You can identify them sometimes as being part of an edges which have more than two incident faces (more than two incident faces means that the surface is problematic.) -ben
On Tue, Jun 26, 2012 at 11:59 AM, Alan Fregtman <[email protected]> wrote: > Anyone know the logic to identify non-manifold verts? We all know what they > look like, but what's the textbook definition? If I'm iterating vertices, > what defines them? I'm having trouble wrapping my head around it. > > > On Tue, Jun 26, 2012 at 11:44 AM, Toonafish <[email protected]> wrote: >> >> Had that happening to me as well a few times. Unfortunately the component >> selection filters in SI are a little limited. When I run into problems like >> this, I fix it in Modo. You can simply select vertices that share more then >> 4 edges there. >> >> Maybe an idea for an ICE compound. >> >> - Ronald >> >> >> On Tuesday, June 26, 2012, Alan Fregtman wrote: >>> >>> It's the only kind that Softimage allows... >>> http://softimage.wiki.softimage.com/xsidocs/ca076000.jpg >>> >>> When two otherwise disconnected faces share a point. >>> >>> On Tue, Jun 26, 2012 at 11:00 AM, Chris Covelli <[email protected]> >>> wrote: >>>> >>>> Theres a few different ways a mesh can be non-manifold. Like, are there >>>> more than two faces sharing the same edge? A bunch of edges sharing the >>>> same >>>> vertex? >>>> >>>> Can you post some pics? >>>> >>>> >>>> On Tue, Jun 26, 2012 at 10:45 AM, Alan Fregtman >>>> <[email protected]> wrote: >>>>> >>>>> Hey guys, >>>>> >>>>> We're making some "shells" with ZBrush and when they come in they >>>>> sometimes have non-manifold vertices, the only kind of non-manifold >>>>> geometry >>>>> that XSI unfortunately permits. >>>>> >>>>> Any modelers out there know any tool to find and/or fix this sort of >>>>> bad geo? Right now I'm opening Maya and using Mesh->Cleanup. There must >>>>> be a >>>>> better way. >>>>> >>>>> Any help appreciated. >>>>> Cheers, >>>>> >>>>> -- Alan >>>>> >>>> >>>> >>>> >>>> -- >>>> Chris Covelli >>>> http://kylevargas.net/ >>> >>> >> >> >> -- >> >> Ronald van Vemden >> ----------------------------------------------- >> 3D Graphics & Animation >> Cyberfish Laboratories | www.cyberfish.nl >> Toonafish | www.toonafish.nl >> tel. +31(0)20 5289291 >> fax +31(0)20 5289292 >> email: [email protected] >> >> > -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Exocortex.com - Passionate CG Software Professionals.

