It's the only kind that Softimage allows... http://softimage.wiki.softimage.com/xsidocs/ca076000.jpg
When two otherwise disconnected faces share a point. On Tue, Jun 26, 2012 at 11:00 AM, Chris Covelli <[email protected]>wrote: > Theres a few different ways a mesh can be non-manifold. Like, are there > more than two faces sharing the same edge? A bunch of edges sharing the > same vertex? > > Can you post some pics? > > > On Tue, Jun 26, 2012 at 10:45 AM, Alan Fregtman > <[email protected]>wrote: > >> Hey guys, >> >> We're making some "shells" with ZBrush and when they come in they >> sometimes have non-manifold vertices, the only kind of non-manifold >> geometry that XSI unfortunately permits. >> >> Any modelers out there know any tool to find and/or fix this sort of bad >> geo? Right now I'm opening Maya and using Mesh->Cleanup. There must be a >> better way. >> >> Any help appreciated. >> Cheers, >> >> -- Alan >> >> > > > -- > Chris Covelli > http://kylevargas.net/ >

