What about tiling the texture? Might be tricky on sphere but on a
cube?
Michael Pfeiffer <[EMAIL PROTECTED]> schrieb am 27.10.2003, 20:21:45:
> I use a sphere as background object with an image. The image contains
> stars (or better: white pixels ;-) and has a size of 1024x512. This size
> pre
Ben,
I send you a code with an animated sphere under 3 different lights (ambient,
point, directional).
You can go in the code and switch each light on and off if you want.
You should read j3d tutorials and chapter 6 about lights anyway..
JR
Ben Logan wrote:
Hello, I wonder if someone could
What about using a sphere for the general background and adding white points to the
background geometry for the starfield. I don't really understand how background nodes
work- does anyone know if this would be possible?
-ben
-Original Message-
From: Discussion list for Java 3D API
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A Box is a nice idea too. To test if there is a visible distortion of the
textures near the edges I tried it - and it seems not to work with J3D
1.2.1. Spheres work well, Cylinders too but the Box-primitive doesn't.
Nothing appears in the background (therefore I'm not sure if the Box or
the texture
I'm trying to log in on the server with winCVS...but whenever i try to log
in, a password box pops up, and as I've understood, there isn't a password
required. But if I press OK without typing anything or if I press cancel,
it just logs off as if it was the wrong password.
Anyone could help me with
Hi
Could somebody take a quick look at the code below and explain how I
generate the normals - so that I can light these walls that im creating.
I used to generate geomtery differently and then use a normal
generator...but I don't know how to apply that to a quad array etc
Any help would be appreci
Take a look to GeometryInfo javadoc.
There is a simple example how to do it.
Alessandro
--- Ben Logan <[EMAIL PROTECTED]> escreveu: >
Hi
> Could somebody take a quick look at the code below
> and explain how I
> generate the normals - so that I can light these
> walls that im creating.
> I used
We have released a new version, 406b, of "Jun for Java".
The major changes since the version 406 includes:
* Updated to the new major release of StPL, version 6.0.
* The package 'sra.jun.goodies.calendar.*' contains several
classes which allow you to select date and/or time
Yes, you certainly can put points in the background as stars (I've done
it in Pernica and it looks good).
- John Wright
Starfire Research
Ben Moxon wrote:
>
> What about using a sphere for the general background and adding white points to the
> background geometry for the starfield. I don't real
Presumably, it is possible to generate a MPEG movie (or any other format
eg. avi, quick time etc) from a long series of Java 3D frames?
Does anyone have any experience of doing so? How successful was it? Did
you capture the sound aswell.
Could you please give any insights into how best to do this.
Hi
try google and the list archives, this topic comes up time and again, the
easy answer is, it sux, if you cache the frames to memory you run out damn
quickly, if you sync them right away to disk, you end up with disk IO for
*every* frame, which isn't good either. I have tried a few programs tha
Michael Pfeiffer wrote:
I use a sphere as background object with an image. The image contains
stars (or better: white pixels ;-) and has a size of 1024x512. This size
prevents the image from being scaled before it is used as texture. But
nevertheless the stars are blurred and not as sharp as they s
Hi,
I did a lot of work on this a while back and tried several options including
caching frames for later processing, streaming frames to JMF for encoding
and dumping jpegs. The conclusion I came to was that it was fastest and
simplest to dump out jpegs for each frame and then use an external tool
Flavius Alecu wrote:
I'm trying to log in on the server with winCVS...but whenever i try to log
in, a password box pops up, and as I've understood, there isn't a password
required. But if I press OK without typing anything or if I press cancel,
it just logs off as if it was the wrong password.
Sor
Thanks Ewan and Jeremy,
there wouldn't be much interaction in the Java3D "animation" that I
would want to capture, so you've given me a little hope.
Cheers,
-Paul
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Hi Justin
thanx for you reply..but still the same thing. I get a : "CVS exited
normally with code 0" message.
I'm starting to think I'm messing it all up now... =/
Thanx
Flavius
From: Justin Couch <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECT
Hey guys,I've got many cameras and I made a behavior that
intercepts a key on the keyboard to change the ViewingPlatform of the Viewer. It
works great. I also have many PointSounds in my Virtual Universe. Here's what I
noticed, all the sounds sound 3D and great (the ones I animated even fade
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