I would also say that it affects a lot of us working with commercials
also (most that I know of uses Linux and not Windows).

-stefan



On Thu, Aug 2, 2012 at 8:26 PM, Serguei Kalentchouk
<[email protected]> wrote:
> Hmm DirectX... does this mean no Linux (or Mac) support then?
> So this feature would be pretty much useless for the majority of Maya
> users working in film?
>
> Looks pretty through!
>
> On Thu, Aug 2, 2012 at 10:04 AM, Marc-Andre Carbonneau
> <[email protected]> wrote:
>> I sure hope so, especially now that the development team are a majority of
>> ex-NVidia and game devs! J
>>
>>
>>
>> http://area.autodesk.com/blogs/marcel/maya-directx-11-technology-preview
>>
>>
>>
>> MAC
>>
>>
>
>
>
> --
> Technical Director @ DreamWorks Animation



-- 
stefan andersson - digital janitor - http://sanders3d.wordpress.com

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