Alan,

I admit I haven't thought this through completely - but I'd check if a
vertex has a neighborPolygon that does *not *share an edge with any of the
other neighborPolygons?


Cheers, Martin
--
       Martin Chatterjee

[ Freelance Technical Director ]
[   http://www.chatterjee.de   ]
[ https://vimeo.com/chatterjee ]



On Tue, Jun 26, 2012 at 5:59 PM, Alan Fregtman <[email protected]>wrote:

> Anyone know the logic to identify non-manifold verts? We all know what
> they look like, but what's the textbook definition? If I'm iterating
> vertices, what defines them? I'm having trouble wrapping my head around it.
>
>
> On Tue, Jun 26, 2012 at 11:44 AM, Toonafish <[email protected]> wrote:
>
>> Had that happening to me as well a few times. Unfortunately the component
>> selection filters in SI are a little limited. When I run into problems like
>> this, I fix it in Modo. You can simply select vertices that share more then
>> 4 edges there.
>>
>> Maybe an idea for an ICE compound.
>>
>> - Ronald
>>
>>
>> On Tuesday, June 26, 2012, Alan Fregtman wrote:
>>
>>> It's the only kind that Softimage allows...
>>> http://softimage.wiki.softimage.com/xsidocs/ca076000.jpg
>>>
>>> When two otherwise disconnected faces share a point.
>>>
>>> On Tue, Jun 26, 2012 at 11:00 AM, Chris Covelli <[email protected]>wrote:
>>>
>>>> Theres a few different ways a mesh can be non-manifold.  Like, are
>>>> there more than two faces sharing the same edge? A bunch of edges sharing
>>>> the same vertex?
>>>>
>>>> Can you post some pics?
>>>>
>>>>
>>>> On Tue, Jun 26, 2012 at 10:45 AM, Alan Fregtman <
>>>> [email protected]> wrote:
>>>>
>>>>> Hey guys,
>>>>>
>>>>> We're making some "shells" with ZBrush and when they come in they
>>>>> sometimes have non-manifold vertices, the only kind of non-manifold
>>>>> geometry that XSI unfortunately permits.
>>>>>
>>>>> Any modelers out there know any tool to find and/or fix this sort of
>>>>> bad geo? Right now I'm opening Maya and using Mesh->Cleanup. There must be
>>>>> a better way.
>>>>>
>>>>> Any help appreciated.
>>>>> Cheers,
>>>>>
>>>>>    -- Alan
>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Chris Covelli
>>>> http://kylevargas.net/
>>>>
>>>
>>>
>>
>> --
>>
>> Ronald van Vemden
>> -----------------------------------------------
>> 3D Graphics & Animation
>> Cyberfish Laboratories | www.cyberfish.nl
>> Toonafish | www.toonafish.nl
>> tel. +31(0)20 5289291
>> fax  +31(0)20 5289292
>> email: [email protected]
>>
>>
>>
>

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