It's the only kind that Softimage allows...
http://softimage.wiki.softimage.com/xsidocs/ca076000.jpg

When two otherwise disconnected faces share a point.

On Tue, Jun 26, 2012 at 11:00 AM, Chris Covelli <[email protected]>wrote:

> Theres a few different ways a mesh can be non-manifold.  Like, are there
> more than two faces sharing the same edge? A bunch of edges sharing the
> same vertex?
>
> Can you post some pics?
>
>
> On Tue, Jun 26, 2012 at 10:45 AM, Alan Fregtman 
> <[email protected]>wrote:
>
>> Hey guys,
>>
>> We're making some "shells" with ZBrush and when they come in they
>> sometimes have non-manifold vertices, the only kind of non-manifold
>> geometry that XSI unfortunately permits.
>>
>> Any modelers out there know any tool to find and/or fix this sort of bad
>> geo? Right now I'm opening Maya and using Mesh->Cleanup. There must be a
>> better way.
>>
>> Any help appreciated.
>> Cheers,
>>
>>    -- Alan
>>
>>
>
>
> --
> Chris Covelli
> http://kylevargas.net/
>

Reply via email to