You can identify them sometimes as being part of an edges which have
more than two incident faces (more than two incident faces means that
the surface is problematic.)
-ben

On Tue, Jun 26, 2012 at 11:59 AM, Alan Fregtman <[email protected]> wrote:
> Anyone know the logic to identify non-manifold verts? We all know what they
> look like, but what's the textbook definition? If I'm iterating vertices,
> what defines them? I'm having trouble wrapping my head around it.
>
>
> On Tue, Jun 26, 2012 at 11:44 AM, Toonafish <[email protected]> wrote:
>>
>> Had that happening to me as well a few times. Unfortunately the component
>> selection filters in SI are a little limited. When I run into problems like
>> this, I fix it in Modo. You can simply select vertices that share more then
>> 4 edges there.
>>
>> Maybe an idea for an ICE compound.
>>
>> - Ronald
>>
>>
>> On Tuesday, June 26, 2012, Alan Fregtman wrote:
>>>
>>> It's the only kind that Softimage allows...
>>> http://softimage.wiki.softimage.com/xsidocs/ca076000.jpg
>>>
>>> When two otherwise disconnected faces share a point.
>>>
>>> On Tue, Jun 26, 2012 at 11:00 AM, Chris Covelli <[email protected]>
>>> wrote:
>>>>
>>>> Theres a few different ways a mesh can be non-manifold.  Like, are there
>>>> more than two faces sharing the same edge? A bunch of edges sharing the 
>>>> same
>>>> vertex?
>>>>
>>>> Can you post some pics?
>>>>
>>>>
>>>> On Tue, Jun 26, 2012 at 10:45 AM, Alan Fregtman
>>>> <[email protected]> wrote:
>>>>>
>>>>> Hey guys,
>>>>>
>>>>> We're making some "shells" with ZBrush and when they come in they
>>>>> sometimes have non-manifold vertices, the only kind of non-manifold 
>>>>> geometry
>>>>> that XSI unfortunately permits.
>>>>>
>>>>> Any modelers out there know any tool to find and/or fix this sort of
>>>>> bad geo? Right now I'm opening Maya and using Mesh->Cleanup. There must 
>>>>> be a
>>>>> better way.
>>>>>
>>>>> Any help appreciated.
>>>>> Cheers,
>>>>>
>>>>>    -- Alan
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> Chris Covelli
>>>> http://kylevargas.net/
>>>
>>>
>>
>>
>> --
>>
>> Ronald van Vemden
>> -----------------------------------------------
>> 3D Graphics & Animation
>> Cyberfish Laboratories | www.cyberfish.nl
>> Toonafish | www.toonafish.nl
>> tel. +31(0)20 5289291
>> fax  +31(0)20 5289292
>> email: [email protected]
>>
>>
>



-- 
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Exocortex.com - Passionate CG Software Professionals.

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