:07 AM, Rob Liu
robl...@gmail.commailto:robl...@gmail.com wrote:
Well, at least they're doing a major update on Wednesday instead
Am I right to assume that this will be mandatory for other games as
well, in other words, an engine update?
On 2011/10/11 03:32, Tony Paloma wrote:
We’re going to have a mandatory TF2 update coming Wednesday
afternoon/evening. This is just a heads-up that it’s coming so that you
can be
On 10/11/2011 2:25 AM, AnAkIn . wrote:
Can anyone from Valve comment about host_timer_spin_ms?
This seem to make the FPS more consistent when enabled, it always stay
at 66. When it's disabled, it's mostly between 60-70.
It's described in the server as Use CPU busy-loop for improved timer
.. and I didn't realize that I posted to the Windows list here. What I
said applies to Linux; the server may behave differently on Windows.
-John
On 10/11/2011 11:20 AM, John wrote:
On 10/11/2011 2:25 AM, AnAkIn . wrote:
Can anyone from Valve comment about host_timer_spin_ms?
This seem to
...@list.valvesoftware.com] On Behalf Of AnAkIn .
Sent: Tuesday, October 11, 2011 2:25 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Can anyone from Valve comment about host_timer_spin_ms?
This seem to make the FPS more consistent when
It's just strange having a Valve employee telling us information such
as an update coming out sufficiently in advanced and responding in a
timely manner. You stop it Tony, you stop it right now. You're making
me feel weird.
Bubka3 for president 2012
Hutch
Don't listen to him.
On Tuesday, October 11, 2011, G. Hutchinson hu...@halsplayground.com
wrote:
It's just strange having a Valve employee telling us information such as
an update coming out sufficiently in advanced and responding in a timely
manner. You stop it Tony, you stop it right now.
Thanks for the garbage.
Kyle.
On Tue, Oct 11, 2011 at 1:49 PM, G. Hutchinson hu...@halsplayground.comwrote:
It's just strange having a Valve employee telling us information such as an
update coming out sufficiently in advanced and responding in a timely
manner. You stop it Tony, you stop it
He was lying. It was release last week. Muhhahahahaha
Kind regards,
*Saul Rennison*
On 11 October 2011 22:00, Richie Jones richiejonesisawes...@gmail.comwrote:
Don't listen to him.
On Tuesday, October 11, 2011, G. Hutchinson hu...@halsplayground.com
wrote:
It's just strange having a
:21 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
On 10/11/2011 2:25 AM, AnAkIn . wrote:
Can anyone from Valve comment about host_timer_spin_ms?
This seem to make the FPS more consistent when enabled, it always stay
at 66. When it's disabled, it's
@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)
It's just strange having a Valve employee telling us information such
as an update coming out sufficiently in advanced and responding in a
timely manner. You stop it Tony, you stop it right now. You're
, 2011 11:21 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
On 10/11/2011 2:25 AM, AnAkIn . wrote:
Can anyone from Valve comment about host_timer_spin_ms?
This seem to make the FPS more consistent when enabled, it always stay
at 66. When it's
-boun...@list.valvesoftware.com] On Behalf Of G. Hutchinson
Sent: Wednesday, 12 October 2011 6:49 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)
It's just strange having a Valve employee telling us information such
as an update coming out
server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)
We shouldn't support fighting.
On Tue, Oct 11, 2011 at 5:04 PM, Ant essential...@bigpond.com wrote:
No matter how I try reading that comment its insulting and condescending.
Hows that working out for you
: Wednesday, 12 October 2011 6:49 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday (Tony Paloma)
It's just strange having a Valve employee telling us information such
as an update coming out sufficiently in advanced and responding in a
timely manner. You stop
On 2011/10/11 23:05, Saul Rennison wrote:
Valve employees. Casually discussing engine bugs through the hlds
mailing list.
Henry, out of interest, how long have you been at engine programmer at
Valve? I haven't seen your name before :o
There's a list somewhere on the Valve website with
He's not on there, that's why I've asked him over email :p
On Tuesday, 11 October 2011, Dominik Friedrichs d...@forlix.org wrote:
On 2011/10/11 23:05, Saul Rennison wrote:
Valve employees. Casually discussing engine bugs through the hlds
mailing list.
Henry, out of interest, how long have
...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com ] *On Behalf Of *AnAkIn .
*Sent:* Tuesday, October 11, 2011 2:25 AM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Can anyone from Valve comment about host_timer_spin_ms
dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next tick.
However, the Sleep system call may be imprecise and wake the process up
slightly later than intended. Setting host_timer_spin_ms
:09 PM
To: Half-Life dedicated Win32 server
mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday (Tony
Paloma)
We shouldn't support fighting.
On Tue, Oct 11, 2011 at 5:04 PM, Ant essential...@bigpond.com wrote:
No matter how I try reading that comment its insulting
://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate
- Original Message -
From: Tony Paloma
Sent: 10/11/11 09:50 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time
mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next tick.
However, the Sleep system call may be imprecise and wake the process up
slightly later than intended. Setting host_timer_spin_ms will reduce the
value
, 2011 2:25 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Can anyone from Valve comment about host_timer_spin_ms?
This seem to make the FPS more consistent when enabled
A TF2 server dies if it receives ~100 empty packets per second (Linux, i don't
know if this is true for Windows).
- Original Message -
From: Kyle Sanderson
Sent: 10/12/11 05:00 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate
- Original Message -
From: Tony Paloma
Sent: 10/11/11 09:50 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next tick
list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next tick.
However, the Sleep system call may be imprecise and wake the process up
slightly later than intended. Setting host_timer_spin_ms will reduce
the
value passed
://wiki.alliedmods.net/SRCDS_Hardening#Force_fullupdate
- Original Message -
From: Tony Paloma
Sent: 10/11/11 09:50 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Every frame, the engine will sleep until it’s time for the next
We're going to have a mandatory TF2 update coming Wednesday afternoon/evening.
This is just a heads-up that it's coming so that you can be prepared.
There is one change that might require a change to server configs:
tf_show_voice_icons has been renamed to mp_show_voice_icons so that it's more
: Monday, October 10, 2011 6:32 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Mandatory TF2 update coming Wednesday
We're going to have a mandatory TF2 update coming Wednesday afternoon/evening.
This is just a heads-up that it's coming so that you can be prepared.
There is one change that might
-of-time.
Thanks,
Tony
*From:*hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Tony Paloma
*Sent:* Monday, October 10, 2011 6:32 PM
*To:* hlds@list.valvesoftware.com
*Subject:* [hlds] Mandatory TF2 update coming Wednesday
We're going to have
, October 10, 2011 7:21 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Hello,
Would you be able to tell us if FPS has been removed in this update?
Thanks,
- Bubka3
On 10/10/2011 10:18 PM, Tony Paloma wrote:
And just to clarify
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Hello,
Would you be able to tell us if FPS has been removed in this update?
Thanks,
- Bubka3
On 10/10/2011 10:18 PM, Tony Paloma wrote:
And just to clarify, that's not the only change. It's
@list.valvesoftware.com
*Subject:* [hlds] Mandatory TF2 update coming Wednesday
We're going to have a mandatory TF2 update coming Wednesday
afternoon/evening. This is just a heads-up that it's coming so that
you can be prepared.
There is one change that might require a change to server configs
it out there.
Thanks,
Tony
*From:*hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Bubka3
*Sent:* Monday, October 10, 2011 7:21 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Of *Bubka3
*Sent:* Monday, October 10, 2011 7:21 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Hello,
Would you be able to tell us if FPS has been removed in this update?
Thanks,
- Bubka3
On 10/10/2011 10:18 PM, Tony Paloma wrote
mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Hello,
Would you be able to tell us if FPS has been removed in this update?
Thanks,
- Bubka3
On 10/10/2011 10:18 PM, Tony Paloma wrote:
And just to clarify, that's not the only change. It's a large
update, but that's one
...@list.valvesoftware.com] *On Behalf Of *Bubka3
*Sent:* Monday, October 10, 2011 7:21 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Hello,
Would you be able to tell us if FPS has been removed in this update?
Thanks,
- Bubka3
On 10
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Bubka3
*Sent:* Monday, October 10, 2011 7:21 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Hello,
Would you be able to tell us if FPS has been removed
This!
Thanks,
- Bubka3
On 10/10/2011 10:33 PM, Crazed Gunman wrote:
Translation: I smell a shitstorm on the horizon.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
http://i.imgur.com/DWoAe.jpg
On 10/10/2011 10:34 PM, Bubka3 wrote:
This!
Thanks,
- Bubka3
On 10/10/2011 10:33 PM, Crazed Gunman wrote:
Translation: I smell a shitstorm on the horizon.
___
To unsubscribe, edit your list preferences, or view the
Notice the dude to the right, he's just chilling there. LOL
Thanks,
- Bubka3
On 10/10/2011 10:35 PM, Justin wrote:
http://i.imgur.com/DWoAe.jpg
On 10/10/2011 10:34 PM, Bubka3 wrote:
This!
Thanks,
- Bubka3
On 10/10/2011 10:33 PM, Crazed Gunman wrote:
Translation: I smell a shitstorm on
Let it burn, hell, I don't care.
On 10/10/2011 9:35 PM, Justin wrote:
http://i.imgur.com/DWoAe.jpg
On 10/10/2011 10:34 PM, Bubka3 wrote:
This!
Thanks,
- Bubka3
On 10/10/2011 10:33 PM, Crazed Gunman wrote:
Translation: I smell a shitstorm on the horizon.
-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming Wednesday
Hello,
Would you be able to tell us if FPS has been removed in this update?
Thanks,
- Bubka3
On 10/10/2011 10:18 PM, Tony Paloma wrote:
And just to clarify, that’s not the only change. It’s
He's probably intoxicated, explains how the fire started... Sort of like
how news of a large SRCDS update for game name here spreads like
wildfire and there's feces flung everywhere.
And when the dust and shit clears, there stands server admins, some
fallen, some still standing; like the ending
You forgot us GSPs with the emergency repair trucks. :O
Thanks,
- Bubka3
On 10/10/2011 10:44 PM, Crazed Gunman wrote:
He's probably intoxicated, explains how the fire started... Sort of
like how news of a large SRCDS update for game name here spreads
like wildfire and there's feces flung
Oh yeah, I forgot how hard TCAdmin is to use.
More like the Macy's Thanksgiving Day Parade.
On 10/10/2011 9:45 PM, Bubka3 wrote:
You forgot us GSPs with the emergency repair trucks. :O
Thanks,
- Bubka3
On 10/10/2011 10:44 PM, Crazed Gunman wrote:
He's probably intoxicated, explains how the
]
On Behalf Of Rob Liu [robl...@gmail.com]
Sent: Monday, October 10, 2011 9:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Hi there,
What if I don't have mp_show_voice_icons in my server.cfg ?
On Tue, Oct 11, 2011 at 2:32 PM, Tony
9:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Hi there,
What if I don't have mp_show_voice_icons in my server.cfg ?
On Tue, Oct 11, 2011 at 2:32 PM, Tony Paloma
to...@valvesoftware.commailto:to...@valvesoftware.com wrote
: hlds-boun...@list.valvesoftware.com [
hlds-boun...@list.valvesoftware.com] On Behalf Of Rob Liu [
robl...@gmail.com]
Sent: Monday, October 10, 2011 9:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Hi there,
What if I
, October 10, 2011 9:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
Hi there,
What if I don't have mp_show_voice_icons in my server.cfg ?
On Tue, Oct 11, 2011 at 2:32 PM, Tony Paloma to...@valvesoftware.com
mailto:to
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