The mod tool has DirectX 10 viewport previews. I am not sure why 2013 doesn't have DirectX 9, and 11 previews already.
I am not sure what version of OpenGL the viewport uses? Is it 2.1? If so that really needs an update to 4.1 so the Linux and Mac users can get similar viewport previews. On 2 August 2012 19:26, Serguei Kalentchouk <[email protected]>wrote: > Hmm DirectX... does this mean no Linux (or Mac) support then? > So this feature would be pretty much useless for the majority of Maya > users working in film? > > Looks pretty through! > > On Thu, Aug 2, 2012 at 10:04 AM, Marc-Andre Carbonneau > <[email protected]> wrote: > > I sure hope so, especially now that the development team are a majority > of > > ex-NVidia and game devs! J > > > > > > > > http://area.autodesk.com/blogs/marcel/maya-directx-11-technology-preview > > > > > > > > MAC > > > > > > > > -- > Technical Director @ DreamWorks Animation > -- Richard Bensley - 07540878285

