Re: [osg-users] Writing to Collada files

2008-06-05 Thread Forum Dude
Hi again! It's a versioning problem. I upgraded to OSG 2.5.1 (I used 2.5.0 before) and it works now! Thanks for your help, though! Rick ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] kdtree example

2008-06-05 Thread Adrian Egli OpenSceneGraph (3D)
Hi all, It's really good news this morning in this mailing list / forum. The kdTree implementation would help us to speed up any intersection tests against line, spheres and or geometries. So may we should only thing streight forward for line intersection tests and it's speed up for intersection

Re: [osg-users] PSSM OpenGL Extensions

2008-06-05 Thread Adrian Egli OpenSceneGraph (3D)
Hi Alejandro, the PSSM is based on GLSL shaders and no other specials. how did you fixed it on the NVidia GeForce 7300LE card? it would be important to get more detail in the problem you got. regards 2008/6/4 Alejandro Segovia [EMAIL PROTECTED]: Hello list. I wanted to ask if anyone knows

Re: [osg-users] Build from svn in Cygwin still tries to build osgviewerWX but no WX

2008-06-05 Thread Robert Osfield
Hi Brian, CMake shouldn't find WxWidgets. Could you try rm CMakeCache.txt and then rerun ./configure, and then if you still get the error send us the CMakeCache.txt, perhaps this might gleen something. Robert. On Wed, Jun 4, 2008 at 6:57 PM, Brian Keener [EMAIL PROTECTED] wrote: Updated from

Re: [osg-users] OpenGL commands

2008-06-05 Thread Robert Osfield
Hi Hugo, Using a Camera DrawCallback would be one way, or implementing your own GraphicsOperation that is attached to the GraphicsWindow. Could you explain a bit more about what you are trying to do. It almost sounds like you want to do just OpenGL rendering, no OSG rendering at all. Robert.

Re: [osg-users] finding normal of models

2008-06-05 Thread CG
Hi, How do I retrieve the body axis of the model? I'm thinking of retrieving the body axis of the model and use it to rotate the model by osg::Quat rotation(osg::Quat(yaw, body_axis_z)*osg::Quat(roll, body_axis_y)*osg::Quat(pitch, body_axis_x)); pat-setAttitude(rotation);instead of osg::Quat

Re: [osg-users] finding normal of models

2008-06-05 Thread Paul Melis
Hi, CG wrote: How do I retrieve the body axis of the model? Not sure what you mean by body axis, but what you could do is load both your model and the axes.osg sample dataset. Simply use osgviewer your-model-file axes.osg The axes object will show the world coordinate system and should help

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Vincent Bourdier
Hi, After download of the last 3rdParty from SVN, I've some problem on compilation : In the Cmake 2.4 config, with advanced values, Freetype ask for *FREETYPE_INCLUDE_DIR_freetype2 *and I didn't found something about that... If I put some directory like

Re: [osg-users] Plugins dae Not Compiling

2008-06-05 Thread Paul Melis
Steven Thomas wrote: You're using the OSG 2.4 release then with DOM 2.1? Due to some breaking changes in the DOM, OSG didn't work with the latest version of the DOM (2.0 and up) until sometime in early May. Seems like we just missed the OSG 2.4 release. Yes the fix was in r8282, osg 2.4 was

Re: [osg-users] Plugins dae Not Compiling

2008-06-05 Thread Robert Osfield
Hi Paul, On Thu, Jun 5, 2008 at 9:05 AM, Paul Melis [EMAIL PROTECTED] wrote: Yes the fix was in r8282, osg 2.4 was released around r8238. This sounds like a good candidate for inclusion in 2.4.1. This was done after the moving to supporting DOM 2.1, so it's one of sticky ones, is moving to DOM

Re: [osg-users] Plugins dae Not Compiling

2008-06-05 Thread Paul Melis
Morning Robert, Robert Osfield wrote: On Thu, Jun 5, 2008 at 9:05 AM, Paul Melis [EMAIL PROTECTED] wrote: Yes the fix was in r8282, osg 2.4 was released around r8238. This sounds like a good candidate for inclusion in 2.4.1. This was done after the moving to supporting DOM 2.1, so

Re: [osg-users] problem with osg 2.4 stable release

2008-06-05 Thread David _
thanks a lot J-S the problem was that the libpng13.dll was not in the path. I thought that only osgdb_png.dll was needed i owe you one ;) Date: Wed, 4 Jun 2008 09:02:07 -0400 From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] problem with osg 2.4

Re: [osg-users] Community Documentation Initiative [Was: Too much support!!!!!]

2008-06-05 Thread John Vidar Larring
Hi Roland, Ok, I'll try to merge the two during the weekend. - John Smeenk, R.J.M. (Roland) wrote: Note that there already exist an example page with screenshots and some descriptions here http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/Examples Roland

[osg-users] timer callback

2008-06-05 Thread Peter Wraae Marino
Hi users, ok.. this might be a silly question,, but here goes. does osg have any form of a timer-callback or do I have to create it myself using an update callback? regards, Peter ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Mattias Helsing
Hi Vincent, is 3rdPart.../bin in your path when you run? CMake should pick up the FREETYPE_INCLUDE_DIR if you give a proper value to ACTUAL_3RDPARTY_DIR. What messages do you get when you set OSG_NOTIFY_LEVEL to DEBUG_INFO cheers MAttias On 6/5/08, Vincent Bourdier [EMAIL PROTECTED] wrote:

Re: [osg-users] timer callback

2008-06-05 Thread Mattias Helsing
Hi Peter, If you are looking for a virtual void OnTimer() you're out of luck ;) the osg::Timer class is simple and smart and wraps the high-performance timer on Windows. I typically uses it as a timer in state machines like osg::Timer_t enterState; double timeInState; void update() {

Re: [osg-users] kdtree example

2008-06-05 Thread Robert Osfield
Hi Adrian, On Thu, Jun 5, 2008 at 7:34 AM, Adrian Egli OpenSceneGraph (3D) [EMAIL PROTECTED] wrote: important in each kd-tree implementation for line / ray intersection testing is the SAH heuristic for good kd trees. SAH like kd-trees are a little bit slover in building but much faster in

Re: [osg-users] finding normal of models

2008-06-05 Thread Paul Melis
CG wrote: My model's axes are aligned to the world coordinate system. What I need is the body/local coordinate system of the plane to rotate the plane correctly in each tick. I've attached a screen shot which shows the wrong rotation using world coordinate system (the plane is rotated 90

Re: [osg-users] finding normal of models

2008-06-05 Thread CG
Hi, My model's axes are aligned to the world coordinate system. What I need is the body/local coordinate system of the plane to rotate the plane correctly in each tick. I've attached a screen shot which shows the wrong rotation using world coordinate system (the plane is rotated 90 degrees to

Re: [osg-users] timer callback

2008-06-05 Thread Serge Lages
Hi Peter, Do it yourself with an update callback. :) Just retrieve the current time with the framestamp attached to the visitor and do your stuffs. You can also retrieve the framestamp from the viewer, so you can implement you time callbacks into a manipulator or in your frame loop. Cheers, On

[osg-users] particle effect

2008-06-05 Thread Miriam D'Elia
Hi all, I have an object HeighField , and I want to put an effect (smoke, explosion) in the exact point of my land. How could I do? root / positionAttitudeTransform

Re: [osg-users] particle effect

2008-06-05 Thread Mattias Helsing
Hello Miriam, see the osgparticleeffects example. It's probably more then you asked for but after stripping out the animation paths and picking it does put explosion and smoke plums on a terrain. You can possibly use the picking stuff to get the desired world location. good luck Mattias On

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Vincent Bourdier
The problem still here : My PATH : Z:\OSG_2.4\binaries\bin;Z:\OSG_2.4\binaries\bin\osgplugins-2.4.0;Z:\OSG_2.4\sources\3rdParty\bin; Osg 2.4 Freetype compilation : ok. No error, no warnings in my project : linker : Z:\OSG_2.4\sources\3rdParty\lib;Z:\OSG_2.4\binaries\lib; include :

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Colin Rayment
I had a similar problem and it was related to the version of Visual Studio used for building OSG. Mike's 3rd party binaries were compiled with VS2005 Service Pack 1. If you're using the standard VS2005 the plugins will build ok but won't get loaded. I found that upgrading SP1 fixed the problem.

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Mattias Helsing
Hi Vincent, I'd spend a buck on Colin's reply. Though it's a bit odd that you have 3rdParty../include/freetype in your include path. I guess you have added this yourself in CMake setup. The freetype plugin just includes ft2build.h which is in 3rdParty/include. It probably won't hurt of course,

[osg-users] note: osgkdtree won't compile

2008-06-05 Thread Mattias Helsing
Hi Robert, ...and you thought you could just sneak in a new example ;) The new osgkdtree example won't compile until you commit the Shape header. It's missing apply(KDTree) and const companion. cheers Mattias ___ osg-users mailing list

Re: [osg-users] note: osgkdtree won't compile

2008-06-05 Thread Paul Melis
Mattias Helsing wrote: Hi Robert, ...and you thought you could just sneak in a new example ;) The new osgkdtree example won't compile until you commit the Shape header. It's missing apply(KDTree) and const companion. I think it's still work in progress... Paul

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Vincent Bourdier
Hi Mattias, Yes I added myself some path for the linker to be sure it was not the problem... Before compiling all OSG once again, I'll try to put the SP1 on Visual Studio as suggested by Collin. Don't know why but I thing It is a problem like this, because OSG compiles very well and the .dll are

Re: [osg-users] note: osgkdtree won't compile

2008-06-05 Thread Mattias Helsing
of course. I didn't mean to rush anything. Apologies if I did. Mattias On 6/5/08, Paul Melis [EMAIL PROTECTED] wrote: Mattias Helsing wrote: Hi Robert, ...and you thought you could just sneak in a new example ;) The new osgkdtree example won't compile until you commit the Shape header. It's

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Gordon Tomlinson
Basically you can not use VS SP1 libs with a no SP1 Applications You can use non SP1 libs with SP1 applications in some cases, But I would highly suggest you always use either ALL SP1 libs or ALL none SP1 libs ( you will have to build all 3rd party files to match) I would also recommend any

Re: [osg-users] note: osgkdtree won't compile

2008-06-05 Thread Robert Osfield
Hi Mathias, Sorry about this, forgot to do a svn checkin of include/osg/Shape, it's now checked in. This now has a accept(Shape) which fixes the build problem you've seen. While this is in dev functionality, my interim check-ins shouldn't break the build, so please shout if they do. Robert.

[osg-users] IntersectionVisitor and PagedLODs - falling back on lower resolution

2008-06-05 Thread Glenn Waldron
Hi everyone, I'm using an IntersectionVisitor with a PagedLOD database, employing a ReadCallback to allow the intersector to traverse the paged nodes. I discovered that if the visitor is unable (for any reason) to load a subtile via the ReadCallback, the intersection fails. However, I had the

Re: [osg-users] note: osgkdtree won't compile

2008-06-05 Thread Paul Melis
Robert Osfield wrote: Sorry about this, forgot to do a svn checkin of include/osg/Shape, it's now checked in. This now has a accept(Shape) which fixes the build problem you've seen. While this is in dev functionality, my interim check-ins shouldn't break the build, so please shout if they do.

Re: [osg-users] IntersectionVisitor and PagedLODs - falling back on lower resolution

2008-06-05 Thread Robert Osfield
Hi Glenn, The IntersectionVisitor::accept(PagedLOD) should fallback to a lower res child when one is not available. If you've gone ahead and implemented this missing code then please post it to osg-submissions so I can review it. Cheers, Robert. On Thu, Jun 5, 2008 at 1:56 PM, Glenn Waldron

Re: [osg-users] note: osgkdtree won't compile

2008-06-05 Thread Mattias Helsing
Hi Robert, Paul works like a charm. Now going home for a weekend on the bike. cheers Mattias On 6/5/08, Paul Melis [EMAIL PROTECTED] wrote: Robert Osfield wrote: Sorry about this, forgot to do a svn checkin of include/osg/Shape, it's now checked in. This now has a accept(Shape) which

Re: [osg-users] PSSM OpenGL Extensions

2008-06-05 Thread Alejandro Segovia
On Thu, Jun 5, 2008 at 3:38 AM, Adrian Egli OpenSceneGraph (3D) [EMAIL PROTECTED] wrote: Hi Alejandro, the PSSM is based on GLSL shaders and no other specials. how did you fixed it on the NVidia GeForce 7300LE card? it would be important to get more detail in the problem you got. I

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Lionel Lagarde
Hi, I have a similar problem. The debug build of OSG is unable to load the osgdb_freetype plugin. The release build has no problem with this plugin. I'm using visual express 2005 SP1. The dependency walker tool from microsoft says that msvcp80d.dll and msvcp80d.dll are missing. I don't

[osg-users] Questions about PixelBufferObject

2008-06-05 Thread Chris Best
Quick question... Based on digging through the source, it seems all PixelBufferObjects are currently automatically set to GL_PIXEL_UNPACK_BUFFER_ARB by default and there's no way to change this to GL_PIXEL_PACK_BUFFER_ARB, correct? Meaning they can only be used for writing to the framebuffer, not

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Vincent Bourdier
Hi, with osg 2.4 it solves the problem ! All seems to be good now. I'll try with osg 2.5.1 tomorrow... Gordon, did you verify your VS proj is configured for dll multithread ? 2008/6/5 Lionel Lagarde [EMAIL PROTECTED]: Hi, I have a similar problem. The debug build of OSG is unable to load

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Lionel Lagarde
Linking osgdb_freetype with freetype235.lib (not freetype235_D.lib) works. I hope this will not lead to crt conflict. Vincent Bourdier wrote: Hi, with osg 2.4 it solves the problem ! All seems to be good now. I'll try with osg 2.5.1 tomorrow... Gordon, did you verify your VS proj is

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Gordon Tomlinson
If there is a new in freetype235_D.lib or any STL calls then you are likely to run into CRT and heap issues at some point sadly this is one of the bad features of Windows and MS you should not mix release and debug, we have had many discussion on this in the past a search of the archive should

Re: [osg-users] osgscreencapture example

2008-06-05 Thread Mike Weiblen
Hi Robert, -Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Wednesday, June 04, 2008 10:32 AM To: OpenSceneGraph Users Subject: Re: [osg-users] osgscreencapture example Hi J-S, On Wed, Jun 4, 2008 at 4:10 PM,

[osg-users] Wiki: What's the Difference between ProgrammingGuides and KnowledgeBase

2008-06-05 Thread Michael Dorsett
My subject sort of says it all, what's the difference between ProgrammingGuides and KnowledgeBase on the wiki? They seem to contain very similar info. ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Paul Martz
I discovered this problem with the D 3rdparty libs some time ago, and have posted here extensively regarding it, and have discussed the issue at length with Mike Weiblen. Up until now I was the only person reproducing this issue. I've found the problem also occurs with D versions of libPNG and

Re: [osg-users] Issue on sharing shaders between objects

2008-06-05 Thread Mike Weiblen
This caught my eye: state-setAttributeAndModes(prg.get(), osg::StateAttribute::ON); } // otherwise bind the program and deactivate it. else{ state-setAttributeAndModes(m_program.get(), osg::StateAttribute::OFF); } osg::StateAttribute::ON/OFF does not work on osg::Program, as

Re: [osg-users] Issue on sharing shaders between objects

2008-06-05 Thread Christian Heine
Hi Mike, thanks for the hint, but this is not the failure. This is the normal way to bind the program to the different state sets and it works. Meenwhile I think that I've a problem with the actualization of the program and/or shaders. So I've called the setDirty methods on all but with no

Re: [osg-users] Questions about PixelBufferObject

2008-06-05 Thread Robert Osfield
Hi Chris, The present version of PixelBufferObject only supports copying from main memory to GPU, not back. For the recent osgscreencapture example use PBO's but I had to implement the PBO setup myself since the core osg::PixelBufferObject didn't support it. I haven't had a chance to refactor

Re: [osg-users] osgscreencapture example

2008-06-05 Thread Robert Osfield
On Thu, Jun 5, 2008 at 5:28 PM, Mike Weiblen [EMAIL PROTECTED] wrote: I'm curious, for additional off-screen capture fun, have you explored using FBO render target, and have you guidance on any subtle sensitivities for reading via PBO? I haven't tried FBO for off screen capture, but this

[osg-users] plugin for ttf

2008-06-05 Thread Peter Wraae Marino
Hi users, I get a message in my console that osg can't find the plugin for ttf I find this kinda strange because the osgdb_freetyped.dll is in the osgPlugins-2.4.0 directory and all my environment variables are setup correctly. osg doesn't have problems using the other plugins? does anyone know

Re: [osg-users] Plugins dae Not Compiling

2008-06-05 Thread Fred Zyda
Thanks so much! I got the latest SVN version and now dae seems to work, but I'm getting the following errors for the osgDB: Error1error LNK2019: unresolved external symbol public: __thiscall osgDB::DatabasePager::DatabaseThread::DatabaseThread(class osgDB::DatabasePager *,enum

Re: [osg-users] PSSM OpenGL Extensions

2008-06-05 Thread Adrian Egli OpenSceneGraph (3D)
Hi i don't use any geometrie shader. it works event on my elder card (ATI X1600M) . can you disable in the pssm source code the glsl, just a define to unmark. does shadow map work ? regards 2008/6/5 Alejandro Segovia [EMAIL PROTECTED]: On Thu, Jun 5, 2008 at 3:38 AM, Adrian Egli

Re: [osg-users] PSSM OpenGL Extensions

2008-06-05 Thread Alejandro Segovia
Hi Adrian, Thanks for you quick reply. On Thu, Jun 5, 2008 at 3:10 PM, Adrian Egli OpenSceneGraph (3D) [EMAIL PROTECTED] wrote: Hi i don't use any geometrie shader. it works event on my elder card (ATI X1600M) . can you disable in the pssm source code the glsl, just a define to unmark.

Re: [osg-users] Wiki: What's the Difference between ProgrammingGuides and KnowledgeBase?

2008-06-05 Thread Michael Dorsett
Ok, maybe my original message was too vague. If you look at the main documentation page: http://www.openscenegraph.org/projects/osg/wiki/Support Programming Guides was for online reference programming guides how to use OpenSceneGraph And Knowledge Base was for background reading on scene

Re: [osg-users] plugin for ttf

2008-06-05 Thread Peter Wraae Marino
update.. DEBUG_INFO gives the following 2.4.0\osgdb_freetyped.dll ... itr='D:\OSG\OpenSceneGraph-2.4.0\build\bin' FindFileInPath() : trying D:\OSG\OpenSceneGraph-2.4.0\build\bin\osgPlugins-2.4.0 \osgdb_freetyped.dll ... FindFileInPath() : USING

Re: [osg-users] Plugins dae Not Compiling

2008-06-05 Thread Steven Thomas
I would personally have less problems with making the 2.1 DOM the dependency for 2.4.1 instead of 2.0. I definitely recommend DOM 2.1 over 2.0. A few serious problems with the Visual Studio builds were fixed. Steve On Thu, 2008-06-05 at 10:40 +0200, Paul Melis wrote: Morning Robert, Robert

Re: [osg-users] plugin for ttf

2008-06-05 Thread Jean-Sébastien Guay
Hello Pedro, FindFileInPath() : USING D:\OSG\OpenSceneGraph-2.4.0\build\bin\osgPlugins-2.4.0\ osgdb_freetyped.dll DynamicLibrary::failed loading osgPlugins-2.4.0/osgdb_freetyped.dll Check the archives, please. There was discussion on this as recently as today... (hint: search for Unable to

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Paul Martz
Hm. Well, I _thought_ I had VS2005 SP1 installed, but apparently I was just running vanilla VS 2005. After downloading and installing SP1, I'm once again able to use the D version of Mike's 3rdParty binaries. (Confirmed with osgviewerd cow.osg, then hit the 's' key, which loads osgdb_truetyped.dll

Re: [osg-users] osgscreencapture example

2008-06-05 Thread Jean-Sébastien Guay
Hi all, The code in the example is not bad place to start. OK, here's a first cut, just for comments. Oops, I just realized that I sent that out to all of osg-users. Sorry about that, meant it for osg-submissions. J-S -- __

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Peter Wraae Marino
Hi, I just got into this thread now.. I too am having problems with the .ttf format. As I can understand.. the fix is too make sure to have service pack 1 installed for developer studio. I'm using express 2008 and there doesn't seem to be any service pack for it, it actually seems like the 2008

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Jason Daly
Peter Wraae Marino wrote: Hi, I just got into this thread now.. I too am having problems with the .ttf format. As I can understand.. the fix is too make sure to have service pack 1 installed for developer studio. This is only true if you're running Visual Studio 2005 I'm using express

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Peter Wraae Marino
Hi, you might be on to something there.. i used the following dep. https://osgtoy.svn.sourceforge.net/svnroot/osgtoy/3rdParty/branches/3rdParty_win32binaries_vs80sp1/ these version numbers are really confusing from microsoft vs80sp1 is that for 2005 and vs90sp1 is 2008?? or other? Peter

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Mike Weiblen
Cool. I thought that was the favored hypothesis, glad to hear its been proven FWIW I've checked in the output of About Visual Studio from my build machine at:

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Gordon Tomlinson
its for Visual Studio 2005/VS8.0 I HIGHLY would recommend that any one running 2005 installs Sp1 for VS2005/VS8.0 I know we will be still on V2005 for at least 2 years __ Gordon Tomlinson Email : [EMAIL PROTECTED] Website :

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Jean-Sébastien Guay
Hello Peter, I'm using express 2008 and there doesn't seem to be any service pack for it, it actually seems like the 2008 version has indirectly installed service pack 1 when the application got it installed. So i'm kinda at square 1 with this problem. the osgdb_freetyped.dll exists on my

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Gordon Tomlinson
If your running VS 2008 then you will HAVE to compile all the 3rd party dependencies yourself... At this time nobody is contributing a package like Mike W's package for VS2005/SP1 __ Gordon Tomlinson Email : [EMAIL PROTECTED] Website

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Peter Wraae Marino
Hi Jean, I download freetype and built an express2008 verison of it... and it works... thx Any chance we could get a 2008 (express,professional) dep package soon? Peter On Thu, Jun 5, 2008 at 10:35 PM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: Hello Peter, I'm using express 2008 and

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Paul Martz
There are many ways that the truetype plugin might fail to load; read this thread for several possible causes/fixes. Using VS2005 SP1 is,._possibly_, the fix for just one of the possible failures. (It appears to be a fix for me, but I haven't seen anyone else chime in and state that it solved

Re: [osg-users] Questions about PixelBufferObject

2008-06-05 Thread Chris Best
Robert, Thanks for the reply. I felt like a complete heel when I saw the osgscreencapture example thread pop up right after I sent my message. Sorry about that. Thanks for the advice on getting PBOs to work efficiently. Now I don't have any excuse not to do the work. ;) -Chris B On Thu, Jun 5,

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Gordon Tomlinson
You have 2008 ;). so you could contribute I'm sure Mike would share his build stuff etc ... __ Gordon Tomlinson Email : [EMAIL PROTECTED] Website : www.vis-sim.com www.gordontomlinson.com

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Paul Martz
FYI, in my personal experience, the release VS2005 3rdParty binaries seem to work OK with a release VS2008 OSG build. -Paul _ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gordon Tomlinson Sent: Thursday, June 05, 2008 2:50 PM To: [EMAIL PROTECTED]; 'OpenSceneGraph

Re: [osg-users] [vtp] Segfault in VTP, but looks like OSG

2008-06-05 Thread rvinyard
Rick, The most likely explanation is that you have two copies of OSG on your system, compiling against the headers of one, linking against the other. That's the first thing I thought too. Some mismatch between a header and a library, but I've double checked and I can't find anything

Re: [osg-users] Unable to find plugin

2008-06-05 Thread Brian Keener
Vincent Bourdier wrote: Osg 2.4 Freetype compilation : ok. No error, no warnings in my project : linker : Z:\OSG_2.4\sources\3rdParty\lib;Z:\OSG_2.4\binaries\lib; include : \OSG_2.4\sources\3rdParty\include\freetype;Z:\OSG_2.4\sources\3rdParty\include

Re: [osg-users] [vtp] Segfault in VTP, but looks like OSG

2008-06-05 Thread Roger James
Could this be a float matrix issue? Have a check back up the stack and see if there are any Matrixd references on there. Roger -Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 05 June 2008 23:42 To: OpenSceneGraph

[osg-users] OSG crashed when running in dual display

2008-06-05 Thread LH
Hi, When I am running dual display using Nvidia GeForce 9800GX2 graphics card, OSG will crash at the code viewer-getCamera()-getViewport()-width() or viewer-getCamera()-getViewport()-height() but it will work fine in single display. Thanks. regards LH

[osg-users] vpb

2008-06-05 Thread GuiYe
  Hello.I have some question about the svn of VPB. vpbinfo is only used for getting the number of processors?And the vpbextrusion is use for putting two or more terrain models together? When I use vpbheightfieldmapping,I can't find it's data.I also want to know what the