Re: [osg-users] Can't build OSG 2.4 on Windows following GettingStarted guide

2008-05-01 Thread Ben Discoe
Mike, Thanks very much for all you do with putting up the dependencies. um ok. On Dependencies the second paragraph (_before_ mention of the almost 3 year old .zip archive) clearly informs: [..] required for OpenSceneGraph-2.3 and later, is maintained by Mike Weiblen, and can be

Re: [osg-users] Render to 3D texture example and questions

2008-05-01 Thread hesicong2006
Yes, I'm running in debug mode under Windows Server 2008 with 174.74 driver and enabled Aero. NVIDIA OpenGL SDK 10 gives me a 3D texture rendering demo. This demo first bind one of the slice of 3D texture and then perform some render to update the texture. Three 128*128*128 3D texture are

[osg-users] 1D or 2D evaluators in OSG

2008-05-01 Thread Franclin Foping
Hi, I just want to know if OSG supports 1D or 2D evaluators with the likes of glMap? Any pseudo code will be appreciated. Regards, Franclin. __ Do You Yahoo!? En finir avec le spam? Yahoo! Mail vous offre la meilleure protection possible

[osg-users] Alter texture coordinates of built-in shape drawables

2008-05-01 Thread Franclin Foping
Hi, Is it possible to change the texture coordinates of built-in shape drawable objects (Sphere, Capsule and so forth)? Waiting for your reply. Franclin. __ Do You Yahoo!? En finir avec le spam? Yahoo! Mail vous offre la meilleure protection

Re: [osg-users] osgMovie problem

2008-05-01 Thread Colin Dunlop
Hi Ariel, I just tried setting OSG_NOTIFY_LEVEL to DEBUG and tried this again with a 2.4 svn checkout and I get this: G:\users\colin\OSGosgmovie Sample.mov GraphicsContext::setWindowingSystemInterface() 00DD8730 1018C218 CullSettings::readEnvironmentalVariables()

Re: [osg-users] Can't build OSG 2.4 on Windows following GettingStarted guide

2008-05-01 Thread Gordon Tomlinson
Ben YOU can update the Wiki page if you think it wrong. and place the correct info up there it is a wiki after all ;) I have disagree with your view that binaries should never go into source control. I believe having 3rdparty files that do not typically change are perfect candidates for

[osg-users] loading LODs in orthographics projection

2008-05-01 Thread santosh
Hi all I have a problem in loading LOD's in orthographic projection system. In my application I have orthographics projection system and for zooming the view I am scaling the object but the LOD's are not getting loaded as I am zooming the view. What I have to do for loading the details? Does I

Re: [osg-users] Render to 3D texture example and questions

2008-05-01 Thread hesicong2006
I think another way should be possible: Only one RTT camera, under it there are 256 pieces of slice to render. When render Nth slice, change RTT camera's Z index to N. Is it possible to use osg::StateSet to do so? Ulrich Hertlein wrote: Hi, Quoting hesicong2006 [EMAIL PROTECTED]:

[osg-users] CMAKE Error: open

2008-05-01 Thread dtidev
Greetings All - I have an error with CMAKE generating build files for Visual Studio 9 2008 for the latest OpenSceneGraph (2.4.0). The problem is when I select the static configuration (DYNAMIC_OPENSCENEGRAPH=OFF, DYNAMIC_OPENTHREADS=OFF), with BUILD_EXAMPLES=ON The 'Configure' button works.

[osg-users] Collada Animation

2008-05-01 Thread Kim C Bale
I've been using the Feeling Software ColladaMax exporter for 3DSMax to export models so that I may use them in OSG. Now plain models work a treat. However, I have been given a file that contains an animation, and the animations don't appear to show when I load them into osgViewer. I had a

[osg-users] Attaching a RenderBuffer to a camera

2008-05-01 Thread Jason Baurick
Hi, I am having an issue with FrameBufferObjects and I was hoping someone could help. I want the master camera of my view to render to an FBO. This works fine by just calling view-getCamera()-setRenderTargetImplementation(Camera::FRAME_BUFFER_OBJECT). However, I cannot figure out how to get the

[osg-users] LNK4217, LNK2019 Errors when compiling OSG

2008-05-01 Thread dtidev
Greetings - In compiling osg 1.2, I am getting the following problems: LNK4217 - Locally defined symbol warning: osgplanets.obj : warning LNK4217: locally defined symbol [EMAIL PROTECTED]@@[EMAIL PROTECTED]@[EMAIL PROTECTED]@Z (public: __thiscall osg::Array::Array(enum

Re: [osg-users] Collada Animation

2008-05-01 Thread Jeremy Moles
On Thu, 2008-05-01 at 16:20 +0100, Kim C Bale wrote: I’ve been using the Feeling Software ColladaMax exporter for 3DSMax to export models so that I may use them in OSG. Now plain models work a treat. However, I have been given a file that contains an animation, and the animations don’t appear

[osg-users] Ubuntu Package status

2008-05-01 Thread Michael . A . Bosse
As far as the 8.04 release is concerned, what is the status of the Ubuntu package? ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] LNK4217, LNK2019 Errors when compiling OSG

2008-05-01 Thread Matthew . Little
Hey dtidev, First you have to make sure you have the .libs for those classes included in your project. Also your executable will need access to the corresponding .dlls for those classes. E.g. Copy the dlls to the directory where your executable is.

Re: [osg-users] Can't build OSG 2.4 on Windows following GettingStarted guide

2008-05-01 Thread Mike Weiblen
Hi Ben, responses inline... On Thu, May 1, 2008 at 2:31 AM, Ben Discoe [EMAIL PROTECTED] wrote: Mike, Thanks very much for all you do with putting up the dependencies. um ok. On Dependencies the second paragraph (_before_ mention of the almost 3 year old .zip archive) clearly informs:

Re: [osg-users] Can't build OSG 2.4 on Windows following GettingStarted guide

2008-05-01 Thread Mike Weiblen
Hi J-S, On Thu, May 1, 2008 at 8:35 AM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: ... However, Mike, do the zips you posted contain source? Since you no longer have access to a VS71 build environment, I think it would be nice to make the source of the dependencies package available (in one

Re: [osg-users] Can't build OSG 2.4 on Windows following GettingStarted guide

2008-05-01 Thread Jean-Sébastien Guay
Hi Mike, I do not include the actual upstream source archives, but I do include a script with exact URLs that will pull all those upstream archives using wget. So getting the sources is one wget away, assuming the upstream site hasn't stopped serving the file. OK, point taken. Thanks. (OP,

Re: [osg-users] Collada Animation

2008-05-01 Thread John F. Richardson
Hello, The Web3D consortium has resurrected it's H-Anim working group. So, OSG powers that be, might want to keep tabs on that working group. This would possibly prevent many different skeletal standards among the Web3D / Collada / Scenegraph community. John F. Richardson -Original

[osg-users] problem compiling OSG2.4 on MinGW

2008-05-01 Thread Linh Phan
Hi, I'm having a cannot find -ljpeg problem compiling OSG2.4 on MinGW, but when I do a ls on C:/Program Files/OpenSceneGraph/lib, I see: C:/Program Files/OpenSceneGraph/lib/libjpeg.lib C:/Program Files/OpenSceneGraph/lib/libjpegD.lib (these are Michael's Prebuilt OSG binaries for Windows.)

[osg-users] OSG 2.4 problem reading tiffs.

2008-05-01 Thread [EMAIL PROTECTED]
Hello, I am using WinXP and MSVC 8 and had a working OSG 2.2 build running. I downloaded the 2.4 zip and the new 3rd part zip, run cmake, build the default viewer applications. Running osgviewerd with full debug I see the following output.

Re: [osg-users] Collada Animation

2008-05-01 Thread Mike Weiblen
On Thu, May 1, 2008 at 4:06 PM, John F. Richardson [EMAIL PROTECTED] wrote: ... So, OSG powers that be, ... heh, we have seen the Powers That Be, and They is Us! :-) -- mew -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeremy Moles Sent:

Re: [osg-users] Render to 3D texture example and questions

2008-05-01 Thread Ulrich Hertlein
Quoting hesicong2006 [EMAIL PROTECTED]: I think another way should be possible: Only one RTT camera, under it there are 256 pieces of slice to render. When render Nth slice, change RTT camera's Z index to N. Is it possible to use osg::StateSet to do so? I was actually wondering whether the

Re: [osg-users] problem compiling OSG2.4 on MinGW

2008-05-01 Thread 王韬
I have compiled OSG on devcpp , and OK. I transform all .lib to .a like these steps: pexports zlib1.dll zlib1.def dlltool -k -d zlib1.def -l libzlib1.a or like these steps reimp -d libmysql.lib dlltool -k -d libmysql.def -l libmysql.a and under CMAKE,choose these .a files instead of .lib

[osg-users] help me , about setProjectionMatrixAsOrtho2D

2008-05-01 Thread 王韬
Hi all. I want to set maincamera to a 2D orthographic projection. I do like this int main( int argc, char **argv ) { osg::ref_ptrosg::Node loadedModel = osgDB::readNodeFile(cow.osg); osgViewer::Viewer viewer; osg::ref_ptrosg::Group root = new osg::Group; root-addChild(loadedModel.get());

Re: [osg-users] Collada Animation

2008-05-01 Thread Jason Daly
Kim C Bale wrote: I’ve been using the Feeling Software ColladaMax exporter for 3DSMax to export models so that I may use them in OSG. Now plain models work a treat. However, I have been given a file that contains an animation, and the animations don’t appear to show when I load them into

[osg-users] 回复: help me , about setPro jectionMatrixAsOrtho2D

2008-05-01 Thread 小 杨
//得到模型的包围盒 osg::BoundingBox bb; bb.expandBy(positioned-getBound()); //将模型的中心点移动到原点 double xMid = (bb.xMin() + bb.xMax())/2; double yMid = (bb.yMin() + bb.yMax())/2; double zMid = (bb.zMin() + bb.zMax())/2; double radius = bb.radius();

Re: [osg-users] Ubuntu Package status

2008-05-01 Thread Philip Lowman
On Thu, May 1, 2008 at 3:38 PM, [EMAIL PROTECTED] wrote: As far as the 8.04 release is concerned, what is the status of the Ubuntu package? I believe Hardy (Ubuntu 8.04) is tracking 2.2.0: https://launchpad.net/ubuntu/hardy/+source/openscenegraph It looks like the Debian maintainer of the