It is not possible unless you did something like switching from fast to
instant respawn. In that case we went from 10 to a whopping 30 quickplay
connects per day which is hardly worth being pleased about. Official
servers are still taking the vast majority of new players who are never
exposed to
It would be a more realistic solution to switch quickplay settings to
community servers after 3-4 hours of playing time.
This far from the worst suggestion I've seen. Perhaps aim for a seemless
solution where by community servers wasn't even a choice during the first
few hours of gameplay,
This far from the worst suggestion I've seen. Perhaps aim for a seemless
solution where by community servers wasn't even a choice during the first
few hours of gameplay, becomes a choice later, then becomes the default
after it has been selected a couple of times.
I don't like this modification
Anyone who believes that petitioning for the default to be community
servers is relying on quickplay traffic far too heavily or using it to
i.e Play Ads. Remember with a good community you won't need quickplay
for the majority of my traffic they actually find the server themselves
via the
I think there is more to the Quickplay issue than just whether or not QP
should default to Valve servers or not. QP itself has caused a lot of
issues and became the center of controversy ever since it came out in 2011.
Though some of the changes that have been added recently are a step in the
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is
punishing the majority of us who did nothing wrong.
TF2 player count dropping is proof that this decision was a mistake. The
player experience was not improved by
Wow. Thanks for posting that Robert. This is just disheartening to see.
Hopefully, Valve will do something about this and fix this problem.
What Valve needs to understand and ask themselves is do we even play enough
TF2 or host enough servers to understand player dynamics?
Community server ops
] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is
punishing the majority of us who did nothing wrong.
TF2 player count dropping is proof that this decision was a mistake
: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is
punishing the majority of us who did nothing wrong.
TF2 player count dropping is proof that this decision was a mistake
Message --
From: Robert Paulson thepauls...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits
@list.valvesoftware.com
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is
punishing the majority of us who did nothing wrong.
TF2
--
From: Robert Paulson thepauls...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do
-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is punishing
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is
punishing
the majority of us who did nothing wrong.
TF2 player count
: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is
punishing the majority of us who did nothing wrong.
TF2 player count dropping is proof that this decision
not.
-- Original Message --
From: Robert Paulson thepauls...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
-MY- TF2 player count dropping is proof that this decision was a mistake.
Instead of TF2 player count dropping is proof that this decision was a
mistake.
I for one love the quickplay vanilla servers. And the pick your official server
feature is great so I don't get stuck in a high ping match.
list
hlds@list.valvesoftware.com
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is
punishing
the majority of us who did
First and foremost, no disrespect intended but you should do more research.
In-game browser does support Flash. MOTDgd solely runs on Flash and Pinion
runs 60% of their ads on Flash approximately. Also, the in-game browser
supports JavaScript and limited HTML5 features. It borrows WebKit which was
-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people. Valve is
punishing the majority of us who did nothing wrong.
TF2 player count dropping is proof
not.
-- Original Message --
From: Robert Paulson thepauls...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: 26-2-2014 22:27:57
Subject: Re: [hlds] Petitioning Valve TF2 Development
How are we responsible for communities like bets.tf using redirect
exploits? We do not have any influence over these people
If we as server ops want to see a change made, let's do this the
legitimate way and get as many signatures as we can to show the
importance of the change. Please don't leave any hatred or foul
remarks. If you would not like to participate, please ignore it. If
you would like to see a change take
I don't know about you, but our quickplay traffic has more than TRIPLED since
the changes. Seems to have been quite a positive change.
- Peter
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