Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-23 Thread Paul Palumbo
What is the status of OSG 2.9.10? I don't see it on the download page and I don't have access to SVN (not allowed through my company firewall)? Paul P. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35126#35126

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-23 Thread Robert Osfield
Hi Paul, On Thu, Dec 23, 2010 at 11:20 AM, Paul Palumbo paul1...@yahoo.com wrote: What is the status of OSG 2.9.10?  I don't see it on the download page and I don't have access to SVN (not allowed through my company firewall)? Sorry, I tagged 2.9.10 then had to dive into a major bug hunt and

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-07 Thread Peter Wrobrl
Hi, Issues with osgWidget My System: Widows 7 x64, VS2010 Building for x64 osgWidget couldn't build ( Input.cpp ) due to: 'inserter' : is not a member of 'std' fixed that with #include iterator Cheers, ParticlePeter -- Read this topic online here:

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-07 Thread Robert Osfield
Hi Peter, Could you post the whole modified file to osg-users so I can review the change whilst avoiding the chance of mis-interpreting your suggestion. Cheers, Robert. On Tue, Dec 7, 2010 at 8:29 PM, Peter Wrobrl particlepe...@gmx.de wrote: Hi, Issues with osgWidget My System: Widows 7

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-07 Thread Wojciech Lewandowski
the same may happen in Debug config. Cheers, Wojtek Lewandowski -Oryginalna wiadomość- From: Robert Osfield Sent: Tuesday, December 07, 2010 9:52 PM To: osg-users@lists.openscenegraph.org Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release Hi Peter, Could

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-07 Thread Peter Wrobrl
Hi Robert, I don't think that this is a valid fix, just mentioned what worked for me and my system. File attached. Cheers, ParticlePeter -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34593#34593 Attachments:

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-06 Thread Robert Osfield
Hi Tom, I'll have a look at the enum and rename it to something less likely to overlap with other libs over zealous using of #define. Robert. On Sat, Dec 4, 2010 at 2:51 PM, Thomas Hogarth thomas.hoga...@gmail.com wrote:  Hi Robert Nice one on the fix for the subload it's much appreciated.

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-06 Thread Robert Osfield
Hi Tom, On Mon, Dec 6, 2010 at 10:16 AM, Robert Osfield robert.osfi...@gmail.com wrote: I'll have a look at the enum and rename it to something less likely to overlap with other libs over zealous using of #define. I've checked in the renaming of NO to DOES_NOT_FIT_IN_ANY_ROW and YES to

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-06 Thread Thomas Hogarth
Hi Robert I've checked in the renaming of NO to DOES_NOT_FIT_IN_ANY_ROW and YES to FITS_IN_CURRENT_ROW, which are both better descriptions and won't overlap your #defines. An update to svn/trunk will get this change. Thanks, that did the trick, clean builds on Windows and IOS now. This release

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-05 Thread Thomas Hogarth
Hi Stephan I'll keep you posted on the rebuild Did the rebuild and still had the same errors. in the end ensuring Optimzier is included before anything that includes the Foundation Frameworks Foundation.h and probably others. To illustrate the compile error try adding the following to the top

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-04 Thread Thomas Hogarth
Hi Robert Nice one on the fix for the subload it's much appreciated. Thomas could you test out svn/trunk and let me know how you get on. Quick test on windows went fine, but now I've moved over to IOS I'm getting an unrelated compile error. I Optimizer.h there exists an enum

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-04 Thread Stephan Huber
Hi Tom, Am 04.12.10 15:51, schrieb Thomas Hogarth: Does anyone know of a setting in xcode that might disable it. Are you using the xcodeproject generated by cmake? try deleting the cmake-cache and reconfigure the project and crate a new xcode-project. I can't reproduce your error on my side.

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-04 Thread Thomas Hogarth
Hi Stephan Are you using the xcodeproject generated by cmake? try deleting the cmake-cache and reconfigure the project and crate a new xcode-project. Yes I'm using cmake generated version. Trying a quick re build now, but I have noticed it's only happening if I #include osg/Optimizer in my

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-03 Thread Robert Osfield
Hi Thomas, On Fri, Dec 3, 2010 at 7:05 AM, Thomas Hogarth thomas.hoga...@gmail.com wrote: Hi Robert Attached is a simple example demonstrating my NPOT subload issue. I have tested your example and reproduced the constant rebuild of the texture object, and using this have dug into the

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-03 Thread Robert Osfield
Hi Thomas, I'm not sure of what form this method needs to take yet.. will do some further thinking on the topic. I have settled upon a new SubloadCallback method: class OSG_EXPORT SubloadCallback : public Referenced { public: virtual bool

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-03 Thread Mikhail I. Izmestev
03.12.2010 17:22, Robert Osfield wrote: Hi Thomas, I'm not sure of what form this method needs to take yet.. will do some further thinking on the topic. I have settled upon a new SubloadCallback method: class OSG_EXPORT SubloadCallback : public Referenced {

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-03 Thread Robert Osfield
Hi Mikhail, Thanks for the close observation. I made a mistake when amending the code and left in the !textureObjectValid(state) that should have removed. This code was there as part of interim development that I decided not to follow up. Could you do an svn update and check again. Cheers,

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-03 Thread Mikhail I. Izmestev
Hi, 03.12.2010 20:20, Robert Osfield wrote: Hi Mikhail, Thanks for the close observation. I made a mistake when amending the code and left in the !textureObjectValid(state) that should have removed. This code was there as part of interim development that I decided not to follow up.

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-03 Thread Robert Osfield
Hi All, I have now make the 2.9.10 tag, I have to head out now so can't complete the updates the website and blog to mention the new dev release, I'll do this in the morning. To check it out : svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.10 OpenSceneGraph

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-02 Thread Robert Osfield
Hi Thomas, On Wed, Dec 1, 2010 at 11:10 PM, Thomas Hogarth thomas.hoga...@gmail.com wrote: I did want to raise one issue with the Texture objects being released from my NPOT subloadcallback, this is also effecting osgArt so I know others will be looking for a fix. If you check out this post

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-02 Thread Robert Osfield
Hi All, Thanks for the testing so far. I've merged a few build and bug fixes through today so anymore testing you can do would be greatly appreciated. I'm heading offline now for the day, will catch with you all tomorrow morning and if things still look good will tag in 2.9.10. Cheers, Robert.

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-02 Thread Jean-Sébastien Guay
Hello Robert, Thanks for the testing so far. I've merged a few build and bug fixes through today so anymore testing you can do would be greatly appreciated. I'm heading offline now for the day, will catch with you all tomorrow morning and if things still look good will tag in 2.9.10. I'm in

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-02 Thread Jean-Sébastien Guay
Hi again Robert, I'm in the process of building our simulator with OSG SVN trunk. I don't expect any trouble. I'll let you know in the next few hours how it goes. Just finished building, and ran a few scenarios to test, and everything seems fine. I ran some pretty heavy scenarios and things

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-02 Thread Wang Rui
Hi Robert, Build and work well with mingw 5.1.6. Now I'm looking forward to the 2.9.10 release. Cheers, Wang Rui 2010/12/3 Robert Osfield robert.osfi...@gmail.com: Hi All, Thanks for the testing so far.  I've merged a few build and bug fixes through today so anymore testing you can do

[osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Robert Osfield
Hi All, I'm planning to make the 2.9.10 dev release this week. There have been lots of check-in's recently with me merging lots of submissions over the last two weeks, some very significant ones like iOS support, so we need lots of testing on the various platforms to make sure that everything is

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Wang Rui
Hi Robert, The latest trunk is built well on my Windows XP and VisualStudio 2008. An additional hint to Windows users is that the osgdb_directshow plugin must be compiled with the MBCS configuration of DirectShow while using Windows SDK 7.1; otherwise it reports an unresolved symbol error. Maybe

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Jean-Sébastien Guay
Hi Robert, If you do a build of svn/trunk let me know how you get on and what platforms you've tested, I want to know success and failures as it's important to know how well things are converging for the release. With yesterday's checkin of some OpenGL types the build now succeeds on Windows

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Robert Osfield
Hi JS, Thanks for the testing. * osgparticle crashed, I'll check it out later * osganimationviewer nathan.osg crashed, I'll check it out later I've just run these tests on my Kubuntu 10.10 system here and both work fine. Could others test these to see if we can get a picture of when they

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Wang Rui
Hi Robert and J-S, I made a quick test and found that osgparticle and osganimationviewer nathan.osg work well on my computer. I'm working with VS2008 and a really latest OSG version (updated about two hours ago :-) Cheers, Wang Rui 2010/12/1 Jean-Sébastien Guay

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Torben Dannhauer
Hi, Win7 + VS2008 SP1 works well in 32 and 64 bit. Thank you! Cheers, Torben -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=34322#34322 ___ osg-users mailing list

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Cole, Charles E. (LARC-B702)[LITES]
-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Wednesday, December 01, 2010 9:18 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release Hi JS, Thanks for the testing

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Jason Daly
On 12/01/2010 06:18 AM, Robert Osfield wrote: If you do a build of svn/trunk let me know how you get on and what platforms you've tested, I want to know success and failures as it's important to know how well things are converging for the release. Hi, Robert, Building on the brand new Red Hat

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Jean-Sébastien Guay
Hi Robert and Wang Rui, I made a quick test and found that osgparticle and osganimationviewer nathan.osg work well on my computer. I'm working with VS2008 and a really latest OSG version (updated about two hours ago :-) Sorry, false alert. Once in a while some program I install alters my

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Jason Daly
On 12/01/2010 12:01 PM, Jason Daly wrote: On 12/01/2010 06:18 AM, Robert Osfield wrote: If you do a build of svn/trunk let me know how you get on and what platforms you've tested, I want to know success and failures as it's important to know how well things are converging for the release. Hi,

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Paul Martz
Hi Robert -- I built on Windows and ran the FLT regression test suite as a test. The results are expected, just the known failures. -- -Paul Martz Skew Matrix Software http://www.skew-matrix.com/ ___ osg-users mailing list

Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev release

2010-12-01 Thread Thomas Hogarth
Hi Robert Great to hear the IOS support is now in the trunk, I wasn't liking git too much :). I built the latest trunk yesterday on Windows 7 using Visual Studio 2008, all seemed to be fine and my own app is still functioning as expected. Also gave the fbx plugin and osgAnimationViewer a quick