[osg-users] OpenSceneGraph-2.8.2 released

2009-07-28 Thread Robert Osfield
Hi All, I'm delighted to announced the 2.8.2 release, the second patch release of the OpenSceneGraph-2.8 series. We don't have any binaries yet, so I'd appreciate if some gracious souls could pitch in and build the binaries and then upload them to ftp so we can work on getting them uploaded to

Re: [osg-users] Widgets and loaded model.

2009-07-28 Thread Danny Lesnik
Hi Robert, Thank you very much for quick response. I solved this problem your last resposne helped me. Thank you! Cheers, Danny -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15526#15526 ___

Re: [osg-users] What are txf and tpf files ?

2009-07-28 Thread Mach Bhai
Hello, I tried opening the txp in the following viewers (results are in the front). I also tried paning and zooming, but it didnt help. osgviewer -- Could not see anything, no errors reported Delta3D -- Could not see anything, no errors reported ViewTec's TerrainView 4.1 -- The terrain was

Re: [osg-users] [3rdparty] Installing OSGART

2009-07-28 Thread David Goering
Hey, I reinstalled everything, ARToolkit, OSG and OSGART and made sure that I built everything as release (because I think I build some as release and some as debug) and now it works, so I fixed my problem, thanks anyway :D David -- Read this topic online here:

[osg-users] [build] Building a Simple Viewer

2009-07-28 Thread David Goering
Hey, I am following the OSGART tutorial and am trying to write my first OSG / OSGART app. it says this is the Code for a simple empty Viewer Window: Code: #include osgViewer/Viewer #include osgViewer/ViewerEventHandlers int main(int argc, char* argv[]) { // Create a viewer osgViewer::Viewer

Re: [osg-users] [build] Building a Simple Viewer

2009-07-28 Thread Tomlinson, Gordon
This is not really a OSG question this is a how to use/setup Visual Studio question I would suggest reading up on how to use Visual studio to create C++ based projects also a simple step to see things are correct to build one of the OSG example programs and copy the vs project files setting

Re: [osg-users] [3rdparty] OSGOcean reflection is not mirrored

2009-07-28 Thread Kim Bale
Hello hello I'm back! Yes, so perhaps as a first step hiding the transform and just giving access to s/getHeight() would be safer. If OceanTechnique subclasses from MatrixTransform, then people will think they can position it by calling oceanTechnique-setMatrix(), which might lead to problems

Re: [osg-users] [3rdparty] osgOcean 1.0 (LGPL) Released

2009-07-28 Thread Kim Bale
Hi Peter, I'm not sure which debug library CMake is refering to, the screenshot you sent is tiny! Can you send a larger one? Cheers, Kim. 2009/7/28 Peter Clemenko III th3fly...@gmail.com: Hi, I'm getting this error when I try to compile the 1.0 source with Cmake using the vs08 option

Re: [osg-users] [3rdparty] osgOcean 1.0 (LGPL) Released

2009-07-28 Thread Jean-Sébastien Guay
Hello Peter, I'm getting this error when I try to compile the 1.0 source with Cmake using the vs08 option CMake Error at osgOcean/CMakeLists.txt:97 (TARGET_LINK_LIBRARIES): The debug argument must be followed by a library. Could someone please give me any ideas on why it is saying this?

[osg-users] Registry object cache observations / questions

2009-07-28 Thread Tim Moore
Hi, I have questions about two things I noticed with the object cache in osgDB::Registry. First, in Registry::readImplementation, addEntryToObjectCache is called without a timestamp. This gives them a timestamp of 0.0, so it seems to me that objects can be booted from the cache one frame after

Re: [osg-users] What are txf and tpf files ?

2009-07-28 Thread Jolley, Thomas P
Hi Mach, Osgviewer isn't the best tool to look at txp databases. Usually the eyepoint starts too far from the terrain in combination with the database lod settings to see anything. If you move your eyepoint around enough you will eventually run across terrain. I'm not surprised you are having

Re: [osg-users] What are txf and tpf files ?

2009-07-28 Thread Mach Bhai
So what would you recommend will be a better tool for viewing txp files ? And thanks for your suggestions -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15541#15541 ___ osg-users mailing list

[osg-users] Vista : Failed grabbing the focus

2009-07-28 Thread John Lafleur
Hi, Is there a way to keep a program always on top ? I try grabFocus at each frame, it's works under xp, but under vista I received this message : Failed grabbing the focus. Any ideas ? Thanks -- Read this topic online here:

[osg-users] Callback for actors being culled?

2009-07-28 Thread Martin Scheffler
Hi, I have a lot of particle systems in my scene. I want to freeze the particle systems that are currently not seen. How can I get informed when a node is culled away? I have a geometry the max size of the particle system, so I would like to be informed when that geometry is culled away /

Re: [osg-users] What are txf and tpf files ?

2009-07-28 Thread Jolley, Thomas P
Hi Mach, I think Presagis has release a viewer for txp databases. You can modify osgviewer. Specifically you can change the home position to be in the middle of the database. You can also modify the max range of the lowest lod nodes to a larger value. -Original Message- From: Mach

[osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread suky0001
Hi all, I saw (once upon a time...) a library/toolkit/nodekit/whatever that's able to nicely adapt/modify a terrain mesh so that a given 3D object (say a building) is on the floor instead of floating over it. You know, when you got a heightfiled that does not match the building altitude... I

Re: [osg-users] osgviewerQtWidget example issues (UNCLASSIFIED)

2009-07-28 Thread D.J. Caldwell
Strictly speaking, I am not sure these are OSG questions as much as they are Qt questions, but since I am a developer an OSG/Qt app myself, I will share what little I know. I know that reparenting under some windowing systems can invalidate window IDs, so that might be related to your BadWindow

Re: [osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread Alberto Luaces
Do you mean this one? http://andesengineering.com/Projects/TDS/ Alberto El Martes 28 Julio 2009ES 16:59:02 suky0...@free.fr escribió: Hi all, I saw (once upon a time...) a library/toolkit/nodekit/whatever that's able to nicely adapt/modify a terrain mesh so that a given 3D object (say a

Re: [osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread suky0001
Yeep! I just love you!!! ;) Thanks for the lightning fast answer. Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Alberto Luaces alua...@udc.es À: OpenSceneGraph Users osg-users@lists.openscenegraph.org Envoyé: Tue, 28 Jul

Re: [osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread Chris 'Xenon' Hanson
suky0...@free.fr wrote: Yeep! I just love you!!! ;) Thanks for the lightning fast answer. The only problem is, I don't think TDS works with modern heightfields generated by the current best-practice output of VirtualPlanetBuilder. Sukender PVLE - Lightweight cross-platform game engine

Re: [osg-users] What are txf and tpf files ?

2009-07-28 Thread dtidrow
Try loading your txp file into osgviewer again, then use the '*' key (shift-8 on U.S. keyboards) to increase LOD scale until the terrain shows up. Don So what would you recommend will be a better tool for viewing txp files ? And thanks for your suggestions -- Read this

Re: [osg-users] What are txf and tpf files ?

2009-07-28 Thread Glenn Waldron
With most TXPs you can just zoom in (right button) in osgviewer and you'll eventually see the terrain. Or decrease the LOD scale ( forward slash key ) a few times until the terrain comes within LOD range. Glenn Waldron : Pelican Mapping : http://pelicanmapping.com : +1.703.652.4791 On Tue, Jul

[osg-users] problems with svn repository

2009-07-28 Thread Paul Martz
Hi Robert, Jose -- For the past five days I have been trying to update (or checkout) the current svn trunk and have been unable to do so. After updating (or adding) several files, I get the following message: Error: REPORT of '/svn/osg/!svn/vcc/default': Could not read response body:

Re: [osg-users] problems with svn repository

2009-07-28 Thread Daniel Trstenjak
Hi Paul, Any help would be appreciated. Perhaps a 'svn cleanup' helps. Greetings, Daniel -- Daniel Trstenjak Tel : +49 (0)7071-9457-264

Re: [osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread suky0001
Ah yes? What do you mean exactly by modern heightfields and best-practice? What if I operate outside VPB? Thanks Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ - Mail d'origine - De: Chris 'Xenon' Hanson xe...@alphapixel.com À: OpenSceneGraph Users

Re: [osg-users] osgviewerQtWidget example issues (UNCLASSIFIED)

2009-07-28 Thread Don Leich
Hi Lee, The sample code is a work in progress which I posted. It's based on the previous osgviewerQt example with an added Qt Designer generated interface description developed by a co-worked of mine, and miscellaneous patches and fixes I found in the OSG archives. The Bad Window errors are

Re: [osg-users] problems with svn repository

2009-07-28 Thread Paul Martz
Thanks. In case it wasn't clear from my post, I was trying both an update, as well as a clean checkout, and got the same failure from both. As the issue also occurs with a clean checkout, I doubt a "svn cleanup" will help. But I'll give it a shot. Paul Martz Skew Matrix Software LLC

Re: [osg-users] problems with svn repository

2009-07-28 Thread Paul Martz
As I suspected, cleanup did not help and I'm still encountering this issue. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 Paul Martz wrote: Thanks. In case it wasn't clear from my post, I was trying both an update, as well as a clean checkout, and got

Re: [osg-users] problems with svn repository

2009-07-28 Thread Jean-Sébastien Guay
Hi Paul, Hi Robert, Jose -- For the past five days I have been trying to update (or checkout) the current svn trunk and have been unable to do so. After updating (or adding) several files, I get the following message: Error: REPORT of '/svn/osg/!svn/vcc/default': Could not read response body:

Re: [osg-users] problems with svn repository

2009-07-28 Thread Jose Luis Hidalgo
Hi All, I'm after this issue, but still working on it. It is not clear where the bug is, subversion, apache, apr... or even a networking problem. Thanks for reporting, I will ping the list once we find out what could be possible happening. JL. On Tue, Jul 28, 2009 at 6:26 PM,

Re: [osg-users] problems with svn repository

2009-07-28 Thread Jose Luis Hidalgo
Hi All, Is anybody experiencing this issue on Linux, MacOS X, ... anything but windows? It looks like it only happens with tortoiseSVN under windows. JL. On Tue, Jul 28, 2009 at 7:07 PM, Jose Luis Hidalgojoseluis.hida...@gmail.com wrote: Hi All,   I'm after this issue, but still

Re: [osg-users] [OT] Looking for a lib that adapts terrain to 3D object

2009-07-28 Thread Chris 'Xenon' Hanson
suky0...@free.fr wrote: Ah yes? What do you mean exactly by modern heightfields and best-practice? What if I operate outside VPB? Thanks It doesn't work on the Heightfield objects VPB now recommends you use. I believe it wants th eold-style TIN terrain. I don't know if you can still make

Re: [osg-users] problems with svn repository

2009-07-28 Thread Jean-Sébastien Guay
Hi Jose Luis, (sorry, my reply originally went to you directly, I had intended it to go to the list) I'm after this issue, but still working on it. It is not clear where the bug is, subversion, apache, apr... or even a networking problem. Thanks for reporting, I will ping the list once we

Re: [osg-users] osgviewerQtWidget example issues

2009-07-28 Thread Don Leich
Lee, Btw, the BadWindow errors are not new: % osgviewerQT cow.osg --QOSGWidget --MTCompositeViewer Using QOSGWidget - QWidget + osgViewer creating the graphics context. + using standard CompositeViewer with seperate contexts (Multithreaded mode / EXPERIMENTAL !) X Error: BadWindow (invalid

Re: [osg-users] problems with svn repository

2009-07-28 Thread Paul Martz
Hi JL-- This problem is not limited to TortoiseSVN on Windows. I see the same thing when I try to svn checkout on OS X. Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com +1 303 859 9466 ___ osg-users mailing list

Re: [osg-users] ortho2D camera and frustum camera layering(render order)

2009-07-28 Thread Michael Irby II
Hi, Yes, I started with this example but it does not completely accomplish what I need. I need more than a hud and there can be N amount of 2D and 3D cameras in the graph. So for an example something like a 2D camera in front with 2D content, then a 3D camera with 3D content and then another

Re: [osg-users] problems with svn repository

2009-07-28 Thread Jose Luis Hidalgo
Hi Paul, That's curious, I can only reproduce the problem with tortoiseSVN on windows, but it works fine from several machines on Linux and MacOS X (here inside the university). The virtual machine is right now in the University's Data Center... it's possible there is a much more restrictive

Re: [osg-users] problems with svn repository

2009-07-28 Thread Butler, Lee Mr CIV USA USAMC
I'm seeing the same errors, so it's not your data center (unless you are talking about the one where the svn server lives). Lee - Original Message - From: Jose Luis Hidalgo joseluis.hida...@gmail.com Date: Tuesday, July 28, 2009 14:43 Subject: Re: [osg-users] problems with svn

[osg-users] complete copy of my scenegraph

2009-07-28 Thread Bob Youmans
Hi All, as I'm trying to set up my scenegraph for rendering in two ways, I'm thinking I want 2 complete copies: one to set callbacks and statesets on for the shader-version and another to have that user can throw without any of this stuff. Then I can user the viewer::setSceneData to swap them.

Re: [osg-users] problems with svn repository

2009-07-28 Thread Jose Luis Hidalgo
Hi Lee, I'm talking about the one where the host of the svn server lives right now, it's different from the one where it was one week ago. It's the only thing that has changed... Just in case anybody knows what could be happening, this are the logs we are seeing with this issue: [Tue Jul 28

Re: [osg-users] problems with svn repository

2009-07-28 Thread Butler, Lee Mr CIV USA USAMC
If you want to run a live, monitored test, I can arrange that. Lee - Original Message - From: Jose Luis Hidalgo joseluis.hida...@gmail.com Date: Tuesday, July 28, 2009 14:56 Subject: Re: [osg-users] problems with svn repository To: OpenSceneGraph Users osg-users@lists.openscenegraph.org

Re: [osg-users] What are txf and tpf files ?

2009-07-28 Thread Tomlinson, Gordon
Tools from terrex/presagis Gordon Product Manager 3d __ Gordon Tomlinson Email : gtomlinson @ overwatch.textron.com __ -Original Message- From:

[osg-users] MDI application with osgViewer::Viewer on dual monitors

2009-07-28 Thread Jeffrey M Short
I have been attempting to upgrade my C++/CLI MDI application from OSG1.0 to OSG2.0. Currently I am using OSG1.0 to render to one of the MDI child forms. There are 2 problems I am having with osgViewer::Viewer that do not occur when using osgProducer::Viewer. Both problems are related to my

[osg-users] [vpb] Can I use VPB/OSG to smooth the edges of different res images??

2009-07-28 Thread Colin Knowles
Hi, I have a large hi res globe which I've built showing 250 odd kms of river with 30cm resolution terrain and 20cm imagery - I've been asked to mod the texture so that it shows an increase in the level of the river. For small areas I typically create a contour polygon at the new water elevation

[osg-users] svn error during checkout

2009-07-28 Thread S Andreason
Hi, I am having trouble updating by svn, This started a few months ago, but until Flightgear began requiring a newer version of osg, I didn't make fixing this a priority. I have upgraded svn as reported by --version svn, version 1.6.2 (r37639) compiled Jul 28 2009, 21:53:53 and here is the