; Had some experience with D3, lots of back and forth between soft and D3
> for getting the projections to line up correctly. Also I had to render out
> 4k sequences
> for projection. Maybe Johan Forsgren on the list can share some info. I
> started a thread on the list
> last year "
plate to
> see
> clipping of projections so when I animate the camera, I'll know what will
> be projected
> on the model...hope you understand where I'm going with this.
>
>
> On 22 October 2013 14:36, Johan Forsgren wrote:
>
> The guy who usually sits next to me has b
model...hope you understand where I'm going with this.
>
>
> On 22 October 2013 14:36, Johan Forsgren wrote:
>
> The guy who usually sits next to me has been using D3 on a few projects,
> and the trend is that the more D3 is involved, the more profanity I hear. I
> cant rem
management as well.
Sorry i Cant be more specific, I wasn't really involved in that project,
and my colleague is away on vacation. My impression is that you should
limit your time in the program to a minimum.
*Johan Forsgren* 3D ArtistPhone + 46 31 752 20 07
johan.forsg...@edithouse.se
F
Holy mother of Jesus.
On Monday, October 7, 2013, olivier jeannel wrote:
> https://vimeo.com/75490500
> --
> To unsubscribe: mail
> softimage-requ...@listproc.autodesk.comwith subject
> "unsubscribe" and reply to the confirmation email.
>
>
--
Sent from my fax machine.
Mirko: your right on track :) For the most part I'll be doing pack shots
and mograph type work. I'll need to do simpler renders/simulation, as this
will be a one stop shop, but again nothing fancy or photo real, and if
that's something that needs doing I now a guy with a farm.
On Saturday, Septem
which some fellow employees may tend to do when you´re judged on what you
> ask per day.
>
> That can lead to some tension and misbehaviour. Everybody seems to forget
> about all the taxes, too.
>
> Cheers,
>
> tim
>
> P.S: I don´t have an SSD here but would advise you
Hey all, I'm currently hold a permanent position i small studio, but I'm
starting to wonder if freelancing isn't the way to go for me, This brings
me to the question of hardware, and I'm wondering if any of you freelancers
can't give your input on what the minimum spec for a workstation should be.
Thanks guys, I finally got some time to look into it yesterday, and it
worked like a charm, someday when i get some time of i think im going to
redo this effect but this time around make it unsimulated. It feel like I
don't really get the inner working of strands yet, and this would be a
great way
Oh sorry, I meant to write strandposition instead of point position
On Friday, June 28, 2013, wrote:
> try GetStrandPosition –> Closest location –> SetSTRANDPosition ?
> pointposition is the particles’ position - not the points of the strands.
>
>
>
> *From:* Joha
Hi folks! I have a simulated tubey shape thats being deformed by ice.
I'm emitting particles that travel the surface of the shape via the simple
GetPoinPosition ->Closest location ->SetPointPosition. Then i tried
emitting strand trails and just GetStrandPosition ->Closest location
->SetPointPositio
d, but there are some good video tuts
>
> ** **
>
> a
>
> ** **
> --
>
> *From:* **softimage-boun...@listproc.autodesk.com** [mailto:**
> softimage-boun...@listproc.autodesk.com**] *On Behalf Of *Johan Forsgren
> *Sent:* 23 May 2013
I don't think this is a question of dev team. The same is true for Maya ,
not to the same extent but still the same. The only real innovation has
been wiewport 2.0, which granted is great but Im a motion graphics guy,
while game devs might find it useful my use for it is fairly limited.
I'm not sa
A buggy bug reporter. I'll be damned.
On Wednesday, March 6, 2013, Mihail Djurev wrote:
> **
> Its not the browser. I'm having the same problem too.
>
> -Mihail
> On 6.3.2013 г. 18:54 ч., Eric Thivierge wrote:
>
> Try a different browser?
>
>
> Eric Th
Plan B for me would be stop stop updating XSI and run 2013 until i retire.
2012/12/14 Eugen Sares
> I hope, too...
> Plan B is Modo. Maya is world of hurt.
>
> Am 14.12.2012 14:59, schrieb Martin Contel:
>
> I hope you're right, Eugen. I would hate to go back to Maya permanently!
>
>
>
>
> On F
fishza>
> --
> *From:* softimage-boun...@listproc.autodesk.com [
> softimage-boun...@listproc.autodesk.com] on behalf of Johan Forsgren [
> johan.forsg...@edithouse.se]
> *Sent:* 06 December 2012 10:15
> *To:* softimage@listproc.autodesk.com
> *Subject:*
odesk.com] On Behalf Of Sam Cuttriss
>> Sent: Thursday, September 13, 2012 2:50 PM
>> To: softimage@listproc.autodesk.com
>> Subject: Re: In case you missed it..
>>
>> Stop thinking of advertising/ demonstration/ documentation and education
>> as isolated entities
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