I would also say that it affects a lot of us working with commercials also (most that I know of uses Linux and not Windows).
-stefan On Thu, Aug 2, 2012 at 8:26 PM, Serguei Kalentchouk <[email protected]> wrote: > Hmm DirectX... does this mean no Linux (or Mac) support then? > So this feature would be pretty much useless for the majority of Maya > users working in film? > > Looks pretty through! > > On Thu, Aug 2, 2012 at 10:04 AM, Marc-Andre Carbonneau > <[email protected]> wrote: >> I sure hope so, especially now that the development team are a majority of >> ex-NVidia and game devs! J >> >> >> >> http://area.autodesk.com/blogs/marcel/maya-directx-11-technology-preview >> >> >> >> MAC >> >> > > > > -- > Technical Director @ DreamWorks Animation -- stefan andersson - digital janitor - http://sanders3d.wordpress.com

