A Fistful of Updates (copy/paste Mootzoid Newsletter #53)

2014-05-15 Thread Eric Mootz

Hey there,

The following addons for Softimage|XSI have been updated:

- emFlock2   (v. 2.400)
- emNewton2  (v. 2.150)
- emPolygonizer4 (v. 4.300)
- emRPC4 (v. 4.200)
- emTools(v. 1.950)

*What's new in these updates**?*
Some minor bug fixes here are there, separate versions for Softimage 
2012, 2013, 2014 and 2015 and a few new goodies in emTools.
All updates are compatible with the respective previous version, so it 
is safe to update your addons even if you should be in the middle of a 
project.


*What's coming next?*
Next will be another update of emTopolizer2. It will contain a new set 
of tools to read, write and convert particle cache files coming from 
Softimage, Houdini, Maya and many other applications. These tools will 
hopefully make it easier to keep on using Softimage in conjunction with 
all the other apps out there.


*Okay, cool, but what's /next-next/?*
He, he, let's see.

*You can get the updates here:*
http://www.mootzoid.com/plugin/emflock2
http://www.mootzoid.com/plugin/emnewton2
http://www.mootzoid.com/plugin/empolygonizer4
http://www.mootzoid.com/plugin/emrpc4
http://www.mootzoid.com/plugin/emtools

*Ordering or upgrading plugins:*
http://www.mootzoid.com/order

Cheers!
Eric

PS: to subscribe or unsubscribe from the Mootzoid newsletter:
http://www.mootzoid.com/newsletter


Re: A Fistful of Updates (copy/paste Mootzoid Newsletter #53)

2014-05-15 Thread Morten Bartholdy
Great news and thanks Eric!  :)

Morten




Den 15. maj 2014 kl. 10:37 skrev Eric Mootz e...@mootzoid.com:

 Hey there,
 
 The following addons for Softimage|XSI have been updated:
 
 - emFlock2   ( v. 2.400)
 - emNewton2  (v. 2.150)
 - emPolygonizer4 (v. 4.300)
 - emRPC4 (v. 4.200)
 - emTools(v. 1.950)
 
 What's new in these updates ?
 Some minor bug fixes here are there, separate versions for Softimage 2012,
 2013, 2014 and 2015 and a few new goodies in emTools.
 All updates are compatible with the respective previous version, so it is
 safe to update your addons even if you should be in the middle of a
 project.
 
 What's coming next?
 Next will be another update of emTopolizer2. It will contain a new set of
 tools to read, write and convert particle cache files coming from
 Softimage, Houdini, Maya and many other applications. These tools will
 hopefully make it easier to keep on using Softimage in conjunction with all
 the other apps out there.
 
 Okay, cool, but what's next-next ?
 He, he, let's see.
 
 You can get the updates here:
 http://www.mootzoid.com/plugin/emflock2
 http://www.mootzoid.com/plugin/emflock2
 http://www.mootzoid.com/plugin/emnewton2
 http://www.mootzoid.com/plugin/emnewton2
 http://www.mootzoid.com/plugin/empolygonizer4
 http://www.mootzoid.com/plugin/empolygonizer4
 http://www.mootzoid.com/plugin/emrpc4
 http://www.mootzoid.com/plugin/emrpc4
 http://www.mootzoid.com/plugin/emtools
 http://www.mootzoid.com/plugin/emtools
 
 Ordering or upgrading plugins:
 http://www.mootzoid.com/order http://www.mootzoid.com/order
 
 Cheers!
 Eric
 
 PS: to subscribe or unsubscribe from the Mootzoid newsletter:
 http://www.mootzoid.com/newsletter http://www.mootzoid.com/newsletter
 


Any recent nice new projects using emWhatever?

2014-05-15 Thread Eric Mootz

Hey list,

just wanted to ask you guys if, by any chance, somebody made some cool 
stuff recently using one (or more) of the Mootzoid plugins.

I'd like to add some new customer works to my website ;)

Thanks!
Eric


Re: How to fix crappy fcurves and pivots on imported Realflow RBD geometry?

2014-05-15 Thread Alok Gandhi
you plot continuous rotation (remove gimbals) by using

make rotations continous in soft image

or euler filter in maya

please note that for soft 2014 and up the make rotations continous command
has been changed to euler filter as well a la maya.


On Thu, May 15, 2014 at 3:36 PM, Morten Bartholdy x...@colorshopvfx.dkwrote:

   Thanks for both solutions Vincent. I will see if I can get it working.
 I suspect I will need an ICE tree on each piece of geometry that needs
 fixing, right!?



 I have over 2000 so I was sort of hoping I could plug a group in somewhere
 :)



  Currently I have managed a solution that allows me to render it in
 Softimage by merging the boulders into one mesh and plot its shapes with
 the merge op live. This renders fine with motionblur. The snag is I need to
 move it back into Maya for rendering it in Vray (the whole project is
 Maya/Vray - I do the fluids in XSI). When I export the shape plotted geo
 via FBX with geo cache and import that back in, the motionblur is flawed -
 see attached image.


Morten





 Den 15. maj 2014 kl. 07:11 skrev Vincent Ullmann 
 vincent.ullm...@googlemail.com:

   Hi again,

 here is another try, using ICE.
 Not totally sure if it works in all cases, but it could at least handle my
 Animation-Skills. ;-)

 Am 15.05.2014 06:54, schrieb Vincent Ullmann:

  Hi Morten,

 i dont think its possible to solve this in ICE, becouse you cant change
 the AnimationCurves
 (While tipping this i actually have a Idea)
 anyway

 I found a little snipped in the Web to get the Objects COG in Global Space
 ( https://gist.github.com/yamahigashi/9309426 )
 Now I just wrapped this in a little Loop, and created some PoseConstrains.

 After executing the Script, you just have to
 - Plot the Nulls Transforms
 - Remove the RBDs Transforms
 - Parent or Constrain or Envelope the RBD's to the Nulls

 Hope this works.
 Could'nt test this just some thoughts. ;-)
 Vincent




 Am 14.05.2014 16:22, schrieb Morten Bartholdy:

  I need to find a way to fix fcurves and pivots on a large number of
 objects (tumbling boulders) RBD simulated in Realflow (don't ask). When
 they come in they move correctly, but their pivots are way off from the
 geometry and fcurves suffer from gimbal flipping, so motionblur obviously
 doesn't render properly.



  I was thinking it would be relatively simple to get good motiondata by
 piping them through ICE, calculate motionvectors for each vertex and set
 the data again. I guess there is a way to move the pivot of each object to
 its centre too, while maintaining the same motion.


It is however way beyond my ICE capabilities, so I am looking for
 tutorials, pointers, scripts or possibly other tools that might do the
 trick.



Thanks


Morten









--


Re: WireD plugin

2014-05-15 Thread Chris Marshall
OK Managed to get 2015 working and installed WireD no problem,
Cheers



On 13 May 2014 18:02, Leendert A. Hartog hirazib...@live.nl wrote:

 Just tried in SI 2015. Drag and drop install indeed doesn't work, same
 problems you mention.
 But at my end old fashioned File  Add-on  Install did the trick.
 There might also have been a restart of Softimage involved...

 Greetz
 Leendert

 --

 Leendert A. Hartog AKA Hirazi Blue
 Administrator NOT the owner of si-community.com




-- 

Chris Marshall
Mint Motion Limited
029 20 37 27 57
07730 533 115
www.mintmotion.co.uk


Re: How to fix crappy fcurves and pivots on imported Realflow RBD geometry?

2014-05-15 Thread Morten Bartholdy
Thanks for reminding me Alok - I had forgotten that one. It only fixes the
rotations though - I still get wonky motionblur with pivots fra from the
geometry.

Morten





Den 15. maj 2014 kl. 13:10 skrev Alok Gandhi alok.gandhi2...@gmail.com:

 you plot continuous rotation (remove gimbals) by using
 
 make rotations continous in soft image
 
 or euler filter in maya
 
 please note that for soft 2014 and up the make rotations continous command
 has been changed to euler filter as well a la maya.
 
 
 On Thu, May 15, 2014 at 3:36 PM, Morten Bartholdy  x...@colorshopvfx.dk
 mailto:x...@colorshopvfx.dk  wrote:
  Thanks for both solutions Vincent. I will see if I can get it working. I
  suspect I will need an ICE tree on each piece of geometry that needs
  fixing, right!?
  
  I have over 2000 so I was sort of hoping I could plug a group in somewhere
  :)
  
  Currently I have managed a solution that allows me to render it in
  Softimage by merging the boulders into one mesh and plot its shapes with
  the merge op live. This renders fine with motionblur. The snag is I need to
  move it back into Maya for rendering it in Vray (the whole project is
  Maya/Vray - I do the fluids in XSI). When I export the shape plotted geo
  via FBX with geo cache and import that back in, the motionblur is flawed -
  see attached image.
  
  Morten
  
  
  
  
  
  
  Den 15. maj 2014 kl. 07:11 skrev Vincent Ullmann 
  vincent.ullm...@googlemail.com mailto:vincent.ullm...@googlemail.com :
  
   Hi again,
   
   here is another try, using ICE.
   Not totally sure if it works in all cases, but it could at least handle my
   Animation-Skills. ;-)
   
   Am 15.05.2014 06:54, schrieb Vincent Ullmann:
Hi Morten,

i dont think its possible to solve this in ICE, becouse you cant change
the
AnimationCurves
(While tipping this i actually have a Idea)
anyway

I found a little snipped in the Web to get the Objects COG in Global
Space
( https://gist.github.com/yamahigashi/9309426
https://gist.github.com/yamahigashi/9309426 )
Now I just wrapped this in a little Loop, and created some
PoseConstrains.

After executing the Script, you just have to
- Plot the Nulls Transforms
- Remove the RBDs Transforms
- Parent or Constrain or Envelope the RBD's to the Nulls

Hope this works.
Could'nt test this just some thoughts. ;-)
Vincent




Am 14.05.2014 16:22, schrieb Morten Bartholdy:
 I need to find a way to fix fcurves and pivots on a large number of
 objects
 (tumbling boulders) RBD simulated in Realflow (don't ask). When they
 come
 in they move correctly, but their pivots are way off from the geometry
 and
 fcurves suffer from gimbal flipping, so motionblur obviously doesn't
 render
 properly.
 
 I was thinking it would be relatively simple to get good motiondata by
 piping them through ICE, calculate motionvectors for each vertex and
 set
 the data again. I guess there is a way to move the pivot of each
 object to
 its centre too, while maintaining the same motion.
 
 It is however way beyond my ICE capabilities, so I am looking for
 tutorials, pointers, scripts or possibly other tools that might do the
 trick.
 
 
 Thanks
 
 Morten
 
 
  
  
 
 
 
 --


Re: How to fix crappy fcurves and pivots on imported Realflow RBD geometry?

2014-05-15 Thread Morten Bartholdy
- that should have been far from the geometry. Think banana motionblur :/

MB




Den 15. maj 2014 kl. 15:19 skrev Morten Bartholdy x...@colorshopvfx.dk:

 Thanks for reminding me Alok - I had forgotten that one. It only fixes the
 rotations though - I still get wonky motionblur with pivots fra from the
 geometry.
 
 Morten
 
 
 
 
 
 
 Den 15. maj 2014 kl. 13:10 skrev Alok Gandhi alok.gandhi2...@gmail.com:
 
  you plot continuous rotation (remove gimbals) by using
  
  make rotations continous in soft image
  
  or euler filter in maya
  
  please note that for soft 2014 and up the make rotations continous command
  has been changed to euler filter as well a la maya.
  
  
  On Thu, May 15, 2014 at 3:36 PM, Morten Bartholdy  x...@colorshopvfx.dk
  mailto:x...@colorshopvfx.dk  wrote:
   Thanks for both solutions Vincent. I will see if I can get it working. I
   suspect I will need an ICE tree on each piece of geometry that needs
   fixing, right!?
   
   I have over 2000 so I was sort of hoping I could plug a group in somewhere
   :)
   
   Currently I have managed a solution that allows me to render it in
   Softimage by merging the boulders into one mesh and plot its shapes with
   the merge op live. This renders fine with motionblur. The snag is I need
   to
   move it back into Maya for rendering it in Vray (the whole project is
   Maya/Vray - I do the fluids in XSI). When I export the shape plotted geo
   via FBX with geo cache and import that back in, the motionblur is flawed -
   see attached image.
   
   Morten
   
   
   
   
   
   
   Den 15. maj 2014 kl. 07:11 skrev Vincent Ullmann 
   vincent.ullm...@googlemail.com mailto:vincent.ullm...@googlemail.com :
   
Hi again,

here is another try, using ICE.
Not totally sure if it works in all cases, but it could at least handle
my
Animation-Skills. ;-)

Am 15.05.2014 06:54, schrieb Vincent Ullmann:
 Hi Morten,
 
 i dont think its possible to solve this in ICE, becouse you cant
 change the
 AnimationCurves
 (While tipping this i actually have a Idea)
 anyway
 
 I found a little snipped in the Web to get the Objects COG in Global
 Space
 ( https://gist.github.com/yamahigashi/9309426
 https://gist.github.com/yamahigashi/9309426 )
 Now I just wrapped this in a little Loop, and created some
 PoseConstrains.
 
 After executing the Script, you just have to
 - Plot the Nulls Transforms
 - Remove the RBDs Transforms
 - Parent or Constrain or Envelope the RBD's to the Nulls
 
 Hope this works.
 Could'nt test this just some thoughts. ;-)
 Vincent
 
 
 
 
 Am 14.05.2014 16:22, schrieb Morten Bartholdy:
  I need to find a way to fix fcurves and pivots on a large number of
  objects
  (tumbling boulders) RBD simulated in Realflow (don't ask). When they
  come
  in they move correctly, but their pivots are way off from the
  geometry and
  fcurves suffer from gimbal flipping, so motionblur obviously doesn't
  render
  properly.
  
  I was thinking it would be relatively simple to get good motiondata
  by
  piping them through ICE, calculate motionvectors for each vertex and
  set
  the data again. I guess there is a way to move the pivot of each
  object to
  its centre too, while maintaining the same motion.
  
  It is however way beyond my ICE capabilities, so I am looking for
  tutorials, pointers, scripts or possibly other tools that might do
  the
  trick.
  
  
  Thanks
  
  Morten
  
  
   
   
  
  
  
  --
 
 


How to remove empty clusters

2014-05-15 Thread Szabolcs Matefy
Hey guys, I need to cleanup a scene, and I have to remove empty clusters. Best 
way to do it?


Cheers


Szabolcs

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Amtsgericht Frankfurt a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: 
Avni Yerli, Cevat Yerli, Faruk Yerli


Re: How to remove empty clusters

2014-05-15 Thread Eric Thivierge

By script.

On Thursday, May 15, 2014 9:38:24 AM, Szabolcs Matefy wrote:

Hey guys, I need to cleanup a scene, and I have to remove empty
clusters. Best way to do it?

Cheers

Szabolcs

___
This message contains confidential information and is intended only
for the individual named. If you are not the named addressee you
should not disseminate, distribute or copy this e-mail. Please notify
the sender immediately by e-mail if you have received this e-mail by
mistake and delete this e-mail from your system. E-mail transmission
cannot be guaranteed to be secure or error-free as information could
be intercepted, corrupted, lost, destroyed, arrive late or incomplete,
or contain viruses. The sender therefore does not accept liability for
any errors or omissions in the contents of this message, which arise
as a result of e-mail transmission. If verification is required please
request a hard-copy version. Crytek GmbH - http://www.crytek.com -
Grüneburgweg 16-18, 60322 Frankfurt - HRB77322 Amtsgericht Frankfurt
a. Main- UST IdentNr.: DE20432461 - Geschaeftsfuehrer: Avni Yerli,
Cevat Yerli, Faruk Yerli




RE: MayaSoft - previous versions

2014-05-15 Thread Maurice Patel
I don’t think so  - that sounds right if you migrated and are on subs – you 
would have access to Maya 2012, 13, 14 and 15 as well as softimage 2012, 2013, 
2014 and 2015

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of John Richard 
Sanchez
Sent: Wednesday, May 14, 2014 9:18 PM
To: XSI List to post
Subject: Re: MayaSoft - previous versions

Is this a new glitch? I have networked set up and can go back all the way to 
2012 in both Maya and XSI.  ex-si support hads great videos on on installing 
and I always use them. Much better than the autodesk website.
http://xsisupport.com/?s=installingsubmit=Search

On Wed, May 14, 2014 at 6:23 PM, Leoung O'Young 
digim...@digimata.commailto:digim...@digimata.com wrote:
Hi Maurice,

Just want to be sure I gt this right, I can have versions of Softimage 2015 all 
the way back to 7.5 running on the same computer if need be?

Thanks,
Leoung


On 14/05/2014 3:32 PM, Maurice Patel wrote:
Hi Matt,
Any 7.5 license you have should continue to work indefinitely and if you need 
to migrate it to a new computer we so support that capability (through our 
customer support group). If you need to guarantee access to 7.5 your best bet 
is to keep some licenses. Your Subscription contract only provides access to 
the last three versions prior to the current release (i.e. 2014, 2013 and 
2012).  However, technically we can issue any license we have ever issued (but 
not licenses for versions that were issued by Avid). We only do that in 
exceptional cases and this is almost certainly something you would need to work 
out with Sales first. It is rather rare that we have to do this because, for 
software that old, you pretty much have to purchase a new license anyway (from 
a price perspective).- So why not keep your old one? You could instead purchase 
Maya with Softimage 2015 and keep Softimage 7.5. This would avoid a lot of 
hassle because, as per the usage agreement for prior versions, you cannot have 
concurrent versions of the same software running which would mean 
un-installing, re-installing software each time you switch versions. This is 
all managed on a trust basis. Since all licenses are permanent ones, there is 
nothing stopping you from doing this other than that the subscription contract 
stipulates that you do not. Prior versions were really created as a means for 
Subscription customers to maintain pipelines on 'recent' older versions and 
manage pipeline upgrades over a three year window and not as a means of 
accessing any software release we have ever developed.
Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134tel:514%20954-7134

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Matt Lind
Sent: Wednesday, May 14, 2014 1:41 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: MayaSoft - previous versions

Hello Maurice,

Is there a limit how far back the license server will go in terms of supporting 
older versions of Softimage?  We currently use 2013 SP1, but prior to that we 
were using Softimage 7.5 and still need to occasionally jump into 7.5 to exhume 
old data which have dependencies specific to 7.5 (we have a ton of 7.5 data).


Matt




From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Maurice Patel
Sent: Wednesday, May 14, 2014 9:49 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: MayaSoft - previous versions

Hi everyone,
There appears to be some database glitches in our back end systems that are 
causing the problems like the case of Leendert. The ops team is trying to 
resolve this. This is a bit like  bug fixing - we need to find and identify the 
problem fix it so the problem does not reoccur. We are sorry if this is taking 
a bit longer than expected. If you migrate you ARE entitled to prior versions 
of Softimage as part of your Subscription. We just need to iron out some kinks 
so please bear with us
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134tel:514%20954-7134

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Leoung O'Young
Sent: Wednesday, May 14, 2014 12:38 PM
To: 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: MayaSoft - previous versions

I e-mailed Maurice Patel directly a few days ago regarding 

RE: First Softimage - Maya transition videos posted

2014-05-15 Thread Jill Ramsay (Contractor)
Hello Morton,
Let me see if I can find a way to do that will build on the work that’s already 
gone into developing the curriculum and not get too out of hand. Stay tuned.

Thanks,
Jill

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten Bartholdy
Sent: May-14-14 10:37 AM
To: softimage@listproc.autodesk.com
Subject: Re: First Softimage - Maya transition videos posted


Thank you for these Jill. I can't help thinking since there are thousands of 
things different users would like to see covered it might be difficult for your 
team to identify and cover them all since there are almost as many ways of 
working as there are users :)



How about making a sort of list to which users can contribute and say which 
particular functionalities or workflows they would like to see in a transition 
video?



Best

Morten Bartholdy



attachment: winmail.dat

RE: MayaSoft - previous versions

2014-05-15 Thread Maurice Patel
Hi Leoung,
No you can only have one version per license. Subscription entitles you to 
choose whether that is the latest version (2015) or any one of three versions 
prior (2012, 2013, 2014) as long as you have usage rights to that version. You 
cannot have multiple versions installed concurrently you must choose only one 
version. Usage rights require that you have actually purchased and used those 
prior versions. So for example if a new customer purchases software from 
Autodesk for the first time (with Subscription) they will have not have any 
prior versions to access. A year later a new release comes out  and they 
upgrade. They will now have 1 prior version they can access. A year later two 
and so on.

Prior versions were created so that companies/users could try out new versions 
without having to upgrade their pipeline (which might be disruptive to an 
ongoing production). They could upgrade licenses for testing and then switch 
them back to their production version when needed. 

Please note that we are creating a special exception for Softimage customers 
who migrate to Maya or 3ds Max whereby they will inherit prior version access 
for those products if they had them for Softimage. 

More than three years back are not supported. Exceptions can be negotiated with 
Sales in very special cases and typically only for large installations. It is 
not really feasible for Autodesk to keep supporting every version of every 
software they ever delivered, and the costs if we did so would be huge - and 
would make the software unnecessarily expensive to the end user.

If you absolutely must have access to 7.5 and still want access to our latest 
software the best solution is not to upgrade your license but to keep it and 
buy a new license of the Maya with Softimage bundle. That way you can continue 
forward with new releases and whenever you want to still fire up 7.5. 
Technically though your 7.5 license is permanent the agreement is contractual 

maurice  

Maurice Patel
Autodesk : Tél:  514 954-7134


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young
Sent: Wednesday, May 14, 2014 6:24 PM
To: softimage@listproc.autodesk.com
Subject: Re: MayaSoft - previous versions

Hi Maurice,

Just want to be sure I gt this right, I can have versions of Softimage
2015 all the way back to 7.5 running on the same computer if need be?

Thanks,
Leoung

On 14/05/2014 3:32 PM, Maurice Patel wrote:
 Hi Matt,
 Any 7.5 license you have should continue to work indefinitely and if you need 
 to migrate it to a new computer we so support that capability (through our 
 customer support group). If you need to guarantee access to 7.5 your best bet 
 is to keep some licenses. Your Subscription contract only provides access to 
 the last three versions prior to the current release (i.e. 2014, 2013 and 
 2012).  However, technically we can issue any license we have ever issued 
 (but not licenses for versions that were issued by Avid). We only do that in 
 exceptional cases and this is almost certainly something you would need to 
 work out with Sales first. It is rather rare that we have to do this because, 
 for software that old, you pretty much have to purchase a new license anyway 
 (from a price perspective).- So why not keep your old one? You could instead 
 purchase Maya with Softimage 2015 and keep Softimage 7.5. This would avoid a 
 lot of hassle because, as per the usage agreement for prior versions, you 
 cannot have concurrent versions of the same software running which would mean 
 un-installing, re-installing software each time you switch versions. This is 
 all managed on a trust basis. Since all licenses are permanent ones, there is 
 nothing stopping you from doing this other than that the subscription 
 contract stipulates that you do not. Prior versions were really created as a 
 means for Subscription customers to maintain pipelines on 'recent' older 
 versions and manage pipeline upgrades over a three year window and not as a 
 means of accessing any software release we have ever developed.
 Maurice

 Maurice Patel
 Autodesk : Tél:  514 954-7134

 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt 
 Lind
 Sent: Wednesday, May 14, 2014 1:41 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: MayaSoft - previous versions

 Hello Maurice,

 Is there a limit how far back the license server will go in terms of 
 supporting older versions of Softimage?  We currently use 2013 SP1, but prior 
 to that we were using Softimage 7.5 and still need to occasionally jump into 
 7.5 to exhume old data which have dependencies specific to 7.5 (we have a ton 
 of 7.5 data).


 Matt




 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice 
 Patel
 Sent: Wednesday, May 14, 2014 9:49 AM
 To: 

Re: Any recent nice new projects using emWhatever?

2014-05-15 Thread Jens Lindgren
Well, nothing fancy :)
RealFlow splashes meshed with emTopolizer and caches using emReader,
rendered in Arnold.
http://www.magoo3dstudios.com/work/valio/#92132882

/Jens


On Thu, May 15, 2014 at 1:03 PM, Eric Mootz e...@mootzoid.com wrote:

 Hey list,

 just wanted to ask you guys if, by any chance, somebody made some cool
 stuff recently using one (or more) of the Mootzoid plugins.
 I'd like to add some new customer works to my website ;)

 Thanks!
 Eric




-- 
Jens Lindgren
--
Lead Technical Director
Magoo 3D Studios http://www.magoo3dstudios.com/


Re: A Fistful of Updates (copy/paste Mootzoid Newsletter #53)

2014-05-15 Thread Steffen Dünner
Very nice, Eric!

BTW are there plans to update / recompile emReader for Modo 801?

Cheers
Steffen


2014-05-15 10:37 GMT+02:00 Eric Mootz e...@mootzoid.com:

   Hey there,

  The following addons for Softimage|XSI have been updated:

 - emFlock2   (v. 2.400)
  - emNewton2  (v. 2.150)
  - emPolygonizer4 (v. 4.300)
  - emRPC4 (v. 4.200)
  - emTools(v. 1.950)

  *What's new in these updates**?*
  Some minor bug fixes here are there, separate versions for Softimage
 2012, 2013, 2014 and 2015 and a few new goodies in emTools.
  All updates are compatible with the respective previous version, so it is
 safe to update your addons even if you should be in the middle of a project.

  *What's coming next?*
  Next will be another update of emTopolizer2. It will contain a new set of
 tools to read, write and convert particle cache files coming from
 Softimage, Houdini, Maya and many other applications. These tools will
 hopefully make it easier to keep on using Softimage in conjunction with all
 the other apps out there.

  *Okay, cool, but what's next-next?*
  He, he, let's see.

 *You can get the updates here:*
 http://www.mootzoid.com/plugin/emflock2
 http://www.mootzoid.com/plugin/emnewton2
 http://www.mootzoid.com/plugin/empolygonizer4
 http://www.mootzoid.com/plugin/emrpc4
 http://www.mootzoid.com/plugin/emtools

 * Ordering or upgrading plugins:*
 http://www.mootzoid.com/order

 Cheers!
  Eric

 PS: to subscribe or unsubscribe from the Mootzoid newsletter:
  http://www.mootzoid.com/newsletter





-- 

PGP-ID(RSA): 0xD6E0CE93

Fingerprint: 879F 572C FEE4 9DE5 53A8 3C1C 22A9 C8DE D6E0 CE93


XSI to Modo - Strategy

2014-05-15 Thread David Rivera
Hello. Uhm. Guys I´ve recently come across a little comment on some other forum 
(post dated on March) where they mention
The Foundry could have interest on acquiring XSI from Autodesk. Is this rumor 
founded or is it just a rumor?


 
David Rivera
3D Compositor/Animator
LinkedIN
Behance
VFX Reel

Re: XSI to Modo - Strategy

2014-05-15 Thread Eric Thivierge
Please review all comments made on this subject from AD reps over the 
past 2 months and that video they recorded as well. It's not going to 
happen. End of Story.




Re: XSI to Modo - Strategy

2014-05-15 Thread Sebastien Sterling
Come Again ?


On 15 May 2014 17:11, Eric Thivierge ethivie...@hybride.com wrote:

 Please review all comments made on this subject from AD reps over the past
 2 months and that video they recorded as well. It's not going to happen.
 End of Story.




Re: XSI to Modo - Strategy

2014-05-15 Thread Sebastien Sterling
Ow right, i found the other thread, yea no i can't see AD selling SI xsi
either.


On 15 May 2014 17:21, Sebastien Sterling sebastien.sterl...@gmail.comwrote:

 Come Again ?


 On 15 May 2014 17:11, Eric Thivierge ethivie...@hybride.com wrote:

 Please review all comments made on this subject from AD reps over the
 past 2 months and that video they recorded as well. It's not going to
 happen. End of Story.





Re: XSI to Modo - Strategy

2014-05-15 Thread Angus Davidson
The Foundry has an interest in  Softimage users. Along with SideFX Its doing 
pretty well on converting them away from Autodesk.

Its been repeated many times that Softimage will not be put up for sale. It 
makes no business sense for them to put their best out the box DCC in someone 
else’s hands. Softimage is much safer for Autodesk  on the shelf.



From: David Rivera 
activemotionpictu...@yahoo.commailto:activemotionpictu...@yahoo.com
Reply-To: David Rivera 
activemotionpictu...@yahoo.commailto:activemotionpictu...@yahoo.com, 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Date: Thursday 15 May 2014 at 6:06 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com 
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: XSI to Modo - Strategy

Hello. Uhm. Guys I´ve recently come across a little comment on some other forum 
(post dated on March) where they mention
The Foundry could have interest on acquiring XSI from Autodesk. Is this rumor 
founded or is it just a rumor?


David Rivera
3D Compositor/Animator
LinkedINhttp://ec.linkedin.com/in/3dcinetv
Behancehttps://www.behance.net/3dcinetv
VFX Reelhttps://vimeo.com/70551635

table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%;
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table


Re: How to fix crappy fcurves and pivots on imported Realflow RBD geometry?

2014-05-15 Thread jentzen mooney
Vincent,

Another method, is keeping the fcurves the way they are, would be to use an
ice tree or script to define new user motion on the meshes. So the motion
blur is calculated properly.

On Wednesday, May 14, 2014, Vincent Ullmann vincent.ullm...@googlemail.com
wrote:

  Hi again,

 here is another try, using ICE.
 Not totally sure if it works in all cases, but it could at least handle my
 Animation-Skills. ;-)

 Am 15.05.2014 06:54, schrieb Vincent Ullmann:

 Hi Morten,

 i dont think its possible to solve this in ICE, becouse you cant change
 the AnimationCurves
 (While tipping this i actually have a Idea)
 anyway

 I found a little snipped in the Web to get the Objects COG in Global Space
 (https://gist.github.com/yamahigashi/9309426)
 Now I just wrapped this in a little Loop, and created some PoseConstrains.

 After executing the Script, you just have to
 - Plot the Nulls Transforms
 - Remove the RBDs Transforms
 - Parent or Constrain or Envelope the RBD's to the Nulls

 Hope this works.
 Could'nt test this just some thoughts. ;-)
 Vincent




 Am 14.05.2014 16:22, schrieb Morten Bartholdy:

  I need to find a way to fix fcurves and pivots on a large number of
 objects (tumbling boulders) RBD simulated in Realflow (don't ask). When
 they come in they move correctly, but their pivots are way off from the
 geometry and fcurves suffer from gimbal flipping, so motionblur obviously
 doesn't render properly.



  I was thinking it would be relatively simple to get good motiondata by
 piping them through ICE, calculate motionvectors for each vertex and set
 the data again. I guess there is a way to move the pivot of each object to
 its centre too, while maintaining the same motion.


It is however way beyond my ICE capabilities, so I am looking for
 tutorials, pointers, scripts or possibly other tools that might do the
 trick.



Thanks


Morten








Re: XSI to Modo - Strategy

2014-05-15 Thread Sebastien Sterling
Do you reckon they will kill Max ?


On 15 May 2014 17:30, Angus Davidson angus.david...@wits.ac.za wrote:

  The Foundry has an interest in  Softimage users. Along with SideFX Its
 doing pretty well on converting them away from Autodesk.

  Its been repeated many times that Softimage will not be put up for sale.
 It makes no business sense for them to put their best out the box DCC in
 someone else’s hands. Softimage is much safer for Autodesk  on the shelf.



   From: David Rivera activemotionpictu...@yahoo.com
 Reply-To: David Rivera activemotionpictu...@yahoo.com, 
 softimage@listproc.autodesk.com softimage@listproc.autodesk.com
 Date: Thursday 15 May 2014 at 6:06 PM
 To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
 Subject: XSI to Modo - Strategy

   Hello. Uhm. Guys I´ve recently come across a little comment on some
 other forum (post dated on March) where they mention
  The Foundry could have interest on acquiring XSI from Autodesk. Is
 this rumor founded or is it just a rumor?


 *David Rivera*
 *3D Compositor/Animator*
 LinkedIN http://ec.linkedin.com/in/3dcinetv
 Behance https://www.behance.net/3dcinetv
 VFX Reel https://vimeo.com/70551635

  This communication is intended for the addressee only. It is confidential. 
 If you have received this communication in error, please notify us 
 immediately and destroy the original message. You may not copy or disseminate 
 this communication without the permission of the University. Only authorised 
 signatories are competent to enter into agreements on behalf of the 
 University and recipients are thus advised that the content of this message 
 may not be legally binding on the University and may contain the personal 
 views and opinions of the author, which are not necessarily the views and 
 opinions of The University of the Witwatersrand, Johannesburg. All agreements 
 between the University and outsiders are subject to South African Law unless 
 the University agrees in writing to the contrary.




Re: XSI to Modo - Strategy

2014-05-15 Thread David Rivera
I like the It´s much safer for Autodesk to keep SI in the shelf phrase...

 
David Rivera
3D Compositor/Animator
LinkedIN
Behance
VFX Reel
On Thursday, May 15, 2014 11:38 AM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:
 
Do you reckon they will kill Max ?




On 15 May 2014 17:30, Angus Davidson angus.david...@wits.ac.za wrote:

The Foundry has an interest in  Softimage users. Along with SideFX Its doing 
pretty well on converting them away from Autodesk. 


Its been repeated many times that Softimage will not be put up for sale. It 
makes no business sense for them to put their best out the box DCC in someone 
else’s hands. Softimage is much safer for Autodesk  on the shelf.






From: David Rivera activemotionpictu...@yahoo.com
Reply-To: David Rivera activemotionpictu...@yahoo.com, 
softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Date: Thursday 15 May 2014 at 6:06 PM
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Subject: XSI to Modo - Strategy



Hello. Uhm. Guys I´ve recently come across a little comment on some other 
forum (post dated on March) where they mention
The Foundry could have interest on acquiring XSI from Autodesk. Is this 
rumor founded or is it just a rumor?


 
David Rivera
3D Compositor/Animator
LinkedIN
Behance
VFX Reel
This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately 
and destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of 
The University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the 
University agrees in writing to the contrary.   

RE: MayaSoft - previous versions

2014-05-15 Thread Matt Lind
So let me get this straight.

We have been developing a project for 9+ years starting in April 2005 using XSI 
v3.5.  As you can imagine, that's a ton of content.  Unlike most film/video 
projects which finish in 36 months or less and can sweep problems under the rug 
thereafter, our product will ship next month and will need to be maintained for 
many years while still needing access to data we created as much as 9 years ago.

We have tried to upgrade annually, but were stuck on Softimage 7.5 for nearly 5 
years because Autodesk could not produce a functional release of Softimage void 
of major showstoppers we could upgrade to until 2013 SP1 was released - even 
then we had to work around some issues to make the jump.  But because of 
changes to the real time shader API and other behavioral changes/regressions, 
we cannot open many of our scenes from 7.5 in 2013 SP1 or else they will break. 
 But instead of allowing us access to a version of the software to keep our 
production going, you're telling us we have to purchase more licenses to work 
around a problem you guys created and forced upon us?

I don't think that's fair or reasonable.

Matt




-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
Sent: Thursday, May 15, 2014 7:42 AM
To: softimage@listproc.autodesk.com
Subject: RE: MayaSoft - previous versions

Hi Leoung,
No you can only have one version per license. Subscription entitles you to 
choose whether that is the latest version (2015) or any one of three versions 
prior (2012, 2013, 2014) as long as you have usage rights to that version. You 
cannot have multiple versions installed concurrently you must choose only one 
version. Usage rights require that you have actually purchased and used those 
prior versions. So for example if a new customer purchases software from 
Autodesk for the first time (with Subscription) they will have not have any 
prior versions to access. A year later a new release comes out  and they 
upgrade. They will now have 1 prior version they can access. A year later two 
and so on.

Prior versions were created so that companies/users could try out new versions 
without having to upgrade their pipeline (which might be disruptive to an 
ongoing production). They could upgrade licenses for testing and then switch 
them back to their production version when needed. 

Please note that we are creating a special exception for Softimage customers 
who migrate to Maya or 3ds Max whereby they will inherit prior version access 
for those products if they had them for Softimage. 

More than three years back are not supported. Exceptions can be negotiated with 
Sales in very special cases and typically only for large installations. It is 
not really feasible for Autodesk to keep supporting every version of every 
software they ever delivered, and the costs if we did so would be huge - and 
would make the software unnecessarily expensive to the end user.

If you absolutely must have access to 7.5 and still want access to our latest 
software the best solution is not to upgrade your license but to keep it and 
buy a new license of the Maya with Softimage bundle. That way you can continue 
forward with new releases and whenever you want to still fire up 7.5. 
Technically though your 7.5 license is permanent the agreement is contractual 

maurice  

Maurice Patel
Autodesk : Tél:  514 954-7134


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young
Sent: Wednesday, May 14, 2014 6:24 PM
To: softimage@listproc.autodesk.com
Subject: Re: MayaSoft - previous versions

Hi Maurice,

Just want to be sure I gt this right, I can have versions of Softimage
2015 all the way back to 7.5 running on the same computer if need be?

Thanks,
Leoung

On 14/05/2014 3:32 PM, Maurice Patel wrote:
 Hi Matt,
 Any 7.5 license you have should continue to work indefinitely and if you need 
 to migrate it to a new computer we so support that capability (through our 
 customer support group). If you need to guarantee access to 7.5 your best bet 
 is to keep some licenses. Your Subscription contract only provides access to 
 the last three versions prior to the current release (i.e. 2014, 2013 and 
 2012).  However, technically we can issue any license we have ever issued 
 (but not licenses for versions that were issued by Avid). We only do that in 
 exceptional cases and this is almost certainly something you would need to 
 work out with Sales first. It is rather rare that we have to do this because, 
 for software that old, you pretty much have to purchase a new license anyway 
 (from a price perspective).- So why not keep your old one? You could instead 
 purchase Maya with Softimage 2015 and keep Softimage 7.5. This would avoid a 
 lot of hassle because, as per the usage agreement for prior versions, you 
 cannot have 

Re: MayaSoft - previous versions

2014-05-15 Thread Eric Turman
Accurately, succinctly and poignantly stated Matt.


On Thu, May 15, 2014 at 1:43 PM, Matt Lind ml...@carbinestudios.com wrote:

 So let me get this straight.

 We have been developing a project for 9+ years starting in April 2005
 using XSI v3.5.  As you can imagine, that's a ton of content.  Unlike most
 film/video projects which finish in 36 months or less and can sweep
 problems under the rug thereafter, our product will ship next month and
 will need to be maintained for many years while still needing access to
 data we created as much as 9 years ago.

 We have tried to upgrade annually, but were stuck on Softimage 7.5 for
 nearly 5 years because Autodesk could not produce a functional release of
 Softimage void of major showstoppers we could upgrade to until 2013 SP1 was
 released - even then we had to work around some issues to make the jump.
  But because of changes to the real time shader API and other behavioral
 changes/regressions, we cannot open many of our scenes from 7.5 in 2013 SP1
 or else they will break.  But instead of allowing us access to a version of
 the software to keep our production going, you're telling us we have to
 purchase more licenses to work around a problem you guys created and forced
 upon us?

 I don't think that's fair or reasonable.

 Matt




 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
 Sent: Thursday, May 15, 2014 7:42 AM
 To: softimage@listproc.autodesk.com
 Subject: RE: MayaSoft - previous versions

 Hi Leoung,
 No you can only have one version per license. Subscription entitles you to
 choose whether that is the latest version (2015) or any one of three
 versions prior (2012, 2013, 2014) as long as you have usage rights to that
 version. You cannot have multiple versions installed concurrently you must
 choose only one version. Usage rights require that you have actually
 purchased and used those prior versions. So for example if a new customer
 purchases software from Autodesk for the first time (with Subscription)
 they will have not have any prior versions to access. A year later a new
 release comes out  and they upgrade. They will now have 1 prior version
 they can access. A year later two and so on.

 Prior versions were created so that companies/users could try out new
 versions without having to upgrade their pipeline (which might be
 disruptive to an ongoing production). They could upgrade licenses for
 testing and then switch them back to their production version when needed.

 Please note that we are creating a special exception for Softimage
 customers who migrate to Maya or 3ds Max whereby they will inherit prior
 version access for those products if they had them for Softimage.

 More than three years back are not supported. Exceptions can be negotiated
 with Sales in very special cases and typically only for large
 installations. It is not really feasible for Autodesk to keep supporting
 every version of every software they ever delivered, and the costs if we
 did so would be huge - and would make the software unnecessarily expensive
 to the end user.

 If you absolutely must have access to 7.5 and still want access to our
 latest software the best solution is not to upgrade your license but to
 keep it and buy a new license of the Maya with Softimage bundle. That way
 you can continue forward with new releases and whenever you want to still
 fire up 7.5. Technically though your 7.5 license is permanent the agreement
 is contractual

 maurice

 Maurice Patel
 Autodesk : Tél:  514 954-7134


 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young
 Sent: Wednesday, May 14, 2014 6:24 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: MayaSoft - previous versions

 Hi Maurice,

 Just want to be sure I gt this right, I can have versions of Softimage
 2015 all the way back to 7.5 running on the same computer if need be?

 Thanks,
 Leoung

 On 14/05/2014 3:32 PM, Maurice Patel wrote:
  Hi Matt,
  Any 7.5 license you have should continue to work indefinitely and if you
 need to migrate it to a new computer we so support that capability (through
 our customer support group). If you need to guarantee access to 7.5 your
 best bet is to keep some licenses. Your Subscription contract only provides
 access to the last three versions prior to the current release (i.e. 2014,
 2013 and 2012).  However, technically we can issue any license we have ever
 issued (but not licenses for versions that were issued by Avid). We only do
 that in exceptional cases and this is almost certainly something you would
 need to work out with Sales first. It is rather rare that we have to do
 this because, for software that old, you pretty much have to purchase a new
 license anyway (from a price perspective).- So why not keep your old one?
 You could instead purchase Maya 

Re: MayaSoft - previous versions

2014-05-15 Thread Leoung O'Young

Hi Maurice,

I know you have been very understood and accommodating in the past, but 
this doesn't make sense in a production environment.
We have clients asking us to update projects from 4 years ago, it is 
pretty dangerous to bring old projects into the new version of the software.
This can really put us in a bind. I not asking Autodesk to support the 
old software but just give us the ability to use it.
We are not using on multiple computers but on the same computer, what 
harm is there to Autodesk?


Best Regards,
Leoung


On 15/05/2014 2:43 PM, Matt Lind wrote:

So let me get this straight.

We have been developing a project for 9+ years starting in April 2005 using XSI 
v3.5.  As you can imagine, that's a ton of content.  Unlike most film/video 
projects which finish in 36 months or less and can sweep problems under the rug 
thereafter, our product will ship next month and will need to be maintained for 
many years while still needing access to data we created as much as 9 years ago.

We have tried to upgrade annually, but were stuck on Softimage 7.5 for nearly 5 
years because Autodesk could not produce a functional release of Softimage void 
of major showstoppers we could upgrade to until 2013 SP1 was released - even 
then we had to work around some issues to make the jump.  But because of 
changes to the real time shader API and other behavioral changes/regressions, 
we cannot open many of our scenes from 7.5 in 2013 SP1 or else they will break. 
 But instead of allowing us access to a version of the software to keep our 
production going, you're telling us we have to purchase more licenses to work 
around a problem you guys created and forced upon us?

I don't think that's fair or reasonable.

Matt




-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
Sent: Thursday, May 15, 2014 7:42 AM
To: softimage@listproc.autodesk.com
Subject: RE: MayaSoft - previous versions

Hi Leoung,
No you can only have one version per license. Subscription entitles you to 
choose whether that is the latest version (2015) or any one of three versions 
prior (2012, 2013, 2014) as long as you have usage rights to that version. You 
cannot have multiple versions installed concurrently you must choose only one 
version. Usage rights require that you have actually purchased and used those 
prior versions. So for example if a new customer purchases software from 
Autodesk for the first time (with Subscription) they will have not have any 
prior versions to access. A year later a new release comes out  and they 
upgrade. They will now have 1 prior version they can access. A year later two 
and so on.

Prior versions were created so that companies/users could try out new versions 
without having to upgrade their pipeline (which might be disruptive to an 
ongoing production). They could upgrade licenses for testing and then switch 
them back to their production version when needed.

Please note that we are creating a special exception for Softimage customers 
who migrate to Maya or 3ds Max whereby they will inherit prior version access 
for those products if they had them for Softimage.

More than three years back are not supported. Exceptions can be negotiated with 
Sales in very special cases and typically only for large installations. It is 
not really feasible for Autodesk to keep supporting every version of every 
software they ever delivered, and the costs if we did so would be huge - and 
would make the software unnecessarily expensive to the end user.

If you absolutely must have access to 7.5 and still want access to our latest 
software the best solution is not to upgrade your license but to keep it and 
buy a new license of the Maya with Softimage bundle. That way you can continue 
forward with new releases and whenever you want to still fire up 7.5. 
Technically though your 7.5 license is permanent the agreement is contractual

maurice

Maurice Patel
Autodesk : Tél:  514 954-7134


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young
Sent: Wednesday, May 14, 2014 6:24 PM
To: softimage@listproc.autodesk.com
Subject: Re: MayaSoft - previous versions

Hi Maurice,

Just want to be sure I gt this right, I can have versions of Softimage
2015 all the way back to 7.5 running on the same computer if need be?

Thanks,
Leoung

On 14/05/2014 3:32 PM, Maurice Patel wrote:

Hi Matt,
Any 7.5 license you have should continue to work indefinitely and if you need 
to migrate it to a new computer we so support that capability (through our 
customer support group). If you need to guarantee access to 7.5 your best bet 
is to keep some licenses. Your Subscription contract only provides access to 
the last three versions prior to the current release (i.e. 2014, 2013 and 
2012).  However, technically we can issue any license we have ever 

Re: How to remove empty clusters

2014-05-15 Thread Martin
You could try my cleaner addon, mCleaner. I'm still working on it, but it works.

https://www.4shared.com/download/MAtvHjHg/mCleaner.xsiaddon

Martin
Sent from my iPhone

 On 2014/05/15, at 22:38, Szabolcs Matefy szabol...@crytek.com wrote:
 
 Hey guys, I need to cleanup a scene, and I have to remove empty clusters. 
 Best way to do it?
  
  
 Cheers
  
  
 Szabolcs
 ___
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 Avni Yerli, Cevat Yerli, Faruk Yerli


RE: MayaSoft - previous versions

2014-05-15 Thread Maurice Patel
Hi Matt,

I understand it is frustrating but you can continue to use 7.5. It is obviously 
the right thing you need to do for your production. I would not recommend 
trying to switch that pipeline now. Once the project is over is the best time 
to evaluate changing. With software that many versions back - you would have to 
repurchase whether it was Maya, 3ds Max or Softimage. This is no different we 
don't have upgrade paths for such old versions . However this is why I 
recommend talking to a Sales person. We have been pretty proactive at trying to 
find solutions where we can.

Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
Sent: Thursday, May 15, 2014 2:44 PM
To: softimage@listproc.autodesk.com
Subject: RE: MayaSoft - previous versions

So let me get this straight.

We have been developing a project for 9+ years starting in April 2005 using XSI 
v3.5.  As you can imagine, that's a ton of content.  Unlike most film/video 
projects which finish in 36 months or less and can sweep problems under the rug 
thereafter, our product will ship next month and will need to be maintained for 
many years while still needing access to data we created as much as 9 years ago.

We have tried to upgrade annually, but were stuck on Softimage 7.5 for nearly 5 
years because Autodesk could not produce a functional release of Softimage void 
of major showstoppers we could upgrade to until 2013 SP1 was released - even 
then we had to work around some issues to make the jump.  But because of 
changes to the real time shader API and other behavioral changes/regressions, 
we cannot open many of our scenes from 7.5 in 2013 SP1 or else they will break. 
 But instead of allowing us access to a version of the software to keep our 
production going, you're telling us we have to purchase more licenses to work 
around a problem you guys created and forced upon us?

I don't think that's fair or reasonable.

Matt




-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
Sent: Thursday, May 15, 2014 7:42 AM
To: softimage@listproc.autodesk.com
Subject: RE: MayaSoft - previous versions

Hi Leoung,
No you can only have one version per license. Subscription entitles you to 
choose whether that is the latest version (2015) or any one of three versions 
prior (2012, 2013, 2014) as long as you have usage rights to that version. You 
cannot have multiple versions installed concurrently you must choose only one 
version. Usage rights require that you have actually purchased and used those 
prior versions. So for example if a new customer purchases software from 
Autodesk for the first time (with Subscription) they will have not have any 
prior versions to access. A year later a new release comes out  and they 
upgrade. They will now have 1 prior version they can access. A year later two 
and so on.

Prior versions were created so that companies/users could try out new versions 
without having to upgrade their pipeline (which might be disruptive to an 
ongoing production). They could upgrade licenses for testing and then switch 
them back to their production version when needed. 

Please note that we are creating a special exception for Softimage customers 
who migrate to Maya or 3ds Max whereby they will inherit prior version access 
for those products if they had them for Softimage. 

More than three years back are not supported. Exceptions can be negotiated with 
Sales in very special cases and typically only for large installations. It is 
not really feasible for Autodesk to keep supporting every version of every 
software they ever delivered, and the costs if we did so would be huge - and 
would make the software unnecessarily expensive to the end user.

If you absolutely must have access to 7.5 and still want access to our latest 
software the best solution is not to upgrade your license but to keep it and 
buy a new license of the Maya with Softimage bundle. That way you can continue 
forward with new releases and whenever you want to still fire up 7.5. 
Technically though your 7.5 license is permanent the agreement is contractual 

maurice  

Maurice Patel
Autodesk : Tél:  514 954-7134


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young
Sent: Wednesday, May 14, 2014 6:24 PM
To: softimage@listproc.autodesk.com
Subject: Re: MayaSoft - previous versions

Hi Maurice,

Just want to be sure I gt this right, I can have versions of Softimage
2015 all the way back to 7.5 running on the same computer if need be?

Thanks,
Leoung

On 14/05/2014 3:32 PM, Maurice Patel wrote:
 Hi Matt,
 Any 7.5 license you have should continue to work indefinitely and if you need 
 to migrate it to a new computer we so 

Re: MayaSoft - previous versions

2014-05-15 Thread Eric Mootz
Nicely said, Matt, even though I really doubt Autodesk can understand 
what you /really/ mean, even in theory.


I have had a Softimage license since Softimage|3D v.3.5 and was always 
able to run the newest version and /whatever/ older version 
simultaneously... for example to exchange/port data via copy/paste or 
the like.


Guess when that did not work any more?

Till now I have not been able to understand what kind of bloody benefit 
Autodesk might have by not letting me run for example Softimage 2012 
_and_ 2014 at the same time on the same machine... even though I paid 
money for both licenses. Beats me.


It's just sad and pathetic.


Re: MayaSoft - previous versions

2014-05-15 Thread Leoung O'Young
To add to that, I don't know of any other software from the of my head 
that takes away previous version of their software from you.



On 15/05/2014 4:23 PM, Eric Mootz wrote:
Nicely said, Matt, even though I really doubt Autodesk can understand 
what you /really/ mean, even in theory.


I have had a Softimage license since Softimage|3D v.3.5 and was always 
able to run the newest version and /whatever/ older version 
simultaneously... for example to exchange/port data via copy/paste or 
the like.


Guess when that did not work any more?

Till now I have not been able to understand what kind of bloody 
benefit Autodesk might have by not letting me run for example 
Softimage 2012 _and_ 2014 at the same time on the same machine... even 
though I paid money for both licenses. Beats me.


It's just sad and pathetic.




RE: MayaSoft - previous versions

2014-05-15 Thread Maurice Patel
Hi Leoung,

If we could do it easily we would because there would be no downside. Our back 
end and licensing systems cannot really deal with this effectively. Although it 
seems trivial it is not. We just don't have systems that enable us to manage 
this. So we manually manage exceptions and that takes time and is not scalable. 
Ultimately we have been trying to find solutions for customers to facilitate 
the transition but there are some things that we can and cannot implement in a 
systematic way. 

Our licensing policy is actually pretty flexible. I am not aware of any 
licensing managers that let you pick and choose whatever version you want to 
whenever you want to. So I don't think this is just an Autodesk implementation. 
Pretty much every vendor in the industry has similar EULAs and few allow you to 
access prior versions systematically. But then I could be wrong...

maurice 



Maurice Patel
Autodesk : Tél:  514 954-7134


-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young
Sent: Thursday, May 15, 2014 3:03 PM
To: softimage@listproc.autodesk.com
Subject: Re: MayaSoft - previous versions

Hi Maurice,

I know you have been very understood and accommodating in the past, but this 
doesn't make sense in a production environment.
We have clients asking us to update projects from 4 years ago, it is pretty 
dangerous to bring old projects into the new version of the software.
This can really put us in a bind. I not asking Autodesk to support the old 
software but just give us the ability to use it.
We are not using on multiple computers but on the same computer, what harm is 
there to Autodesk?

Best Regards,
Leoung


On 15/05/2014 2:43 PM, Matt Lind wrote:
 So let me get this straight.

 We have been developing a project for 9+ years starting in April 2005 using 
 XSI v3.5.  As you can imagine, that's a ton of content.  Unlike most 
 film/video projects which finish in 36 months or less and can sweep problems 
 under the rug thereafter, our product will ship next month and will need to 
 be maintained for many years while still needing access to data we created as 
 much as 9 years ago.

 We have tried to upgrade annually, but were stuck on Softimage 7.5 for nearly 
 5 years because Autodesk could not produce a functional release of Softimage 
 void of major showstoppers we could upgrade to until 2013 SP1 was released - 
 even then we had to work around some issues to make the jump.  But because of 
 changes to the real time shader API and other behavioral changes/regressions, 
 we cannot open many of our scenes from 7.5 in 2013 SP1 or else they will 
 break.  But instead of allowing us access to a version of the software to 
 keep our production going, you're telling us we have to purchase more 
 licenses to work around a problem you guys created and forced upon us?

 I don't think that's fair or reasonable.

 Matt




 -Original Message-
 From: softimage-boun...@listproc.autodesk.com 
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice 
 Patel
 Sent: Thursday, May 15, 2014 7:42 AM
 To: softimage@listproc.autodesk.com
 Subject: RE: MayaSoft - previous versions

 Hi Leoung,
 No you can only have one version per license. Subscription entitles you to 
 choose whether that is the latest version (2015) or any one of three versions 
 prior (2012, 2013, 2014) as long as you have usage rights to that version. 
 You cannot have multiple versions installed concurrently you must choose only 
 one version. Usage rights require that you have actually purchased and used 
 those prior versions. So for example if a new customer purchases software 
 from Autodesk for the first time (with Subscription) they will have not have 
 any prior versions to access. A year later a new release comes out  and they 
 upgrade. They will now have 1 prior version they can access. A year later two 
 and so on.

 Prior versions were created so that companies/users could try out new 
 versions without having to upgrade their pipeline (which might be disruptive 
 to an ongoing production). They could upgrade licenses for testing and then 
 switch them back to their production version when needed.

 Please note that we are creating a special exception for Softimage customers 
 who migrate to Maya or 3ds Max whereby they will inherit prior version access 
 for those products if they had them for Softimage.

 More than three years back are not supported. Exceptions can be negotiated 
 with Sales in very special cases and typically only for large installations. 
 It is not really feasible for Autodesk to keep supporting every version of 
 every software they ever delivered, and the costs if we did so would be huge 
 - and would make the software unnecessarily expensive to the end user.

 If you absolutely must have access to 7.5 and still want access to our 
 latest software the best solution is not to upgrade 

Re: MayaSoft - previous versions

2014-05-15 Thread Greg Punchatz
Maurice,

 What you and AD simply don't get,  are that projects are never over... The
client reserves the right to say hey I need that tomorrow.

We have always been able to use more than one version of Softimage in
practice... I don't understand the rational behind this detail at all.







On Thu, May 15, 2014 at 2:51 PM, Maurice Patel
maurice.pa...@autodesk.comwrote:

 Hi Matt,

 I understand it is frustrating but you can continue to use 7.5. It is
 obviously the right thing you need to do for your production. I would not
 recommend trying to switch that pipeline now. Once the project is over is
 the best time to evaluate changing. With software that many versions back -
 you would have to repurchase whether it was Maya, 3ds Max or Softimage.
 This is no different we don't have upgrade paths for such old versions .
 However this is why I recommend talking to a Sales person. We have been
 pretty proactive at trying to find solutions where we can.

 Maurice

 Maurice Patel
 Autodesk : Tél:  514 954-7134


 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
 Sent: Thursday, May 15, 2014 2:44 PM
 To: softimage@listproc.autodesk.com
 Subject: RE: MayaSoft - previous versions

 So let me get this straight.

 We have been developing a project for 9+ years starting in April 2005
 using XSI v3.5.  As you can imagine, that's a ton of content.  Unlike most
 film/video projects which finish in 36 months or less and can sweep
 problems under the rug thereafter, our product will ship next month and
 will need to be maintained for many years while still needing access to
 data we created as much as 9 years ago.

 We have tried to upgrade annually, but were stuck on Softimage 7.5 for
 nearly 5 years because Autodesk could not produce a functional release of
 Softimage void of major showstoppers we could upgrade to until 2013 SP1 was
 released - even then we had to work around some issues to make the jump.
  But because of changes to the real time shader API and other behavioral
 changes/regressions, we cannot open many of our scenes from 7.5 in 2013 SP1
 or else they will break.  But instead of allowing us access to a version of
 the software to keep our production going, you're telling us we have to
 purchase more licenses to work around a problem you guys created and forced
 upon us?

 I don't think that's fair or reasonable.

 Matt




 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
 Sent: Thursday, May 15, 2014 7:42 AM
 To: softimage@listproc.autodesk.com
 Subject: RE: MayaSoft - previous versions

 Hi Leoung,
 No you can only have one version per license. Subscription entitles you to
 choose whether that is the latest version (2015) or any one of three
 versions prior (2012, 2013, 2014) as long as you have usage rights to that
 version. You cannot have multiple versions installed concurrently you must
 choose only one version. Usage rights require that you have actually
 purchased and used those prior versions. So for example if a new customer
 purchases software from Autodesk for the first time (with Subscription)
 they will have not have any prior versions to access. A year later a new
 release comes out  and they upgrade. They will now have 1 prior version
 they can access. A year later two and so on.

 Prior versions were created so that companies/users could try out new
 versions without having to upgrade their pipeline (which might be
 disruptive to an ongoing production). They could upgrade licenses for
 testing and then switch them back to their production version when needed.

 Please note that we are creating a special exception for Softimage
 customers who migrate to Maya or 3ds Max whereby they will inherit prior
 version access for those products if they had them for Softimage.

 More than three years back are not supported. Exceptions can be negotiated
 with Sales in very special cases and typically only for large
 installations. It is not really feasible for Autodesk to keep supporting
 every version of every software they ever delivered, and the costs if we
 did so would be huge - and would make the software unnecessarily expensive
 to the end user.

 If you absolutely must have access to 7.5 and still want access to our
 latest software the best solution is not to upgrade your license but to
 keep it and buy a new license of the Maya with Softimage bundle. That way
 you can continue forward with new releases and whenever you want to still
 fire up 7.5. Technically though your 7.5 license is permanent the agreement
 is contractual

 maurice

 Maurice Patel
 Autodesk : Tél:  514 954-7134


 -Original Message-
 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Leoung O'Young
 Sent: Wednesday, May 14, 2014 6:24 PM
 To: 

RE: MayaSoft - previous versions

2014-05-15 Thread Maurice Patel
I think we might be talking about different things. I am not really a licensing 
expert. Are you saying you can use more than one version of your current 
license?
maurice

Maurice Patel
Autodesk : Tél:  514 954-7134

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Greg Punchatz
Sent: Thursday, May 15, 2014 4:52 PM
To: softimage@listproc.autodesk.com
Subject: Re: MayaSoft - previous versions

Maurice,

 What you and AD simply don't get,  are that projects are never over... The 
client reserves the right to say hey I need that tomorrow.

We have always been able to use more than one version of Softimage in 
practice... I don't understand the rational behind this detail at all.





On Thu, May 15, 2014 at 2:51 PM, Maurice Patel 
maurice.pa...@autodesk.commailto:maurice.pa...@autodesk.com wrote:
Hi Matt,

I understand it is frustrating but you can continue to use 7.5. It is obviously 
the right thing you need to do for your production. I would not recommend 
trying to switch that pipeline now. Once the project is over is the best time 
to evaluate changing. With software that many versions back - you would have to 
repurchase whether it was Maya, 3ds Max or Softimage. This is no different we 
don't have upgrade paths for such old versions . However this is why I 
recommend talking to a Sales person. We have been pretty proactive at trying to 
find solutions where we can.

Maurice

Maurice Patel
Autodesk : Tél:  514 954-7134tel:514%20954-7134

-Original Message-
From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Matt Lind
Sent: Thursday, May 15, 2014 2:44 PM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: MayaSoft - previous versions

So let me get this straight.

We have been developing a project for 9+ years starting in April 2005 using XSI 
v3.5.  As you can imagine, that's a ton of content.  Unlike most film/video 
projects which finish in 36 months or less and can sweep problems under the rug 
thereafter, our product will ship next month and will need to be maintained for 
many years while still needing access to data we created as much as 9 years ago.

We have tried to upgrade annually, but were stuck on Softimage 7.5 for nearly 5 
years because Autodesk could not produce a functional release of Softimage void 
of major showstoppers we could upgrade to until 2013 SP1 was released - even 
then we had to work around some issues to make the jump.  But because of 
changes to the real time shader API and other behavioral changes/regressions, 
we cannot open many of our scenes from 7.5 in 2013 SP1 or else they will break. 
 But instead of allowing us access to a version of the software to keep our 
production going, you're telling us we have to purchase more licenses to work 
around a problem you guys created and forced upon us?

I don't think that's fair or reasonable.

Matt




-Original Message-
From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 
[mailto:softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com]
 On Behalf Of Maurice Patel
Sent: Thursday, May 15, 2014 7:42 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: MayaSoft - previous versions

Hi Leoung,
No you can only have one version per license. Subscription entitles you to 
choose whether that is the latest version (2015) or any one of three versions 
prior (2012, 2013, 2014) as long as you have usage rights to that version. You 
cannot have multiple versions installed concurrently you must choose only one 
version. Usage rights require that you have actually purchased and used those 
prior versions. So for example if a new customer purchases software from 
Autodesk for the first time (with Subscription) they will have not have any 
prior versions to access. A year later a new release comes out  and they 
upgrade. They will now have 1 prior version they can access. A year later two 
and so on.

Prior versions were created so that companies/users could try out new versions 
without having to upgrade their pipeline (which might be disruptive to an 
ongoing production). They could upgrade licenses for testing and then switch 
them back to their production version when needed.

Please note that we are creating a special exception for Softimage customers 
who migrate to Maya or 3ds Max whereby they will inherit prior version access 
for those products if they had them for Softimage.

More than three years back are not supported. Exceptions can be negotiated with 
Sales in very special cases and typically only for large installations. It is 
not really feasible for Autodesk to keep supporting every version of every 
software they ever delivered, and the costs if we did so 

Re: MayaSoft - previous versions

2014-05-15 Thread Greg Punchatz
Yes, as long as I have owned my own cut of softimage / suit I have been
able to run older versions.  I have had to do this as Janimation has not
upgraded in a bit.

I once had an issue where a machine died and a license had lapsed, I got a
new license , and I could not run older software.  I contacted someone in
support and I was told I could get a license that ran older software if I
was not under support... I got support and a lic that could run older
versions.




On Thu, May 15, 2014 at 4:04 PM, Maurice Patel
maurice.pa...@autodesk.comwrote:

 I think we might be talking about different things. I am not really a
 licensing expert. Are you saying you can use more than one version of your
 current license?
 maurice

 Maurice Patel
 Autodesk : Tél:  514 954-7134

 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Greg Punchatz
 Sent: Thursday, May 15, 2014 4:52 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: MayaSoft - previous versions

 Maurice,

  What you and AD simply don't get,  are that projects are never over...
 The client reserves the right to say hey I need that tomorrow.

 We have always been able to use more than one version of Softimage in
 practice... I don't understand the rational behind this detail at all.





 On Thu, May 15, 2014 at 2:51 PM, Maurice Patel maurice.pa...@autodesk.com
 mailto:maurice.pa...@autodesk.com wrote:
 Hi Matt,

 I understand it is frustrating but you can continue to use 7.5. It is
 obviously the right thing you need to do for your production. I would not
 recommend trying to switch that pipeline now. Once the project is over is
 the best time to evaluate changing. With software that many versions back -
 you would have to repurchase whether it was Maya, 3ds Max or Softimage.
 This is no different we don't have upgrade paths for such old versions .
 However this is why I recommend talking to a Sales person. We have been
 pretty proactive at trying to find solutions where we can.

 Maurice

 Maurice Patel
 Autodesk : Tél:  514 954-7134tel:514%20954-7134

 -Original Message-
 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
 Sent: Thursday, May 15, 2014 2:44 PM
 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
 
 Subject: RE: MayaSoft - previous versions

 So let me get this straight.

 We have been developing a project for 9+ years starting in April 2005
 using XSI v3.5.  As you can imagine, that's a ton of content.  Unlike most
 film/video projects which finish in 36 months or less and can sweep
 problems under the rug thereafter, our product will ship next month and
 will need to be maintained for many years while still needing access to
 data we created as much as 9 years ago.

 We have tried to upgrade annually, but were stuck on Softimage 7.5 for
 nearly 5 years because Autodesk could not produce a functional release of
 Softimage void of major showstoppers we could upgrade to until 2013 SP1 was
 released - even then we had to work around some issues to make the jump.
  But because of changes to the real time shader API and other behavioral
 changes/regressions, we cannot open many of our scenes from 7.5 in 2013 SP1
 or else they will break.  But instead of allowing us access to a version of
 the software to keep our production going, you're telling us we have to
 purchase more licenses to work around a problem you guys created and forced
 upon us?

 I don't think that's fair or reasonable.

 Matt




 -Original Message-
 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
 Sent: Thursday, May 15, 2014 7:42 AM
 To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
 
 Subject: RE: MayaSoft - previous versions

 Hi Leoung,
 No you can only have one version per license. Subscription entitles you to
 choose whether that is the latest version (2015) or any one of three
 versions prior (2012, 2013, 2014) as long as you have usage rights to that
 version. You cannot have multiple versions installed concurrently you must
 choose only one version. Usage rights require that you have actually
 purchased and used those prior versions. So for example if a new customer
 purchases software from Autodesk for the first time (with Subscription)
 they will have not have any prior versions to access. A year later a new
 release comes out  and they upgrade. They will now have 1 prior version
 they can access. A year later two and so on.

 Prior versions were created so that companies/users could try out new
 versions without having to upgrade their pipeline (which might be
 disruptive to an ongoing production). They could 

Re: MayaSoft - previous versions

2014-05-15 Thread Greg Punchatz
 if I WAS  under support.


On Thu, May 15, 2014 at 4:17 PM, Greg Punchatz g...@janimation.com wrote:

 Yes, as long as I have owned my own cut of softimage / suit I have been
 able to run older versions.  I have had to do this as Janimation has not
 upgraded in a bit.

 I once had an issue where a machine died and a license had lapsed, I got a
 new license , and I could not run older software.  I contacted someone in
 support and I was told I could get a license that ran older software if I
 was not under support... I got support and a lic that could run older
 versions.




 On Thu, May 15, 2014 at 4:04 PM, Maurice Patel maurice.pa...@autodesk.com
  wrote:

 I think we might be talking about different things. I am not really a
 licensing expert. Are you saying you can use more than one version of your
 current license?
 maurice

 Maurice Patel
 Autodesk : Tél:  514 954-7134

 From: softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Greg Punchatz
 Sent: Thursday, May 15, 2014 4:52 PM
 To: softimage@listproc.autodesk.com
 Subject: Re: MayaSoft - previous versions

 Maurice,

  What you and AD simply don't get,  are that projects are never over...
 The client reserves the right to say hey I need that tomorrow.

 We have always been able to use more than one version of Softimage in
 practice... I don't understand the rational behind this detail at all.





 On Thu, May 15, 2014 at 2:51 PM, Maurice Patel 
 maurice.pa...@autodesk.commailto:maurice.pa...@autodesk.com wrote:
 Hi Matt,

 I understand it is frustrating but you can continue to use 7.5. It is
 obviously the right thing you need to do for your production. I would not
 recommend trying to switch that pipeline now. Once the project is over is
 the best time to evaluate changing. With software that many versions back -
 you would have to repurchase whether it was Maya, 3ds Max or Softimage.
 This is no different we don't have upgrade paths for such old versions .
 However this is why I recommend talking to a Sales person. We have been
 pretty proactive at trying to find solutions where we can.

 Maurice

 Maurice Patel
 Autodesk : Tél:  514 954-7134tel:514%20954-7134

 -Original Message-
 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Lind
 Sent: Thursday, May 15, 2014 2:44 PM
 To: softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.com
 Subject: RE: MayaSoft - previous versions

 So let me get this straight.

 We have been developing a project for 9+ years starting in April 2005
 using XSI v3.5.  As you can imagine, that's a ton of content.  Unlike most
 film/video projects which finish in 36 months or less and can sweep
 problems under the rug thereafter, our product will ship next month and
 will need to be maintained for many years while still needing access to
 data we created as much as 9 years ago.

 We have tried to upgrade annually, but were stuck on Softimage 7.5 for
 nearly 5 years because Autodesk could not produce a functional release of
 Softimage void of major showstoppers we could upgrade to until 2013 SP1 was
 released - even then we had to work around some issues to make the jump.
  But because of changes to the real time shader API and other behavioral
 changes/regressions, we cannot open many of our scenes from 7.5 in 2013 SP1
 or else they will break.  But instead of allowing us access to a version of
 the software to keep our production going, you're telling us we have to
 purchase more licenses to work around a problem you guys created and forced
 upon us?

 I don't think that's fair or reasonable.

 Matt




 -Original Message-
 From: softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.commailto:
 softimage-boun...@listproc.autodesk.com] On Behalf Of Maurice Patel
 Sent: Thursday, May 15, 2014 7:42 AM
 To: softimage@listproc.autodesk.commailto:
 softimage@listproc.autodesk.com
 Subject: RE: MayaSoft - previous versions

 Hi Leoung,
 No you can only have one version per license. Subscription entitles you
 to choose whether that is the latest version (2015) or any one of three
 versions prior (2012, 2013, 2014) as long as you have usage rights to that
 version. You cannot have multiple versions installed concurrently you must
 choose only one version. Usage rights require that you have actually
 purchased and used those prior versions. So for example if a new customer
 purchases software from Autodesk for the first time (with Subscription)
 they will have not have any prior versions to access. A year later a new
 release comes out  and they upgrade. They will now have 1 prior version
 they can access. A year later two and so on.

 Prior versions were created so that companies/users could try out new
 

Re: aaOcean

2014-05-15 Thread Francisco Criado
Hi guys, got back with this, still having issues here...could make work the
ice simulation, but mental ray shader is not working at all...
Amaan the ice node has a foam option, could you guide me a little bit
about it?
thanks in advance...

Francisco.



2014-04-25 2:42 GMT-03:00 Ryan Maguire rpmagu...@gmail.com:

 I had this problem, I

 I run softimage 2013 , so i downloaded from the bitbucket aaocean download
 site the file Softimage_2013_rev235_stable.rar.

 I just figured the file Softimage_2014_rev235_stable.rar was for
 softimage 2014...

 I tried the latter, and It loaded fine!


 -Ryan



 On Thu, Apr 24, 2014 at 4:30 PM, Amaan Akram xsil...@warpedspace.orgwrote:

 Hi Francisco

 Peter's suggestion is on point -- give that a go to find out if you are
 missing any dll's

 Also, check the Plugin Manager and see if aaOceanDataShader is showing up
 there or not. That will help with finding if it is a shaderDef issue, or an
 actual shader issue

 amaan


 On 24 April 2014 22:44, Francisco Criado malcriad...@gmail.com wrote:

 thanks a lot Peter!

 F.



 2014-04-24 18:27 GMT-03:00 pete...@skynet.be:

   shader not found is very often because of missing dll’s.

 with http://www.dependencywalker.com/ you can find which ones are
 missing.



  *From:* Francisco Criado malcriad...@gmail.com
 *Sent:* Thursday, April 24, 2014 7:06 PM
 *To:* softimage@listproc.autodesk.com
 *Subject:* aaOcean


 Hi guys,

 doing some tests here with this plugin, and mental ray sample scenes
 gives me this error:

  ' ERROR : PHEN 0.1120 MB error  051011: shader
 aaOceanDataShader not found

 any ideas? also could anyone use this wonderfull tool with redshift?
 thanks in advance.
 Francisco.






 --
 3D Artist/TD @ The Mill, London
 http://www.amaanakram.com





Re: MayaSoft - previous versions

2014-05-15 Thread Martin Yara
You can only use versions that you have bought before, I didn't know of
that restriction in the previous version feature. So there is no way for a
new customer to legally use an old version ? Or a subscription user to use
a 4 years old version ?

I don't know any single company that is using the latest version, not even
the previous one. In games, 3 years old software is pretty much the
standard, if not older. I was involved in a project using SI 2011 just a
few months ago, and after that Maya 2012 in another.

So, for a new freelancer / new company that does outsourcing, there is no
other option than buying this year and keep paying subscription to
hopefully be able to use it 3 years later.

Nobody is asking support for old versions, and I don't know how difficult
it may be to change your licenses system, but clearly your current system
doesn't fit the market requirements. I understand that you want to sell
only your latest product, but that's not how the industry works, that's not
what we need.

You have what we need, and we want to buy, but you don't want to sell it or
let us use it. What a bizarre business isn't it.


Martin




 So for example if a new customer purchases software from Autodesk for the
 first time (with Subscription) they will have not have any prior versions
 to access. A year later a new release comes out  and they upgrade. They
 will now have 1 prior version they can access. A year later two and so on.